zxcv, chaotic male elven Wizard h --++ #... ----- .. ------ +@@..@@#@@##)@####-.h..+ | ## |....|------ ## m|....-.%...| @+# @ m|----|%[..\| # m|...)%.....| @ |...)|-----| | 2@@@ +....-#####+ |# ------ |# -.--- |...| |.<.| |....## -------- Zxcv the Arandur St:14 Dx:12 Co:16 In:20 Wi:18 Ch:9 Chaotic Dlvl:14 $:5601 HP:0(107) Pw:72(218) Br:5 AC:4 Xp:16/46508 T:11217 Satiated Your inventory Amulets y - an uncursed amulet of ESP (being worn) Weapons r - the rustproof +0 Magicbane (weapon in hand) Armor i - an uncursed +0 cloak of protection (being worn) k - an uncursed +0 leather pair of gloves (being worn) B - an uncursed +0 Hawaiian shirt (being worn) O - a blessed +1 pair of water walking boots (being worn) R - an uncursed +0 T-shirt Comestibles p - 6 uncursed food rations Q - an uncursed tripe ration Scrolls j - an uncursed scroll of remove curse m - 2 uncursed scrolls of light n - an uncursed scroll of remove curse o - an uncursed scroll of pentagram t - a blessed scroll of remove curse x - 2 uncursed scrolls of teleportation z - an uncursed scroll of magic mapping F - an uncursed scroll of identify J - an uncursed scroll of enchant weapon X - a blessed scroll of remove curse Potions b - a blessed potion of invisibility l - a blessed potion of object detection s - an uncursed potion of starlight D - an uncursed potion of see invisible H - 2 uncursed potions of extra healing M - an uncursed potion of object detection Z - 2 potions of holy water Rings d - an uncursed ring of shock resistance (on right hand) e - an uncursed ring of teleportation Y - an uncursed ring of protection from shape changers Wands A - a wand of polymorph (0:8) E - a very rusty wand of teleportation (0:4) Tools g - an uncursed tin whistle q - a blessed magic marker (0:28) v - an uncursed stethoscope w - an uncursed towel Gems u - 2 uncursed worthless pieces of white glass C - an uncursed luckstone G - an uncursed blue fluorite stone Final attributes You last prayed 2759 turns ago That prayer was well recieved You were piously aligned Your alignment was 66 You carried 0 sins You had a hod wantedness of 0 You had a gevurah wantedness of 0 You had a chokhmah wantedness of 0 You had 0 weakness from being studied You were magic-protected You were shock resistant You were sleep resistant You saw invisible You were telepathic You were warned You had a carrying capacity of 262 remaining You had 1037 points of nutrition remaining You could walk on water You were protected You were very fast You were very lucky (7) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - healing 1 healing 0% c - haste self 3 escape 0% d - knock 1 matter 0% e - detect unseen 3 divination 39% f - jumping 1 escape 0% g - light 1 divination 0% h - invisibility 4 escape 0% i - detect monsters 1 divination 0% j - levitation 4 escape 0% k - charm monster 3 enchantment 0% Vanquished creatures 13 dungeon ferns 2 hungry deads a giant mimic an ogre king an umber hulk 2 flesh golems 2 doppelgangers a tiger a large mimic 4 wumpuses a long worm 2 couatls a stalker an air elemental an earth elemental 3 ice paraelementals a water elemental 3 sergeants a panther 7 deep ones 3 small mimics an oread a warhorse a xan 2 sasquatches a giant turtle a dreadblossom swarm a freezing sphere a flaming sphere a shocking sphere a jaguar a gargoyle an ochre jelly 3 leocrottas 2 pit vipers 2 cobras a horned devil an incubus a chameleon 64 dungeon fern sprouts 5 cockatrices 4 wolves 4 winter wolf cubs a gremlin a leprechaun an orc-captain 2 mumakil a giant spider a scorpion a metroid a horse 2 rust monsters 3 lizards 172 razorvines 26 weeping willows 5 chickatrices 2 dingos a housecat 2 blue jellies 2 black unicorns a dust vortex 2 plains centaurs a gnome mummy 2 elves 29 bugbears 9 Uruk-hai a rock piercer a rock mole a fog cloud 2 yellow lights 3 violet fungi a gnome lord a gnomish wizard a barrow wight 2 baby crocodiles a giant ant 2 little dogs 3 floating eyes a duton 2 homunculi 3 lemures 3 kobold lords 3 kobold shamans 20 hill orcs a rothe a rabid rat a centipede 15 giant bats a parrot a monkey 12 werejackals 5 iguanas 12 killer bees an acid blob 2 blobs of preserved organs 32 coyotes 41 gas spores a monoton a hobbit 14 large kobolds 3 hobgoblins a giant rat a cave spider 2 brown molds 2 yellow molds 3 green molds 2 red molds 4 gnomes 4 geckos 255 dungeon fern spores 10 jackals 2 foxes 12 kobolds 4 goblins 2 sewer rats 9 grid bugs 2 bats 4 lichens 7 newts 941 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You paid to have 6 items identified You magically identified 44 items Your skills at the end Fighting Skills beast mastery [Basic] Weapon Skills dagger [Basic] quarterstaff [Skilled] Spellcasting Skills attack spells [Expert] healing spells [Basic] enchantment spells [Basic] escape spells [Skilled] Latest messages The door opens. The sergeant shoots a crossbow bolt! You are hit by a crossbow bolt. The cold-iron sears your flesh! The soldier shoots a crossbow bolt! The crossbow bolt misses the sergeant. You are hit by a crossbow bolt! The cold-iron sears your flesh! In what direction? The spell hits the sergeant! The spell hits the soldier! The sergeant shoots a crossbow bolt! You are hit by a crossbow bolt! The cold-iron sears your flesh! The soldier shoots a crossbow bolt! The crossbow bolt misses the sergeant. You are hit by a crossbow bolt! The cold-iron sears your flesh! Wizard, your life force is running out. You die... Goodbye zxcv the Wizard... You died in The Dungeons of Doom on dungeon level 14 with 191733 points, and 5601 pieces of gold, after 11217 moves. Killer: a crossbow bolt You were level 16 with a maximum of 107 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 8848642 porkmantwo-Pri-Inc-Fem-Cha ascended to demigoddess-hood. 3737 [3737] 2 8624971 porkmantwo-Acu-Inc-Mal-Law ascended to demigod-hood. 2238 [2288] 3 5769571 porkman-Acu-Inc-Mal-Law was poisoned in The Spire on level -5 [max 47]. Poisoned by a filth-crusted arrow (with the Amulet). 3587 [3632] * 4 191733 zxcv-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a crossbow bolt. - [107]