zor, chaotic male engchip Slave Master ################################################# ...............................................# .............................................# ...................{......................# ...........................}}}..........# ........................}}}}..........# ......................}}}}..........# ....................}}}...........# -.....}}}........................# |.....}}}........}}}}}...........# # |.....}}}........}}}}}...........# #.. +................}}I}}...........# #......... |................}}}}}...........# #................ |................}}}}}...........# #....................... ------------------................................# #................................................}}}}......^}}}}.............# #................................................}}}}}.....^^^}}.............# #....}}}.}@.............}........................}}}}..@...}}I^^.............# #...}}}}}..............}}}.................................}}}}^.d.<.........# #....}}}..............}}}}.................................}}}}}.@...........# #...............@.....@}}}..@.....@...............................@..........# [Zor the People Seller] St9 Dx11 Co12 In6 Wi6 Ch3 SlaEngMalCha Dlvl:2 $18 HP-16(38) Pw23(23) AC9 Exp3 T1090 Par Latest messages [-2 -> 16] The magic missile bounces! The traveler drowns. It drowns. The traveler zaps a wand of magic missile! The magic missile hits you! [-4 -> 12] The magic missile bounces! The traveler zaps a wand of magic missile! The magic missile hits you! [-3 -> 10] The magic missile bounces! The traveler swings her long sword. The traveler hits you! You dream that you hear the wailing of the Banshee... [-10 -> 1] Warning: HP low! The traveler swings her long sword. The traveler hits you! You die... Your inventory Weapons E - the blessed +4 unknown knife named Radiator Area (weapon in hand) {2} Comestibles a - 4 uncursed tripe rations {0} b - 5 uncursed food rations {0} c - 4 uncursed apples {0} d - 2 uncursed oranges {0} e - an uncursed tin of spinach {0} f - an uncursed tin of spinach {0} r - an uncursed lembas wafer {0} t - a blessed clove of garlic {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} p - 3 uncursed scrolls of heal other {0} q - a blessed scroll of healing {0} C - an uncursed finalized scroll of table furniture {0} D - an uncursed scroll of remove curse {0} Spellbooks A - an uncursed spellbook of lava (0:2) {0} Potions z - an uncursed finalized potion of ESP {0} Rings u - an uncursed -2 ring of gain dexterity {0} w - an uncursed ring of conflict {0} x - an uncursed ring of shock resistance {0} Wands s - an uncursed wand of sleep (0:2) {0} Tools g - an uncursed leather leash {0} h - an uncursed greased leather saddle {0} i - an uncursed magic whistle {0} j - an uncursed oil lamp (1439) {0} v - a cursed +1 unicorn horn {8} y - an uncursed chest {750} B - an uncursed boss visor {0} The chest is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: detect monsters You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 34 Gem identification only worked 100 times out of 239 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 91% Wand drop chance was reduced to 85% Potion drop chance was reduced to 97% Armor drop chance was reduced to 93% Tool drop chance was reduced to 94% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 53% of the time only Mastering the following skill taught you the hidden power: spirituality The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: attack spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: spirituality The following skill became untrainable if you tried to train it too early: attack spells (turn 7) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17031 Monster spawn increase reached its maximum at turn 138135 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 299754 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: gremlin (freq bonus 12) The monster species that spawned more often: irreal warp fungus (freq bonus 60) The monster species that spawned more often: hobbit pytter (freq bonus 90) The monster species that spawned more often: edged turret (freq bonus 26) The monster species that spawned more often: white ray (freq bonus 30) The monster species that spawned more often: hungry warp patch (freq bonus 19) The monster species that spawned more often: sputum dissepimental bilking paver reposition (freq bonus 16) The monster species that spawned more often: mad seer (freq bonus 28) The monster species that spawned more often: warp draconian (freq bonus 15) The monster species that spawned more often: cheeking pushy (freq bonus 135) The monster species that spawned more often: bipolar oddity (freq bonus 39) The monster species that spawned more often: neverending pain spiral (freq bonus 15) The monster species that spawned more often: cyan force patch (freq bonus 32) The monster species that spawned more often: purveyor triangulating (freq bonus 56) The monster species that spawned more often: elite shearing fighter (freq bonus 14) The monster species that spawned more often: own smoke (freq bonus 15) The monster species that spawned more often: elyetty (freq bonus 14) The monster species that spawned more often: ach sephirah (freq bonus 30) The monster species that spawned more often: rathewer (freq bonus 45) The monster species that spawned more often: variag raider (freq bonus 52) The monster species that spawned more often: drop mushroom (freq bonus 28) The monster trait that was more common: monsters with nurse dialogue (freq bonus 6) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 1) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster species that never randomly spawned: The Unknown God The monster species that never randomly spawned: wounded wort The monster species that never randomly spawned: default horror The monster species that never randomly spawned: trump turret The monster species that never randomly spawned: trickster candidate The monster species that never randomly spawned: dump blob The monster species that never randomly spawned: black light The monster species that never randomly spawned: strapper gargoyle The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: god smasher The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: implant of wannabe (buff) The RNG hath decreed that this item was never generated: noisy boots (marji shoes) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 8) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 56) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 28) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 17) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 7) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 5) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 9) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 89) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 82) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 13) Trap randomization happened for 1 in 517 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 4022 Strength training was 16 Dexterity training was 16 Wisdom training was 9 Constitution training was 32 Your sanity was 0 You were cold resistant You were paralyzed (-1) You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having warning (0) You had 1485 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Daevas The version you were playing was: Unix SlashEMExtended Version 2.7.1 (23d283fe) - last build Mon Aug 2 07:22:57 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - lava 6 + elemental 98% 97% Techniques known in the end Name Level Status summon pet 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) ballsliff 3 O LIMIT(0) Discoveries Scrolls scroll of healing (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of mana (PALIM PALIM) scroll of phase door (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of standard id (ADD STRENGTHS DIVIDE EVENLY) scroll of cure (LOELLEL IHR SPERRERFRITZES) scroll of heal other (SLIPPAGE 2DOT0) * scroll of extra healing (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) * scroll of greater mana restoration (RATSANOPU) scroll of table furniture (NETHACK FORC) scroll of remove curse (ECNETOPINMO) Spellbooks spellbook of lava (pale) Potions potion of oil (hidden tea) potion of speed (nectar) potion of gain level (colorless) potion of invisibility (nitroglycerin) potion of ESP (distilled) Rings ring of shock resistance (thin) ring of gain dexterity (uranium) ring of conflict (diamond) Wands wand of sleep (monoclinic) wand of magic missile (ribbed) Tools leather leash (leash) leather saddle (saddle) magic whistle (whistle) oil lamp (lamp) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a cockatoo chick a pack fox (2 created) 0 big dogs (1 created) a touch spore a mover jelly a baby mimic an antidote mimic 0 goooblins (1 created) a clubbelgoblin a nooby piercer a wimpdag banger an uncanny bug a bat a crawl dragon a public performer a rat mummy a vampiroid an icyorn a dark female android 0 friendly adventurers (1 created) a regular human 0 zero gunnhilds (1 created) 0 insane survivors (1 created) 0 holographic survivors (1 created) a blubbering idiot 0 weary-looking travelers (1 created) 0 beginners (1 created) 0 ancipitals (1 created) 0 force muggers (1 created) 0 rogue hirelings (1 created) 0 yendorian girls (1 created) 0 tourists (12 created) 0 graceful mussles (1 created) a twen a gecko 0 novice dark walls (1 created) a green supplier an energy trove 50 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 17 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 7 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 6 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 10 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 2 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new engchip 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (24 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) petkeeping [Basic] (max Supreme Master) (32 of 160) sexy flats [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) grinder [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (6 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (8 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye zor the Slave Master... You died in The Dungeons of Doom on dungeon level 2 with 347 points, and 18 pieces of gold, after 1090 moves. Killer: a monster (tourist), while sleeping You were level 3 with a maximum of 38 hit points when you died. You reached the 61st place on the top 10000 list. No Points Name Hp [max] 1 148437 Pyrophite-Ele-Ang-Fem-Law was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by Pustulence. 111 [131] 2 64856 diffi-Mar-Hum-Mal-Cha died in The Gnomish Mines on level 13. Killed by a monster (undead fetish). - [160] 3 48675 diffi-Bar-Hum-Mal-Cha was poisoned in The Dungeons of Doom on level 6 [max 10]. Poisoned by a quicksilver fish. 146 [146] 59 379 Nirol-Pro-Duf-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (heisenbug). - [28] 60 352 Worla-Mah-Bre-Fem-Law died in The Dungeons of Doom on level 2. Killed by a poisonous corpse. - [32] *61 347 zor-Sla-Eng-Mal-Cha died in The Dungeons of Doom on * level 2. Killed by a monster (tourist), while sleeping. - [38] 62 315 Nirol-Erd-Kor-Mal-Law died in The Dungeons of Doom on level 4. Killed by a bolt of fire. - [9] 63 294 Pyrophite-Pir-Mum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a case shot. - [36]