zor, neutral male rodneyan Mahou Shoujo ---- --------## ##|..`````..`.`..,# #,..`...........|,# #,-|---+--Z------,# #,,,# #@# #,## ##,,# #q# #,,# ##,# #I# ##,# -------#,# #,#######,#### ,--.....--,# ,,,,,,,,#,,,,############ #-..---[..,# --.--###,,,,,,,,%,,,,,,,,# ,|).| |..|## |...|########,----------.-- |..---... |....,,,,,,,,,........<...| - --.....-- |..>|########,|...........| ------- |...| |...........|,# ----- |...........-,# |...........|## ------------- [Zor the Teenie] St7 Dx5 Co7 In6 Wi11 Ch14 MahRodMalNeu Dlvl:1 $11 HP21(33) Pw30(30) AC12 Exp3 T534 Fea Frz Latest messages The goblin zombie claws you! [-4 -> 27] The baby river hog butts you! [-3 -> 24] Unknown command ' '. (7x) You miss the baby river hog. (2x) The baby river hog misses. The goblin zombie claws you! [-2 -> 24] The baby river hog misses. Unknown command ' '. (8x) You miss the goblin zombie. You curse at the goblin zombie. The baby river hog butts you! [-3 -> 22] The goblin zombie claws you! [-4 -> 19] Unknown command ' '. (9x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: free action You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 26% Ring drop chance was reduced to 59% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 84% Tool drop chance was reduced to 87% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: occult spells (turn 5) The following skill became untrainable if you tried to train it too early: spirituality (turn 1677) The following skill became untrainable after a while: two-weapon combat (turn 36603) The following skill couldn't be trained before a certain turn number is reached: trident (turn 9570) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20168 Monster spawn increase reached its maximum at turn 176468 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 419865 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: hobbit zombie (freq bonus 9) The monster species that spawned more often: teacherage baldest (freq bonus 18) The monster species that spawned more often: evil seraphon (freq bonus 20) The monster species that spawned more often: charred kogepan (freq bonus 18) The monster species that spawned more often: miss young (freq bonus 3) The monster species that spawned more often: funny lady (freq bonus 20) The monster species that spawned more often: freestyler (freq bonus 15) The monster species that spawned more often: toner noncom (freq bonus 14) The monster species that spawned more often: rust golem (freq bonus 12) The monster species that spawned more often: bloodsucker (freq bonus 6) The monster species that spawned more often: dark gray force fungus (freq bonus 18) The monster species that spawned more often: bettered jabbing (freq bonus 12) The monster species that spawned more often: mana force fungus (freq bonus 12) The monster species that spawned more often: rub lancer (freq bonus 10) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 24) The monster species that spawned more often: clockwork engineer (freq bonus 12) The monster species that spawned more often: bright bulb (freq bonus 16) The monster species that spawned more often: kiri mochi (freq bonus 10) The monster species that spawned more often: tear force fungus (freq bonus 7) The monster species that spawned more often: fluidic semper interlock ballute (freq bonus 6) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster species that never randomly spawned: enbug The monster species that never randomly spawned: undead musician The monster species that never randomly spawned: Aphrodite The monster species that never randomly spawned: Rubinho The monster species that never randomly spawned: sunback assuagable The monster species that never randomly spawned: mensurative forfeitable The monster species that never randomly spawned: polar wolf The monster species that never randomly spawned: brittle snooking The monster species that never randomly spawned: ubernazgul The monster species that never randomly spawned: cozier unpen The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 17) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 22) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 22) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 14) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 79) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 76) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 5) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 11) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 15) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 8) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 11) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 42) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: implant of searing (omniscient) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 1) Trap randomization happened for 1 in 547 traps Next attribute increase check would have come at turn 861 Strength training was 37 Dexterity training was 12 Wisdom training was 5 Constitution training was 28 The escalating chokhmah attack damage was 1 You were fire resistant You were poison resistant You were magic-protected You were stricken with fear (6) You were frozen solid (21) You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having free action (0) You saw invisible You were able to sense monsters possessing coveted objects You had 865 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You survived after being killed once You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Scrolls scroll of healing (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of mana (MAND PENDING MAGIC SPELL) scroll of phase door (VIA FERO DEO) scroll of standard id (POLSKA TO WIELKI KRAJ) scroll of cure (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) * scroll of extra healing (ZTORF) * scroll of greater mana restoration (EVIL STUNT IS MORE POWER) Spellbooks spellbook of dememorize (encrypted) spellbook of identify (green eyed) spellbook of enlighten (blurred) spellbook of polymorph (luxurious) spellbook of summon undead (rainy) spellbook of enchant weapon (deep blue) spellbook of endure heat (perceptive) spellbook of mimicry (far away) spellbook of entrapping (wasteful) spellbook of magic mapping (illgotten) Wands wand of striking (nicked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 14 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (34 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye zor the Mahou Shoujo...