>f2 Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-05-10.13:14:22.ttyrec Time: (1715346863) Fri May 10 13:14:23 2024 >fDžrBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: >fJ >fh[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. >fJ9 NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More-->fͼ ----+----|.......||....?..||.......||....(&.|.....F..||.......|--------->f, [Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1  It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are destined[15;1>f, 7H to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More-->f !D----+----|.......||....?..||.......||....(&.|.....F..||.......|>fcYxHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage.--More-->f O You are playing 'Windows SlashEMExtended tty Version 2.8.6 - last build Tue Aug 22 09:55:39 2023.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-->fMessage of the day: Sorry for all the savebreak updates lately, if you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. Contact me on the IRC or Reddit if nothing works. Special message to mal4ikkarate: sorry for the configuration incompatibility, I was just in the process of updating the version when you started that character ;)--More-->fO A>f B[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha  20(20)  Pw 19(19)  AC8 Xp1/0 T1 This cloak feels a little itchy.>f DBe careful! New moon tonight.[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha  20(20)  Pw 19(19)  AC5 Xp1/0 T1 >ft 9What do you want to drink? [e or ?*] >fg>fu-Never mind.[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha  20(20)  Pw 19(19)  AC5 Xp1/0 T1 >f # >f quit>fuit>fA2it>fJ<t>f: [Really quit? WARNING: this will erase your game permanently! [yes/no]? >fy>f7e>f@s>f [Ziratha the Poison Mixer  20(20)  Pw 19(19) >fB ----+----|.......||....?..||.......||....(&.|.....F..||.......|--------->fp Y[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC5 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) >fy n Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - an uncursed food ration {0}  d - the uncursed food ration named Magic for the Layman {0}  Scrolls  f - an uncursed scroll of remove curse {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  s - an uncursed scroll of heal other {0}  Spellbooks  j - a blessed greased spellbook of confuse monster (0:2) {0}  k - a blessed spellbook of protection (0:4) {0}  l - a blessed finalized spellbook of cure blindness (0:2) {0}  m - a blessed spellbook of poison blast (0:1) {0}  Po>fy tions  e - an uncursed potion of acid {0}  Rings  i - an uncursed -1 ring of increase accuracy {0} (1 of 2)>f6w----+----|.......||....?..||.......||....(&.|.....F..||.......|--------->fLwL[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC5 Xp1/0 T1 Do you want to see your attributes? [ynq] (n) >fnFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: mystery resistance. You could not have this property extrinsically: sickopathy. Scroll identification only worked 100 times out of 151. Potion identification only worked 3 times out of 52. Ring identification only worked 4 times out of 9. Implant identification only worked 1 times out of 35. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 29. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 43% chance. Monsters only dropped their equipment with 97% chance. Wand drop chance was reduced to 99%. Potion drop chance was reduced to 93%. Tool drop chance was reduced to 91%. Food drop chance was reduced to 95%. Shop item gene>fration was reduced to 93%. Musable item generation frequency had a negative bias of 84%. Concealing monsters were spawned underneath items 83% of the time only. --More--Monster death drops spawned with only 98% chance. Mastering the following skill taught you the hidden power: petkeeping. The following skill was limited to basic proficiency: protection spells. The following skill was limited to skilled proficiency: short sword. The following skill was limited to expert proficiency: polearms. The following skill couldn't be trained before a certain turn number is reached: gun control (turn 48492). Items were more likely to be generated cursed by 12%. Monster spawn rate multiplier was currently 106. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'special bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0>f. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 18. Monster spawn increase would have started at turn 31648. Monster spawn increase had reached its maximum at turn 108049. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 4491. Your limit for ascension was at turn 3913525. The monster class that cannot be genocided was snake. The monster class that was spawned more often: naga (freq bonus 1). The monster species that was spawned more often: severely parlay (freq bonus --More--4).The monster species that was spawned more often: soft colony (freq bonus 6). The monster species that was spawned more often: houndoom (freq bonus 2). The monster species that was spawned more often: psalmody iller (freq bonus 30). The monster species that was spawned more often: heavily cursed lizard (freq bonus 12). [>f 8;1HThe monster species that was spawned more often: emulative lieu (freq bonus 2). The monster species that was spawned more often: great wyrm of balance (freq bonus 4). The monster species that was spawned more often: bisexualism nomogram (freq bonus 4). The monster species that was spawned more often: magical girl (freq bonus 30). The monster species that was spawned more often: forbidden arts centaur (freq bonus 8). The monster species that was spawned more often: agronomic sunlight somnambulator (freq bonus 4). The monster species that was spawned more often: your game ends now (freq bonus 6).The monster species that was spawned more often: death scorpion (freq bonus 12). The monster species that was spawned more often: campsite skirmishing (freq bonus 15). The monster species that was spawned more often: brother invention (freq bonus --More--12). The monster species>f that was spawned more often: water spore (freq bonus 6). The monster species that was spawned more often: gasyadokuro (freq bonus 10). The monster species that was spawned more often: loosened round (freq bonus 18). The monster species that was spawned more often: porter dnethack vortex (freq bonus 16). The monster species that was spawned more often: demilich (freq bonus 8). The monster trait that was more common: monsters that can be seen with infravision (freq bonus 6). The monster species that was never randomly spawned: stone-chasm fly. The monster species that was never randomly spawned: scheduling huzzahing. The monster species that was never randomly spawned: hitec force patch. The monster species that was never randomly spawned: hellhole wort. The monster species that was never randomly spawned: woodman pithed width. The monster species that was never randomly spawned: missing growth. The monster specie>fs that was never randomly spawned: matter transmitter. The monster species that was never randomly spawned: dark growth. The monster species that was never randomly spawned: ghettoized closet packing exaggeration. The monster species that was never randomly spawned: boycotting tsarism. The monster class that was always generated with extra speed: long worm tail. The RNG hath decreed that this item was never generated: endure heat (Spellbooks). --More--The RNG hath decreed that this item was generated more often: Katia's jewel (Gems, freq bonus 3). The RNG hath decreed that this item was generated more often: elven short sword (Weapons, freq bonus 13). The RNG hath decreed that this item was generated more often: dustbin stone (Gems, freq bonus 12). The RNG hath decreed that this item was generated more often: spi-image moose shield (Armor, freq bonus 55). The RNG hath decreed that this item >f'was generated more often: meteor arrow (Weapons, freq bonus 37). The RNG hath decreed that this item was generated more often: trap revealing (Rings, freq bonus 35). The RNG hath decreed that this item was generated more often: silk mail (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: Mariya combat boots (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: egostone (Gems, freq bonus 20). The RNG hath decreed that this item was generated more often: amulet of third chance (Amulets, freq bonus 39). The RNG hath decreed that this item was generated more often: magic missile (Spellbooks, freq bonus 13). The RNG hath decreed that this item was generated more often: meteoric steel plate armor (Armor, freq bonus 18). --More--The RNG hath decreed that this item was generated more often: vacuum helmet (Armor, freq bonu>fs 10). The RNG hath decreed that this item was generated more often: flicker strip stone (Gems, freq bonus 9). The RNG hath decreed that this item was generated more often: Kerstin sneakers (Armor, freq bonus 14). The RNG hath decreed that this item was generated more often: massager (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: crystalline dragon scale shield (Armor, freq bonus 4). The RNG hath decreed that this item was generated more often: utility cloak (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: cherry (Comestibles, freq bonus 10). The RNG hath decreed that this item was generated more often: thunder (Spellbooks, freq bonus 9). The RNG hath decreed that this item was always generated cursed: lucern hammer (Weapons). The RNG hath decreed that this item was always generated cursed: stone of fainting (Gems). >f[21;1HThe RNG hath decreed that this item was always generated cursed: Antje's second jewel (Gems). The RNG hath decreed that this item was always generated cursed: spirit cloth (Armor). --More--The RNG hath decreed that this item was always generated cursed: high-elven warsword (Weapons). The RNG hath decreed that this item was always generated cursed: fixing (Spellbooks). The RNG hath decreed that this item was always generated cursed: cloak of fumbling (Armor). The RNG hath decreed that this trap was always invisible: glass arrow trap. The RNG hath decreed that this trap was generated more often: severe disenchant trap (freq bonus 1). The spell school whose books are more common was healing spells (freq bonus 2). Trap randomization happened for 1 in 684 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 47% of the time. Next attribute increase check w>f&ould have come at turn 523. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. --More-->fjyYou were prevented from having mystery resistance (0). You were being fucked over. You had infravision. You had 1500 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (122). You survived. --More-->fL----+----|.......||....?..||.......||....(&.|.....F..||.......|--------->fgM[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC5 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) >fd n Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (tinsel cloak)  Scrolls  scroll of remove curse (NO I WILL NOT TOUCH PORKEM WITH A 50 FOOT POLE)  scroll of healing (LAD OS GA TIL CITADELLET)  scroll of mana (INFECTION PROTECTION IS THE UNWORD OF THE YEAR)  scroll of phase door (YOU CANNOT SEE ME WITH SEE INVIS)  scroll of standard id (GENE FFS)  scroll of cure (POOFY IS NOT AN INSULT)  scroll of heal other (CROW SNASH)  * scroll of extra healing (MEAD NI NAJAP)  * scroll of greater mana restoration (SAFE IUUEF NDRC GU B)  Spellbooks  spellbook of confuse monster (embossed)  spellbook of protection (blasphemous)  spellbook of cure blindness (candy)  spellbook of poison blast (snow-white)  Potions  potion of acid (caramel)  Ri>fd ngs (1 of 2)>f  ring of increase accuracy (carnelian)  Wands  wand of poison (oxidized)  wand of venom scattering (noticeable)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)>ft ----+----|.......||....?..||.......||....(&.|.....F..||.......|--------->ft X[Ziratha the Poison Mixer ] St11 Dx16 Co10 In11 Wi6 Ch3 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC5 Xp1/0 T1 Do you want an account of creatures vanquished? [ynq] (n) >f n Vanquished creatures:  0 giant flies (1 created) 0 manes (2 created) 0 venom fungi (1 created) 0 stillborn monkeys (1 created) 0 kobold zombies (1 created) 0 pitiful-looking beggars (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-->faY ]----+----|.......||....?..|Do you want to see your conduct? [ynq] (n) >f 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More-->fo ----+----|.......||....?..||.......||....(&.|Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you quit.--More-->f@  >fh  >f1  >fb >fB7 Since you quit, the score list will not be checked. >fE >f0 >f8