.#c Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-09-16.00:11:26.ttyrec Time: (1663287086) Fri Sep 16 00:11:26 2022 .#crBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: .#c  .#cO [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. .#c{ Restoring save file....#c .#c [Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat You return to level 5 in The Dungeons of Doom.--More--.#c<--------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.[.#cm|.....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{[.#c 37m...........................|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,.#cB[m##,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##.#c[Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended!.#c0g[Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha  74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat  --More--/#cyc; The moon is waning tonight./#c} /#crUnknown command '^J'.[Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha  74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat /#ch][Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha  74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat 0#ca # 1#cquit1#cuit1#cAit1#cw ZReally quit? WARNING: this will erase your game permanently! [yes/no]? 2#cDy2#cTe2#cVs2#cW [Ziratha the Green Poisoner  74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat 2#c --------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.|.2#c] ....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{.............2#cZ ..............|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,#[16;2#c 224H#,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##2#c [Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Do you want your possessions identified? DYWYPI? [ynq] (n) 3#cn Weapons  # - 45 uncursed +1 material bolts {1}  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  w - 67 uncursed +0 crossbow bolts {1}  E - 15 uncursed +0 silver arrows {0}  O - 13 cursed -2 elven arrows {0}  W - the uncursed +0 hugging boot named Guardian Angle {5}  Armor  # - an uncursed +0 pair of iron shoes (being worn) {20}  b - a * uncursed +1 poisonous cloak (being worn) {4}  v - a ! uncursed +0 pointed helmet {20}  x - a cursed -5 helm of detect monsters {20}  Comestibles  c - 3 uncursed food rations {0}  s - 5 uncursed carrots {0}  K - 2 uncursed tripe rations {0}  Q - 5 uncursed oranges {0}  T - 2 blessed oranges {0}  U - an uncursed egg {0}  Scrolls  e - an uncursed finalized scroll of inferior material {0}  m - 8 uncursed scrolls of healing {0} [233#c@m;1H n - 4 uncursed scrolls of mana {0}  o - 3 uncursed scrolls of phase door {0} (1 of 3)3#cA--------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.3#c|.....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{...3#c........................|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,[333#c<m##,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##3#c[Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Do you want to see your attributes? [ynq] (n) 3#cnFinal Attributes: You were stridently aligned. Your alignment was 6. Your max alignment was 15. You carried 0 sins. You could not have this property extrinsically: poison resistance. You could not have the double effect of this property: warning. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 18. Implant identification only worked 1 times out of 26. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 6. Monsters only dropped their musable items with 93% chance. Scroll drop chance was reduced to 91%. Ring drop chance was reduced to 94%. Amulet drop chance was reduced to 95%. Potion drop chance was reduced to 90%. Weapon drop chance was reduced to 91%. Armor drop chance was reduced to 94%. Tool drop chance was reduced to 92%. Musable item generation frequency 3#chad a negative bias of 35%. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: shield. --More--The following skill could not be trained at all: spear. The following skill was trained at half the usual rate: memorization. The following skill was limited to basic proficiency: two-handed sword. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: hammer. The following skill became untrainable if you tried to train it too early: claw (turn 1). The following skill became untrainable if you tried to train it too early: healing spells (turn 465). You had blown your chance of training the healing spells skill. Number of artifacts generated was 2. Number of fake artifacts generated was 4. Your hairstyle was 'scratchy brush'. The last time you got a new haircut was 6590 tu3#crns ago. Your areola diameter was 20. Monster spawn increase would have started at turn 35213. Monster spawn increase had reached its maximum at turn 145346. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 20611. Your limit for ascension was at turn 2209818. The monster class that cannot be genocided was trapper or lurker above. The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1). The monster color that was spawned more often: green (freq bonus 2). --More--The monster species that was spawned more often: gray missingno (freq bonus 12). The monster species that was spawned more often: superheavy turret (freq bonus 18). The monster species that was spawned more often: authored pornographer hulled (freq bonus 3). The monster species that was spawned more often: colossus (freq bonus 3#c12). The monster species that was spawned more often: beaker disqualifying (freq bonus 60). The monster species that was spawned more often: dippable badinaging (freq bonus 3). The monster species that was spawned more often: drowsy mealier (freq bonus 8). The monster species that was spawned more often: benefact aspersed driving utterance outface (freq bonus 36). The monster species that was spawned more often: stardust fungus (freq bonus 8).The monster species that was spawned more often: baddie guy (freq bonus 32). The monster species that was spawned more often: kohag sephirah (freq bonus 64). The monster species that was spawned more often: white harpy (freq bonus 6). The monster species that was spawned more often: lich toad (freq bonus 20). The monster species that was spawned more often: leshy (freq bonus 12). The monster species that was spawned more often: grooving knouted telepathic 3#c(freq bonus 36). --More--The monster species that was spawned more often: margrave coquette (freq bonus 2).The monster species that was spawned more often: hissing archaeologically impetuously ovular turban (freq bonus 9). The monster species that was spawned more often: snugga (freq bonus 16). The monster species that was spawned more often: planetary mushroom (freq bonus 6).The monster species that was spawned more often: chthonic holdgazer (freq bonus 8).The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 5). The monster trait that was more common: monsters whose attacks create traps (freq bonus 4). The monster trait that was more common: joke monsters (freq bonus 4). The monster trait that was more common: monsters of medium size (freq bonus 4). The monster trait that was more common: monsters that have beam attacks (freq bonus 23#c ). The monster species that was never randomly spawned: spiller squashiest butchering. The monster species that was never randomly spawned: werwolf bounced confrere pedlar contagiously color. The monster species that was never randomly spawned: betatron budget tantalum golden graphitic. The monster species that was never randomly spawned: amoebae devoid farad. --More--The monster species that was never randomly spawned: spinnaker imbricate. The monster species that was never randomly spawned: drop mimic. The monster species that was never randomly spawned: visualization tremblingly efficiency. The monster species that was never randomly spawned: rust crasher. The monster species that was never randomly spawned: coven leader. The monster species that was never randomly spawned: remunerator tactician marseillaise finicky. The RNG hath decreed that this item was never generated: Hawaiian shirt 3#c+((null)). The RNG hath decreed that this item was never generated: brown sweets ((null)). The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 14). The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 20). The RNG hath decreed that this item was generated more often: Sarah's jewel (cyan, freq bonus 16). The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: Lou's jewel (cyan, freq bonus 12). The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: stoning (CURSED --More--TIN OF COCKATRICE MEAT, freq bonus 4). The RNG hath decreed that this item was generated more often: eyecloser 3#c4[3;1H((null), freq bonus 8). The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 28). The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 9). The RNG hath decreed that this item was generated more often: kliusling ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: robe of death resistance (cotton robe, freq bonus 5). The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 2). The RNG hath decreed that this item was generated more often: potato bag ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 10). The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7). The RNG hath decreed that this item was ge3#c@nerated more often: red lightsaber (lightsaber, freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 2). The RNG hath decreed that this item was generated more often: earthquake --More--(battered, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 8). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 62). The RNG hath decreed that this item was always generated cursed: power crossbow ((null)). The RNG hath decreed that this item was always generated cursed: orange spell stone (gray). The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray). The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming). The RNG hath decreed that this item was always 3#cIgenerated cursed: insanity (brexit). The RNG hath decreed that this item was always generated cursed: summon undead (shining). The RNG hath decreed that this trap was always invisible: ragnarok trap. The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 1). The spell school whose books are more common was chaos spells (freq bonus 20). Trap randomization happened for 1 in 934 traps. Traps were spawned invisible 1 times in 98. Traps were extra hard to find 5% of the time. --More--Next attribute increase check would have come at turn 4509. Strength training was 33. Dexterity training was 17. Wisdom training was 11. Constitution training was 34. Your sanity was 0. You had 1000 alla remaining. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You 3#cR=leeched mana. You had infravision. You had 2710 points of nutrition remaining. You had full nutrients. You regenerated. Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (0). You survived. --More--3#c--------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.3#cO|.....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{...3#ch........................|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,[333#c<m##,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##3#c[Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Do you want to see your discoveries? [ynq] (n) 3#c8n Discoveries   Weapons  silver khakkhara (silver monk's staff)  elven arrow (runed arrow)  Armor  poisonous cloak (absorbing cloak)  iron shoes (hard shoes)  pointed helmet (etheric helmet)  helm of detect monsters (cold-blooded helmet)  Scrolls  scroll of inferior material (POOFY IS NOT AN INSULT)  scroll of healing (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM)  scroll of mana (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY)  scroll of phase door (TOO BAD YOU WAS TOO SEEK)  scroll of standard id (MEAD NI NAJAP)  scroll of cure (HAPAX LEGOMENON)  scroll of heal other (POP ELKCARC PANS)  * scroll of extra healing (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK  * scroll of greater mana restoration (DONALD TRUMP WILL BE THE REICHSKANZLER O  scroll of taming (PMD LUGIAS MANSION) [22;3#ch1H scroll of identify (SCARAB BEETLES SHOULD HAVE MINUS20 AC)  scroll of create monster (GOT SOMETHING FOUR YOU)  scroll of enchant weapon (TSCHAEAUWIEAUW) (1 of 3)3#cx Spellbooks  spellbook of confuse monster (gained)  spellbook of protection (black-listed)  spellbook of cure blindness (sooty)  spellbook of poison blast (trippy)  spellbook of bombing (red and white)  Potions  potion of water (clear)  potion of gain energy (finicky)  potion of numbness (manky)  potion of ice (creamy)  potion of restore ability (symbio)  potion of healing (dark green)  potion of levitation (mulled)  potion of acid (freezing)  potion of full healing (greasy)  Rings  ring of regeneration (sand)  ring of increase accuracy (fluorite)  ring of hunger (germanium)  ring of gain dexterity (rare)  ring of teleport control (cellulose)  ring of searching (porcelain)  Wands (2 of 3)3#c( wand of poison (omnipotent)  wand of venom scattering (bamboo)  wand of undead turning (brittle)  Tools  skeleton key (key)  blue lightsaber (lightsaber)  general candle (candle)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (3 of 3)3#cP--------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.3#cIT|.....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{...3#c]X........................|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,[333#c]<m##,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##3#c(][Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Do you want an account of creatures vanquished? [ynq] (n) 3#cSnVanquished creatures: a thick jackal 0 wild dog, which the daddy bought onces in terminator buying chess (1 created) 0 lame canines (1 created) a floating eye 0 stray cats (1 created) 0 petty statue gargoyles (1 created) a tentacle pseudo 0 hobbit younglings (1 created) 0 greener hobbits (1 created) a camo dwarf a starer bugbear a hobbit caster a phasing hobbit wizard (2 created) 0 dwarf uristors (1 created) 0 tretches (1 created) 3 pack kobolds 0 mini mimics (1 created) a plains nymph a friend nymph a no-nonsense nymph 0 evasive wood nymphs (1 created) 0 wus (1 created) --More--3#c 0 die havers (1 created) 0 reckers (1 created) 0 culves (1 created) a sewer rat an unnoticed rat 0 terrobugs (2 created) 0 ratbots (1 created) a tiny dragon a water lichen a shrieker (0 created) 2 spoor mushrooms (0 created) 0 venom fungi (1 created) a swiss dood 0 gnomes (1 created) 0 covid gnomes (1 created) 0 pt gnomes (1 created) 0 little grey aliens (2 created) 0 pat gnomes (2 created) 0 gnome guards (1 created) 0 feel gnomes (1 created) 0 gnome lords (1 created) 0 kresch gis (1 created) a New Kop a kestrel (2 created) --More--2 Kops a Kop Reinforcer (2 created) a grab kop (2 created) 8 Keystone Kops 7 EQ Kops (9 created) a Minder Kop a Yendorian Kop 2 Officer Jennies 0 Keystone Detectives (1 created) an Undead Kop a RNG Kop a Bloedstone Kop a Ghe3#c˒ ystone Kop 3 Bloedstone Sergeants an Officer Alina a Foolish Kop an Uniform Sergeant a grab lieutenant an Inspector Lieutenant an Undead Lieutenant 0 Kop Tienants (1 created) an Officer Kaptain a Spectral Kaptain 0 gruff mummies (1 created) --More--0 kobold mummies (1 created) 0 very illusory mummies (1 created) a rustbash hunk a small er a strict snake an aggravating wallwalker a humape 0 mobile phone zombies (1 created) 0 elemental zombies (1 created) a dumb human a curser 0 amazonas girls (1 created) 0 shopkeepers (4 created) a watchman (4 created) 0 watch captains (2 created) a bu two 0 regular demons (1 created) 0 newts (1 created) 0 grey mushroom patches (1 created) 0 weyt grues (1 created) an apprentice roll wall 0 low rub monsters (1 created) a sri turret [243#cՒ ;1H--More--3#c. 126 creatures born. 72 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--3#cvT --------------------------------------------------##|..........................................$.....|----------#,|.--------------------.--------..-----.---------||........|#,|.|......|.??+?.|....|.|......|..-...|.|.......||..>......#,|.|......|??+?.?|.%..|.3#c.X |.....&|..|...|.|.......||..%<....|,,..|......|???.??|....|.|......|..|...|.|.......|-----.----#,|.|......|......||----.-----|--..-----.|.......|#,####,|.-|------+------......................---|-----|#,##,,,|....................{...3#cQ\ ........................|#,,##,##|.--|---------|--......---------|--...)...%......|#,,###,#|.|......|......|-----.|........%.|...----|----.|#,###,#|.|......|......|....-.|..........|...|.......||#,##,#|.|......|......|....|.|..........|...|.......|#,[333#c` <m##,#|.|......|......|....|.|..........|...|.......|-----.----######,#|.--------------------.------------...---------||.........|,,,,,,,#|................................[...............||.........|,#######--------------------------------------------------|..........,#-----------##3#ca [Ziratha the Green Poisoner ] St9 Dx12 Co6 In16 Wi14 Ch5 PoiDevFemCha Dlvl:5 $279 HP 74(74)  Pw 172(172)  AC6 Xp8/1282 T1591 Sat Do you want to see your conduct? [ynq] (n) 3#c nVoluntary challenges: You eaten 5 times. You eaten food with animal by-products 4 times. You eaten meat 4 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 78 times. You killed 72 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You successfully cast spells 16 times. You had a minimum alignment of -6. You had a maximum alignment of 14. You successfully searched for doors or corridors 6 times. You saved the game 1 time. You had your items stolen 3 times. You got poisoned 1 time. You got whacked or kicked by female shoes 3 times. You kicked doors or locked containers 4 times. --More--3#cC\ QYou had to read insults against your momma 1 time. --More--3#c "Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 5507 points, and 279 pieces of gold, after 1591 moves. You were level 8 with a maximum of 74 hit points when you quit.--More--3#cM^  3#c_  3#c_ You made the top ten list! No Points Name Hp [max] 1 5866679 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 49 [max 63]. Killed by a monster (invisible Ms. Tirebolu, the shopkeeper). - [257] 2 892199 Narako Mis-Sam-Hun-Fem-Law died in Space Base on level 43 [max 51]. Killed by a monster (rambling gambler). - [174] 3#c_ u 3 59445 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a cowardly attack on her breasts. - [139] 6 6480 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 55 [73] 3#c_ 7 5831 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 85 [85] 3#c_ G 8 5507 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom   on level 5. 74 [74] 9 5431 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 80 [81] 3#c_ 10 4942 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Ms. Bayburt, the shopkeeper). - [90]