_P Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-11-28.03:07:26.ttyrec Time: (1606532846) Sat Nov 28 03:07:26 2020 _9ZrBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: _ _N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. _l -----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_kl [Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1  It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are destined_l  to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More--_Ef-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_ZYvHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage.--More--_Y\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--_ ----------- |.(.......|Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy--More--_(D -----------_t?[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 This cloak feels a little itchy._,The moon is waxing tonight._ _4Unknown command '^J'.[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _/[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _/[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _ [Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _>[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _ '[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _{[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _< Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - a ^ uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of genocide {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  s - an uncursed scroll of heal other {0}  Spellbooks  i - a blessed spellbook of confuse monster (0:5) {0}  j - a blessed spellbook of protection (2:-2) {0}  k - a blessed finalized spellbook of cure blindness (3:5) {0}  l - a blessed spellbook of poison blast (0:2) {0}  Potions  d - an uncursed potion of gain level {0}  Rings [2_Y[3;1H h - an uncursed ring of sustain ability {0}  Wands (1 of 2)_2#+-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_C#[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 poisonous cloak - This is a piece of armor. Color: transparent. Material: obsidian. Appearance: obsidian cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.).--More--_/a D -----------_?a Wearing this cloak without poison resistance can kill you. Other than that, it provides 3 points of magic cancellation.--More--_=, [Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1 _ Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - a ^ uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of genocide {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  s - an uncursed scroll of heal other {0}  Spellbooks  i - a blessed spellbook of confuse monster (0:5) {0}  j - a blessed spellbook of protection (2:-2) {0}  k - a blessed finalized spellbook of cure blindness (3:5) {0}  l - a blessed spellbook of poison blast (0:2) {0}  Potions  d - an uncursed potion of gain level {0}  Rings [2_[3;1H h - an uncursed ring of sustain ability {0}  Wands (1 of 2)_e f - an uncursed wand of poison (0:5) {0}  g - an uncursed wand of venom scattering (3:-2) {0}  Tools  m - an uncursed blindfold {0} (2 of 2)_S Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - a ^ uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of genocide {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  s - an uncursed scroll of heal other {0}  Spellbooks  i - a blessed spellbook of confuse monster (0:5) {0}  j - a blessed spellbook of protection (2:-2) {0}  k - a blessed finalized spellbook of cure blindness (3:5) {0}  l - a blessed spellbook of poison blast (0:2) {0}  Potions  d - an uncursed potion of gain level {0}  Rings  h - a_TQn uncursed ring of sustain ability {0}  Wands (1 of 2)_a*[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 -----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_{=Beware, there will be no return! Still climb? [yn] (n) _b y[Ziratha the Poison Mixer  20(20)  Pw 20(20) _ -----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_ W[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) _an Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - a ^ uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of genocide {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  s - an uncursed scroll of heal other {0}  Spellbooks  i - a blessed spellbook of confuse monster (0:5) {0}  j - a blessed spellbook of protection (2:-2) {0}  k - a blessed finalized spellbook of cure blindness (3:5) {0}  l - a blessed spellbook of poison blast (0:2) {0}  Potions  d - an uncursed potion of gain level {0}  Rings_$b_  h - an uncursed ring of sustain ability {0}  Wands (1 of 2)_< -----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_< J[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 Do you want to see your attributes? [ynq] (n) _ nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: stoned chilling. Potion identification only worked 3 times out of 27. Ring identification only worked 4 times out of 17. Implant identification only worked 1 times out of 40. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 86% chance. Scroll drop chance was reduced to 94%. Ring drop chance was reduced to 98%. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 90%. Potion drop chance was reduced to 95%. Shop item generation was reduced to 75%. Concealing monsters were spawned underneath items 95% of the time only. The following _; skill could not be trained at all: high heels. The following skill was trained at half the usual rate: healing spells. The following skill was limited to skilled proficiency: riding. --More--_5 The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: claw (turn 14). The following skill became harder to train at higher skill levels: occult spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 150903. Monster spawn increase had reached its maximum at turn 277443. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 2169496. The monster class that cannot be genocided was centaur. The monster class that was spawned more often: zombie (freq bonus 4). The monster color that was spawned more often: bright cyan (freq bonus 4). The monster species that was spawned more often: mattering voiceprint (freq bonus 18). The monster species that was spawned more often: vopal bunny (freq bonus 20). Th_5 e monster species that was spawned more often: Humanoid Angel (freq bonus 24). The monster species that was spawned more often: dispending kerosine (freq bonus 28). The monster species that was spawned more often: Glaaki (freq bonus 12). The monster species that was spawned more often: belphat cosmic sword (freq bonus 14). --More--_ The monster species that was spawned more often: mindful augustine (freq bonus 56). The monster species that was spawned more often: ultra white rat (freq bonus 36). The monster species that was spawned more often: actual vampire bat (freq bonus 60). The monster species that was spawned more often: violent beauty (freq bonus 10). The monster species that was spawned more often: randorge orc (freq bonus 112). The monster species that was spawned more often: bolloxed trematode (freq bonus 15). The monster species that was spawned more often: greedy prostitute (freq bonus 42). The monster species that was spawned more often: checkrowed secreted locoed (freq bonus 42). The monster species that was spawned more often: glowworm (freq bonus 18). The monster species that was spawned more often: phase growth (freq bonus 21). The monster species that was spawned more often: cigarette dwarf (freq bonu_ Is 12). The monster species that was spawned more often: veepoid (freq bonus 20). The monster species that was spawned more often: si-oh-wee gelatinous cube (freq bonus 14). The monster species that was spawned more often: petty hobbit brigand thief (freq bonus 54). --More--_Q:The monster trait that was more common: monsters that are amorphous (freq bonus 1).The monster trait that was more common: monsters that love to collect gems (freq bonus 2). The monster trait that was more common: monsters that move like grid bugs (freq bonus 4). The monster trait that was more common: monsters that count as animals (freq bonus 4). The monster trait that was more common: monsters with death resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2). The monster trait that was more common: monsters that have spit attacks (freq bonus 2). The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 4). The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2). The monster species _:that was never randomly spawned: ice acquisition blessedest mantled. The monster species that was never randomly spawned: japanese armor. The monster species that was never randomly spawned: shaman. The monster species that was never randomly spawned: fender complect. The monster species that was never randomly spawned: +4 jd cutoff. --More--_ The monster species that was never randomly spawned: moody municipal nontypical yarer. The monster species that was never randomly spawned: Wilhelm. The monster species that was never randomly spawned: hobgoblin. The monster species that was never randomly spawned: mercurial dragom. The monster species that was never randomly spawned: aggravated haitian gangster. The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak). The RNG hath decreed that this item was never generated: ya (bamboo arrow). The RNG hath decreed that this item was never generated: tele level (GON GET YA). The RNG hath decreed that this item was never generated: purple dragon scales ((null)). The RNG hath decreed that this item was never generated: recurring spell loss stone (gray). The RNG hath decreed that this item was never generated: dropbug stone (gray). The RNG hath decreed tha_St this item was never generated: eternium saber ((null)). The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA). The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 6). The RNG hath decreed that this item was generated more often: soft mattock --More--_?((null), freq bonus 18). The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 37). The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 7). The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: air pressure hammer ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 10). The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 26). The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 8). The RNG hath decreed that this item was generated more_?z often: wing cloak (angelic cloak, freq bonus 17). The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: evil plate mail --More--_D((null), freq bonus 4). The RNG hath decreed that this item was generated more often: gouge dick (pornographic, freq bonus 9). The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: corona dragon scale mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 7). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 46). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 17). The RNG hath decreed that this item was always generated cursed: dimness _u@[19;1H(peculiar). The RNG hath decreed that this trap was always invisible: not seen trap. The RNG hath decreed that this trap was generated more often: hole (freq bonus 1).Trap randomization happened for 1 in 77 traps. Traps were spawned invisible 1 times in 95. --More--_Trap difficulty was increased by 3. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 112. Strength training was 0. Dexterity training was 0. Wisdom training was -2. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You had infravision. You had 1500 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (142). You survived. --More--_y-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_yK[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) _n Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (obsidian cloak)  Scrolls  scroll of genocide (KRUIEMEDISYNE)  scroll of healing (MR TONES WILD RIDE)  scroll of mana (KIROUS ELINTARVIKKEIT PALKKI SAATANA)  scroll of phase door (WOE AKUET AAAAAAA)  scroll of standard id (FRINDS ELF ATTACK)  scroll of cure (SUDDENLY THE ALTAR VANISHES)  scroll of heal other (IAO ASTO IOPHE)  * scroll of extra healing (PIRATE BAY PANIC)  * scroll of greater mana restoration (ESPRESSO 2 GO)  Spellbooks  spellbook of confuse monster (submarine)  spellbook of protection (wrath)  spellbook of cure blindness (irritating)  spellbook of poison blast (violet)  Potions  potion of gain level (present)  Rings (1 of 2)_s ring of sustain ability (zinc)  Wands  wand of poison (bulging)  wand of venom scattering (wiry)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)_6-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_dV[Ziratha the Poison Mixer ] St5 Dx9 Co10 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 Do you want an account of creatures vanquished? [ynq] (n) _yn Vanquished creatures:  0 crawling elementals (1 created) 0 venom fungi (1 created)  2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--_PF-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------Do you want to see your conduct? [ynq] (n) _!}6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--_P-----------|.(.......|..........||.....&...|.......F..||.........|..........|-----------_Goodbye ziratha the Poison Mage... You and This Is A BioHazard escaped from the dungeon with 114 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you escaped.--More--_I  _}@ Since you escaped early, the score list will not be checked.