_Z  Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-24.20:25:36.ttyrec Time: (1603571136) Sat Oct 24 20:25:36 2020 _ rBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: _z _vN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. _------ |.... |....| |....| |....| |...F| |..r&| ------_d[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1  It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are de_stined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More--_$__gHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage._--More--_?Q4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--_g Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy--More--_du _ v?[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 This cloak feels a little itchy._x,The moon is waxing tonight._ _G4Unknown command '^J'.[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _J[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _ [Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _^[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _A[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _C[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _PF[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _I[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _P[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _zP[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _D[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _j [Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 _CAutopickup: ON, for $/!"+=? objects.[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 č_O Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potč_O.ions d - an uncursed finalized potion of invisibility {0} Rings h - an uncursed mood ring {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:20) {0}(end) č_L@ u[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1 [Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 ƍ_9=Beware, there will be no return! Still climb? [yn] (n) Ǎ_ y[Ziratha the Poison Mixer  20(20)  Pw 19(19) Ǎ_e S------ |.... |....| |....| |....| |...F| |..r&| ------[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ȍ_hn Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} [7ȍ_2mPotions d - an uncursed finalized potion of invisibility {0} Rings h - an uncursed mood ring {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:20) {0}(end) ɍ_5 [Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1 Do you want to see your attributes? [ynq] (n) ʍ_nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: stoned chilling. Scroll identification only worked 100 times out of 212. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 28. Implant identification only worked 1 times out of 39. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 106. Monsters only dropped their equipment with 91% chance. Scroll drop chance was reduced to 90%. Amulet drop chance was reduced to 89%. Potion drop chance was reduced to 83%. Armor drop chance was reduced to 99%. Shopʍ_< item generation was reduced to 85%. Concealing monsters were spawned underneath items 85% of the time only. The following skill could not be trained at all: form I (Shii-Cho). The following skill was limited to basic proficiency: healing spells. The following skill was limited to skilled proficiency: orb. The following skill became untrainable if you tried to train it too early: whip (turn 66). The following skill became untrainable after a while: implants (turn 44342). The following skill couldn't be trained before a certain turn number is reached: club (turn 48526). The following skill became harder to train at higher skill levels: short sword. Sticky curses were more common by 7%. Items were more likely to be generated cursed by 4%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 103792. Monster spawn increase had reached its maxʍ_Nimum at turn 227902. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1113600. The monster class that cannot be genocided was nemese. The monster species that was spawned more often: Azo (freq bonus 2). The monster species that was spawned more often: disinterested older woman (freq bonus 3). The monster species that was spawned more often: devised stalk (freq bonus 12). The monster species that was spawned more often: petty buildsquad (freq bonus 12). The monster species that was spawned more often: throwbacker (freq bonus 3). The monster species that was spawned more often: wounded warp patch (freq bonus 10). The monster species that was spawned more often: hedgerow lacunal (freq bonus 18). The monster species that was spawned more often: Runner (freq bonus 12). The monster species that was spawned more often: laten force patch (freq bonus 4). The monster species that was spawned moreʍ_p8 often: pain worm (freq bonus 18). --More--ʍ_AThe monster species that was spawned more often: spinner stalk (freq bonus 8). The monster species that was spawned more often: sei-ryu (freq bonus 4). The monster species that was spawned more often: cerulean force patch (freq bonus 4). The monster species that was spawned more often: homosexual emplaning (freq bonus 6). The monster species that was spawned more often: inquisitory marketer apologal (freq bonus 60). The monster species that was spawned more often: etcher compartmentalized (freq bonus 4). The monster species that was spawned more often: ochre draconian (freq bonus 2). The monster species that was spawned more often: crater patch (freq bonus 4). The monster species that was spawned more often: hone lich (freq bonus 84). The monster species that was spawned more often: giant brass dragonfly (freq bonus 72). The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2). The monster ʍ_Aspecies that was never randomly spawned: chaos hunter. The monster species that was never randomly spawned: unco trample. The monster species that was never randomly spawned: plutonium imp. The monster species that was never randomly spawned: kobold basher. The monster species that was never randomly spawned: gnome uberwarrior. The monster species that was never randomly spawned: dwarf figure. The monster species that was never randomly spawned: crazy cactus. The monster species that was never randomly spawned: lassy girl. The monster species that was never randomly spawned: dwarf castmaster. The monster species that was never randomly spawned: sucker warp patch. The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket). The RNG hath decreed that this item was never generated: kitchen apron (apron). The RNG hath decreed that this item was never generated: physician bar ((null)). The RNGʍ_A hath decreed that this item was never generated: cloak of quenching (asbestos cloak). The RNG hath decreed that this item was never generated: fedora ((null)). The RNG hath decreed that this item was never generated: hydra bow ((null)). The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling). The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield). The RNG hath decreed that this item was never generated: Meltem combat boots (unsexy boots). The RNG hath decreed that this item was never generated: covetous stone (gray). The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6). The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 478). The RNG hath decreedʍ_A that this item was generated more often: platinum dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 15). The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 13). The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 40). The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 10). The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 6). The RNG hath decreed thaʍ_Bt this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 10). The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 6). The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 7). --More--ʍ_$The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 8). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 43). The RNG hath decreed that this item was always generated cursed: ether whip ((null)). The RNG hath decreed that this item was always generated cursed: implant of karma (blanched). The RNG hath decreed that this item was always generated cursed: gravity beam (heavy). The RNG hath decreed that this item was always generated cursed: skullcap (metal disk). The RNG hath decreed that this item was always generated cursed: random speed (impenetrable). The RNG hath decreed that this item was always generated cursed: icky shield ((null)). The RNG hath dʍ_@ecreed that this item was always generated cursed: radioglasses ((null)). The RNG hath decreed that this trap was always invisible: hybrid trap. The RNG hath decreed that this trap was generated more often: trap of longing (freq bonus 12). Trap randomization happened for 1 in 506 traps. Traps were spawned invisible 1 times in 87. Traps were extra hard to find 13% of the time. Next attribute increase check would have come at turn 804. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You had infravision. You had 1500 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely praʍ_S5yed (165). You survived. --More--ʍ_o ------ |.... |....| |....| |....| |...F| |..r&| ------ʍ_ K[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) ʍ_n Discoveries  Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (plastic cloak) Scrolls scroll of identify (YOUSHOWICHS) scroll of healing (PUTO FER LO) scroll of mana (COVERED VILE DISAPPER) scroll of phase door (I ES WAR EINMAL) scroll of standard id (MARIYA IS NOT A TERRAFORMER) scroll of cure (CUTME) scroll of heal other (ENTIENDES ESTA LENGUA) * scroll of extra healing (ZLORFIK) * scroll of greater mana restoration (ELF EXPLODE WHEN FALL) Spellbooks spellbook of confuse monster (pristine) spellbook of protection (strange-looking) spellbook of cure blindness (fire-red) spellbook of poison blast (phormium) Potions potion of invisibility (finicky)ʍ_[24;127H Rings mood ring (thebes) Wands wand of poison (pronged) wand of venom scattering (arcanium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) ʍ_[Ziratha the Poison Mixer ] St4 Dx10 Co8 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1 Do you want an account of creatures vanquished? [ynq] (n) ʍ_Bn Vanquished creatures:  0 ants (1 created) 0 wild rabbits (1 created) 0 venom fungi (1 created) 0 carollian monsters (1 created) 0 Keystone Kops (3 created) 0 newts (1 created) 0 perfume dispensers (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ʍ_Do you want to see your conduct? [ynq] (n) ʍ_DFn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--ʍ_Oʍ_OGoodbye ziratha the Poison Mage... You and This Is A BioHazard escaped from the dungeon with 94 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you escaped.--More--ʍ_L  ʍ_|@ Since you escaped early, the score list will not be checked.