vp_mÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-09-27.03:22:30.ttyrec Time: (1601176950) Sun Sep 27 03:22:30 2020 vp_¯rBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: wp_CÝ\wp_ü“ wp_‹šN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. wp_d›Restoring save file...wp_”<wp_Y=Œ[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat You return to level 4 in The Dungeons of Doom.--More--wp_†û ----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#-,,.-#,----.-------------########,,,,,,,,,,,p_~ý m|.....|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*##,,,######,######,|.||.|,##,wp_Qÿ ##,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|,,,,,,|.....(..|####|.....|,##,#p_û 3m#,####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^-------########|.%........|,##|...`..|--------#,p_ ‘m,,,$|...........,#|......|#####|..........|##|......||..........|--------------------wp_t ©[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended!wp_„ d[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat  --More--wp_9§ < The moon is waxing tonight.wp_Øwp_ÓØpUnknown command '^J'.[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat xp_¾Ú[[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat xp_AÂU[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat yp_H ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) zp_²nÊ----------##|...^..#.|#,-........|#,|........|#,----.-----#,,##,##,###,##,##,#[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat zp_=oXb - a blessed +1 poisonous cloak (being worn) {4}.[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Rings ('=')(end) zp_)Ê--------------.#.|###########-----##|...^..#.|...|,,,,,,,,,,##,,.##,-........|...|,#-------,##,..##,|........|----,#|.....|,#-,,.-#,----.-----,,,,,,|.....|,####,##,,##,#zp_FÊU[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat zp_×Êb - a blessed +1 poisonous cloak (being worn) {4}.[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat zp_ ËË What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Rings ('=')(end) zp_rJ--------------.#.|###########-----##|...^..#.|...|,,,,,,,,,,##,,.##,-........|...|,#-------,##,..##,|........|----,#|.....|,#-,,.-#,----.-----,,,,,,|.....|,####,##,,##,#zp_¥JU[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat zp_KXb - a blessed +1 poisonous cloak (being worn) {4}.[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Rings ('=')(end) {p_á® --------------.#.|###########-----##|...^..#.|...|,,,,,,,,,,##,,.##,-........|...|,#-------,##,..##,|........|----,#|.....|,#-,,.-#,----.-----,,,,,,|.....|,####,##,,##,#{p_þ® U[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat |p_™– # }p_üquit}p_Ÿe uit}p_IÀ it~p_wút~p_€ñ [Really quit? WARNING: this will erase your game permanently! [yes/no]? p_óbyp_U6 ep_¤Ó s€p_—Õ[Ziratha the Green Poisoner  73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat €p_¤Ü----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#-,,.-#,----.-------------########,,,,,,,,,,,|.....€p_-ß[m|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*##,,,######,######,|.||.|,##,#[11€p_Œá;66H#,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|,,,,,,|.....(..|####|.....|,##,##,€p_ å[33m####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^-------########|.%........|,##|...`..|--------#,,,€p_{æ,$|...........,#|......|#####|..........|##|......||..........|--------------------€p_ æ“[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Do you want your possessions identified? DYWYPI? [ynq] (n) €p_ 'n Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  v - 18 uncursed +0 darts {0}  w - 4 uncursed +0 orcish daggers {16}  z - the blessed +1 orcish dagger named Gravesinger {4}  K - 40 uncursed +0 crossbow bolts {1}  L - the uncursed +0 axe named Phases of Time {24}  T - a blessed +0 tsurugi {24}  Armor  b - a blessed +1 poisonous cloak (being worn) {4}  t - a cursed -1 pair of leather gloves {4}  y - an uncursed +0 victorian underwear {5}  C - a blessed +0 archaic cloak {4}  Comestibles  c - 2 uncursed food rations {0}  D - an uncursed fortune cookie {0}  G - 4 uncursed melons {0}  J - an uncursed tripe ration {0}  S - a blessed food ration {0}  Scrolls  e - an uncursed scroll of enchant weapon {0}  n - 6 uncursed scrol€p_E'ƒls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0} (1 of 3)€p_¨c l Contents of the large box:  10 gold pieces {0}--More--€p_‘ï ;---------------##|...^..#.| Contents of the large box:  an uncursed +0 studded leather armor {80}--More--€p_ÀP ----------###########-----##|...^..#.|----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#[7;€p_ÓS 55H-,,.-#,----.-------------########,,,,,,,,,,,|.....|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*[3€p_XV 3m##,,,######,######,|.||.|,##,##,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|€p_áY ,,,,,,|.....(..|####|.....|,##,##,####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^--€p_=\ p-----########|.%........|,##|...`..|--------#,,,,$|...........,#|......|#####|..........|##|......||..........|--------------------€p_s\ †[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Do you want to see your attributes? [ynq] (n) €p_9Ú nFinal Attributes: You were piously aligned. Your alignment was 22. Your max alignment was 22. You carried 0 sins. You could not have this property at all: shock resistance. Potion identification only worked 3 times out of 17. Ring identification only worked 4 times out of 13. Implant identification only worked 1 times out of 31. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 251. Tool identification only worked 5 times out of 7. Scroll drop chance was reduced to 80%. Ring drop chance was reduced to 67%. Potion drop chance was reduced to 81%. Weapon drop chance was reduced to 78%. Tool drop chance was reduced to 43%. Food drop chance was reduced to 89%. Shop item generation was reduced to 18%. Concealing monsters were spawned underneath items 60% of the €p_jÚ ¸time only. The following skill could not be trained at all: memorization. The following skill became untrainable if you tried to train it too early: --More--€p_§Wsymbiosis (turn 21). The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1176). You had blown your chance of training the two-handed weapons skill. The following skill became untrainable after a while: protection spells (turn 6520). Heavy curses were more common by 7%. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 46417. Monster spawn increase had reached its maximum at turn 141885. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 580992. The monster class that cannot be genocided was light. The monster class that was spawned more often: Zouthern animal (freq bonus 1). The monster species that was spawned more often: mill giant (freq bonus 3). The monster species that was spawned more often: sustainer (freq bonus 9). The monster €p_ãWƒspecies that was spawned more often: old psychic dragon (freq bonus 8).The monster species that was spawned more often: Kop-branded ravenous cream pie (freq bonus 10). The monster species that was spawned more often: kresch gi (freq bonus 8). The monster species that was spawned more often: unreasoned pinto (freq bonus 8).--More--p_³The monster species that was spawned more often: blink colony (freq bonus 18). The monster species that was spawned more often: yardie (freq bonus 18). The monster species that was spawned more often: petty mountain nymph (freq bonus 16). The monster species that was spawned more often: medium-length worm (freq bonus 6).The monster species that was spawned more often: tundra bear (freq bonus 6). The monster species that was spawned more often: sharp black poison (freq bonus 9).The monster species that was spawned more often: silver dragon (freq bonus 20). The monster species that was spawned more often: trained soldier (freq bonus 2).The monster species that was spawned more often: zulu sclera commonable (freq bonus 24). The monster species that was spawned more often: sonija (freq bonus 30). The monster species that was spawned more often: dark stalker (freq bonus 8). The monster species that wasp_äÆ spawned more often: political beef cattle (freq bonus 10). The monster species that was spawned more often: red putty (freq bonus 9). The monster species that was spawned more often: power shoggoth (freq bonus 12). The monster trait that was more common: monsters that have trample attacks (freq bonus 3). The monster trait that was more common: monsters that produce tender farting --More--p_œnoises (freq bonus 7). The monster species that was never randomly spawned: contamination stalk. The monster species that was never randomly spawned: geriatrist premised. The monster species that was never randomly spawned: concrete sentai. The monster species that was never randomly spawned: conflictive soaper. The monster species that was never randomly spawned: mini mimic. The monster species that was never randomly spawned: meres. The monster species that was never randomly spawned: devised warp patch. The monster species that was never randomly spawned: depowered mold. The monster species that was never randomly spawned: venom warp patch. The monster species that was never randomly spawned: skill mandragora peccable. The monster class that was always generated with extra speed: dog or other canine. The RNG hath decreed that this item was never generated: katyusha (headpiece). The RNG hath decreed that thisp_ÌN item was never generated: egoism (ITS ALL MINE). The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT). The RNG hath decreed that this item was never generated: traffic light ((null)). The RNG hath decreed that this item was never generated: coveted boots (pink sneakers). The RNG hath decreed that this item was never generated: time use stone (gray). The RNG hath decreed that this item was never generated: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE). --More--p_c†The RNG hath decreed that this item was never generated: windmill blade (giant throwing star). The RNG hath decreed that this item was never generated: batleth ((null)). The RNG hath decreed that this item was never generated: moorland (swampy). The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7). The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 16). The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 4). The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 19). The RNG hath decreed that this item was generated more often: bap_“†²nded mail ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 47). --More--p_^The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 7). The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 3). The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 3). The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 6). The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 7). The RNG hath decreed that this item was generated more op_Ž‘ften: induce vomiting (rank, freq bonus 6). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 75). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 57). --More--p_âžThe RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat). The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray). The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking). The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual). The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)). The RNG hath decreed that this item was always generated cursed: treasure chest ((null)). The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED). The RNG hath decreed that this item was always generated cursed: gain wisdom (glass). The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped). The Rp_ŸiNG hath decreed that this item was always generated cursed: aggravate monster (sapphire). The RNG hath decreed that this trap was always invisible: fast forward trap. The RNG hath decreed that this trap was generated more often: manler trap (freq bonus 8). Trap randomization happened for 1 in 421 traps. --More--p_nhTraps were spawned invisible 1 times in 57. Traps were extra hard to find 34% of the time. Next attribute increase check would have come at turn 2120. Strength training was 50. Dexterity training was 38. Wisdom training was 15. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having shock resistance (0). You saw invisible. You leeched mana. You had infravision. You had 2530 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (0). You survived. --More--p_Y£----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#-,,.-#,----.-------------########,,,,,,,,,,,|p_(¦[37m.....|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*##,,,######,######,|.||.|,##,[3p_Ϩ3m##,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|,,,,,,|.....(..|####|.....|,##,##p_“¬,####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^-------########|.%........|,##|...`..|--------#,p_B®—,,,$|...........,#|......|#####|..........|##|......||..........|--------------------p_f®‡[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Do you want to see your discoveries? [ynq] (n) p_2n Discoveries   Weapons  silver khakkhara (silver monk's staff)  orcish dagger (crude dagger)  tsurugi (long samurai sword)  Armor  poisonous cloak (godless cloak)  leather gloves (princess gloves)  archaic cloak (chrome cloak)  Scrolls  scroll of enchant weapon (STUFF WEIGH WAY TOO MUCH)  scroll of healing (XOR OTA)  scroll of mana (GENIE STUNT IS MORE POWER)  scroll of phase door (TUOE DISNI)  scroll of standard id (SAVE SOME POWER AFTER BEATTACK)  scroll of cure (ACROBAT BATTLEBOOK UNARMEDCOMBAT)  scroll of heal other (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE)  * scroll of extra healing (DELICATE SENSIBILITIES)  * scroll of greater mana restoration (STILETTO HEELS SHOULD BE THE ELDER PRIES  scroll of food detection (HLY HLS)  Spellbooks  spellbook of confuse monster (fresh) [2p_c?4;1H spellbook of protection (horrible) (1 of 2)p_} … spellbook of cure blindness (psystryke)  spellbook of poison blast (amyflax)  Potions  potion of blindness (elder flower)  potion of dimness (warping)  potion of water (clear)  potion of amnesia (sparkling)  potion of gain energy (black lily)  potion of fear (greasy)  Rings  ring of see invisible (bronze)  ring of adornment (double)  Wands  wand of poison (royal)  wand of venom scattering (wicker)  wand of magic mapping (asymmetric)  Tools  large box (wooden box)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)p_(----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#-,,.-#,----.-------------########,,,,,,,,,,,|p_ã*[37m.....|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*##,,,######,######,|.||.|,##,[3p_Ž-3m##,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|,,,,,,|.....(..|####|.....|,##,##p_g1,####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^-------########|.%........|,##|...`..|--------#[p_3Ÿ35m,,,,$|...........,#|......|#####|..........|##|......||..........|--------------------p_Q3’[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Do you want an account of creatures vanquished? [ynq] (n) p_‡ünVanquished creatures: a mimic ant a bee 2 pack jackals a hunt canine 0 space goblins (1 created) 0 dwarves (1 created) a minidemon 2 kobolds a reston a femalemondaine 2 crude orcs 2 sewer rats a visor sewer rat a rabbit an eevee a little webmaker 4 hole spiders a pony a larva a crawling maggot a tearmaggot a mill worm --More--p_Æ‘wa not so special bug a kur a bat (2 created) 0 Rame Ducks (1 created) 2 immobile spores (1 created) a yellow spore 3 slow fungi (1 created) 0 venom fungi (1 created) a back pew a gnome (2 created) a gnome lord 4 gnome watchers 0 baby grind hulks (1 created) a tron xorn a gnome zombie a bat zombie a dwarf zombie a retarded golem 0 warm-blooded golems (1 created) an ugly stick a dumb human a regular human a promiscuous lass an elderly gentleman --More--p_&¡Ó0 battle-scarred veterans (1 created) 2 twens 0 inactive mushroom patches (1 created) 2 regular plants a kogepan a killer pear a slimy mushroom patch a novice dark wall a hola-hola blurter 0 newborn rub monsters (1 created) a biem turret a flying fish 72 creatures born. 64 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--p_ƒ----------------------|........#.|###########-----##|...^..#.||......#...|,,,,,,,,,,##,,.##,-........||`#..#.....|,#-------,##,..##,|........|------.-----,#|.....|,#-,,.-#,----.-------------########,,,,,,,,,,,|p_É [37m.....|,####,##,,##,#|......|#####,,,,,,,,##,######,|.....|,##,##,###,#|.......,,,,,,######,,,,##,|<---.|,##,##,##,#|......|*##,,,######,######,|.||.|,##,[3p_œ#3m##,##,#|.......,,###,,,,,,,,,,,,##,|.||.|,##,###,##,###|......|######-----|----,##,..---.|,##,##,0##,,,#|......|,,,,,,|.....(..|####|.....|,##,##p_°',####,#|......|#####,-........|#######|.....|,#######----.-------,##------.-|......|##|......).-,,,,,,,|......,,,,,,,,-...&......|0,,.......||......|----------######^-------########|.%........|,##|...`..|--------#,p_y)“[33m,,,$|...........,#|......|#####|..........|##|......||..........|--------------------p_)ƒ[Ziratha the Green Poisoner ] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP 73(73)  Pw 112(112)  AC9 Xp6/606 T2062 Sat Do you want to see your conduct? [ynq] (n) p_Q†unVoluntary challenges: You eaten 11 times. You eaten food with animal by-products 11 times. You eaten meat 10 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 95 times. You killed 56 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You successfully cast spells 1 time. You failed to cast a spell 1 time. You used techniques 1 time. You teleported 1 time. You levelported 1 time. You had a minimum alignment of 0. You had a maximum alignment of 22. You successfully searched for doors or corridors 9 times. You saved the game 1 time. --More--p_u™You got poisoned 1 time. You kicked doors or locked containers 1 time. You let monsters dig out 21 wall tiles. --More--p_r™!Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 2672 points, and 98 pieces of gold, after 2062 moves. You were level 6 with a maximum of 73 hit points when you quit.--More--p__  p_€ p_Í You reached the 75th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] p_â 0 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] p_¨ ˆ 73 2969 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [83] 74 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94]  75 2672 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom  p_Á ‡ on level 4. 73 [73] 76 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] 77 1824 Skullman-Alt-Dro-Mal-Neu died in The Dungeons of Doom on level 5. Killed by being stuck in an anoxic pit. - [37]