^HU Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-11.22:53:37.ttyrec Time: (1591916017) Thu Jun 11 22:53:37 2020 ^VrBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. Hit return to continue: ^  ^~+ j[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...^q5 ^[6 X[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 87(88)  AC8 Xp5/179 T971 You return to level 5 in The Dungeons of Doom.--More--^--------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| |.|...|....|.||...}}}}}..|-----------.| |.-|-^-----|---------}|.}}----...........| |...........|.}.}}#|........&..| |.--|------|---------------------------.d...| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.|......|......|[.||..-.........|...|.| |.|.^.....|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------^u[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 87(88)  AC8 Xp5/179 T971 Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended!^ސ0[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T971  --More--^K The moon is waning tonight.--More--^HJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--^=' ^P[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T971 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T972 &..|d^q[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T972 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T973 .&.^Od [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T973 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T974 .&d.^`[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T974 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T975 .&.d^Ok [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T975 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T976 &|d..^%\ [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T976 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T977 &.d.^}[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T977 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T978 &.|.^Q[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T978 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T979 &.^OhQ[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T979 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T980 &.^EQ[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T980 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T981 &.^|^&..There is a wall in the way![Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T983 ^i_ [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 87(88)  AC8 Xp5/179 T983 [Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 88(88)  AC8 Xp5/179 T984 &d...^^KBThere is a wall in the way![Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha  62(62)  Pw 88(88)  AC8 Xp5/179 T984 ^# ^&quit^( uit^ it^[Really quit? WARNING: this will erase your game permanently! [yes/no]? ^Qy^& e^3 s^u[Ziratha the Venom Scatterer  62(62)  Pw 88(88) --------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| [3^v7m|.|...|....|.||...}}}}}..|-----------.| |.-|------|---------}|.}}----&....d.....| |...........|.}.}}#|...........| |.--|------|---------------------------.....| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.[^ vm|......|......|[.||..-.........|...|.| |.|......|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 88(88)  AC8 Xp5/179 T984 Do you want your possessions identified? DYWYPI? [ynq] (n) ^7 n Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  s - a sticky cursed -1 pair of fire boots {8}  z - an uncursed greased +1 poisonous cloak (being worn) {4}  E - an uncursed +0 pair of jumping boots {8}  Comestibles  c - 4 uncursed food rations {0}  Scrolls  e - an uncursed scroll of enchant weapon {0}  m - 5 uncursed scrolls of healing {0}  n - 4 uncursed scrolls of mana {0}  o - 3 uncursed scrolls of phase door {0}  p - 2 uncursed scrolls of standard id {0}  q - an uncursed scroll of cure {0}  r - an uncursed scroll of heal other {0}  t - 2 uncursed finalized scrolls of identify {0}  u - a blessed scroll of teleportation {0}  B - an uncursed scroll of growth {0}  Spellbooks  i - a blessed finalized spellbook of confuse monster (4:1) {0} ^7 j - a blessed spellbook of protection (0:1) {0}  k - a blessed spellbook of cure blindness (7:2) {0}  l - a blessed spellbook of poison blast (6:2) {0} (1 of 2)^ --------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| |.|...|....|.||...}}}}}..|-----------.| |.-|-----[^ m-|---------}|.}}----&....d.....| |...........|.}.}}#|...........| |.--|------|---------------------------.....| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.|......|......|[.||..-.........|...|.| |.|......^ [m|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 88(88)  AC8 Xp5/179 T984 The large box is empty.--More--^6 3The large box is empty.--More--^j BDo you want to see your attributes? [ynq] (n) ^?: nFinal Attributes: You were devoutly aligned. Your alignment was 17. Your max alignment was 18. You carried 0 sins. You could not have this property at all: quad attacks. You could not have this property intrinsically: shock resistance. Scroll identification only worked 100 times out of 172. Potion identification only worked 3 times out of 15. Ring identification only worked 4 times out of 17. Amulet identification only worked 15 times out of 17. Implant identification only worked 1 times out of 18. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 194. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 88% chance. Monsters only dropped their equipment with 87% chance. Scroll drop chance was reduced to 89%. Wand drop^T: chance was reduced to 99%. Amulet drop chance was reduced to 72%. Weapon drop chance was reduced to 90%. Armor drop chance was reduced to 99%. --More--^ Tool drop chance was reduced to 90%. Food drop chance was reduced to 83%. Shop item generation was reduced to 45%. The following skill was trained at one fifth the usual rate: lightsaber. The following skill was limited to basic proficiency: pick-axe. The following skill became untrainable if you tried to train it too early: long sword (turn 38). The following skill became untrainable if you tried to train it too early: squeaking (turn 1932). The following skill became untrainable after a while: crossbow (turn 42390). The following skill couldn't be trained before a certain turn number is reached: techniques (turn 15061). Sticky curses were more common by 22%. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 65483. Monster spawn increase had reached its maximum at turn 104063. In this game, Eevee's evolution was^  venomeon. Your limit for ascension was at turn 1049408. The monster class that cannot be genocided was unicorn or horse. The monster species that was spawned more often: notable force patch (freq bonus 6). The monster species that was spawned more often: mind spore (freq bonus 8). The monster species that was spawned more often: randorge orc (freq bonus 6). --More--^/ The monster species that was spawned more often: bimbim lich (freq bonus 9). The monster species that was spawned more often: white horse (freq bonus 12). The monster species that was spawned more often: golden bat (freq bonus 4). The monster species that was spawned more often: decency beadlike (freq bonus 12). The monster species that was spawned more often: atmospheric respirating (freq bonus 4). The monster species that was spawned more often: sandestin (freq bonus 3). The monster species that was spawned more often: slimy spore (freq bonus 4). The monster species that was spawned more often: maltose carmine tyke (freq bonus 6). The monster species that was spawned more often: frumpiest wheezy (freq bonus 12). The monster species that was spawned more often: purple unicorn (freq bonus 8). The monster species that was spawned more often: arach (freq bonus 8). The monster species that was spawned more ^/ Soften: moral hazard (freq bonus 4). The monster species that was spawned more often: red condor (freq bonus 15). The monster species that was spawned more often: edgy sphere (freq bonus 2). The monster species that was spawned more often: woodland writhed stagehand (freq bonus 3). The monster species that was spawned more often: nexus hound (freq bonus 12). The monster species that was spawned more often: sloth shrunken head (freq bonus 2). The monster trait that was more common: monsters whose attacks cause map --More--^ amnesia (freq bonus 4). The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1). The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2). The monster trait that was more common: monsters that bark (freq bonus 1). The monster trait that was more common: monsters that gurgle (freq bonus 4). The monster trait that was more common: monsters that can tunnel (freq bonus 1).The monster trait that was more common: monsters that cuss (freq bonus 1). The monster species that was never randomly spawned: hereupon shoer cerebrovascular antipoverty. The monster species that was never randomly spawned: arced vivisectional. The monster species that was never randomly spawned: dream mold. The monster species that was never randomly spawned: giant spider. The monster species that was never randomly spawned: The Beetle. The monster s^ :pecies that was never randomly spawned: winning ticket. The monster species that was never randomly spawned: yachtsman phenocopy. The monster species that was never randomly spawned: forgotten bulb. The monster species that was never randomly spawned: brass golem. The monster species that was never randomly spawned: reparation slalomed. The RNG hath decreed that this item was never generated: speed monster (brass). The RNG hath decreed that this item was never generated: cryptic saber ((null)). --More--^4The RNG hath decreed that this item was never generated: make visible (interplanar). The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal). The RNG hath decreed that this item was never generated: nastypole ((null)). The RNG hath decreed that this item was never generated: eternium saber ((null)). The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak). The RNG hath decreed that this item was never generated: nano shuriken ((null)). The RNG hath decreed that this item was never generated: bodyglove (tight black clothes). The RNG hath decreed that this item was never generated: prehnite (radiant). The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 20). The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 13). The RNG hath de^4ecreed that this item was generated more often: full healing (hawthorn, freq bonus 16). The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 13). The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 13). --More--^The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 36). The RNG hath decreed that this item was generated more often: symheal (todo, freq bonus 14). The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 20). The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 7). The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 2). The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 3). The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 11).^{ The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7). The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 10). --More--^1The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 3). The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 7). The RNG hath decreed that this item was always generated cursed: immobility (motile). The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery). The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal). The RNG hath decreed that this item was always generated cursed: general candle (candle). The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: form shifting (constant). The RNG hath decreed that thi^l1*s item was always generated cursed: shocking sphere (insulated). The RNG hath decreed that this item was always generated cursed: insulate (long). The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)). --More--^qThe RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress). The RNG hath decreed that this trap was always invisible: fumarole. The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 1). Trap randomization happened for 1 in 7 traps. Traps were spawned invisible 1 times in 51. Traps were extra hard to find 31% of the time. Next attribute increase check would have come at turn 2254. Strength training was 7. Dexterity training was 8. Wisdom training was 9. Constitution training was 37. Your sanity was 0. The escalating chokhmah attack damage was 1. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having quad attacks (0). You leeched mana. You had infravision. You had 1336 points of nutr^qEition remaining. You had full nutrients. --More--^Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (0). You survived. --More--^--------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| |.|...|....|.||...}}}}}..|-----------.| |.-|-----[^m-|---------}|.}}----&....d.....| |...........|.}.}}#|...........| |.--|------|---------------------------.....| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.|......|......|[.||..-.........|...|.| |.|......^[m|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 88(88)  AC8 Xp5/179 T984 Do you want to see your discoveries? [ynq] (n) ^n Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (fleshy wrap)  fire boots (korean sandals)  jumping boots (living boots)  Scrolls  scroll of enchant weapon (YOU ARE CLOSE TO DEATH)  scroll of healing (PROTECTION RACKET IS BAD LMAO)  scroll of mana (BAMBITZEL AND LOEBIAM ARE INDRAENIAN WORDS)  scroll of phase door (I AM VERY DISGUSTED WITH THE TRASHY MAN)  scroll of standard id (IT STANDS POINTED ON BUTTON)  scroll of cure (WATERFALL MUSHROOM CLIMB)  scroll of heal other (DSCHLSCHLSCH)  * scroll of extra healing (STRC PRST SKRZ KRK)  * scroll of greater mana restoration (IGNORE SHELL BLOC RING)  scroll of identify (AAIO)  scroll of teleportation (COUNTRY ON ALL FOUR COLUMNS)  scroll of growth (PUZZLED EQUIPOISE SOLIDIFICATION FARM)  Spellbooks [23;1^mH spellbook of confuse monster (psystryke)  spellbook of protection (misked) (1 of 2)^Xl spellbook of cure blindness (pink)  spellbook of poison blast (psychedelic)  Potions  potion of booze (moonshine)  Rings  ring of teleportation (madsmash)  Wands  wand of poison (palm)  wand of venom scattering (fogwood)  wand of cold (fluted)  Tools  large box (wooden box)  wooden harp (harp)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)^ --------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| |.|...|....|.||...}}}}}..|-----------.| |.-|-----[^ m-|---------}|.}}----&....d.....| |...........|.}.}}#|...........| |.--|------|---------------------------.....| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.|......|......|[.||..-.........|...|.| |.|......^ [m|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 88(88)  AC8 Xp5/179 T984 Do you want an account of creatures vanquished? [ynq] (n) ^bnnVanquished creatures: 0 racoons (1 created) 0 little dogs (1 created) a gas spore 0 floating eyes (1 created) a wussy cat a gobhoblin 0 hobbit gentlemen (1 created) 0 knivers (1 created) 0 midgety dwarves (1 created) 0 small kobolds (1 created) 0 cute nymphs (1 created) a marine goblin 0 silky anteaters (1 created) 2 sewer rats 2 drains rats a wild rabbit (2 created) a younger sister a tiny worm a corpseworm 0 squishy maggots (1 created) 0 venom fungi (1 created) 0 sub-gnomes (2 created) --More--^K0 stroke gnomes (1 created) 0 gnomes (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 angsty gnomes (1 created) 0 dotz gnomes (1 created) 0 rat mummies (1 created) 0 real miner mummies (1 created) a slo ogre a baby grind hulk a shieldon mutant 0 rat zombies (1 created) 0 fox zombies (1 created) a hus golem 0 apologetic customers (1 created) 0 werelichens (1 created) 4 muggers (5 created) 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) a confined ghost --More--^q0 bloodfish (1 created) 0 green mushroom patches (1 created) 0 novice dark walls (1 created) 0 newborn rub monsters (1 created) 0 psicky things (1 created) 0 white icky things (1 created) 0 flying fish (1 created) 0 firefish (1 created) 0 swolp fish (1 created) 0 thirsty fish (1 created) 0 jumping bitefish (1 created) 0 jumping sabbelfish (1 created) 0 secret passage fish (1 created) a cold trove a disintegration trove 78 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--^--------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...|.||.| |.|.....|...=|.||...|...||.| |.|.....|.=.=|.||...|.....||.| |.|...|....|.||...}}}}}..|-----------.| |.-|-----[^ m-|---------}|.}}----&....d.....| |...........|.}.}}#|...........| |.--|------|---------------------------.....| |.|...|......|..||..|.....$..%|-|--.| |.|.....|......|..||..|....$.).[|...|.| |.|......|......|[.||..-.........|...|.| |.|......^[m|......|..||..|(........|...|.| |.---------------..------------..---------------.| |................................................| --------------------------------------------------[Ziratha the Venom Scatterer ] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP 62(62)  Pw 88(88)  AC8 Xp5/179 T984 Do you want to see your conduct? [ynq] (n) ^knVoluntary challenges: You eaten 3 times. You eaten food with animal by-products 1 time. You eaten meat 1 time. You were an atheist. You never prayed to the gods. You used a wielded weapon 25 times. You killed 21 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You applied items 1 time. You successfully cast spells 4 times. You had a minimum alignment of 0. You had a maximum alignment of 17. You successfully searched for traps 3 times. You successfully searched for doors or corridors 1 time. You saved the game 1 time. You kicked doors or locked containers 2 times. You let monsters dig out 10 wall tiles. --More--^pYou allowed monsters to quaff 1 potion. You allowed monsters to zap 1 wand. --More--^yGoodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 942 points, and 26 pieces of gold, after 984 moves. You were level 5 with a maximum of 62 hit points when you quit.--More--