/] Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-18.02:13:03.ttyrec Time: (1576635183) Wed Dec 18 02:13:03 2019 /]7lant on level 31. Killed by a monster (ancient naga). - [150] 6 232881 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a monster (mean astral elemental), while praying unsuccessfully. - [142] /]N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. /]IXShall I pick a character's race, role, gender and alignment for you? [ynq] y0]jI------------|.J......r.+|.......@..||..........|------.----0]J[Ziratha the CROC ] St16 Dx13 Co10 In7 Wi10 Ch7 PokSkiFemLaw Dlvl:1 $0 HP 18(18)  Pw 4(4)  AC7 Xp1/0 T1  It is written in the Book of A'En:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god A'En seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained CROC, have been heralded from birth as the instrument of A'En. You are destined to recover the Amulet for your de0]uJity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with A'En!--More--1],{--------.....r.+....@..|.......|--.----Hello ziratha, welcome to SlashEMExtended! You are a lawful female skillor Pokemon.--More--1]\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--1]58  Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--2]X [Ziratha the CROC ] St16 Dx13 Co10 In7 Wi10 Ch7 PokSkiFemLaw  18(18)  Pw 4(4)  AC7 Xp1/0 T1 The moon is waning tonight.4]C JBeware, there will be no return! Still climb? [yn] (n) 5]py[Ziratha the CROC  18(18)  Pw 4(4) ------------|.J......r.+|.......@..||..........|------.----[Ziratha the CROC ] St16 Dx13 Co10 In7 Wi10 Ch7 PokSkiFemLaw Dlvl:1 $0 HP 18(18)  Pw 4(4)  AC7 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) 5]Gn Comestibles a - an uncursed tin of sewer rat meat {0} b - 9 uncursed apples {0} c - an uncursed tripe ration {0} d - 12 uncursed slime molds {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Wands e - an uncursed wand of enlightenment (0:6) {0}(end) 6]t5Do you want to see your attributes? [ynq] (n) 6]/nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: diminished bleeding. Scroll identification only worked 100 times out of 123. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 14. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 13. Tool identification only worked 5 times out of 6. Monsters only dropped their equipment with 63% chance. Book drop chance was reduced to 92%. Scroll drop chance was reduced to 93%. Amulet drop chance was reduced to 38%. Potion drop chance was reduced to 94%. Weapon drop chance was reduced to 80%. Armor drop chance was reduced to 88%. Tool drop chance was reduced 6]Bto 85%. The following skill could not be trained at all: chaos spells. The following skill was limited to expert proficiency: sling. --More--6]y The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1). The following skill became harder to train at higher skill levels: polymorphing. Heavy curses were more common by 22%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22446. Monster spawn increase had reached its maximum at turn 91992. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 2887450. The monster class that cannot be genocided was angelic being. The monster species that was spawned more often: alinement brevity (freq bonus 6).The monster species that was spawned more often: death nymph (freq bonus 6). The monster species that was spawned more often: biology bitch (freq bonus 2). The monster species that was spawned more often: +4 ml cutoff (freq bonus 14). The monster 6]y species that was spawned more often: juere swordman (freq bonus 12). The monster species that was spawned more often: gomi worker (freq bonus 4). The monster species that was spawned more often: glopping prefixing garbanzo (freq bonus 12). The monster species that was spawned more often: overexpand munificence (freq bonus 6). --More--6]_ The monster species that was spawned more often: raise sterilizing (freq bonus 6).The monster species that was spawned more often: puig demon (freq bonus 12). The monster species that was spawned more often: quickling (freq bonus 36). The monster species that was spawned more often: Greater Solar (freq bonus 5). The monster species that was spawned more often: Ky-Kiske (freq bonus 12). The monster species that was spawned more often: polegul (freq bonus 12). The monster species that was spawned more often: gleemen wedded (freq bonus 16). The monster species that was spawned more often: satre (freq bonus 2). The monster species that was spawned more often: camera guy (freq bonus 3). The monster species that was spawned more often: dirty smoker pussy (freq bonus 4).The monster species that was spawned more often: tear bulb (freq bonus 6). The monster species that was spawned more often: Anastasia's profiled comba6]{ t boot (freq bonus 2). The monster trait that was more common: monsters that have explosion attacks (freq bonus 4). The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 4). The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2). The monster trait that was more common: monsters that count as major demon (freq bonus 6). --More--6]~ The monster species that was never randomly spawned: deducted ballyhooing. The monster species that was never randomly spawned: badmouth diluting. The monster species that was never randomly spawned: bulbasaur. The monster species that was never randomly spawned: evil purple girl. The monster species that was never randomly spawned: dog. The monster species that was never randomly spawned: potion trove. The monster species that was never randomly spawned: irate demon. The monster species that was never randomly spawned: soulless cutter. The monster species that was never randomly spawned: demonologist. The monster species that was never randomly spawned: Miriam the Spirit Girl. The RNG hath decreed that this item was never generated: cloak of starving (purple cloak). The RNG hath decreed that this item was never generated: rumor (scribbled). The RNG hath decreed that this item was never generated: silver dagger [15;16]~ H((null)). The RNG hath decreed that this item was never generated: dropcurse stone (gray). The RNG hath decreed that this item was never generated: command demon (gehenna). The RNG hath decreed that this item was never generated: endure cold (deep). The RNG hath decreed that this item was never generated: cyan spell stone (gray). The RNG hath decreed that this item was never generated: red dragon scales ((null)). --More--6] The RNG hath decreed that this item was never generated: vermin swatter ((null)). The RNG hath decreed that this item was never generated: ice box of digestion (cooling box). The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 18). The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 9). The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 15). The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 36). The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 7). The RNG hath decreed that this item was generated more often: psychic dragon scal6] e shield (psychic dragonhide shield, freq bonus 4). The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7). The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 17). The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 11). --More--6]-z The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 14). The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 9). The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 5). The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 52). The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8). The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10). The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: sinking (SPORKHACK 6]>z ASCENSION, freq bonus 11). The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 11). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 19). The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots). --More--6]` The RNG hath decreed that this item was always generated cursed: farming (NATURE PRESERVATION AND ALL THAT). The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet). The RNG hath decreed that this item was always generated cursed: implant of faith (resonant). The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating). The RNG hath decreed that this item was always generated cursed: implant of winter (energizing). The RNG hath decreed that this item was always generated cursed: boss visor ((null)). The RNG hath decreed that this item was always generated cursed: chaos bolt (credited). The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)). The RNG hath decreed that this item was always generated cursed: enchant (legit). The RNG hath decreed that thi6]p Ds trap was always invisible: jessica trap. The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 2). Trap randomization happened for 1 in 284 traps. Next attribute increase check would have come at turn 909. Strength training was 0. --More--6] Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were disintegration-resistant. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 120 spells. You could not have safely prayed (166). You survived. --More--6] %------------|.J......r.+|.......@..||..........|------.----[Ziratha the CROC ] St16 Dx13 Co10 In7 Wi10 Ch7 PokSkiFemLaw Dlvl:1 $0 HP 18(18)  Pw 4(4)  AC7 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) 6]Wp sn Discoveries   Scrolls  scroll of healing (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICK  scroll of mana (THEY DIED FAR ONES WITH PRESSURE ON ESC)  scroll of phase door (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI)  scroll of standard id (STRAIGHT LINES IT SIGNED ME)  scroll of cure (FANNY IS JUST A REGULAR FEMALE NAME)  * scroll of extra healing (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC)  * scroll of greater mana restoration (SEXY FARTING BUTT EDITION)  Wands  wand of enlightenment (pliable)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) 6] 0------------|.J......r.+|.......@..||..........|------.----[Ziratha the CROC ] St16 Dx13 Co10 In7 Wi10 Ch7 PokSkiFemLaw Dlvl:1 $0 HP 18(18)  Pw 4(4)  AC7 Xp1/0 T1 Do you want an account of creatures vanquished? [ynq] (n) 6]*un Vanquished creatures:  0 ants (1 created) 0 giant beelobs (1 created) 0 visor sewer rats (1 created) 0 eevees (1 created) 0 beginner elementals (1 created) 0 carollian monsters (1 created) 0 ant mummies (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--6]rDo you want to see your conduct? [ynq] (n) 7]w?6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--7]t HUSI can't follow you into the Black Market. Goodbye ziratha the Pokemon... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 18 hit points when you escaped.--More--