] Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-13.22:56:18.ttyrec Time: (1576277778) Fri Dec 13 22:56:18 2019 ] on level 3 [max 11]. Slimed by a slime trap. 137 [137] 6 17711 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 8]. Killed by a monster (giant worm). - [109] 7 4130 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (kitten), while paralyzed by a monster's gaze. - [86] ][?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] y--.---------|...........|..........|...fL......-|......-----||.....|--------[Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP 13(13)  Pw [2]5;1H4(4)  AC8 Xp1/0 T1  It is written in the Book of Apollo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Apollo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Drinker, have been heralded from birth as the instrument of Apollo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Apollo!--More--]X ----.......|...-----Hello ziratha, welcome to SlashEMExtended! You are a lawful female lich Drunk. --More--]SCU You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--] Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--]1 l [Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw  13(13)  Pw 4(4)  AC8 Xp1/0 T1 The moon is waning tonight.--More--]CWatch out! Bad things can happen on Friday the 13th.]| # ]quit]%uit]tit] [Really quit? WARNING: this will erase your game permanently! [yes/no]? ]+y]Ce]U.s]5 [Ziratha the Drinker  13(13)  Pw 4(4) ]8 --.---------|...........|..........|...fL......-|......-----||.....|--------[Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ]97n Weapons  a - a blessed fireproof +0 rubber hose (weapon in hand) {8}  o - an uncursed +0 athame (alternate weapon; not wielded) {4}  Scrolls  p - 5 uncursed scrolls of healing {0}  q - 4 uncursed scrolls of mana {0}  r - 3 uncursed scrolls of phase door {0}  s - 2 uncursed scrolls of standard id {0}  t - an uncursed scroll of cure {0}  Spellbooks  n - an uncursed spellbook of summon undead (0:3) {0}  Potions  b - 4 uncursed potions of booze {0}  c - 2 uncursed finalized potions of booze {0}  d - an uncursed potion of blindness {0}  e - 3 uncursed potions of levitation {0}  f - an uncursed potion of speed {0}  g - 2 uncursed potions of fruit juice {0}  h - an uncursed finalized potion of paralysis {0}  i - an uncursed potion of healing {0}  j - an uncursed potion of radium {0}  k - 2 uncursed finalized potions]K7 of levitation {0}  l - an uncursed finalized potion of healing {0}  m - an uncursed potion of acid {0} (end) ]--.---------|...........|..........|...fL......-|......-----||.....|--------[Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Xp1/0 T1 Do you want to see your attributes? [ynq] (n) ]e8nFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 148. Ring identification only worked 4 times out of 24. Implant identification only worked 1 times out of 38. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 16. Gem identification only worked 100 times out of 781. Tool identification only worked 5 times out of 11. Ring drop chance was reduced to 66%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 75%. Potion drop chance was reduced to 67%. Armor drop chance was reduced to 64%. Tool drop chance was reduced to 95%. Food drop chance was reduced to 87%. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: occult spells. The fol]{8lowing skill was trained at half the usual rate: healing spells. The following skill was trained at one fifth the usual rate: implants. --More--]?The following skill was limited to basic proficiency: implants. The following skill was limited to skilled proficiency: body spells. The following skill was limited to expert proficiency: implants. The following skill became untrainable if you tried to train it too early: protection spells (turn 11041). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 104795. Monster spawn increase had reached its maximum at turn 181680. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 4353794. The monster class that cannot be genocided was (null). The monster species that was spawned more often: vile temptress (freq bonus 36). The monster species that was spawned more often: triah sephirah (freq bonus 6). The monster species that was spawned more often: evilvariant (freq bonus 8). The monster species t]Hhat was spawned more often: uncondensed fixe temperamental (freq bonus 6). The monster species that was spawned more often: spat rubber (freq bonus 1). The monster species that was spawned more often: aggravate monster (freq bonus 6).The monster species that was spawned more often: Kop Kommissioner (freq bonus 12). The monster species that was spawned more often: regarding bothering (freq --More--]1bonus 10). The monster species that was spawned more often: bone nymph (freq bonus 48). The monster species that was spawned more often: opticist biennial stagnation prewarned (freq bonus 18). The monster species that was spawned more often: giant mastodon (freq bonus 6). The monster species that was spawned more often: maltose carmine tyke (freq bonus 12). The monster species that was spawned more often: floater ogre (freq bonus 15). The monster species that was spawned more often: hitec wort (freq bonus 3). The monster species that was spawned more often: ablatival factful midwinter touchier (freq bonus 3). The monster species that was spawned more often: wrinkled colony (freq bonus 27). The monster species that was spawned more often: onanocter 2b (freq bonus 54). The monster species that was spawned more often: white missingno (freq bonus 12). The monster species that was spawned more often: h]1entai octopus (freq bonus 8). The monster species that was spawned more often: newt mummy (freq bonus 12). The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2). The monster trait that was more common: monsters that make parrot sounds (freq bonus 3). The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1). --More--]The monster species that was never randomly spawned: sanity flayer. The monster species that was never randomly spawned: healthy cave spider. The monster species that was never randomly spawned: hutched checkerboard. The monster species that was never randomly spawned: ambush thief. The monster species that was never randomly spawned: operated hc child. The monster species that was never randomly spawned: queevolt. The monster species that was never randomly spawned: dream fungus. The monster species that was never randomly spawned: bumbler kobold. The monster species that was never randomly spawned: Warder Kriminologist. The monster species that was never randomly spawned: hypertype. The RNG hath decreed that this item was never generated: icky shield ((null)). The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak). The RNG hath decreed that this item was never generated: eth]Mer bolt ((null)). The RNG hath decreed that this item was never generated: mace ((null)). The RNG hath decreed that this item was never generated: crown ((null)). The RNG hath decreed that this item was never generated: large box (wooden box). The RNG hath decreed that this item was never generated: gnomish helm (little red hat). The RNG hath decreed that this item was never generated: auto destruct stone (gray). The RNG hath decreed that this item was never generated: dropcurse stone (gray). --More--]sGThe RNG hath decreed that this item was never generated: rotten stone (gray). The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 8). The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 17). The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 19). The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 3). ]GThe RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 16). The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: implant of --More--] cruelty (fascinating, freq bonus 73). The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 6). The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 10). The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 11). The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 5). The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2). The RNG hath decreed that this]- item was always generated cursed: cloak of conflict (politician cloak). The RNG hath decreed that this item was always generated cursed: metal club (heavy club). The RNG hath decreed that this item was always generated cursed: booze (brown). The RNG hath decreed that this item was always generated cursed: chalcedon (cyan). --More--]*,The RNG hath decreed that this item was always generated cursed: implant of nirvana (singing). The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray). The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)). The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet). The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: timely backup (rusty). The RNG hath decreed that this trap was always invisible: famine trap. The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 6). The spell school whose books are more common was matter spells (freq bonus 12). Trap randomization happened for 1 in 917 traps. Next attribute increase check would have come at tu]D,rn 218. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were cold resistant. --More--]hYou were sleep resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You had not decided on your sexuality yet. You were aware of the presence of undead. You had infravision. You had 1500 points of nutrition remaining. You had teleportitis. You had teleport control. You could survive without air. You regenerated. You were unlucky (-1). You had spell retention for remembering 30 spells. You could not have safely prayed (181). You survived. --More--]T1--.---------|...........|..........|...fL......-|......-----||.....|--------[Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) ];n Discoveries   Scrolls  scroll of healing (EARLYGAME LATEGAME ENDGAME)  scroll of mana (IRC CHANNEL SLASHEMEXTENDED)  scroll of phase door (KNIRHS YMEV OLI)  scroll of standard id (WAND BALANCE PATCH MY ASS)  scroll of cure (NORBERT DUANE MICHAEL)  * scroll of extra healing (BREATH WEAPON 1 USED)  * scroll of greater mana restoration (VALLATTA SPEATT)  Spellbooks  spellbook of summon undead (crepuscle)  Potions  potion of booze (humour)  potion of blindness (radiating)  potion of levitation (milky)  potion of speed (opaque)  potion of fruit juice (substitute)  potion of paralysis (cloudy)  potion of healing (dandelion)  potion of radium (ochre)  potion of acid (puce)  Venoms  * blinding venom (splash of venom) (1 of 2)]* * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)]--.---------|...........|..........|...fL......-|......-----||.....|--------[Ziratha the Drinker ] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Xp1/0 T1 Do you want an account of creatures vanquished? [ynq] (n) ]~' n Vanquished creatures:  0 kittens (1 created)  1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--] Do you want to see your conduct? [ynq] (n) ] ' 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--] Goodbye ziratha the Drunk... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 13 hit points when you quit.--More--