²_ZˆüÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-11-17.04:04:02.ttyrec Time: (1510891442) Fri Nov 17 04:04:02 2017 ²_Zø«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ³_ZAC y-----|..@|+.$.||...||...||...|$..|--.--[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC5 Xp1/0 T1 Stn  It is written in the Book of Tommy Vercetti:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of G³_ZVC Fehennom, the Under World, where he now lurks, and bides his time.  Your god Tommy Vercetti seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Low Thug, have been heralded from birth as the instrument of Tommy Vercetti. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tommy Vercetti!--More--´_Z1*í-----|..@|+.$.||...||...||...|$..|--.--´_Zt,{Hello ziratha, welcome to SlashEMExtended! You are a chaotic female ironman tumblrer Gangster.--More--î_Zë„\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--î_Z€ Ü -----Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy--More--ï_Zz'í----- |..@|[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T1 Stn The moon is waning tonight.ð_Z²  Weapons a - an uncursed +0 submachine gun (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0}(end) ó_ZØÇÎ[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T1 Stn ó_ZOŽ# ó_Z¾\ tó_Zdechniqueô_Z§e{ Choose a technique  Name Level Status a - create ammo 1 Prepared b - lucky gamble 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared(end) ô_Z{ ½+Creates a techlevel-dependant amount of bullets.--More--ö_Zàü*Use this technique? [yn] (n) ö_ZÐyyYou make some ammo for your gun.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T2 Stn ÷_Z vi - a cursed +0 bullet {0}.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T2 Stn ù_Z]Ó= Weapons a - an uncursed +0 submachine gun (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} i - a cursed +0 bullet {0} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0}(end) þ_Z2n Ù[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T2 Stn ÿ_ZJÁd[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T3 Stn @<ÿ_ZF§[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T3 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/0 T4 Stn .@`ZeùPYou begin bashing monsters with your submachine gun.--More--`ZþS ïYou kill poor Counterfeit!.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T4 Stn You hear the rumble of distant thunder...[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T5 Stn `ZÌkpUnknown command '^J'.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T5 Stn `Z¿½Ë[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T5 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T6 Stn <@.`Zök`[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T7 Stn @.`Zµÿ7 Weapons a - an uncursed +0 submachine gun (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} i - a cursed +0 bullet {0} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0}(end) `ZlÅÙ[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T7 Stn  `Z”¦[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T7 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T8 Stn .@ `ZBÐf[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T9 Stn .@ `Z÷­§[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T9 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T10 Stn .@ `Zý Ž.@You see here 5 gold pieces {0}.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T11 Stn  `Z%Û[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T11 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T12 Stn $@#`# `Zfp–@.You see here 5 gold pieces {0}.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T13 Stn  `Zy¬[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T13 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T14 Stn $@ `Z&i[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T15 Stn .@ `Zû@þWith great effort you move the boulder.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T15 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T16 Stn .@#`# `Z“î ‚Autopickup: ON, for $/!"+=? objects.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T16 Stn  `ZÒ v[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T17 Stn @, `Zäʪ[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T17 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T18 Stn .@ `Zwß p[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T19 Stn @,`ZÏYç@.,5 gold pieces.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J 5 14(14)  Pw 4(4)  AC5 Xp1/8 T19 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T20 Stn `Z<_ ‡[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T21 Stn .@,`ZÉÆ[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T21 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T22 Stn @.,`Z±Ïk[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T23 Stn @.`Zr«[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T23 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T24 Stn @.`Z’o j[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T25 Stn @.`ZD¿ ª[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T25 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T26 Stn @.`Z¼€@.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn You hear bubbling water.`Z19xOuch! You bump into a door.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Z’3xOuch! You bump into a door.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `ZŽv xOuch! You bump into a door.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Z;È xOuch! You bump into a door.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `ZÌ1 3In what direction? [47896321><] `Z%A nYou kick at empty space.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Zuí xOuch! You bump into a door.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Z7ú3In what direction? [47896321><] `Zñ`nYou kick at empty space.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Zx3In what direction? [47896321><] `Z `nYou kick at empty space.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Zc–3In what direction? [47896321><] `ZÊÝnYou kick at empty space.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Z­‰3In what direction? [47896321><] `Z>þjThis door is locked.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `ZÌ®3In what direction? [47896321><] `Z³±aNever mind.[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn `Zn §[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T27 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T28 Stn .@`Z¡«g[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T29 Stn .@`ZûÖ¨[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T29 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T30 Stn .@`Z·g[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T31 Stn .@`ZåM ©[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T31 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T32 Stn .@`Zöã j[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T33 Stn @.`ZÀ©[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T33 Stn [Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn .@`Zy Pick an object.`Z ü@ a human or elf or you (tumblrer gangster called ziratha)  Accessing Pokedex entry for gangster...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical `Z-ü  --More--`ZÞð;----- |..<| +...| |...| |...| |.... |.@.| --.-- #,# #`#[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn  `Z2‚# !`ZÌquit!`Z£¢uit!`ZYõit!`Z!ƒ t!`ZØ *Really quit [yes/no]? "`Zˆt"`Z·³e"`Zws"`Zz3 X[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J  14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn $`ZKA# $`Z±2 quit$`Z’>uit%`Zõ it%`Z }t%`ZVò*Really quit [yes/no]? %`Z¾ð y%`ZZÕ e%`Z8Ãs&`Z¯f[Ziratha the Low Thug  14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn -----|..<|+...||...||...||....|.@.|--.--#,##`#[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J Dlvl:1 $5 HP 14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn Do you want your possessions identified? DYWYPI&`ZÇf? [ynq] (n) '`Z{°An Weapons a - an uncursed +0 submachine gun (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} i - a cursed +0 bullet {0} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0}(end) '`Zˆ ÍDo you want to see your attributes? [ynq] (n) (`Z¢ûnFinal Attributes: You had transgressed. Your alignment was -59. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drunken boxing. You could not have this property extrinsically: manaleech. You could not have this property intrinsically: poison resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 11. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 14. Gem identification only worked 100 times out of 164. Tool identification only worked 5 times out of 8. Book drop chance was reduced to 98%. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 46%. Wand drop chance was reduced to 92%. Amulet drop chance was reduced to 58%. Potion drop chance was reduced to 87%. Concealing monsters were spawned u(`ZÇûÀnderneath items 81% of the time only. Monster death drops spawned with only 65% chance. The following skill could not be trained at all: two-handed weapons. --More--(`ZO’The following skill was trained at half the usual rate: boomerang. The following skill was trained at one fifth the usual rate: dart. The following skill was limited to basic proficiency: body spells. The following skill was limited to skilled proficiency: chaos spells. The following skill was limited to expert proficiency: quarterstaff. The following skill became untrainable if you tried to train it too early: attack spells (turn 91). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 98390. Monster spawn increase had reached its maximum at turn 107660. In this game, Eevee's evolution was umbreon. Your limit for ascension was at turn 531366. The monster class that cannot be genocided was snake. The monster class that was spawned more often: umber hulk (freq bonus 3). The monster species that was spawned more often: speeding bl(`Z`’Dob (freq bonus 21). The monster species that was spawned more often: doze ergot (freq bonus 48). The monster species that was spawned more often: pushed bathetically reding (freq bonus 8). The monster species that was spawned more often: venture capitalist (freq bonus 20). The monster species that was spawned more often: teacher (freq bonus 16). The monster species that was spawned more often: group goblin (freq bonus 12). The monster species that was spawned more often: freemason councillor (freq --More--(`ZPbonus 15). The monster species that was spawned more often: petty scarecrow (freq bonus 20). The monster species that was spawned more often: juggernaut of Khorne (freq bonus 12). The monster species that was spawned more often: death berserker (freq bonus 32). The monster species that was spawned more often: castle lighting (freq bonus 5).The monster species that was spawned more often: dim laser (freq bonus 22). The monster species that was spawned more often: voodoo fetish blowdart (freq bonus 5). The monster species that was spawned more often: exploitability turret (freq bonus 10). The monster species that was spawned more often: very old water dragon (freq bonus 12). The monster species that was spawned more often: nonexistant cop (freq bonus 30). The monster species that was spawned more often: Rodney's Sister (freq bonus 7).The monster species that was spawned m(`Z]÷ore often: petty mountain nymph (freq bonus 16). The monster species that was spawned more often: ogre troll (freq bonus 14). The monster species that was spawned more often: taker fungus (freq bonus 21). --More--(`Z{xThe monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2). The monster trait that was more common: monsters with poison resistance (freq bonus 2). The monster trait that was more common: monsters that squawk (freq bonus 3). The monster trait that was more common: monsters with drain resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2). The monster species that was never randomly spawned: alchemist. The monster species that was never randomly spawned: purple monster. The monster species that was never randomly spawned: large hobbit. The monster species that was never randomly spawned: frost golem. The monster species that was never randomly spawned: unrepentant undead. The monster species that was never randomly spawned: stygian hag. The monster species that was never randomly spawned: (`Z”x-blue light. The monster species that was never randomly spawned: venom colony lichen. The monster species that was never randomly spawned: colossus. The monster species that was never randomly spawned: great silver dragon. The RNG hath decreed that this item was never generated: vanishing (fading). The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves). The RNG hath decreed that this item was never generated: blinding venom (splash of venom). --More--(`ZŽöThe RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak). The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet). The RNG hath decreed that this item was never generated: leveling gloves (tar gloves). The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS). The RNG hath decreed that this item was never generated: horrify (horrible). The RNG hath decreed that this item was never generated: monster speed stone (gray). The RNG hath decreed that this item was never generated: magic candle (candle). The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 6). The RNG hath decreed that this item was generated more often: cre(`ZšöŸdit card ((null), freq bonus 217). The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 20). The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 12). The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 6). --More--(`Z!‚The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 4). The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 9). The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: da(`Z-‚ºrk elven dagger (black runed dagger, freq bonus 6). The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 9). The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 7). --More--(`Z»øThe RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 7). The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 15). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 95). The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens). The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword). The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)). The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves). The RNG hath decreed that this item was always generated cursed: secret whip ((null)). The RNG hath decreed that this item was always generated cursed: levitation (tan). The RNG hath decreed tha(`ZÐø/t this item was always generated cursed: WC (LETS PLAY NETHACK). The RNG hath decreed that this item was always generated cursed: flame whip ((null)). The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray). --More--(`Z¹~The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit). The RNG hath decreed that this trap was always invisible: lock trap. The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 2). Next attribute increase check would have come at turn 230. Strength training was 0. Dexterity training was -4. Wisdom training was 1. Constitution training was 2. You were stunned (0). You were prevented from having manaleech (0). You were prevented from drunken boxing (0). You had 1466 points of nutrition remaining. You were unlucky (-1). You could not have safely prayed (293). You survived. --More--(`ZPúü-----|..<|+...||...||...||....|.@.|--.--#,##`#[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J Dlvl:1 $5 HP 14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn Do you want to see your discoveries? [ynq] (n) (`Zôq~n Discoveries   Scrolls  scroll of healing (PURE VIRTUAL FUNCTION CALL)  scroll of mana (THATFEMINISTGIRL IS A VERY NICE PERSON)  scroll of phase door (GODFATHER OF ALL ROGUELIKES)  scroll of standard id (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS)  scroll of cure (TO MENY SHOTING TO BE AVOID)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) (`ZÐ-----|..<|+...||...||...||....|.@.|--.--#,##`#[Ziratha the Low Thug ] St12 Dx11 Co6 In8 Wi6 Ch3 GanTumFemCha+J Dlvl:1 $5 HP 14(14)  Pw 4(4)  AC5 Xp1/8 T34 Stn Do you want an account of creatures vanquished? [ynq] (n) (`Zðeƒn Vanquished creatures:  0 pack jackals (2 created) 0 gravity jackals (1 created) 0 pack kobolds (1 created) 0 grid bugs (2 created) a pile of copper coins  7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--(`Z‰ê¿Do you want to see your conduct? [ynq] (n) )`Z¿§Ún Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--)`Z”6 Goodbye ziratha the Gangster... You quit in The Dungeons of Doom on dungeon level 1 with 37 points, and 5 pieces of gold, after 34 moves. You were level 1 with a maximum of 14 hit points when you quit.--More--