!Y Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-13.00:17:37.ttyrec Time: (1507853857) Fri Oct 13 00:17:37 2017 !Yeu died in The Dungeons of Doom   on level 1. Zapped himself with a wand. - [16] !Y[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] "YhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)"Yp 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)#Yd*+ +Choosing Race Pick the race of your Flame Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)$Y_ v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)$Y S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8)$Y~6 p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8)$Y M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8)$Yu  j - satre  k - scurrier  l - sea elf  m - segfaulter  n - senser  o - sinner  p - skeleton  q - skillor  r - snail  s - snakeman  t - sokosolver  u - soviet  v - specialist  w - spiderman  x - spirit  y - spriggan  z - sticker  A - sustainer  B - suxxor  C - sylph  D - thunderlord  E - trainer  F - transformer (6 of 8)%YI G - trapper  H - troll  I - tumblrer  J - turtle  K - unalignment thing  L - undefined  M - ungenomold  N - unicorn  O - unmagic  P - vamgoyle  Q - vampire  R - veela  S - venture capitalist  T - vortex  U - warper  V - wind inhabitant  W - wisp  X - worm that walks  Y - wraith  Z - xorn  a - yeek  b - yokuda  c - yuki-onna (7 of 8)%Y: * - Random  ! - Quit (8 of 8)&Y&]2 +Use hybrid races? [yn] (n) 'YnChoosing Gender Pick the gender of your nastinator Flame Mage  m - male f - female * - Random ! - Quit(end) 'Y;+Choosing Alignment Pick the alignment of your male nastinator Flame Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 'Y3 b+'YS ------- |.{.... |.@...| |..d... -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T1 It is written in the Book of Fire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Fire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. ['Y` 7K You, a newly trained Spark, have been heralded from birth as the instrument of Fire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Fire!--More--(YX(YZuHello ziratha, welcome to SlashEMExtended! You are a neutral male nastinator Flame Mage.--More--)Y\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--)Yļ  Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--*Yr[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T1The moon is waning tonight.--More--+Y%BWatch out! Bad things can happen on Friday the 13th.,YD )Pick an object.,Y @ a human or elf or you (nastinator flame mage called ziratha)  Accessing Pokedex entry for nastinator...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical ,Y*   --More--6Y------- |.{.... |.@...| |..d... ------- [Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T17YC[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T27Y; [Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T3.d7Y^ r[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T3 [Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T4.d9Yi )What do you want to zap? [f or ?*] :Y5f - an uncursed wand of fire (0:5) {1}.--More--;Y]3In what direction? [47896321><] ;Ycmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More-->Y------- |.{.... |.@...| |....d. -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T4The wand of fire glows and fades.[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T5.d?Y6What do you want to zap? [f or ?*] @Y|S-In what direction? [47896321><] AY0AY#AY@AYΠ#AY0AY$`#AY4*AY> @You feel rather warm.[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu  19(19)  Pw 22(22)  AC8 Xp1/0 T6.CYh JBeware, there will be no return! Still climb? [yn] (n) DYd 1y[Ziratha the Spark  19(19)  Pw 22(22)------- |.{.... |.@...| |...... -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T6Do you want your possessions identified? DYWYPI? [ynq] (n) EYkn Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of charging {1}  l - 5 uncursed scrolls of healing {5}  m - 4 uncursed scrolls of mana {4}  n - 3 uncursed scrolls of phase door {3}  o - 2 uncursed scrolls of standard id {2}  p - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of flame sphere (0:4) {1}  i - a blessed spellbook of fireball (0:4) {1}  j - a blessed spellbook of detect monsters (0:3) {1}  Potions  d - an uncursed potion of fruit juice {1}  Rings  g - an uncursed ring of teleportation {1}  Wands  f - an uncursed wand of fire (0:3) {1} (1 of 2)EY ------- |.{.... |.@...| |...... -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T6Do you want to see your attributes? [ynq] (n) EYW5nFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: improved vision. You could not have this property extrinsically: magical breathing. You could not have this property intrinsically: the Force. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 11. Wand identification only worked 3 times out of 14. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 473. Monsters only dropped their equipment with 56% chance. Scroll drop chance was reduced to 87%. Ring drop chance was reduced to 51%. Concealing monsters were spawned underneath items 63% of the time only. Monster death drops spawned with only 98% chance. The following skill could not be trained at all: occult spells. The EYs5following skill was trained at half the usual rate: chaos spells. The following skill was trained at one fifth the usual rate: broadsword. The following skill was limited to basic proficiency: trident. --More--EYθThe following skill was limited to skilled proficiency: searching. The following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: attack spells (turn 8). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 54280. Monster spawn increase had reached its maximum at turn 141170. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 1736704. The monster class that cannot be genocided was ogre. The monster class that was spawned more often: piece of food (freq bonus 1). The monster species that was spawned more often: Radio Katcher (freq bonus 2). The monster species that was spawned more often: incapable male nurse (freq bonus 18). The monster species that was spawned more often: Dispater (freq bonus 9). The monster speEYucies that was spawned more often: dim spore (freq bonus 3). The monster species that was spawned more often: amorphous patch (freq bonus 12). The monster species that was spawned more often: hidden dwarven wizard (freq bonus 6). The monster species that was spawned more often: goddamn tablet (freq bonus 12). --More--EY/The monster species that was spawned more often: sabre-tooth tiger (freq bonus 9).The monster species that was spawned more often: 5_m̔6 (freq bonus 36). The monster species that was spawned more often: multi-hued patch (freq bonus 12). The monster species that was spawned more often: xorn wizard (freq bonus 36). The monster species that was spawned more often: white patch (freq bonus 4). The monster species that was spawned more often: budo lichen (freq bonus 8). The monster species that was spawned more often: angbander (freq bonus 18). The monster species that was spawned more often: jellyfish (freq bonus 9). The monster species that was spawned more often: greater fart elemental (freq bonus 8). The monster species that was spawned more often: stupid looking cos-player (freq bonus 4). The monster species that was spawned more often: barbie (freq bonus 4). The monster species that was spawned more EY/often: lawn cattle (freq bonus 3). The monster species that was spawned more often: minotaur (freq bonus 5). The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4). The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 7). The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1). --More--FY.hThe monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 4). The monster trait that was more common: monsters that count as human (freq bonus 4). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 3). The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4). The monster species that was never randomly spawned: spooky. The monster species that was never randomly spawned: critic. The monster species that was never randomly spawned: armed migo queen. The monster species that was never randomly spawned: Officer Hanna. The monster species that was never randomly spawned: abnormal colony. The monster species that was never randomly spawned: fathien bladewitch. The monster species that was never randomly spawned: wood golem. The monster species that was never randomly spawned: healing warp fungusFYHh. The monster species that was never randomly spawned: giant epidote dragonfly. The monster species that was never randomly spawned: Elvenking. The monster class that was always generated with extra speed: angelic being. The RNG hath decreed that this item was never generated: hallucination (sky blue). The RNG hath decreed that this item was never generated: reboot (programmed). The RNG hath decreed that this item was never generated: cloak of matador --More--FYC(gaberdine). The RNG hath decreed that this item was never generated: level stone (gray). The RNG hath decreed that this item was never generated: helmet beard ((null)). The RNG hath decreed that this item was never generated: poison (mum). The RNG hath decreed that this item was never generated: leather saddle (saddle). The RNG hath decreed that this item was never generated: otama ((null)). The RNG hath decreed that this item was never generated: spiked club ((null)). The RNG hath decreed that this item was never generated: starlightstone (gray). The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 7). The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 32). The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 4). The RNG hath decreed that this item was generated more often: goldFYQen dragon scales ((null), freq bonus 32). The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 20). The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 20). The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 7). --More--FY^hThe RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 10). The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 5). The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 4). The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 10). The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 4). The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 7). The RNG hath decreed that this item was generated more often: lFYhweather drum (drum, freq bonus 3). The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 2). The RNG hath decreed that this item was generated more often: empty line helmet --More--FYy(strip bandana, freq bonus 13). The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 5). The RNG hath decreed that this item was always generated cursed: selfdestruct (silly). The RNG hath decreed that this item was always generated cursed: lubricant can ((null)). The RNG hath decreed that this item was always generated cursed: black spell stone (gray). The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA). The RNG hath decreed that this item was always generated cursed: nether beam (crashbug). The RNG hath decreed that this item was always generated cursed: blood (blood-red). The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE). The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed). YHThe RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored). The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)). --More--FYl_The RNG hath decreed that this trap was always invisible: stone to flesh trap. The RNG hath decreed that this trap was generated more often: marlena trap (freq bonus 10). Next attribute increase check would have come at turn 1093. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. You were fire resistant. You had the following problem: You sometimes have to solve captchas. (0). You were prevented from having magical breathing (0). You were prevented from having a sight bonus (0). You had 1495 points of nutrition remaining. You were unlucky (-1). You could not have safely prayed (702). You survived. --More--FY------- |.{.... |.@...| |...... -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T6Do you want to see your discoveries? [ynq] (n) FYcqn Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of charging (ATTACK BY SOUND WORD LEARN MESSED CAN DO)  scroll of healing (VOLARE)  scroll of mana (VO FACIAM)  scroll of phase door (THEN CALL IT POPO MAIL)  scroll of standard id (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000  scroll of cure (SWAGLAB)  Spellbooks  spellbook of flame sphere (russian)  spellbook of fireball (miracle)  spellbook of detect monsters (twisting)  Potions  potion of fruit juice (cooling)  Rings  ring of teleportation (arcanium)  Wands  wand of fire (horizontal)  Venoms  * blinding venom (splash of venom) (1 of 2)FY * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)FY|------- |.{.... |.@...| |...... -------[Ziratha the Spark ] St5 Dx7 Co7 In18 Wi8 Ch6 FlaNasMalNeu Dlvl:1 $0 HP 19(19)  Pw 22(22)  AC8 Xp1/0 T6Do you want an account of creatures vanquished? [ynq] (n) FYn Vanquished creatures:  0 hell hound pups (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 breeder mice (1 created) 0 immobile molds (1 created) 0 aokabis (1 created) 0 flying rogues (1 created) 0 newts (1 created) 0 novice medium walls (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--FYv_Do you want to see your conduct? [ynq] (n) FY*n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--FYZGoodbye ziratha the Flame Mage... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 6 moves. You were level 1 with a maximum of 19 hit points when you escaped.--More--