ÄxŁYÖēĪ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-08.01:00:52.ttyrec Time: (1507424452) Sun Oct 8 01:00:52 2017 ÄxŁYö«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ÅxŁY@«hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)ĘxŁYW28 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)ĒxŁYrQ S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)ĖxŁYfz 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)ĻxŁYŖų"+Choosing Race Pick the race of your Electric Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)ŃxŁY|Éš v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)ŃxŁY÷ļ S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8)ŃxŁY’į p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8)ŃxŁYżž Ś M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8)ŅxŁYø£ź j - satre  k - scurrier  l - sea elf  m - segfaulter  n - senser  o - sinner  p - skeleton  q - skillor  r - snail  s - snakeman  t - sokosolver  u - soviet  v - specialist  w - spiderman  x - spirit  y - spriggan  z - sticker  A - sustainer  B - suxxor  C - sylph  D - thunderlord  E - trainer  F - transformer (6 of 8)ŅxŁY9ßų G - trapper  H - troll  I - tumblrer  J - turtle  K - unalignment thing  L - undefined  M - ungenomold  N - unicorn  O - unmagic  P - vamgoyle  Q - vampire  R - veela  S - venture capitalist  T - vortex  U - warper  V - wind inhabitant  W - wisp  X - worm that walks  Y - wraith  Z - xorn  a - yeek  b - yokuda  c - yuki-onna (7 of 8)ŅxŁYz6 : * - Random  ! - Quit (8 of 8)ÓxŁYŪ 2 +Use hybrid races? [yn] (n) ŌxŁY:Ķ ČnChoosing Gender Pick the gender of your snakey Electric Mage  m - male f - female * - Random ! - Quit(end) ÕxŁYCć:+Choosing Alignment Pick the alignment of your male snakey Electric Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ÕxŁYØ6b+ÕxŁYä------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T1It is written in the Book of Marilyn Monroe:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Marilyn Monroe seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Charger, haÕxŁY=ve been heralded from birth as the instrument of Marilyn Monroe. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Marilyn Monroe! --More--ÖxŁYe ÖxŁYÕ ------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T1Hello ziratha, welcome to SlashEMExtended! You are a chaotic male snakey Electric Mage.--More--ÖxŁY®Ķ \ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--×xŁYšØ ------Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--×xŁYŁÓ ------ ..... |d...|[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T1The moon is waning tonight.ŲxŁY£öŪUnknown command '^J'.[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T1ŲxŁY^ŌUnknown command '^J'.[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T1ŁxŁY~ZŚThe moon is waning tonight.[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T1ŁxŁY}ĄMessage of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--ŁxŁY"”ę------ ..... |d...|You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ŁxŁYK­ ------Hello ziratha, welcome to SlashEMExtended! You are a chaotic male snakey Electric Mage.--More--ūxŁYm¾Ę [Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T1żxŁYƒµ Weapons  a - a blessed +1 quarterstaff (weapon in scale gaps) {16}  Armor  b - a blessed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - a blessed scroll of taming {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of shocking sphere (0:1) {1}  i - a blessed spellbook of lightning (0:1) {1}  Potions  d - an uncursed potion of full healing {1}  Rings  g - a blessed +1 ring of increase damage {1}  Wands  f - an uncursed wand of lightning (0:2) {1}  Tools (1 of 2)yŁYĮz[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T1------.....|d...|.S.|.||)...|---.--yŁY@Ą ,What do you want to put on? [g or ?*] yŁY$4Which large scale, Right or Left? [rl] yŁYn†rg - a blessed +1 ring of increase damage (on right scale gap) {1}.[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T2yŁY-ŪUnknown command '^J'.[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha  18(18)  Pw 19(19)  AC5 Xp1/0 T2yŁY¶£Š Weapons  a - a blessed +1 quarterstaff (weapon in scale gaps) {16}  Armor  b - a blessed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - a blessed scroll of taming {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of shocking sphere (0:1) {1}  i - a blessed spellbook of lightning (0:1) {1}  Potions  d - an uncursed potion of full healing {1}  Rings  g - a blessed +1 ring of increase damage (on right scale gap) {1}  Wands  f - an uncursed wand of lightning (0:2) {1}  Tools (1 of 2) yŁY#ѝ[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T2------.....|d...|.S.|.||)...|---.-- yŁYń¦#  yŁYŽquit yŁYuuit yŁYy– it yŁY )Really quit [yes/no]?  yŁYzļy yŁYe yŁY|d s yŁY"t F[Ziratha the Charger  18(18)  Pw 19(19)------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T2Do you want your possessions identified? DYWYPI? [ynq] (n)  yŁY¶Īn Weapons  a - a blessed +1 quarterstaff (weapon in scale gaps) {16}  Armor  b - a blessed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - a blessed scroll of taming {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of shocking sphere (0:1) {1}  i - a blessed spellbook of lightning (0:1) {1}  Potions  d - an uncursed potion of full healing {1}  Rings  g - a blessed +1 ring of increase damage (on right scale gap) {1}  Wands  f - an uncursed wand of lightning (0:2) {1}  Tools (1 of 2) yŁY‘źŃ------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T2Do you want to see your attributes? [ynq] (n)  yŁYL<nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: shock resistance. You could not have this property extrinsically: detect monsters. You could not have this property intrinsically: sleep resistance. Scroll identification only worked 100 times out of 160. Potion identification only worked 3 times out of 7. Amulet identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 13. Gem identification only worked 100 times out of 138. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 95% chance. Monsters only dropped their equipment with 66% chance. Scroll drop chance was reduced to 95%. Wand drop chance was reduced to 71%. Amulet drop chance was reduced to 83%. Potion drop chance was yŁY}<²reduced to 96%. The following skill could not be trained at all: martial arts. The following skill was trained at half the usual rate: hammer. --More--yŁY˜ōThe following skill was trained at one fifth the usual rate: two-handed sword. The following skill was limited to basic proficiency: martial arts. The following skill was limited to skilled proficiency: chaos spells. The following skill was limited to expert proficiency: knife. The following skill became untrainable if you tried to train it too early: hammer (turn 14). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 42495. Monster spawn increase had reached its maximum at turn 98416. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 370175. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: jabberwock (freq bonus 3). The monster species that was spawned more often: domestic wallaby (freq bonus 24). The monster species thatyŁYČō was spawned more often: chaos mutant (freq bonus 8). The monster species that was spawned more often: fairy moogle (freq bonus 16). The monster species that was spawned more often: moroi (freq bonus 40). The monster species that was spawned more often: ixitxachitl (freq bonus 12). The monster species that was spawned more often: mezzodaemon (freq bonus 24). The monster species that was spawned more often: frozen terror (freq bonus 10). The monster species that was spawned more often: eraser swarmer (freq bonus --More--18). The monster species that was spawned more often: mine dragon (freq bonus 4). The monster species that was spawned more often: Mehrunes Dagon (freq bonus 16). The monster species that was spawned more often: glowing fungus (freq bonus 5). The monster species that was spawned more often: resos (freq bonus 10). The monster species that was spawned more often: furry jaguar (freq bonus 15). [8;yŁYśōf1HThe monster species that was spawned more often: golden force fungus (freq bonus 26). The monster species that was spawned more often: ax (freq bonus 30). The monster species that was spawned more often: giant death dog (freq bonus 15). The monster species that was spawned more often: ochre draconian (freq bonus 14). The monster species that was spawned more often: detention physics teacher (freq bonus 20). The monster species that was spawned more often: petty giant beetle (freq bonus 56). The monster species that was spawned more often: desert robber (freq bonus 39). The monster trait that was more common: monsters whose attacks dim you (freq bonus 1). The monster trait that was more common: monsters that can tunnel (freq bonus 2).--More--yŁY=mThe monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 3). The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1). The monster trait that was more common: monsters that mutter cantrips (freq bonus 6). The monster species that was never randomly spawned: Carina. The monster species that was never randomly spawned: creeping opal gems. The monster species that was never randomly spawned: crater mushroom. The monster species that was never randomly spawned: charmander. The monster species that was never randomly spawned: valley giant. The monster species that was never randomly spawned: Driving Impulse. The monster species that was never randomly spawned: Magdalena's dancing shoe. The monster species that was never randomly spawned: black flower. The monster species that was never randomly spawned: tomb creeper. The monster speyŁYlmcies that was never randomly spawned: blink. The RNG hath decreed that this item was never generated: mind shielding (oblivion). The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated). The RNG hath decreed that this item was never generated: dememorize (zylon). The RNG hath decreed that this item was never generated: healthstone (gray). The RNG hath decreed that this item was never generated: cure serious wounds --More--yŁYÆģ(cacao). The RNG hath decreed that this item was never generated: detect unseen (violet). The RNG hath decreed that this item was never generated: robe of fast casting (black robe). The RNG hath decreed that this item was never generated: mecha-irazu ((null)). The RNG hath decreed that this item was never generated: technique stone (gray). The RNG hath decreed that this item was never generated: interruption stone (gray). The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 71). The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: flicker visoryŁYņģ (rural helmet, freq bonus 7). The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 16). The RNG hath decreed that this item was generated more often: broadsword --More--yŁY¼s((null), freq bonus 11). The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 12). The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 16). The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 5). The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 5). The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 2). The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 99). The RNG hath decreed that this item was generated more often:yŁYģs/ silver gauntlets (even pair of gloves, freq bonus 10). The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 7). The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 8). --More--yŁYĖ)The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 7). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 100). The RNG hath decreed that this item was always generated cursed: sleeping (wedding). The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield). The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: ice box (cooling box). The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS). The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)). The RNG hath dyŁY1*ecreed that this item was always generated cursed: spinel (violet). The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: unfair --More--stilettos (beautiful heels). The RNG hath decreed that this item was always generated cursed: fur ((null)). The RNG hath decreed that this trap was always invisible: nemesis trap. The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 22). Next attribute increase check would have come at turn 324. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were poison resistant. You were prevented from having shock resistance (0). You were prevented from having detect monsters (0). You had infravision. You had 1499 points of nutrition remaining. You couyŁYK*Ÿld swim. You had a +1 damage bonus. Your luck was zero. You could not have safely prayed (155). You survived. --More--yŁY”FŅ------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T2Do you want to see your discoveries? [ynq] (n) yŁYh†n Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of taming (THE ENEMY RUN AWAY BY BELLOW)  scroll of healing (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT)  scroll of mana (CIRMOCLINE)  scroll of phase door (ATTACK BY MOVING FAST)  scroll of standard id (SULKEMISAIKA)  scroll of cure (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY)  Spellbooks  spellbook of shocking sphere (grating)  spellbook of lightning (black)  Potions  potion of full healing (rosemary)  Rings  ring of increase damage (amber)  Wands  wand of lightning (nicked)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)yŁYē– * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)yŁYU˜Ż------.....|d...|.S.|.||)...|---.--[Ziratha the Charger ] St7 Dx16 Co16 In16 Wi10 Ch8 EleSnaMalCha Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC5 Xp1/0 T2Do you want an account of creatures vanquished? [ynq] (n) yŁYĖš8n Vanquished creatures:  0 xoves (1 created) 0 shock hound pups (1 created) 0 cold troves (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--yŁY9fØDo you want to see your conduct? [ynq] (n) yŁY¤÷Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--yŁYrh£Goodbye ziratha the Electric Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 18 hit points when you quit.--More--