YPz Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-05.19:29:36.ttyrec Time: (1507231776) Thu Oct 5 19:29:36 2017  Yz - [15] 166 28 ziratha-Fla-Spr-Fem-Neu died in The Dungeons of Doom   on level 1. Killed by life drainage. 15 [15] 167 26 Andy-Mus-Min-Fem-Cha escaped the dungeon [max level 1]. 21 [21] 168 25 Andy-Nec-Kop-Mal-Neu escaped the dungeon [max level 1]. 18 [18] Y[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] "YPnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver (1 of 5)$Y$  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe (2 of 5)%YRt c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget  p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage (3 of 5)%Yg  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe (2 of 5)'Yb +Choosing Race Pick the race of your Flame Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer (1 of 6)+YhG A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert  S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin (2 of 6)+Y|s P c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp  p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope (3 of 6),Y= E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf  M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard (4 of 6)-YP g - rodneyan  h - rohirrim  i - rougelike  j - satre  k - scurrier  l - sea elf  m - segfaulter  n - senser  o - sinner  p - skeleton  q - skillor  r - snail  s - snakeman  t - sokosolver  u - soviet  v - specialist  w - spiderman  x - spirit  y - spriggan  z - sticker  A - sustainer  B - suxxor  C - sylph  D - thunderlord  E - trainer  F - transformer  G - trapper  H - troll (5 of 6)/Y) )+Use hybrid races? [yn] (n) 1YnChoosing Gender Pick the gender of your spriggan Flame Mage  m - male f - female * - Random ! - Quit(end) 3Y 9+Choosing Alignment Pick the alignment of your male spriggan Flame Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 4YS+--------|.(....||......||.x..%d||..x.$.|--------[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $0 HP 15(15)  Pw 20(20)  AC7 Xp1/0 T1  It is written in the Book of Earth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavit4Y0ies of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Earth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Spark, have been heralded from birth as the instrument of Earth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Earth!--More--5Y--------|.(....||......||.x..%d||..x.$.|--------5Y5Y{Hello ziratha, welcome to SlashEMExtended! You are a lawful male spriggan Flame Mage. --More--5Y U You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--6Y~o Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--7YP[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 20(20)  AC7 Xp1/0 T1 You are lucky! Full moon tonight.9Y Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of enchant armor {1} l - 4 uncursed scrolls of healing {4} m - an invisible uncursed scroll of healing {1} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of flame sphere (7:2) {1} i - a blessed spellbook of fireball (7:2) {1} j - a blessed spellbook of detect monsters (1:2) {1} Potions d - a blessed potion of blindness {1} Rings g - an uncursed ring of protection from shape changers {1}Ϟ;34H Wands f - an uncursed wand of fire (0:6) {1} Tools k - an uncursed blindfold {1}(end) IYZ--------|.(....||......||.x..%d||..x.$.|--------[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $0 HP 15(15)  Pw 20(20)  AC7 Xp1/0 T1 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw Yy=H20(20)  AC7 Xp1/0 T1 KY8<%You see here 2 gold pieces {0}.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 20(20)  AC7 Xp1/0 T2 LYu\(Autopickup: ON, for $/!"+=? objects.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 20(20)  AC7 Xp1/0 T2 LYU42 gold pieces.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw 2 15(15)  Pw 20(20)  AC7 Xp1/0 T2 NYl%U Choose which spell to cast   Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 85% 300% c - detect monsters 4 divine 86% 300%(end) OY+[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 15(20)  AC7 Xp1/0 T2 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 15(20)  AC7 Xp1/0 T3 x.x..edPY>O Choose which spell to cast   Name Level Category Fail Memory a - flame sphere 1 matter 0% 105% b - fireball 4 matter 85% 300% c - detect monsters 4 divine 86% 300%(end) PY +e[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/0 T3 The flaming sphere explodes!The grid bug is on fire!The grid bug is killed![Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/1 T3 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/1 T4 .x.d..PY [mRY\ \[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/1 T4 .ex%d..SYA You miss the grid bug.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/1 T5 SY8You just miss the grid bug.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/1 T5 The flaming sphere explodes!The grid bug is on fire!--More--TY5` 'The grid bug is killed![Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T5 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T6 d.<UY2[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T6 %.d.UYZt=%.You see here a wooden box {503}.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T7 WYBIThere is a wooden box {503} here, loot it? [ynq] (q) WYZyHmmm, it seems to be locked.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T7 XY# YY{M forceYYorceYYiT 4In what direction? [47896321><] ZY)}JThere is a wooden box {503} here, force its lock? [ynq] (q) ZY yYou start bashing it with your quarterstaff.[Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T7 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T8 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T9 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T10 [Ziratha the Spark ZYI [23;19H] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T11 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T12 [Ziratha the Spark ] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  15(15)  Pw 10(20)  AC7 Xp1/2 T13 ...d.You succeed in forcing the lock.--More--[YZyIn fact, you've totally destroyed the wooden box.You see a carafe shatter![Ziratha the  Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  10(15)  Pw 10(20)  AC7 Xp1/2 T13 d.\YZm  Pick up what?  Scrolls ('?') a - a scroll labeled DDOS ATTACK {1} b - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1}(end) ]YO ++^Yxr - a scroll labeled DDOS ATTACK {1}.--More--^YW<s - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1}.[Ziratha the  Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  10(15)  Pw 10(20)  AC7 Xp1/2 T13 _Yb>What do you want to read? [eg-jl-s or ?*] _YhD Scrolls e - an uncursed scroll of enchant armor {1} l - 4 uncursed scrolls of healing {4} m - an invisible uncursed scroll of healing {1} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} r - a scroll labeled DDOS ATTACK {1} s - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1} Spellbooks h - a blessed spellbook of flame sphere (7:2) {1} i - a blessed spellbook of fireball (7:2) {1} j - a blessed spellbook of detect monsters (1:2) {1} Rings g - an uncursed ring of protection from shape changers {1}(end) cY=+--------|.%d...||......||....<.||......|--------As you read the scroll, it disappears.This is a standard identify scroll.--More--dY What would you like to identify first?  Scrolls ('?') r - a scroll labeled DDOS ATTACK {1} s - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1}(end) eY-+fY*nr - a blessed scroll of remove curse {1}.[Ziratha the  Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  11(15)  Pw 10(20)  AC7 Xp1/2 T14 gY>What do you want to read? [eg-jl-s or ?*] hYEH Scrolls e - an uncursed scroll of enchant armor {1} l - 4 uncursed scrolls of healing {4} m - an invisible uncursed scroll of healing {1} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - an uncursed scroll of standard id {1} q - an uncursed scroll of cure {1} r - a blessed scroll of remove curse {1} s - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1} Spellbooks h - a blessed spellbook of flame sphere (7:2) {1} i - a blessed spellbook of fireball (7:2) {1} j - a blessed spellbook of detect monsters (1:2) {1} Rings g - an uncursed ring of protection from shape changers {1}(end) lY N=+--------|.%d...||......||....<.||......|--------As you read the scroll, it disappears.This is a standard identify scroll.--More--lYm What would you like to identify first?  Scrolls ('?') s - a scroll labeled TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI {1}(end) mY +nYps - an uncursed scroll of message {1}.[Ziratha the  Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  11(15)  Pw 10(20)  AC7 Xp1/2 T14 [Ziratha the S park] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  12(15)  Pw 10(20)  AC7 Xp1/2 T15 .doY' [Ziratha the S park] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  12(15)  Pw 10(20)  AC7 Xp1/2 T15 .%.dYou inhale a cloud of spores!The spores were poisoned![Ziratha t he Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  8(15)  Pw 10(20)  AC7 Xp1/2 T16 [-4 -> 8][Ziratha th e Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  9(15)  Pw 10(20)  AC7 Xp1/2 T16 rYo[Ziratha th e Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  9(15)  Pw 10(20)  AC7 Xp1/2 T16 .%d.You inhale a cloud of spores!The spores were poisoned![Zirath a the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  6(15)  Pw 10(20)  AC7 Xp1/2 T17 [-3 -> 6][Ziratha  the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  7(15)  Pw 10(20)  AC7 Xp1/2 T17 rY'3You find a secret door!--More--sY[to[Ziratha  the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  7(15)  Pw 10(20)  AC7 Xp1/2 T17 d.+You inhale a cloud of spores!The spores were poisoned![Ziratha the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw  -5(15)  Pw 10(20)  AC7 Xp1/2 T18 --More--sYYou die...[ -5(15)  Pw 10(20) --More--uY<--------|......||d.....||%...<.|+......|--------[Ziratha the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $2 HP -5(15)  Pw 10(20)  AC7 Xp1/2 T18 Do you want your possessions identified? DYWYPI? [ynq] (n) wYn Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of enchant armor {1} l - 4 uncursed scrolls of healing {4} m - an invisible uncursed scroll of healing {1} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} q - an uncursed scroll of cure {1} r - a blessed scroll of remove curse {1} s - an uncursed scroll of message {1} Spellbooks h - a blessed spellbook of flame sphere (7:2) {1} i - a blessed spellbook of fireball (7:2) {1} j - a blessed spellbook of detect monsters (1:2) {1} Potions d - a blessed potion of blindness {1} Rings g - an uncwYursed ring of protection from shape changers {1} Wands f - an uncursed wand of fire (0:6) {1} Tools k - an uncursed blindfold {1}(end) xY(lU--------|......||d.....||%...<.|+......|--------[Ziratha the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $2 HP -5(15)  Pw 10(20)  AC7 Xp1/2 T18 Do you want to see your attributes? [ynq] (n) xY/$ nFinal Attributes: You were haltingly aligned. Your alignment was 2. Your max alignment was 10. You carried 0 sins. You could not have this property at all: glib combat. You could not have this property extrinsically: stoned chilling. You could not have this property intrinsically: magic resistance. Scroll identification only worked 100 times out of 108. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 31. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 20. Monsters only dropped their equipment with 40% chance. Ring drop chance was reduced to 90%. Musable item generation frequency had a negative bias of 10%. Concealing monsters were spawned underneath items 45% of thxY$ Xe time only. The following skill could not be trained at all: chaos spells. The following skill was trained at half the usual rate: sling. The following skill was trained at one fifth the usual rate: martial arts. The following skill was limited to basic proficiency: two-handed sword. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: petkeeping (turn 6).--More--xY( You had blown your chance of training the petkeeping skill. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 10634. Monster spawn increase had reached its maximum at turn 81654. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 3950800. The monster class that cannot be genocided was dragon. The monster class that was spawned more often: naga (freq bonus 6). The monster species that was spawned more often: wrinkled colony (freq bonus 84). The monster species that was spawned more often: deformed girl (freq bonus 16). The monster species that was spawned more often: Ujbilex (freq bonus 16). The monster species that was spawned more often: policeman (freq bonus 54). The monster species that was spawned more often: Kati's wedge-heeled pump (freq bonus 7). The monster species that was spawned more often: gxYǙ iant shimmering ant (freq bonus 192). The monster species that was spawned more often: servant of the unknown god (freq bonus 18). The monster species that was spawned more often: yellow yeek (freq bonus 40). The monster species that was spawned more often: undead sage (freq bonus 12). The monster species that was spawned more often: flying parrot (freq bonus 24). The monster species that was spawned more often: Kati's thick girl boot (freq bonus 16). The monster species that was spawned more often: wereghost (freq bonus 42). The monster species that was spawned more often: adult psychic dragon (freq bonus 20). The monster species that was spawned more often: catapult ogre (freq bonus 54). The monster species that was spawned more often: cursed mushroom (freq bonus 18). The monster species that was spawned more often: black draconian (freq bonus 39). The monster species that was spawned more often: artillery water nymph (freq bonus 2xYۙ 8). The monster species that was spawned more often: jungle warrior shaman (freq bonus 26). The monster species that was spawned more often: undead graduate (freq bonus 48). --More--xYE The monster species that was spawned more often: porter abnormal vortex (freq bonus 27). The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 5). The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2). The monster trait that was more common: monsters that can control teleport (freq bonus 2). The monster trait that was more common: monsters that collect items (freq bonus 2). The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2). The monster trait that was more common: monsters that have a proper name (freq bonus 4). The monster trait that was more common: monsters whose attacks calm you (freq bonus 2). The monster trait that was more common: monsters of tiny size (freq bonus 6). The monster species that was never randomly spawned: sleeper vortex. The monster species that was never randomly spawnedxY(F : mad rage wolf. The monster species that was never randomly spawned: random xorn. The monster species that was never randomly spawned: hand of god. The monster species that was never randomly spawned: charging kindness. The monster species that was never randomly spawned: skeleton giant. The monster species that was never randomly spawned: abnormal vampire. The monster species that was never randomly spawned: bright violet mold. The monster species that was never randomly spawned: turned one. The monster species that was never randomly spawned: tuna. The RNG hath decreed that this item was never generated: silver saber ((null)). The RNG hath decreed that this item was never generated: solar beam (beaming). The RNG hath decreed that this item was never generated: empty line helmet (strip bandana). The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)). The RNG hath decreed that this itemxY>F was never generated: summon sexy girl (girly). The RNG hath decreed that this item was never generated: acquirement (important). The RNG hath decreed that this item was never generated: troll hide (disgusting cloak). --More--xY+ The RNG hath decreed that this item was never generated: iron saber ((null)). The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet). The RNG hath decreed that this item was never generated: sound effect stone (gray). The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 134). The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 15). The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 17). The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 21). The RNG hath decreed that this item was generatedxYY  more often: fortune cookie ((null), freq bonus 40). The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 7).The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 2). --More--xY The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 13). The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 12). The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 8).The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 77). The RNG hath decreed that this item was always generated cursed: drain life (velvet). ThxY Xe RNG hath decreed that this item was always generated cursed: unlevitate (posh). The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves). The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots). The RNG hath decreed that this item was always generated cursed: nature beam (retarded). The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak). The RNG hath decreed that this item was always generated cursed: forgotten spell (nonexistant). The RNG hath decreed that this item was always generated cursed: make visible (interplanar). The RNG hath decreed that this item was always generated cursed: full healing (hawthorn). --More--xY The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak). The RNG hath decreed that this trap was always invisible: melee prefix trap. The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 10). Next attribute increase check would have come at turn 313. Strength training was 2. Dexterity training was 0. Wisdom training was 4. Constitution training was -1. You were prevented from being a stoned chiller (0). You were prevented from having glib combat (0). You had 1458 points of nutrition remaining. You had physical resistance. You had spell resistance. You regenerated. You were fast. You were lucky (1). You could not have safely prayed (286). You are dead. --More--xYS*--------|......||d.....||%...<.|+......|--------[Ziratha the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $2 HP -5(15)  Pw 10(20)  AC7 Xp1/2 T18 Do you want to see your discoveries? [ynq] (n) xYon Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of enchant armor (DAIYEN FOOELS)  scroll of healing (VAS CORP BET MANI)  scroll of mana (TU HAI DEVIATO DAL PERCORSO MORTALE)  scroll of phase door (PLAY THE VIOLIN DULY THE OPINION)  scroll of standard id (NO ONE CAN STOP ME)  scroll of cure (ADE EXPIRIUS)  scroll of remove curse (DDOS ATTACK)  scroll of message (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI)  Spellbooks  spellbook of flame sphere (gained)  spellbook of fireball (illgotten)  spellbook of detect monsters (korean)  Potions  potion of blindness (nettle)  Rings  ring of protection from shape changers (illegible)  Wands  wand of fire (iron)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)xYl  * faerie floss rhing (splash of venom)  * acid venom (splash of venom) (1 of 2)xYB * segfault venom (splash of venom) (2 of 2)yY5--------|......||d.....||%...<.|+......|--------[Ziratha the Spark] St6 Dx10 Co11 In12 Wi4 Ch8 FlaSprMalLaw Dlvl:1 $2 HP -5(15)  Pw 10(20)  AC7 Xp1/2 T18 Do you want an account of creatures vanquished? [ynq] (n) yYn Vanquished creatures:  0 foxes (1 created) 0 hell hound pups (1 created) 2 flaming spheres 0 goblin cops (1 created) 2 grid bugs 0 sub-gnomes (1 created)  8 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--yYN--------|......||d.....||%...<.|Do you want to see your conduct? [ynq] (n) yYn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 2 monsters. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--yYJ--------|......||d.....||%...<.| ----------  / \  / REST \  / IN \  / PEACE \  / \  | ziratha |  | 2 Au |  | killed by a |  | fumarole spores |  | |  | |  | |  | |  | yYJ{2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ziratha the Flame Mage... You died in The Dungeons of Doom on dungeon level 1 with 10 points, and 2 pieces of gold, after 18 moves. You were level 1 with a maximum of 15 hit points when you died.--More--