êÜÔY°ŽÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-04.13:06:50.ttyrec Time: (1507122410) Wed Oct 4 13:06:50 2017 êÜÔYT «[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] êÜÔYìyêÜÔYq------- |.F.... |.h...| |..o... -----+- êÜÔYj[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1It is written in the Book of Fukoshima Radiation:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Fukoshima Radiation seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Fukoshima Radiation. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all:êÜÔY< Go bravely with Fukoshima Radiation! --More--ëÜÔY­0 ëÜÔY#; ------- |.F.... |.h...| |..o... -----+- ëÜÔY•< "[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1Hello ziratha, welcome to SlashEMExtended! You are a neutral female illithid Poison Mage.--More--ìÜÔYzŽ [ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--íÜÔYžb -------Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--íÜÔYc¼ ä------- |.F.... |.h...|[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1This cloak feels a little itchy.The moon is waxing tonight.îÜÔY¨­ÜUnknown command '^J'.[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1ïÜÔYøSÖUnknown command '^J'.[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1ïÜÔYt¼þThis cloak feels a little itchy. The moon is waxing tonight.[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1ïÜÔYÙ.ÀMessage of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--ïÜÔYŽW ------- |.F.... |.h...|You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ðÜÔYä° -------Hello ziratha, welcome to SlashEMExtended! You are a neutral female illithid Poison Mage.--More--ñÜÔYz\ È [Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1óÜÔY Í# óÜÔY:U quitóÜÔYbå uitóÜÔY£ itôÜÔYž¹(Really quit [yes/no]? ôÜÔYã tôÜÔY£/ eõÜÔYà=sõÜÔYbGÁ[Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu  16(16)  Pw 19(19)  AC9 Xp1/0 T1öÜÔYÌ# öÜÔYa?quitöÜÔYd uitöÜÔY’ itöÜÔYyxt÷ÜÔY&„(Really quit [yes/no]? øÜÔYCwyøÜÔY]zeøÜÔY±søÜÔYß w[Ziratha the Poison Mixer  16(16)  Pw 19(19)øÜÔYã ô------- |.F.... |.h...| |..o... -----+- [Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ùÜÔY€Éân Weapons  a - a blessed +2 silver khakkhara (weapon in hands) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of identify {1}  m - 5 uncursed scrolls of healing {5}  n - 4 uncursed scrolls of mana {4}  o - 3 uncursed scrolls of phase door {3}  p - 2 uncursed scrolls of standard id {2}  q - an uncursed scroll of cure {1}  Spellbooks  i - a blessed spellbook of confuse monster (0:3) {1}  j - a blessed spellbook of protection (0:5) {1}  k - a blessed spellbook of cure blindness (0:1) {1}  l - a blessed spellbook of poison blast (0:1) {1}  Potions  d - an uncursed potion of paralysis {1}  Rings  h - an uncursed -1 ring of gain strength {1}  Wands (1 of 2)ùÜÔYѰ ñ------- |.F.... |.h...| |..o... -----+- [Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1Do you want to see your attributes? [ynq] (n) ùÜÔY¤þ nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: wonderlegs. You could not have this property extrinsically: curse resistance. You could not have this property intrinsically: acid resistance. Potion identification only worked 3 times out of 24. Amulet identification only worked 15 times out of 47. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 24. Spellbook identification only worked 2 times out of 14. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 61% chance. Monsters only dropped their equipment with 63% chance. Scroll drop chance was reduced to 75%. Amulet drop chance was reduced to 92%. Potion drop chance was reduced to 80%. Concealing monsters were spawnedùÜÔYÕþ  underneath items 70% of the time only. Monster death drops spawned with only 80% chance. The following skill could not be trained at all: two-handed weapons. --More--ùÜÔYtxThe following skill was trained at half the usual rate: unicorn horn. The following skill was trained at one fifth the usual rate: general combat. The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: petkeeping. The following skill was limited to expert proficiency: long sword. The following skill became untrainable if you tried to train it too early: two-handed sword (turn 25). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 66535. Monster spawn increase had reached its maximum at turn 103095. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 133416. The monster class that cannot be genocided was lich. The monster class that was spawned more often: wall monster (freq bonus 1). The monster species that was spawned mùÜÔY¢xºore often: coolivert (freq bonus 2). The monster species that was spawned more often: malformed flying polyp (freq bonus 8). The monster species that was spawned more often: yellow beetle (freq bonus 6). The monster species that was spawned more often: gold dragon worm (freq bonus 24). The monster species that was spawned more often: porter block stalk (freq bonus 24). --More--ùÜÔYÇøThe monster species that was spawned more often: grating chicken (freq bonus 12). The monster species that was spawned more often: weregreenslime (freq bonus 3). The monster species that was spawned more often: secluded stalk (freq bonus 15). The monster species that was spawned more often: evasive enclave officer (freq bonus 12). The monster species that was spawned more often: tiny lurker (freq bonus 8). The monster species that was spawned more often: slimebeth (freq bonus 6). The monster species that was spawned more often: chemical nymph (freq bonus 15). The monster species that was spawned more often: dweller on the threshold (freq bonus 8). The monster species that was spawned more often: weary pilgrim (freq bonus 14). The monster species that was spawned more often: evil dragon (freq bonus 6). The monster species that was spawned more often: defense curse beetle (freq bonus 4). The ùÜÔYù¹monster species that was spawned more often: smoky quartz unicorn (freq bonus 24). The monster species that was spawned more often: grey orc (freq bonus 8). The monster species that was spawned more often: akkad (freq bonus 14). The monster species that was spawned more often: volt monster (freq bonus 2). The monster trait that was more common: monsters that originate from dnethack --More--úÜÔYÂ?(freq bonus 1). The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1). The monster species that was never randomly spawned: Marvin. The monster species that was never randomly spawned: lethe patch. The monster species that was never randomly spawned: automatic turret. The monster species that was never randomly spawned: petty berator. The monster species that was never randomly spawned: stone patch. The monster species that was never randomly spawned: disease cloud. The monster species that was never randomly spawned: male girl teacher. The monster species that was never randomly spawned: sludge turret. The monster species that was never randomly spawned: yellow mewlip. The monster species that was never randomly spawned: steel golem. The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak). The RNG hath decreed that this item waúÜÔYí?Às never generated: spear ((null)). The RNG hath decreed that this item was never generated: soft mattock ((null)). The RNG hath decreed that this item was never generated: paper shotgun ((null)). The RNG hath decreed that this item was never generated: bronze plate mail ((null)). The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak). --More--úÜÔY̶The RNG hath decreed that this item was never generated: robe of weakness (green robe). The RNG hath decreed that this item was never generated: relay (four-wired thing). The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves). The RNG hath decreed that this item was never generated: wishing (TRICK 13). The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 18). The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 16). The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 16). The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 14). The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonuúÜÔYü¶ls 13). The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 7). The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 17). The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 11). --More--úÜÔY“@The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 123). The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 11). The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 7). The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 6). The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 16). The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: droven lancúÜÔYÖ@”e (obsidian lance, freq bonus 4). The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 11). The RNG hath decreed that this item was generated more often: crossbow bolt --More--úÜÔYTÑ((null), freq bonus 3). The RNG hath decreed that this item was always generated cursed: DSTW stone (gray). The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray). The RNG hath decreed that this item was always generated cursed: rubber boots ((null)). The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR). The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak). The RNG hath decreed that this item was always generated cursed: rumor (scribbled). The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels). The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes). The RNG hath decreed that this item was always generated cursed: magic flute (flute). The RNG hath decreed that this item was always geúÜÔY€Ñænerated cursed: drain life (velvet). The RNG hath decreed that this trap was always invisible: squeaky board. The RNG hath decreed that this trap was generated more often: pink spell trap --More--úÜÔYð0{(freq bonus 20). Next attribute increase check would have come at turn 717. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were poison resistant. You were prevented from having curse resistance (0). You were prevented from having wonderlegs (0). You saw invisible. You were telepathic. You had infravision. You had 1500 points of nutrition remaining. You could fly. Your luck was zero. You could not have safely prayed (168). You survived. --More--úÜÔYXåò------- |.F.... |.h...| |..o... -----+- [Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) úÜÔY±,tn Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (nurse cloak)  Scrolls  scroll of identify (IL NEMICO E STATO VENDUTO)  scroll of healing (TRICK 13)  scroll of mana (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY)  scroll of phase door (OM)  scroll of standard id (WAWAE EHA)  scroll of cure (MA MILLOCOR)  Spellbooks  spellbook of confuse monster (radiant green)  spellbook of protection (volatile)  spellbook of cure blindness (violet)  spellbook of poison blast (scrawled)  Potions  potion of paralysis (rosemary)  Rings  ring of gain strength (viva)  Wands (1 of 2)úÜÔY÷­M wand of poison (fogwood)  wand of venom scattering (vajra ring)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)úÜÔY¤eý------- |.F.... |.h...| |..o... -----+- [Ziratha the Poison Mixer ] St8 Dx11 Co8 In14 Wi8 Ch5 PoiIllFemNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC9 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) úÜÔY¨n Vanquished creatures:  0 leprechauns (1 created) 0 femmymondaines (1 created) 0 goblins (1 created) 0 venom fungi (1 created) 0 grid xorns (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--úÜÔYÇ*½Do you want to see your conduct? [ynq] (n) úÜÔYr¥Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--úÜÔYN" Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 16 hit points when you quit.--More--