ƒÑY…ô Î Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-02.00:06:33.ttyrec Time: (1506902793) Mon Oct 2 00:06:33 2017  ƒÑYZT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page.  ƒÑY4 WShall I pick a character's race, role, gender and alignment for you? [ynq] ƒÑYqÎy---.|-.||&||d|-.|.|---[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu Dlvl:1 $0 HP 15(15)  Pw 18(18)  AC11 Xp1/0 T1 It is written in the Book of Thor:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thor seeks to possess the Amulet, and with it ƒÑY¼Î‰[K to gain deserved ascendance over the other gods.  You, a newly trained Hazard Trainee, have been heralded from birth as the instrument of Thor. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thor!--More-- ƒÑYß¶ ã---.|-.||&||d|-.|.|--- ƒÑYÞ¾  ƒÑYÀ jHello ziratha, welcome to SlashEMExtended! You are a neutral male mazke Firefighter.--More-- ƒÑYÅ!\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- ƒÑYc  --- .|Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More-- ƒÑYPù®--- .| -.| |&|[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1The moon is waxing tonight.ƒÑYö 8 Weapons a - an uncursed +0 axe (weapon in foreclaw) {24} Scrolls c - 4 uncursed scrolls of fire {4} e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands d - an uncursed wand of fire (0:3) {1}(end) ƒÑYë£ y---.|-.||&||d|-.|.|---[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1ƒÑYrØThe moon is waxing tonight.[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1ƒÑY…?ÀMessage of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--ƒÑYv --- .| -.| |&|You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ƒÑYuªÉ --- .|Hello ziratha, welcome to SlashEMExtended! You are a neutral male mazke Firefighter.--More--.ƒÑYU²Ê [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1.ƒÑYþh Pick an object./ƒÑYý—& a major demon (mazke firefighter called ziratha)  Accessing Pokedex entry for mazke...   Base statistics of this monster type:  Base level = 6, difficulty = 11, AC = -5, magic resistance = 100, alignment 11. Slow (9). Normal generation, with frequency 1. Resists poison. Leaves no corpse. Not genocidable, carnivorous, poisonous, thick-skinned demon. This monster is always female. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical /ƒÑY&˜s  1d4, uses weapon - ordinary physical  --More--AƒÑYi;k--- .| -.| |&| |d| -.| .| --- [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1BƒÑY“e 2 Weapons a - an uncursed +0 axe (weapon in foreclaw) {24} Scrolls c - 4 uncursed scrolls of fire {4} e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands d - an uncursed wand of fire (0:3) {1}(end) HƒÑY‡4y---.|-.||&||d|-.|.|---[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T1HƒÑY]o # IƒÑYá[ enhanceIƒÑYÖú nhanceIƒÑYÃH Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Unskilled (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Basic (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Basic (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword IƒÑYöHa Unskilled (max Expert)  two-handed sword Unskilled (max Expert) (1 of 3)JƒÑY§¬ scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (mJƒÑY­«ax Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert) (2 of 3)MƒÑY'ý  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Unskilled (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Basic (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Basic (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max MƒÑYaý QExpert)  two-handed sword Unskilled (max Expert) (1 of 3)OƒÑYs‡ scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (mOƒÑY«‡«ax Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert) (2 of 3)OƒÑYrE} healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  elemental spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (3 of 3)PƒÑY]oë[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu Dlvl:1 $0 HP 15(15)  Pw 18(18)  AC11 Xp1/0 T1---.|-.||&||d|-.|.|---QƒÑYBF[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T2--..&<QƒÑY×V[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T2 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T3-----......&|-----.d.RƒÑYÝ–[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T3 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T4&d<RƒÑY= …[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T4 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T5&d.RƒÑY¡ ‘[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T5 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T6&.dSƒÑY{y|[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T6 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T7&.SƒÑYÓ©Ö[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T7 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T8&..|..|SƒÑY°S[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T8 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T9..&|.|.-|.--SƒÑYz{ ƒ[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T9 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T10.&TƒÑY$ „[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T10 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T11.&TƒÑYÈß³[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T11 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T12.&..|-TƒÑY=ù Ã[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T12 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T13.----&....---TƒÑYT‡}[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T13 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T14.&UƒÑYl6~[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T14 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T15&.UƒÑY* Ë[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T15 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T16d.&#,#UƒÑY$¾ Å[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T16 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T17.|&#,#VƒÑYm™È[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T17 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T18d,&#,,VƒÑY® Ø[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T19 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T20 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T21.|,,###,d,&#####,#....---[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T21VƒÑYú† Æ [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T22,,dThere is a wall in the way![Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T22WƒÑY[>>You displaced your little dog.[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T22 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T23d,&#,#..--WƒÑYÁé ù[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T23 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T24,d,&##..XƒÑY÷‘M[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T24 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T25,,,-&-...|...|.....|-----XƒÑY<Ò[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T25 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T26d,------.-|....&...|XƒÑYo~ ³[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T26 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T27,d.&XƒÑYVʬ[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T27 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T28,d&.YƒÑY• ¬[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T28 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T29.d&.YƒÑY “±[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T29 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T30.&..dYƒÑY½ °[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T30 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T31&.d.YƒÑY z¹[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T31 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T32.&.d.ZƒÑY7ÂÇ[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T32 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T33,,&.d.#ZƒÑYË& ¯[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T34 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T35,,,#&#,#,....#[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T35ZƒÑY  [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T36 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T37 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T38 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T39 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T40 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18) ƒÑY, .4;28H AC11 Xp1/0 T41####&##,##,###,,# ,,,.,,,There is a wall in the way![Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T41[ƒÑY3B èThere is a wall in the way![Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T41[ƒÑYm¬Ý[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T41 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T42,&,d,\ƒÑY‹‚ð[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T42 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T43,,&,,d,\ƒÑY¡~Î[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T43 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T44,,d&,,,\ƒÑYž Û[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T44 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T45,,d#,&,,]ƒÑYzNæ[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T45 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T46,#Bd,&#,^ƒÑY¼_[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T47 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T48 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T49#d, ,&,,,,#,Z............-----There's some graffiti on the ground here.Use "r." to read it.[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18) [24;^ƒÑYÓ_28H AC11 Xp1/0 T49^ƒÑY%6Í [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T50 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T50,BdZ.^ƒÑYË /[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T50 [Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T51#, ,&,,,d#.......----_ƒÑYo­You hit the gnome zombie.,[Ziratha the Hazard Trainee ] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  15(15)  Pw 18(18)  AC11 Xp1/0 T51The gnome zombie claws you![Ziratha the Hazar d Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  10(15)  Pw 18(18)  AC11 Xp1/0 T51[-5 -> 10][Ziratha the Hazar d Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  10(15)  Pw 18(18)  AC11 Xp1/0 T52B_ƒÑYÏ£You just miss the gnome zombie.[Ziratha the Hazar d Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  10(15)  Pw 18(18)  AC11 Xp1/0 T52 [Ziratha the Hazar d Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  10(15)  Pw 18(18)  AC11 Xp1/0 T53 `ƒÑYKÌŒYou hit the gnome zombie.[Ziratha the Hazar d Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  10(15)  Pw 18(18)  AC11 Xp1/0 T53The gnome zombie claws you![Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T53[-6 -> 4][Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T54aƒÑYÚ[àUnknown command '^J'.[Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T54aƒÑY½^¦You miss the gnome zombie.[Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T54 [Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T55BbƒÑYqõÇYou hit the gnome zombie.[Zirath a the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  4(15)  Pw 18(18)  AC11 Xp1/0 T55The gnome zombie claws you![Ziratha the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu  0(15)  Pw 18(18)  AC11 Xp1/0 T55--More--cƒÑY[iYou die...[ 0(15)  Pw 18(18)--More--cƒÑY`-----------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##,##,#####,###,,,,####,,#######,#B,&,,,,,##,##Z##,-------.--..#,|........|.....#,.cƒÑY-—........|......##|........|.......-------------------[Ziratha the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu Dlvl:1 $0 HP 0(15)  Pw 18(18)  AC11 Xp1/0 T55Do you want your possessions identified? DYWYPI? [ynq] (n) dƒÑYUó<n Weapons a - an uncursed +0 axe (weapon in foreclaw) {24} Scrolls c - 4 uncursed scrolls of fire {4} e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands d - an uncursed wand of fire (0:3) {1}(end) eƒÑY\----------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##,##,#####,###,,,,####,,#######,#B,&,,,,,##,#Do you want to see your attrieƒÑY4\butes? [ynq] (n) eƒÑYäÍnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: see invisible. You could not have this property extrinsically: cold resistance. You could not have this property intrinsically: acid resistance. Scroll identification only worked 100 times out of 187. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 87. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 221. Monsters only dropped their musable items with 37% chance. Amulet drop chance was reduced to 86%. Concealing monsters were spawned underneath items 35% of the teƒÑYùÍåime only. Monster death drops spawned with only 95% chance. The following skill could not be trained at all: shield. The following skill was trained at half the usual rate: unicorn horn. --More--eƒÑYThe following skill was trained at one fifth the usual rate: bare-handed combat. The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: chaos spells. The following skill was limited to expert proficiency: riding. The following skill became untrainable if you tried to train it too early: riding (turn 35). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 31538. Monster spawn increase had reached its maximum at turn 70064. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 101528. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: trove (freq bonus 2). The monster species that was spawned more often: voodoo fetish blowdart (freq bonus 36). The moeƒÑYÇnster species that was spawned more often: iced mammoth (freq bonus 20). The monster species that was spawned more often: gravel sentai (freq bonus 8). The monster species that was spawned more often: dark yeek (freq bonus 12). The monster species that was spawned more often: Center of All (freq bonus 28). The monster species that was spawned more often: drow rogue (freq bonus 20). The monster species that was spawned more often: false colony (freq bonus 12). --More--The monster species that was spawned more often: tiferet sephirah (freq bonus 6).The monster species that was spawned more often: spirit bear (freq bonus 24). The monster species that was spawned more often: battle maiden (freq bonus 12). The monster species that was spawned more often: Officer Hanna (freq bonus 10). The monster species that was spawned more often: dark mold (freq bonus 24). The monster species that was spawned more often: disgusting funeƒÑYÑgus (freq bonus 12). The monster species that was spawned more often: red storm (freq bonus 16). The monster species that was spawned more often: wereghost (freq bonus 28). The monster species that was spawned more often: sue fungus (freq bonus 3). The monster species that was spawned more often: Super Old Fritz (freq bonus 6).The monster species that was spawned more often: Hanh's boot (freq bonus 21). The monster species that was spawned more often: n'wah sun (freq bonus 6). The monster species that was spawned more often: criminal (freq bonus 16). The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1). The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1). The monster species that was never randomly spawned: giaeƒÑYÚnt rat swarm. --More--The monster species that was never randomly spawned: gang leader. The monster species that was never randomly spawned: gnome prostitute. The monster species that was never randomly spawned: Ujbelex. The monster species that was never randomly spawned: insurmountable force patch. The monster species that was never randomly spawned: glacier fern. The monster species that was never randomly spawned: aggravator cat. The monster species that was never randomly spawned: orange spore. The monster species that was never randomly spawned: Almuth. The monster species that was never randomly spawned: aurora bomber. The RNG hath decreed that this item was never generated: fumble boots (riding boots). The RNG hath decreed that this item was never generated: displacement (transparent). The RNG hath decreed that this item was never generated: dissolve food (hungry). The RNG hateƒÑYäh decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD). The RNG hath decreed that this item was never generated: stinking cloud (distorted). The RNG hath decreed that this item was never generated: radium (crimson). The RNG hath decreed that this item was never generated: book stone (gray). The RNG hath decreed that this item was never generated: runesword (runic --More--broadsword). The RNG hath decreed that this item was never generated: touchstone (gray). The RNG hath decreed that this item was never generated: mirror shield (polished shield). The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 31). The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7). The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonueƒÑYós 37). The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 39). The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 7). The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 6). The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 10). The RNG hath decreed that this item was generated more often: ice shield (dark --More--blue shield, freq bonus 7). The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2). The RNG hath decreed that this item was generated moreeƒÑYý often: earth (KIRJE, freq bonus 5). The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 8). The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 9). The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 6). The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 9). The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7). The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 3). The RNG hath decreeƒÑYed that this item class was generated more often: Armor (freq bonus 84). --More--The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult). The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid). The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes). The RNG hath decreed that this item was always generated cursed: ice beam ƒÑYê1H(nebulous). The RNG hath decreed that this item was always generated cursed: piano ((null)). The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)). The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal). The RNG hath decreed that this item was always generated cursed: special mop ((null)). The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND). The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe). The RNG hath decreed that this trap was always invisible: blood loss trap. The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 5). --More--Next attribute increase check would have come at turn 1441. Strength training was 4. Dexterity training was 3. Wisdom training was 1. eƒÑYConstitution training was 2. You were fire resistant. You were level-drain resistant. You were magic-protected. You were prevented from having cold resistance (0). You were prevented from having see invisible (0). You had infravision. You had 1440 points of nutrition remaining. Your luck was zero. You could not have safely prayed (344). You are dead. --More------------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##ƒÑYCm,##,#####,###,,,,####,,#######,#B,&,,,,,##,##Z##,-------.--..#,|........|.....#,.........|......##|........|.......-------------------[Ziratha the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu Dlvl:1 $0 HP 0(15)  Pw 18(18)  AC11 Xp1/0 T55Do you want to see your discoveries? [ynq] (n) eƒÑYÃsõn Discoveries   Scrolls  scroll of fire (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME)  scroll of healing (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE)  scroll of mana (CRAPPITY CRAP)  scroll of phase door (WHAT THE FUCK IS THIS)  scroll of standard id (FNORD)  scroll of cure (OM)  Potions  potion of water (clear)  Wands  wand of fire (elasthan)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) eƒÑY:Ô----------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##,##,#####,###,,,,####,,#######,#B,&,,,,,##,##Z##,-------.--..#,|........|.....#,..eƒÑYcÔ.......|......##|........|.......-------------------[Ziratha the Hazard Trainee] St4 Dx6 Co6 In8 Wi4 Ch6 FirSedMalNeu Dlvl:1 $0 HP 0(15)  Pw 18(18)  AC11 Xp1/0 T55Do you want an account of creatures vanquished? [ynq] (n) eƒÑYè<¶n Vanquished creatures:  0 little dogs (1 created) 0 sparrows (1 created) 0 Rame Ducks (1 created) 0 spore lichens (2 created) 0 gnome zombies (1 created) 0 shrieker mushroom patches (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--eƒÑYgÆ•----------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##,##,#####,###,,,,####,,#######,#Do you want to see your conduct? [ynq] (n) eƒÑYÛEÚn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 3 times. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--eƒÑY-Î----------.........||.------.||.||<|..||.||.------.||........|###--|-------#,##,##,##,#####,###,,,,####,,#######,# ----------  / \  / REST \  eƒÑYSÎA / IN \  / PEACE \  / \  | ziratha |  | 0 Au |  | killed by a |  | monster (gnome |  | zombie) |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ziratha the Firefighter... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 55 moves. --More--eƒÑY 3 [You were level 1 with a maximum of 15 hit points when you died.--More--eƒÑYñ­