Y Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-26.03:34:05.ttyrec Time: (1506396845) Tue Sep 26 03:34:05 2017 Y - [57]  38 1811 ziratha-Nin-Sea-Mal-Law died in The Dungeons of Doom   on level 2. Killed by a monster (aquatic elven   warrior). - [68] 39 1724 ziratha-Pal-Anc-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (frybone). - [93] 40 1382 ziratha-Div-Oct-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (dividing ochre jelly). - [51] Yr[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] YyY...-----.-|.....|.....}||}.Frr|..}r;.r-------[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/0 T1 It is written in the Book of Merlin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides hYis time.  Your god Merlin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Filthy Worm, have been heralded from birth as the instrument of Merlin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Merlin!--More--Y B...-----.-|.....|.....}||}.Frr|..}r;.r-------Y Y lHello ziratha, welcome to SlashEMExtended! You are a lawful male octopode Death Eater.--More--Yb] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Y  Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--Y.I).[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/0 T1The moon is waxing tonight.Ym Amulets  i - a cursed amulet of life saving (being worn) {1}  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  b - an uncursed +0 shotgun (alternate weapon; not wielded) {15}  c - 10 uncursed +0 shotgun shells (in quiver) {5}  Armor  d - an uncursed +1 cloak of reflection (being worn) {4}  Comestibles  j - an uncursed tin of ivy lichen {1}  k - an uncursed tin of black rat meat {1}  Scrolls  l - 5 uncursed scrolls of healing {5}  m - 4 uncursed scrolls of mana {4}  n - 3 uncursed scrolls of phase door {3}  o - 2 uncursed scrolls of standard id {2}  p - an uncursed scroll of cure {1}  Spellbooks  e - a blessed spellbook of finger of death (0:2) {1}  f - a blessed spellbook of charm monster (0:1) {1}  g - a blessed spellbook of acid stream (1:5) {1}  Wands  h - a cursed wand of dYm#eath (0:10) {1} (end) Y H[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/0 T1...-----.-|.....|.....}||}.Frr|..}r;.r-------Yr!Pick an object.Yy; a sea monster (octopode death eater called ziratha)  Accessing Pokedex entry for octopode...   Base statistics of this monster type:  Base level = 20, difficulty = 26, AC = -10, magic resistance = 50, alignment -10. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, amphibious, carnivorous swimmer. May be eaten by vegetarians. Is a valid polymorph form for monsters only.  Attacks:  1d6, uses weapon - ordinary physical  touches - wraps around  --More--YT{. . . -----.-[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/0 T1Y1 You kill the sewer rat!%[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/1 T2The sewer rat misses.[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/1 T3rrY86You kill the sewer rat!%[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/2 T3The sewer rat just misses!--More--Y The sewer rat misses.[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/2 T4YopYou kill the sewer rat!%[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/3 T4The sewer rat misses.[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/3 T5rrYSYou kill the sewer rat!+[Ziratha the Filthy Worm ] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/4 T5The sewer rat bites you![Ziratha the Filthy Wo rm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  17(18)  Pw 17(17)  AC8 Xp1/4 T5[-1 -> 17][Ziratha the Filthy Wo rm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  17(18)  Pw 17(17)  AC8 Xp1/4 T6rrY`You kill the sewer rat!%[Ziratha the Filthy Wo rm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  17(18)  Pw 17(17)  AC8 Xp1/5 T6The sewer rat bites you![Ziratha the Filthy W orm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  16(18)  Pw 17(17)  AC8 Xp1/5 T6[-1 -> 16][Ziratha the Filthy W orm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  16(18)  Pw 17(17)  AC8 Xp1/5 T7rrY Unknown command '^J'.[Ziratha the Filthy W orm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  16(18)  Pw 17(17)  AC8 Xp1/5 T7YYou kill the sewer rat!%[Ziratha the Filthy W orm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  16(18)  Pw 17(17)  AC8 Xp1/6 T7The sewer rat misses.rr[Ziratha the Filthy W orm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  16(18)  Pw 17(17)  AC8 Xp1/6 T8--More--YhThe sewer rat bites you![Ziratha the Filth y Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  14(18)  Pw 17(17)  AC8 Xp1/6 T8[-2 -> 14]The sewer rat misses.[Ziratha the Filth y Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  14(18)  Pw 17(17)  AC8 Xp1/6 T9.Y lYou miss the sewer rat.You touch the sewer rat.--More--Y#=You brush against the sewer rat's rear limb.[Ziratha the Filth y Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  14(18)  Pw 17(17)  AC8 Xp1/6 T9The sewer rat bites you![Ziratha the Fil thy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  12(18)  Pw 17(17)  AC8 Xp1/6 T9--More--YaS [-2 -> 12]The sewer rat bites you![Ziratha the Fi lthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  11(18)  Pw 17(17)  AC8 Xp1/6 T9[-1 -> 11][Ziratha the Fi lthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  11(18)  Pw 17(17)  AC8 Xp1/6 T10YqYou just miss the sewer rat.You touch the sewer rat.--More--Y You brush against the sewer rat's rear limb.[Ziratha the Fi lthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  11(18)  Pw 17(17)  AC8 Xp1/6 T10The sewer rat bites you![Ziratha the  Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  10(18)  Pw 17(17)  AC8 Xp1/6 T10--More--Yɹ[-1 -> 10]The sewer rat bites you![Ziratha  the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  7(18)  Pw 17(17)  AC8 Xp1/6 T10[-3 -> 7][Ziratha  the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  7(18)  Pw 17(17)  AC8 Xp1/6 T11rY.You kill the sewer rat!%[Ziratha  the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  7(18)  Pw 17(17)  AC8 Xp1/7 T11The sewer rat bites you![Zirat ha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  4(18)  Pw 17(17)  AC8 Xp1/7 T11[-3 -> 4][Zirat ha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  4(18)  Pw 17(17)  AC8 Xp1/7 T12rrY6( You kill the sewer rat!%[Zirat ha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  4(18)  Pw 17(17)  AC8 Xp1/8 T12The sewer rat bites you![Zir atha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  3(18)  Pw 17(17)  AC8 Xp1/8 T12[-1 -> 3]--More--YWarning: HP low![Zir atha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  3(18)  Pw 17(17)  AC8 Xp1/8 T13r.Y'g You kill the sewer rat!.F%[Zir atha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  3(18)  Pw 17(17)  AC8 Xp1/9 T13The sewer rat just misses!r[Zir atha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  3(18)  Pw 17(17)  AC8 Xp1/9 T14--More--Y>The sewer rat misses.[Zirat ha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  4(18)  Pw 17(17)  AC8 Xp1/9 T15r.Y; You kill the sewer rat!%[Zirat ha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  4(18)  Pw 17(17)  AC8 Xp1/10 T15The sewer rat bites you![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/10 T15[-3 -> 1]--More--YTWarning: HP low![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/10 T16Y<' You kill the sewer rat![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T17%Y %<;..You see here 2 sewer rat corpses {40}.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T18Y9What do you want to eat? [jk or ?*,] YK eat what?  Comestibles ('%') a - 2 sewer rat corpses {40}(end) Y \+.This sewer rat corpse is delicious![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T19r--More--YYou finish eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T21.Y,9What do you want to eat? [jk or ?*,] Y  eat what?  Comestibles ('%') a - a sewer rat corpse {20}(end) Y+.This sewer rat corpse is delicious![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T22 [Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T23--More--Y You finish eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T24Y%;. Things that are here: 3 sewer rat corpses {60} a gun-shaped spellbook {1}--More--Y[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T25Y+What do you want to eat? [jk or ?*,] Y5D  eat what?  Comestibles ('%') a - 3 sewer rat corpses {60}(end) Y+.This sewer rat corpse is delicious![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T25 [Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T27 [Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T28%F--More--Y˽ You finish eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  1(18)  Pw 17(17)  AC8 Xp1/11 T29Yi9What do you want to eat? [jk or ?*,] Y eat what?  Comestibles ('%') a - 2 sewer rat corpses {40}(end) Yb +.This sewer rat corpse is delicious![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T30 [Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T31--More--Y2You finish eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T33Y_` 9What do you want to eat? [jk or ?*,] Ya  eat what?  Comestibles ('%') a - a sewer rat corpse {20}(end) YH]+.This sewer rat corpse is delicious!r[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T33--More--YiYou stop eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T34Y  Pick up what?  Comestibles ('%') a - a partly eaten sewer rat corpse {10} Spellbooks ('+') b - a gun-shaped spellbook {1}(end) Yt?+Yl...q - a gun-shaped spellbook {1}.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T34YY 9What do you want to eat? [jk or ?*,] Y eat what?  Comestibles ('%') a - a partly eaten sewer rat corpse {10}(end) Ynz+.You resume your meal.You finish eating the sewer rat corpse.[Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  2(18)  Pw 17(17)  AC8 Xp1/11 T34--More--YwThe sewer rat bites you![Ziratha the Filthy Worm] St8 Dx13 Co16 In17 Wi6 Ch6 DeaOctMalLaw  -1(18)  Pw 17(17)  AC8 Xp1/11 T34--More--Y6 tYou die...But wait...Your medallion begins to glow!--More--Y .You feel much better!The medallion crumbles to dust![Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/11 T34 Par [-3 -> 18][Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/11 T35--More--Y{ You survived that attempt on your life.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/11 T35YRUnknown command '^J'.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/11 T35Y You kill the sewer rat![Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T36.Y --...;. Things that are here: a sewer rat corpse {20} a scroll of standard id {1}--More--Y--.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T37Y Pick up what?  Comestibles ('%') a - a sewer rat corpse {20} Scrolls ('?') b - a scroll of standard id {1}(end) Y $s--......[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T37Yeu+What do you want to eat? [jk or ?*,] Y  eat what?  Comestibles ('%') a - a sewer rat corpse {20}(end) Y+--....This sewer rat corpse is delicious![Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T37 [Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T39 [Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T40F%--More--Y, You finish eating the sewer rat corpse.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T41rY o - an uncursed scroll of standard id {3}.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T41Y[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T42;.r.Y'.;You see here a sewer rat corpse {20}.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/12 T43.rY0 You kill the sewer rat![Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/13 T45<Y2)[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/13 T46r%;Yz ';<You see here a sewer rat corpse {20}.[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw  18(18)  Pw 17(17)  AC8 Xp1/13 T47.rY # Y2 quitYIuitY(itY{GtYI *Really quit [yes/no]? YyYA eY sYw5J[Ziratha the Filthy Worm  18(18)  Pw 17(17)--......-----.-|...r.|.....}||}F...|..};<..-------..[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/13 T47Do you want your possessions identified? DYWYPI? [ynq] (n) Yf n Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - an uncursed tin of ivy lichen {1} k - an uncursed tin of black rat meat {1} Scrolls l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 3 uncursed scrolls of standard id {3} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of finger of death (0:2) {1} f - a blessed spellbook of charm monster (0:1) {1} g - a blessed spellbook of acid stream (1:5) {1} q - an uncursed spellbook of cure stun (4:4) {1} Wands[2Yy B2;15H h - a cursed wand of death (0:10) {1}(end) YZ--......-----.-|...r.|.....}||}F...|..};<..-------.. [Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/13 T47Do you want to see your attributes? [ynq] (n)  Y nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: regeneration. You could not have this property extrinsically: wallwalking. You could not have this property intrinsically: fear factor. Scroll identification only worked 100 times out of 148. Ring identification only worked 4 times out of 5. Wand identification only worked 3 times out of 14. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 9. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 32% chance. Monsters only dropped their equipment with 93% chance. Scroll drop chance was reduced to 81%. Ring drop chance was reduced to 93%. Wand drop chance was reduced to 90%. Musable item generation frequency had a neg Yative bias of 27%. Concealing monsters were spawned underneath items 84% of the time only. The following skill could not be trained at all: two-weapon combat. --More-- YRThe following skill was trained at half the usual rate: two-weapon combat. The following skill was trained at one fifth the usual rate: lance. The following skill was limited to basic proficiency: morning star. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: enchantment spells (turn 50). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 14768. Monster spawn increase had reached its maximum at turn 39196. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 717477. The monster class that cannot be genocided was giant humanoid. The monster class that was spawned more often: orc (freq bonus 1). The monster color that was spawned mor Yne often: brown (freq bonus 2). The monster species that was spawned more often: Amandine (freq bonus 24). The monster species that was spawned more often: soul gazer (freq bonus 12). The monster species that was spawned more often: sizzle naga hatchling (freq bonus 24). The monster species that was spawned more often: porter dementia vortex (freq bonus 2). The monster species that was spawned more often: Galadriel (freq bonus 4). --More-- YThe monster species that was spawned more often: wobbly goblin (freq bonus 9). The monster species that was spawned more often: baby crocodile (freq bonus 24). The monster species that was spawned more often: The Fairy (freq bonus 20). The monster species that was spawned more often: ebony patch (freq bonus 45). The monster species that was spawned more often: ice devil (freq bonus 6). The monster species that was spawned more often: desaturated unicorn (freq bonus 24). The monster species that was spawned more often: vampiric patch (freq bonus 8). The monster species that was spawned more often: abnormal warp patch (freq bonus 2). The monster species that was spawned more often: giant brass ant (freq bonus 24). The monster species that was spawned more often: Lisa's high-heeled sandal (freq bonus 9). The monster species that was spawned more often: pink sentai (freq bonus 3). The monster species Ythat was spawned more often: greater permamimic (freq bonus 3).The monster species that was spawned more often: sand raider (freq bonus 6). The monster species that was spawned more often: baby amphitere (freq bonus 15). The monster species that was spawned more often: Tulani (freq bonus 10). The monster trait that was more common: monsters with petrification resistance --More-- Y, (freq bonus 36). The monster trait that was more common: monsters that gurgle (freq bonus 1). The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 6). The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 4). The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2). The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1). The monster trait that was more common: monsters that have no eyes (freq bonus 2).The monster trait that was more common: monsters that have touch attacks (freq bonus 3). The monster trait that was more common: monsters that are neuter (freq bonus 12). The monster species that was never randomly spawned: falling patch. The monster species that was never randomly spawned: harrowbark fiend. The monster species that w Y\ %as never randomly spawned: Eliane's vulnerable sneaker. The monster species that was never randomly spawned: beige stalk. The monster species that was never randomly spawned: vrock. The monster species that was never randomly spawned: blemmye. --More-- YThe monster species that was never randomly spawned: greater chaos servant. The monster species that was never randomly spawned: sensei newt. The monster species that was never randomly spawned: snake elite sniper. The monster species that was never randomly spawned: Patricia's steel-capped sandal. The monster class that was always generated with extra speed: imp or minor demon. The RNG hath decreed that this item was never generated: avalanche (twisting). The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves). The RNG hath decreed that this item was never generated: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE). The RNG hath decreed that this item was never generated: sapphire (blue). The RNG hath decreed that this item was never generated: darkness (colluded). The RNG hath decreed that this item was never generated: iron saber ((null)). The RNG hath decree Yd that this item was never generated: shock resistance (copper). The RNG hath decreed that this item was never generated: flint spear ((null)). The RNG hath decreed that this item was never generated: cloak of curse (dark cloak). The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves). The RNG hath decreed that this item was generated more often: cloak of unlight --More-- Y(absorbing cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 14). The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 12). The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 9). The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 37). The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 10). The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 38). The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 51). The RNG hath decreed that this item was g Y4enerated more often: thunder wave (raw, freq bonus 8). The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 10). The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 2). --More-- YThe RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 9). The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 3). The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 17). The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 11). The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 4). The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 7). The RNG hath decreed that this item was always generated cursed: gard Y]en fork ((null)). The RNG hath decreed that this item was always generated cursed: tin whistle (whistle). The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)). The RNG hath decreed that this item was always generated cursed: amulet of --More-- Y!stone (unmaterial). The RNG hath decreed that this item was always generated cursed: alter reality (mysterious). The RNG hath decreed that this item was always generated cursed: carrot ((null)). The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor). The RNG hath decreed that this item was always generated cursed: healthstone (gray). The RNG hath decreed that this item was always generated cursed: cure monster (adorable). The RNG hath decreed that this item was always generated cursed: beartrap ((null)). The RNG hath decreed that this trap was always invisible: level teleporter. The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 2). Next attribute increase check would have come at turn 339. Strength training was 8. Dexterity training was 4. Wisdom training was 3. Constitution training was 1. [ Y!~22;1HYou were prevented from having phasing (0). You were prevented from having regeneration (0). --More-- YYou had 1586 points of nutrition remaining. You could swim. You could breathe water. You had reflection. Your luck was zero. You could have safely prayed (77). You survived after being killed once. --More-- Y3- --......-----.-|...r.|.....}||}F...|..};<..-------..[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/13 T47Do you want to see your discoveries? [ynq] (n)  Y6 jn Discoveries   Amulets  amulet of life saving (transformer)  Weapons  quarterstaff (staff)  Armor  cloak of reflection (weaving cloak)  Scrolls  scroll of healing (DOGO FUTSF)  scroll of mana (WORLD FALL)  scroll of phase door (ELF CANT TO BE POISONING)  scroll of standard id (THE MISSINGNO DOES NOT CAUSE CRASH BUGS)  scroll of cure (VO BIEN VOI MUOI CHAN UON)  Spellbooks  spellbook of finger of death (purple)  spellbook of charm monster (dry)  spellbook of acid stream (hostile)  spellbook of cure stun (gun-shaped)  Wands  wand of death (overpowered)  Venoms  * blinding venom (splash of venom) (1 of 2) Y  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2) Y --......-----.-|...r.|.....}||}F...|..};<..-------..[Ziratha the Filthy Worm ] St8 Dx13 Co15 In17 Wi6 Ch6 DeaOctMalLaw Dlvl:1 $0 HP 18(18)  Pw 17(17)  AC8 Xp1/13 T47Do you want an account of creatures vanquished? [ynq] (n)  Yt mn Vanquished creatures:  0 silky anteaters (1 created) 13 sewer rats (14 created) 0 aggressive lichens (1 created) 0 blue growths (1 created)  17 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-- Y* 9--......-----.-Do you want to see your conduct? [ynq] (n)  Y 8n Voluntary challenges:  You eaten 6 times. You eaten food with animal by-products 6 times. You eaten meat 6 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 13 times. You killed 13 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More-- Y~ a--......-----.-|...r.|.....}||}F...|..};<..Goodbye ziratha the Death Eater... You quit in The Dungeons of Doom on dungeon level 1 with 52 points, and 0 pieces of gold, after 47 moves. You were level 1 with a maximum of 18 hit points when you quit.--More--