ÄYG¶Î Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-21.18:50:43.ttyrec Time: (1506019843) Thu Sep 21 18:50:43 2017  ÄY†¶ðster (dividing ochre   jelly). - [51] 17 1214 Andy-Pro-Vee-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (phase spider), while being clawed. - [54] 18 1213 ziratha-Poi-Snl-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (gargoyle). - [72]  ÄY¤¼«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq]  ÄYÌ. hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6) ÄY-»8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6) ÄYóˆ  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6) ÄY–74 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6) ÄYB P M - a Rogue  N - a Sage  O - a Saiyan  P - a Samurai  Q - a Scientist  R - a Shapeshifter  S - a Slave Master  T - a Spacewars Fighter  U - a Supermarket Cashier  V - a Thalmor  W - a Topmodel  X - a Tourist  Y - a Transsylvanian  Z - a Transvestite  a - a Twelph  b - an Unbeliever  c - an Undead Slayer  d - an Undertaker  e - an User of Stand  f - a Valkyrie  g - a Wandkeeper  h - a Warrior  i - a Wild Talent (5 of 6) ÄY|4 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6) ÄY)¸ S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6) ÄY\‚+Choosing Race Pick the race of your Jedi   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8) ÄYܺ ð v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8) ÄYôö ï S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8) ÄY lá p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8) ÄYr Ú M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8) ÄYâ<(+Use hybrid races? [yn] (n)  ÄY•>ÁnChoosing Gender Pick the gender of your octopode Jedi  m - male f - female * - Random ! - Quit(end)  ÄY¢ 5+Choosing Alignment Pick the alignment of your female octopode Jedi  l - lawful n - neutral c - chaotic * - Random ! - Quit(end)  ÄY<+------|.d.d||...;.----.-.....---[Ziratha the Youngling ] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha Dlvl:1 $0 HP 25(25)  Pw 9(9)  AC8 Xp1/0 T1 It is written in the Book of the Dark Side:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his tim ÄY&<÷e.  Your god the Dark Side seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Youngling, have been heralded from birth as the instrument of the Dark Side. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Dark Side!--More-- ÄY¨. Ø------|.d.d||...;.----.-.....--- ÄYm0 oHello ziratha, welcome to SlashEMExtended! You are a chaotic female octopode Jedi.--More-- ÄYëµ\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- ÄYCZ ------Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More-- ÄYg ¬------ |.d.d| |...;.[Ziratha the Youngling ] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  25(25)  Pw 9(9)  AC8 Xp1/0 T1Be careful! New moon tonight. ÄYÉ Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed +1 red lightsaber (weapon in hand) {24}(end) " ÄYÞä------|.d.d||...;.----.-...[Ziratha the Youngling ] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  25(25)  Pw 9(9)  AC8 Xp1/0 T1" ÄY # 2What do you want to use or apply? [c or ?*] # ÄYAGÜYou ignite your red lightsaber.[Ziratha the Youngling ] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  25(25)  Pw 9(9)  AC8 Xp1/0 T2# ÄY?à l.;d[Ziratha the Youngling ] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  25(25)  Pw 9(9)  AC8 Xp1/0 T2The jackal bites you![Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/0 T2[-1 -> 24][Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/0 T3# ÄYN– You just miss the jackal.You miss the jackal.<d[Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/0 T3The jackal bites you![Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/0 T3--More--$ ÄYÿÀ[-1 -> 23][Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/0 T4% ÄYœš«Critical hit!You kill the jackal![Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T4 [Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T5%% ÄYN *;.You see here a jackal corpse {300}.[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T6..& ÄYp®?What do you want to use or apply? [c or ?*] & ÄYý”ÝYour red lightsaber deactivates.[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T7' ÄY€¹5What do you want to eat? [* or ,] ' ÄYЕ € eat what?  Comestibles ('%') a - a jackal corpse {300}(end) ( ÄYÇ1|+This jackal corpse is delicious![Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T7 [Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T8 [Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T9--More--( ÄYiñ ëYou hear some noises in the distance.[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T10--More--) ÄY¡‡ÛYou finish eating the jackal corpse.[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T11* ÄY‘=Õ[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T12.;* ÄYeb ù[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T13.;#,#+ ÄYRîê[Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T13 [Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T14.;#,#..--+ ÄYÙ”[Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/1 T15,;#,#..+ ÄYQ  r[Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/1 T16,,;##....--, ÄYô,,-;-..8.......|........|.......|-------[Ziratha the Younglin g] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  24(25)  Pw 9(9)  AC8 Xp1/1 T16The shadow touches you![Ziratha the Youngli ng] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  23(25)  Pw 9(9)  AC8 Xp1/1 T16[-1 -> 23]--More--, ÄY¾ ÌThe shadow's contact was poisoned![Ziratha t he Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  11(25)  Pw 9(9)  AC8 Xp1/1 T16[-12 -> 11][Ziratha  the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  10(25)  Pw 9(9)  AC8 Xp1/1 T16[-1 -> 10]--More--- ÄY{$ÉThe shadow touches you![Ziratha  the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  9(25)  Pw 9(9)  AC8 Xp1/1 T16[-1 -> 9]You're covered in frost![Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T16--More--. ÄYiq¿[-2 -> 7][Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T17/ ÄYõÈ[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T18,----.------...;8......||.....|/ ÄYp Þ[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T19..;80 ÄYUÊQYou begin bashing monsters with your red lightsaber.--More--0 ÄYª You hit the shadow!You just miss the shadow.E[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T19--More--1 ÄYvtóYou hear crashing rock.[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T20.M2 ÄYhO*;.[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T20The shadow misses.The shadow misses.--More--3 ÄYM&ÛYou hear some noises in the distance.[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T214 ÄYî÷ò.;[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T21The shadow misses.The shadow misses.[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T22.d4 ÄYðÉN[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T23......Md8;5 ÄYÑû®.;[Zirat ha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  7(25)  Pw 9(9)  AC8 Xp1/1 T23The orc mummy claws you![Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T23[-3 -> 4]Warning: HP low![Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T24..d5 ÄYCç&[Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T25..M;8d.5 ÄY w ¼[Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T25 [Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T26M..;8.d..6 ÄYþ [Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T27.Md..87 ÄY$"é[Zir atha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  4(25)  Pw 9(9)  AC8 Xp1/1 T28d..7 ÄYÈÌ ([Zira tha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  5(25)  Pw 9(9)  AC8 Xp1/1 T29.d.M8-8 ÄYÎò 2What do you want to use or apply? [c or ?*] 9 ÄY› ÙYou ignite your red lightsaber.[Zira tha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  5(25)  Pw 9(9)  AC8 Xp1/1 T29The orc mummy claws you![Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  2(25)  Pw 9(9)  AC8 Xp1/1 T29[-3 -> 2]--More--9 ÄYÒ 'Warning: HP low![Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T30..d8.: ÄYpF [Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T31d.M;.8.; ÄYbóó[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T32.M;d.< ÄY #L[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T33,,#M;d...8= ÄY.ƒ # > ÄY˜_pray> ÄY¿iray> ÄY—Ó <Are you sure you want to pray? [yn] (n) ? ÄY5hëyYou begin praying to the Dark Side.[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T34 Par ..d8.[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  3(25)  Pw 9(9)  AC8 Xp1/1 T34 Par The orc mummy claws you![Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  1(25)  Pw 9(9)  AC8 Xp1/1 T34 Par --More--? ÄYŸ- ­[-2 -> 1]Warning: HP low![Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  1(25)  Pw 9(9)  AC8 Xp1/1 T35 Par 8..[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  1(25)  Pw 9(9)  AC8 Xp1/1 T35 Par The orc mummy claws you![Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha  -5(25)  Pw 9(9)  AC8 Xp1/1 T35 Par --More--@ ÄY-ŒYou die...[ -5(25)  Pw 9(9)  AC8 Xp1/1 T35 Par--More--A ÄY‰b2------|....||...<.----.-#,##,##,#,,#-----.-----M;-...........8.||.............|............||............|--------------[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha Dlvl:1 $0 HP -5(25)  Pw 9(9)  AC8 Xp1/1 T35 Par Do you want your possessions identified? DYWYPI? [ynq] (n) B ÄY˜n Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed +1 red lightsaber (lit) (weapon in hand) {24}(end) C ÄY\\------|....||...<.----.-#,##,##,#,,#-----.-----M;-...........8.||.............Do you want to see your attributes? [ynq] (n) C ÄY¸† nFinal Attributes: You had strayed. Your alignment was -2. Your max alignment was 10. You carried 0 sins. You could not have this property at all: confusion resistance. You could not have this property extrinsically: speed. You could not have this property intrinsically: psi resistance. Scroll identification only worked 100 times out of 197. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 14. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 120. Monsters only dropped their musable items with 88% chance. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 39%. Wand drop chance was reduced to 96%. Amulet drop chance was reduced to 87%. Potion drop chance was reduced to 97%. Musable item geC ÄYõ† ’neration frequency had a negative bias of 6%. Concealing monsters were spawned underneath items 67% of the time only. --More--C ÄYzê Monster death drops spawned with only 85% chance. The following skill could not be trained at all: long sword. The following skill was trained at half the usual rate: searching. The following skill was trained at one fifth the usual rate: riding. The following skill was limited to basic proficiency: saber. The following skill was limited to skilled proficiency: martial arts. The following skill was limited to expert proficiency: lance. The following skill became untrainable if you tried to train it too early: divination spells (turn 146). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 65700. Monster spawn increase had reached its maximum at turn 106458. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 129608. The monster class that cannot be genocided was piercer. The monster class thC ÄYë ùat was spawned more often: quadruped (freq bonus 3). The monster species that was spawned more often: pukelman (freq bonus 10). The monster species that was spawned more often: deminewt (freq bonus 28). The monster species that was spawned more often: hole spider (freq bonus 60). The monster species that was spawned more often: cockroachicus (freq bonus 10). The monster species that was spawned more often: marital lichen (freq bonus 10). --More--D ÄYê0The monster species that was spawned more often: Alida's hugging boot (freq bonus 10). The monster species that was spawned more often: rusty permamimic (freq bonus 4).The monster species that was spawned more often: freezer mimic (freq bonus 12). The monster species that was spawned more often: abnormal growth (freq bonus 12). The monster species that was spawned more often: dancing dragon (freq bonus 27). The monster species that was spawned more often: Markus (freq bonus 10). The monster species that was spawned more often: finnish explorer (freq bonus 10). The monster species that was spawned more often: petty leprechaun elder (freq bonus 8). The monster species that was spawned more often: bronze beetle (freq bonus 8). The monster species that was spawned more often: fallen maia (freq bonus 108). The monster species that was spawned more often: Ronja (freq bonus 10). The monster specieD ÄY 1¯s that was spawned more often: dimming trove (freq bonus 10). The monster species that was spawned more often: warty warp patch (freq bonus 24). The monster species that was spawned more often: yellow mewlip (freq bonus 7). The monster species that was spawned more often: snow drifter (freq bonus 5). The monster trait that was more common: monsters who can cast any random --More--D ÄY44monster spell (freq bonus 2). The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 4). The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 3). The monster species that was never randomly spawned: Lilly's fleecy combat boot. The monster species that was never randomly spawned: acidic colony. The monster species that was never randomly spawned: leocentaur shaman. The monster species that was never randomly spawned: giant gem trove. The monster species that was never randomly spawned: enraged shaman. The monster species that was never randomly spawned: reloading turret. The monster species that was never randomly spawned: freaky girl. The monster species that was never randomly spawned: Eclavdra. The monster species that was never randomly spawned: yellow yeek. The monster species that was never randomly spawned: large itemD ÄYQ4  trove. The monster class that was more likely to generate with musable stuff: human or elf. The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer). The RNG hath decreed that this item was never generated: elasthan chain ((null)). The RNG hath decreed that this item was never generated: form shifting --More--D ÄYT(constant). The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves). The RNG hath decreed that this item was never generated: undead turning (copper). The RNG hath decreed that this item was never generated: homing torpedo ((null)). The RNG hath decreed that this item was never generated: yesterday star ((null)). The RNG hath decreed that this item was never generated: data chip ((null)). The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves). The RNG hath decreed that this item was never generated: dememorize (zylon). The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 81). The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 7). The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonuD ÄYJTôs 10). The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 10). --More--D ÄYæÐ The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 9). The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 41). The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6). The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 3). The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 14). The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 4). The RNG hath decreed that this item was generated more often: striped sD ÄYÑ whirt ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 5). The RNG hath decreed that this item was generated more often: light (arc, freq --More--D ÄYgo bonus 13). The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 8). The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 2). The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 16). The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak). The RNG hath decreed that this item was always generated cursed: map level (crumbling). The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak). The RNG hath decreed that this item was always generated cursed: arm blaster ((null)). The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield). The RNG hath decreed that this item was always generated cursed: bugging (wooden)D ÄYƒo ç. The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak). The RNG hath decreed that this item was always generated cursed: crown ((null)). --More--E ÄYQ±ÐThe RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels). The RNG hath decreed that this item was always generated cursed: bronze spear ((null)). The RNG hath decreed that this trap was always invisible: hole. The RNG hath decreed that this trap was generated more often: death trap (freq bonus 13). Next attribute increase check would have come at turn 1170. Strength training was 1. Dexterity training was 1. Wisdom training was 1. Constitution training was 2. You were paralyzed. (-1). You were prevented from having speed (0). You were prevented from having confusion resistance (0). You had 1713 points of nutrition remaining. You were stealthy. You could swim. You could breathe water. Your luck was zero. You could not have safely prayed (193). You are dead. --More--F ÄY  ------|....||...<.----.-#,##,##,#,,#-----.-----M;-...........8.||.............|............||............|--------------[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha Dlvl:1 $0 HP -5(25)  Pw 9(9)  AC8 Xp1/1 T35 Par Do you want to see your discoveries? [ynq] (n) G ÄYÝ(æn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword) (1 of 8)N ÄYÉý X * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (2 of 8)N ÄY?Fƒ * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow) (3 of 8)O ÄYöÊæ * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * robe (green robe)  * leather gloves (padded gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes) (4 of 8)O ÄYúJœ * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (frequent helmet)  * sedge hat (inkcoat helmet)  * skullcap (crazy helmet)  * flack helmet (yellow helmet) (5 of 8)O ÄYܹÛ * crystal helm (visored helmet)  * mining helm stone (rubynus helmet)  * field helm (gray helmet)  * helm of safeguard (complete helmet)  * war hat (echo helmet)  * plasteel gloves (white gloves)  * gauntlets of safeguard (fatal gloves)  * gauntlets of plugsuit (odd pair of gloves)  * commander gloves (yellow gloves)  * field gloves (brand-new gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots) (6 of 8)O ÄYF¥  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (calf-leather sandals)  * field boots (heap of shit boots)  * boots of safeguard (nature boots)  Scrolls  scroll of healing (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 C  scroll of mana (MOVE RISED SLOW)  scroll of phase door (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY)  scroll of standard id (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA)  scroll of cure (OH CAPTAIN MY CAPTAIN)  Tools  red lightsaber (lightsaber)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing O ÄYÌ¥ '(splash of venom) (7 of 8)O ÄYõO h * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)O ÄYkÃ+------|....||...<.----.-#,##,##,#,,#-----.-----M;-...........8.||.............|............||............|--------------[Ziratha the Youngling] St15 Dx7 Co9 In7 Wi9 Ch6 JedOctFemCha Dlvl:1 $0 HP -5(25)  Pw 9(9)  AC8 Xp1/1 T35 Par Do you want an account of creatures vanquished? [ynq] (n) P ÄYÒc n Vanquished creatures:  a jackal 0 little dogs (1 created) 0 sewer rats (1 created) a bushy squirrel 0 millipedes (1 created) 0 emus (1 created) 0 whirlwinds (1 created) 0 orc mummies (1 created) 0 shadows (1 created) 0 fire troves (1 created)  10 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Q ÄYÖ2öDo you want to see your conduct? [ynq] (n) Q ÄYó¦9n Voluntary challenges:  You eaten 1 time. You eaten food with animal by-products 1 time. You eaten meat 1 time. You communicated with the gods 1 time. You prayed 1 time. You used a wielded weapon 2 times. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--R ÄY‘= ----------  / \  / REST \  / IN \  / PEACE \  / \  | ziratha |  | 0 Au |  | killed by a |  | monster (orc |  | mummy), while |  | praying |  | unsuccessfully |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ziratha the Jedi...  ÄY¦=…;1HYou died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 35 moves. --More--R ÄY=j [You were level 1 with a maximum of 25 hit points when you died.--More--