ziratha, chaotic female devilish Acid Mage -------------------------------------------------- |................................................| ###|.------------...........-----------------------.|## ##---- -----------#,,+.|.....|....|.-------...|......|..............|..,# #,.(.| |.........|#,#|.|.....|....|.| |...|......|.....@......e.|.|,# #####,|..| |.........-,,#|.|%..%.|....|.| |...,......|F.......b----.|.|,# #,,,,,...| |.........|,,,|.|.....|... |.| |...,......|-------|-------.|,# ######|..| |.........|,,,-.--|----|------ ----,|,----- -.............|,# #,-.<| --.------|-#,,|.............| ##### |.............|,# #,|.>| #,##,,..-----|---+--- ---- --------------..%%.|,## #,---- #,##,#|.|......|.... |..| |..|..>.....%||---[|,{# #,# #,##,#|.|......|!!!!!.|..| |..|%.....?.!|...|%|#,# #,# #,##,#|.|.)....|!!!!(!|..| |..-..).+..!!|...|.|#,# #,# ----|-#,#|.|.[....|!.]!!!|..| |.I|.!.+..?*/|...|.|#,### #,## |.....,)#|.---------------..------------..---------------.|#,,,# #,,# |....|,,#|.....=.......................*..................|###,-----,# |....|,##-------------------------------------------------- #%|...|,# |....|## #,-.*..,# ------ ##-----## [Ziratha the Spiller] St6 Dx14 Co10 In9 Wi9 Ch10 AciDevFemCha Dlvl:6 $387 HP-30(104) Pw27(170) AC-6 Xp10/6518 Wt1298/1350 T6582 Latest messages Your crystal plate mail deflects the goat's attack. Unknown command '^J'. You hit the goat! The goat butts you! [-1 -> 38] Your crystal plate mail deflects the goat's attack. Your crystal plate mail blocks the goat's attack. You kill the goat! The freezing sphere explodes! The onanocter 6f thrusts an angled poleaxe. You are hit by an angled poleaxe! [-2 -> 38] The freezing sphere explodes! The onanocter 6f thrusts an angled poleaxe. You are hit by an angled poleaxe! [-13 -> 26] The freezing sphere explodes! The onanocter 6f breathes fragments! The blast of missiles hits you! You die... Your inventory Amulets U - a cursed amulet of restful sleep {1} Weapons c - an uncursed +0 great dagger (weapon in foreclaw) {8} Armor i - an uncursed +0 pair of kicking boots {8} k - an uncursed +1 mummy wrapping {2} t - an uncursed +1 cloak of protection (being worn) {4} A - an uncursed +0 enchanted (of sleep resistance) chanter shirt (being worn) {2} D - an uncursed +0 crystal plate mail (being worn) {200} E - an uncursed +0 pair of leather gloves (being worn) {4} Q - an uncursed +0 nurse cap (being worn) {2} Comestibles a - an uncursed twelve course dinner {1} d - an uncursed clove of garlic {1} r - 2 uncursed oranges {1} s - an uncursed pancake {1} u - an uncursed sprig of wolfsbane {1} v - a blessed sprig of wolfsbane {1} L - 7 uncursed cream pies {4} Scrolls f - an uncursed scroll of identify {1} h - an uncursed scroll of light {1} l - a cursed scroll of earth {1} K - an uncursed scroll of healing {1} N - an uncursed scroll of enchant weapon {1} V - an uncursed scroll of standard id {1} W - 2 uncursed scrolls of phase door {2} X - an uncursed scroll of group summoning {1} Z - a blessed scroll of gold detection {1} Spellbooks w - an uncursed spellbook of jumping (0:3) {1} S - an uncursed spellbook of magic missile (0:1) {1} Rings g - an uncursed ring of sickness resistance (on right foreclaw) {1} T - an uncursed ring of levitation {1} Wands m - an uncursed wand of clone monster (0:0) {1} n - an uncursed wand of speed monster (0:3) {1} R - an uncursed wand of slow monster called slowmonster (0:-2) {1} Tools b - an uncursed ice box {801} p - 2 blessed +0 torches {40} q - an uncursed tin whistle called tin {1} H - an uncursed bag of holding called holding named Lich3 {173} M - an uncursed blindfold {1} P - an uncursed +0 red lightsaber {24} Contents of the ice box: an uncursed potion of water {1} an uncursed potion of paralysis {1} a blessed potion of clairvoyance {1} a cursed potion of hallucination {1} a blessed potion of see invisible {1} an uncursed potion of monster detection {1} 2 uncursed scrolls of blank paper {2} an uncursed scroll of mana {1} an uncursed scroll of blank paper {1} 2 blessed scrolls of healing {2} an uncursed scroll of amnesia {1} an uncursed scroll of healing {1} 6 uncursed cream pies {4} an uncursed banana {1} a cursed +0 robe of permanence {16} 2 uncursed +0 crossbow bolts {2} 2 uncursed +12 orcish daggers {8} an uncursed +0 crossbow {20} an uncursed +3 bow {12} 36 uncursed +0 darts {19} an uncursed amulet of change {1} an uncursed ring of polymorph {1} an uncursed mood ring {1} an uncursed ring of teleport control {1} an uncursed wand of slow monster called slowmonster (0:-1) {1} an uncursed wand of make invisible (0:2) {1} an uncursed wand of healing called healing (4:0) {1} an uncursed wand of slow monster called slowmonster (0:2) {1} an uncursed wand of acid (0:0) {1} 34 gold pieces {0} a blessed rotted normal pete corpse {300} an uncursed tin of floating eye meat {1} Contents of the bag of holding called holding named Lich3: an uncursed +0 axe {24} a blessed +1 bow {12} 23 uncursed +0 soft stars {12} 2 uncursed +0 malachites {2} an uncursed +0 worthless piece of violet glass {1} 47 blessed +1 bullets {24} 19 uncursed +0 dark elven arrows {10} 22 uncursed +2 silver bullets {11} 119 uncursed +0 bullets {60} 21 uncursed +0 crossbow bolts {11} 8 uncursed +0 darts {4} 14 uncursed +0 elven arrows {7} 13 uncursed +0 inka stingers {7} an uncursed +0 elven dagger {4} an uncursed +0 leather saber {12} 2 uncursed +0 daggers {8} 13 cursed -2 inka stingers {7} a blessed +0 axe {24} an uncursed +0 golden saber {12} 59 uncursed +0 arrows {30} a blessed +1 quarterstaff {16} an uncursed scroll of standard id {1} a blessed scroll of mana {1} a blessed scroll of cure {1} an uncursed spellbook of summon undead (0:4) {1} an uncursed spellbook of create familiar (0:2) {1} an uncursed spellbook of freeze sphere (4:4) {1} an uncursed +0 worthless piece of teal glass {1} an uncursed figurine of a racoon dog {1} an uncursed ring of slow digestion {1} an uncursed +2 ring of increase accuracy {1} a potion of holy water {1} a blessed potion of levitation {1} an uncursed spellbook of healing (1:4) {1} a blessed spellbook of acid stream (0:2) {1} a blessed spellbook of acid sphere (0:4) {1} an uncursed scroll of enchant armor {1} 2 uncursed scrolls of cure {2} 3 uncursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} 5 uncursed scrolls of healing {5} an uncursed scroll of taming {1} an uncursed cheese {1} an uncursed tin of black rat meat {1} an uncursed apple {1} 2 uncursed food rations {2} 2 uncursed +0 orcish daggers {8} 63 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 38 You carried 1 sins You could not have this property at all: telepathy You could not have this property extrinsically: telepathy You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 65% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 150) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74441 Monster spawn increase reached its maximum at turn 119711 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3859170 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: large rust monster (freq bonus 4) The monster species that spawned more often: dephmah sephirah (freq bonus 3) The monster species that spawned more often: abra (freq bonus 6) The monster species that spawned more often: Adonai ha Aretz, Prince of Earth (freq bonus 12) The monster species that spawned more often: aokabi (freq bonus 24) The monster species that spawned more often: dark elven turret (freq bonus 2) The monster species that spawned more often: jaguar (freq bonus 15) The monster species that spawned more often: blank mushroom (freq bonus 12) The monster species that spawned more often: slimy force fungus (freq bonus 4) The monster species that spawned more often: ewok (freq bonus 4) The monster species that spawned more often: onanocter 3c (freq bonus 2) The monster species that spawned more often: werevortex (freq bonus 9) The monster species that spawned more often: hostile tank (freq bonus 12) The monster species that spawned more often: slow growth (freq bonus 6) The monster species that spawned more often: Sarah (freq bonus 6) The monster species that spawned more often: crunchy warp patch (freq bonus 72) The monster species that spawned more often: duergar warrior (freq bonus 12) The monster species that spawned more often: steam zombie (freq bonus 18) The monster species that spawned more often: wraith (freq bonus 8) The monster species that spawned more often: coffin nail (freq bonus 12) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: joke monsters (freq bonus 1) The monster species that never randomly spawned: alien from mars The monster species that never randomly spawned: agate warp fungus The monster species that never randomly spawned: egokraken The monster species that never randomly spawned: Karin's combat boot The monster species that never randomly spawned: sneaker The monster species that never randomly spawned: novel fungus The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: hata-mata The monster species that never randomly spawned: large eel The monster species that never randomly spawned: leprechaun wizard master The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 27) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 12) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 4) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 5) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 83) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 5) Next attribute increase check would have come at turn 8314 Strength training was 50 Dexterity training was 20 Wisdom training was 49 Constitution training was 27 Your protection was reduced by 1 You were fire resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were acid resistant You were prevented from having telepathy (0) You had infravision You had 2091 points of nutrition remaining You were invisible You were protected You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (46) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 225% b - freeze sphere 1 matter 0% 212% c - acid stream 4 matter 0% 540% d - healing 1 healing 0% 136% e - summon undead 5 attack 95% 48% f - create familiar 7 occult 99% 49% g - jumping 1 body 0% 65% h - magic missile 3 attack 90% 91% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(5500) phase door 10 R LIMIT(890) invoke deity 10 R LIMIT(0) power surge 8X LIMIT(0) draw energy 6X LIMIT(0) sigil of control 4X LIMIT(0) disarm 3 O LIMIT(0) sigil of tempest 1X LIMIT(0) Discoveries Amulets amulet of restful sleep (secree) amulet of change (mosaic) Weapons quarterstaff (staff) elven arrow (runed arrow) orcish dagger (crude dagger) dark elven arrow (black runed arrow) elven dagger (runed dagger) Armor cloak of protection (second-hand cloak) kicking boots (fleecy boots) leather gloves (grey-shaded gloves) robe of permanence (red robe) Scrolls scroll of taming (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of healing (STIFFEN BODY TO ADD POWER) scroll of mana (COVERED VILE DISAPPER) scroll of phase door (BITING WITH COOL TUSK MAYBE FREEZED) scroll of standard id (YNORI ERUP) scroll of cure (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of enchant armor (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of teleportation (MERCATOR MORI DEBET) scroll of identify (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of remove curse (CATCHES ERYONES EYE) scroll of growth (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of gold detection (YOU WILL NOT ESCAPE THIS TIME) scroll of light (ADD STRENGTHS DIVIDE EVENLY) scroll of earth (BUSTER HYMEN) scroll of enchant weapon (STAT IS WILD CHANGELY) scroll of group summoning (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of blank paper (unlabeled) scroll of amnesia (MORAL RISE WHEN BURN) Spellbooks spellbook of acid sphere (deep) spellbook of acid stream (rough) spellbook of healing (wrinkled) spellbook of freeze sphere (far away) spellbook of summon undead (ochre) spellbook of create familiar (sublime) spellbook of jumping (gun-shaped) spellbook of magic missile (fat) Potions potion of levitation (bright green tea) potion of hallucination (distilled) potion of full healing (blue) potion of water (clear) potion of paralysis (mum) potion of clairvoyance (effervescent) potion of see invisible (baby's breath) potion of monster detection (wormwood) Rings ring of sickness resistance (rigged) ring of levitation (immaterial) ring of polymorph (chrysoberyl) mood ring (plain) ring of teleport control (antimony) ring of slow digestion (pourpoor) ring of increase accuracy (puzzle) Wands wand of acid (rollover) wand of striking (electrum) wand of make invisible (vajra rope) wand of slow monster called slowmonster (fallthrough) wand of healing called healing (fuzzy) wand of cancellation (vajra tower) wand of polymorph (mica) wand of clone monster (dogwood) wand of speed monster (slate) Tools bag of holding called holding (bag) red lightsaber (lightsaber) tin whistle called tin (whistle) ice box (cooling box) Gems gray stone called lodestone worthless piece of teal glass (teal) malachite (green) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 killer bees a normal ant a stinging insect a nexus blob a red blob 2 white blobs a blob of preserved organs a mini chickatrice 0 chickens (1 created) a giant chick an exploding jackal a badger a racoon a large racoon dog a large weasel a normal pete 0 terminator chess wild dogs (1 created) a gang guy a little dog a dog 0 acid hound pups (1 created) 35 freezing spheres (38 created) 0 dream spheres (1 created) 26 acid spheres 0 lion cubs (4 created) an armed panther a metal panther a statue gargoyle a hobbit reveller a wimp (2 created) 0 normal hobbits (1 created) 0 dwarven children (1 created) 0 army dwarves (1 created) 0 gondolindrims (1 created) 0 hobbit lords (1 created) a dwarven wizard 0 gazer quasits (1 created) 0 pack kobolds (2 created) an aqua kobold a training kobold a picture kobold a tasloi lookout a rock kappa an annoying leprechaun 2 petit mimics (25 created) 2 petit permamimics (4 created) 5 mimics (16 created) 0 permamimics (2 created) a small mimic (2 created) a small flying mimic (4 created) 0 floating mimics (1 created) 0 depression mimics (2 created) 0 small permamimics (1 created) 0 large mimics (1 created) a giant mimic a burning mimic 0 undead mimics (1 created) 0 porter permamimics (1 created) a demimondaine a brown faerie a mountain force nymph 0 freaking dryads (1 created) a humanoid dryad a naiad 0 hidden water nymphs (1 created) a cave goblin 0 gas goblins (1 created) 0 plain orcs (1 created) 4 Uruk-hai (5 created) a culf a scarlet river hog 2 goats a sewer rat (2 created) a black rat 2 giant white mice (1 created) 0 giant rats (1 created) a ravenous rat a wing bundle driver 0 spike giants (1 created) a spike urchin a brain mole a spiderling 0 large spiders (1 created) 0 evasive recluse spiders (2 created) 0 mountain springies (1 created) 3 ponies 0 black unicorn foals (1 created) 0 black unicorns (1 created) 0 sukiyas (1 created) a myu (2 created) 0 nasty bugs (1 created) a melee bug (2 created) 3 spark bugs (4 created) a white light (2 created) a weak crow (2 created) 16 flup flups 0 battle-bats (1 created) a plains centaur 0 baby gray dragons (1 created) 0 baby shimmering dragons (1 created) 0 baby red dragons (2 created) 0 baby white dragons (1 created) a baby yellow dragon 0 baby golden dragons (1 created) 0 baby stone dragons (1 created) 0 baby psychic dragons (1 created) 0 baby rainbow dragons (1 created) a baby blood dragon (2 created) a baby plain dragon a baby sky dragon (2 created) a humanlike dragon an original japanese lord 0 unseen servants (1 created) 4 lichens a spore lichen 2 colony lichens 0 moulds (1 created) an ungenomold (0 created) an undefined creature a water lichen (0 created) an immobile growth (0 created) a brown force patch a blue growth a yellow patch a yellow spore a mean growth (0 created) 0 orange mushrooms (1 created) 0 golden molds (1 created) 0 green molds (1 created) a natto (0 created) 0 reddish growths (3 created) 5 reddish fungi (4 created) 4 reddish stalks (3 created) 4 stalking shriekers (2 created) 4 spore shriekers (3 created) an aokabi (2 created) 0 quantum growths (1 created) a translucent mold (0 created) 0 gnomes (2 created) 0 gnome stalkers (1 created) 0 gnome thieves (2 created) a gnome lord (2 created) 0 gnome friendloaders (1 created) 0 gnomish wizards (1 created) 0 gnome clerics (1 created) 6 deep gnomes (1 created) 0 burrower gnomes (1 created) 0 deep force gnomes (1 created) 2 mini jabberwocks 3 kestrels a Kop 2 Keystone Kops (4 created) 2 Keystone Detectives (7 created) an Undead Kop 0 Kop Sergeants (1 created) 2 Policeman Sergeants (3 created) 2 Warder Sergeants (3 created) an Inspector Lieutenant 0 Policeman Lieutenants (1 created) 0 Warder Lieutenants (1 created) 2 Warder Kaptains a Detective Kaptain 0 Undead Kommissioners (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (1 created) a tomb mummy an elf mummy a red naga hatchling 0 copper naga hatchlings (1 created) a slimebesu a gray ooze a slime a grid xorn a nethorn a space monkey a goblin zombie an orc zombie (2 created) 2 elf zombies 2 human zombies 0 grave diggers (1 created) a wrap golem 2 friendly adventurers a vicar 0 flower girls (1 created) a sailor a boil-covered wretch a squint-eyed rogue a busy-looking merchant 0 peasants (1 created) 4 muggers 0 gay boys (1 created) 0 asian girls (1 created) 0 bastards (1 created) 0 item masters (27 created) a critically injured jedi 0 shopkeepers (3 created) 0 captains (1 created) 0 watchmen (4 created) a watch captain (3 created) a small boo 0 floating fish (1 created) a gray newt a gecko a leopard frog a giant silver frog 0 crocodiles (1 created) a colorless mushroom patch 3 sukkiri flowers a dungeon fern spore an arctic fern spore 2 glacier fern spores a burning fern spore a grey mushroom patch 3 clear mewlips 3 yellow mushroom patches 4 goombas a roast goose a flying goomba a blue mewlip a night willow a pile of silver coins a novice light wall a mini rub monster (2 created) 0 cold troves (1 created) a confusion trove (2 created) 457 creatures born. 286 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 38 times You eaten food with animal by-products 30 times You eaten meat 30 times You have communicated with the gods 31 times You prayed to the gods 3 times You hit with a wielded weapon 600 times You killed 217 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (60 of 160) body armor [Basic] (max Expert) (82 of 160) devices [Basic] (max Expert) (26 of 160) petkeeping [Basic] (max Expert) (44 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (160 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (104 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (3 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (318 of 540) Goodbye ziratha the Acid Mage... You died in The Dungeons of Doom on dungeon level 6 with 26758 points, and 484 pieces of gold, after 6582 moves. Killer: blast of missiles You were level 10 with a maximum of 104 hit points when you died. You reached the 54th place on the top 10000 list. No Points Name Hp [max] 1 3460191 Bluescreen-Jes-Nav-Fem-Cha died on the Plane of Earth. Shot herself with a death ray. 330 [424] 2 1677213 ziratha-Ele-Dev-Fem-Cha died in The Sunless Sea on level 28 [max 29]. Burned by molten lava. - [253] 3 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 52 28710 ziratha-Ele-Ang-Fem-Law died in The Gnomish Mines on level 5 [max 7]. Killed by a monster (lizard-eel). - [119] 53 27054 stonewall-Pri-Hum-Mal-Law quit in The Dungeons of Doom on level 6 [max 8]. 107 [107] *54 26758 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of missiles. - [104] 55 24912 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 3 [max 7]. Killed by a monster (porter black unicorn). - [115] 56 24324 ziratha-Dea-Oct-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (drains rat). - [149]