ziratha, chaotic female devilish Acid Mage ---------------------# |.....|...,}|.......,# |.---.|.|.}.|.---.}}|# |.|.|.}.}.|...|..}} |.}.}},}}.|.}}}.}- - -}} }.|}...}|.|...|.| |.. }.|.---;}.----|.| |.....} }.|...|&|`....|.| +..... }.-,,--.|----.,.| |.... ....|...| |...|.| |.> ----.|.,.| |.---.| --- `>...| |.|...| .----- |.|.--- |<|.| }}}.} }}} [Ziratha the Slimer] St9 Dx9 Co18 In18 Wi8 Ch6 AciDevFemCha Dlvl:2 $19 HP51(51) Pw60(60) AC5 Xp3/54 T587 Hld Latest messages There's some graffiti on the floor here. Use "r." to read it. You start digging. You hit the rock with all your might. You make an opening in the wall. This is a water tile that can cause you to drown. Really step on it? [yn] (n) 10 gold pieces. You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. It misses. The legged tuna Teleporter swings itself around you! You cannot escape from the legged tuna Teleporter! You miss the legged tuna Teleporter. The legged tuna Teleporter misses. The legged tuna Teleporter pulls you into the water! The legged tuna Teleporter drowns you... Your inventory Weapons a - a blessed +1 quarterstaff {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} o - an uncursed +0 pair of gauntlets of typing (being worn) {4} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of genocide {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of standard id {1} n - an uncursed scroll of cure {1} p - a blessed scroll of punishment {1} Spellbooks h - a blessed spellbook of blank paper (0:4) {1} i - a blessed spellbook of acid stream (0:1) {1} Potions d - an uncursed potion of paralysis {1} Rings g - an uncursed ring of polymorph {1} q - an uncursed ring of levitation {1} s - an uncursed ring of levitation {1} Wands f - an uncursed wand of acid (6:0) {1} Tools r - an uncursed +0 conglomerate pick (weapon in foreclaw) {32} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: polymorph control You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 23 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 87% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: crossbow (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19277 Monster spawn increase reached its maximum at turn 26360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1816910 The monster class that cannot be genocided was blob The monster class that was spawned more often: lich (freq bonus 4) The monster species that spawned more often: naga prisonmaster (freq bonus 5) The monster species that spawned more often: eight of diamonds (freq bonus 36) The monster species that spawned more often: evil dragon (freq bonus 9) The monster species that spawned more often: hadrosaurus (freq bonus 20) The monster species that spawned more often: giant garbage rat (freq bonus 36) The monster species that spawned more often: petty mountain nymph (freq bonus 14) The monster species that spawned more often: reaper fungus (freq bonus 10) The monster species that spawned more often: secret disenchanter (freq bonus 12) The monster species that spawned more often: random flying fish (freq bonus 28) The monster species that spawned more often: drowzee (freq bonus 20) The monster species that spawned more often: bad colony (freq bonus 12) The monster species that spawned more often: Elke (freq bonus 12) The monster species that spawned more often: giant pee-colored mouse (freq bonus 18) The monster species that spawned more often: umber pony (freq bonus 28) The monster species that spawned more often: insurmountable mushroom (freq bonus 8) The monster species that spawned more often: greater ice cattle (freq bonus 12) The monster species that spawned more often: feral morlock (freq bonus 36) The monster species that spawned more often: disgusting patch (freq bonus 72) The monster species that spawned more often: yellow naga hatchling (freq bonus 60) The monster species that spawned more often: Melkor (freq bonus 21) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 3) The monster trait that was more common: monsters that have no hands (freq bonus 18) The monster trait that was more common: monsters whose attacks do random things (freq bonus 3) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster species that never randomly spawned: totally bad mold The monster species that never randomly spawned: Pure Lust The monster species that never randomly spawned: Dislexor The monster species that never randomly spawned: chasing garter snake The monster species that never randomly spawned: stygian doll blowdart The monster species that never randomly spawned: gruesome troll The monster species that never randomly spawned: quagga The monster species that never randomly spawned: poison lichen The monster species that never randomly spawned: hobbit merchant The monster species that never randomly spawned: colorful mold The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 25) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 17) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 98) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 15) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 5) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 66) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this trap was always invisible: superthing from level 55 The RNG hath decreed that this trap was generated more often: elena trap (freq bonus 10) Next attribute increase check would have come at turn 2344 Strength training was 16 Dexterity training was 8 Wisdom training was 1 Constitution training was 5 You were fire resistant You were poison resistant You were level-drain resistant You were acid resistant You were possessed by the ghost of Elena. (406) You were prevented from having flying (0) You were prevented from having polymorph control (0) You had infravision You had 925 points of nutrition remaining You were held by a legged tuna Teleporter You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 0% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) power surge 1X Prepared(0) Discoveries Weapons quarterstaff (staff) Armor gauntlets of typing (even pair of gloves) Scrolls scroll of genocide (GOT SOMETHING FOUR YOU) scroll of healing (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of mana (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of phase door (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of standard id (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of cure (ENSSICIBZ EDUDO) scroll of punishment (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) Spellbooks spellbook of acid sphere (hellish) spellbook of acid stream (tattered) spellbook of blank paper (plain) Potions potion of paralysis (freezing) Rings ring of polymorph (jasper) ring of levitation (high) Wands wand of acid (fiber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 exploding jackals (1 created) an ae 0 acid hound pups (1 created) 0 hidden gas spores (1 created) an acid sphere 0 hidden kobolds (1 created) 0 rabbits (1 created) 2 giant rats a crawling worm mass 0 kirinkis (1 created) 0 shaded lichens (1 created) a spore lichen 0 green mushrooms (1 created) 0 cyan mushrooms (1 created) an aggravating wallwalker 0 tortoises (1 created) a hata-hata 0 rouge jellyfish (2 created) a pike 0 jellyfish (1 created) 0 legged tuna (1 created) 0 thick jellyfish (1 created) 0 pool edge swimmers (1 created) 0 saddleback tortoises (1 created) a newt 0 cold troves (1 created) 0 poison troves (1 created) 29 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (6 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (21 of 160) Goodbye ziratha the Acid Mage... You drowned in The Dungeons of Doom on dungeon level 2 with 284 points, and 19 pieces of gold, after 587 moves. Killer: moat by a legged tuna You were level 3 with a maximum of 51 hit points when you drowned. You reached the 201st place on the top 10000 list. No Points Name Hp [max] 1 3460191 Bluescreen-Jes-Nav-Fem-Cha died on the Plane of Earth. Shot herself with a death ray. 330 [424] 2 1677213 ziratha-Ele-Dev-Fem-Cha died in The Sunless Sea on level 28 [max 29]. Burned by molten lava. - [253] 3 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 199 320 Andy-Ama-Des-Mal-Law escaped the dungeon [max level 1]. 42 [42] 200 296 ziratha-Fla-Asg-Fem-Cha quit in The Dungeons of Doom on level 2. 34 [36] *201 284 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Drowned in a moat by a legged tuna. 51 [51] 202 280 Andy-Kur-Nul-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [25] 203 280 ziratha-Mah-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Burned by a fireball. - [29]