ziratha, chaotic female devilish Electric Mage -----------####### -------------------------------------------------- |...>......,,,,,,# |................................................| |.......).|####### |.--------------------.--------..-----.---------.| |.........-,# |.|......|......|....|.|(..[([|..|...|.|.......|.| |.......<.|## |.|..++..|......|....|.|..)...|..-...|.|.......|.| -|-.--.---- |.|......|......|....|.|....[.|..|...|.|.......|.| #,,,,},,,,#### |.|[.....|......||----.---|----..-----.|.......|.| ###,,,,#,,,,,# |)-----|------|--......................---[-----.| ###-.-.---.-- |....................{...........................| |........| |.---|---}}###}}}......---------.--...`........%.| |........| |)|......#...@&.----...|...[......|...-----|---..| |........|### |.|......}.F..nG|....|.|.....)[...|..%|....`..|..| |.........,,#### |.|......#..F...|....-.|..........|...|)#..)))|..| |........|#,),,###|.|......}......|......|....[..)..|...|)..))..|..| ----------####`,,,-.-------}}}}##}---....------------...---------..| ####|................................................| -------------------.------------...--------------- [Ziratha the Buzzer] St12 Dx14 Co13 In19 Wi7 Ch4 EleDevFemCha Dlvl:5 $612 HP-16(101) Pw35(156) AC1 Xp9/3666 Wt1717/1750 T6903 Latest messages Pakka Pakka swings her battle-axe. Pakka Pakka hits you! [-15 -> 23] Unknown command '^J'. In what direction? [47896321><] The bolt of lightning hits Pakka Pakka! You feel a tug on your knapsack Your elven mithril-coat blocks the gnome's attack. Pakka Pakka swings her battle-axe. Pakka Pakka hits you! You hear the howling of the CwnAnnwn... [-21 -> 2] Warning: HP low! Pakka Pakka wields a lance {75}! Pakka Pakka thrusts a lance. You dodge a lance. Pakka Pakka wields an uncursed +0 battle-axe {48}! Pakka Pakka swings her battle-axe. Pakka Pakka hits you! You die... Your inventory Amulets x - an uncursed amulet of drain resistance (being worn) {1} Weapons # - an uncursed +0 dagger {4} # - 19 uncursed +0 arrows {10} # - 4 blessed +1 daggers {16} # - an uncursed +0 knife {2} a - an uncursed +1 orcish dagger {4} e - an uncursed +0 dart {1} f - an uncursed +5 bullwhip {8} g - 3 uncursed +0 orcish daggers {12} h - a blessed +2 compost bow {12} k - an uncursed +3 arrow {1} o - a blessed +0 dagger (weapon in foreclaw) {4} v - the uncursed +0 axe named Ruth's Case Sign {24} y - an uncursed +0 dark elven bow {12} B - a cursed -1 dagger {4} C - a cursed +1 orcish dagger {4} G - an uncursed +0 dwarvish short sword {12} U - a cursed -2 baseball bat {12} Y - 20 cursed -2 silver arrows {10} Armor # - an uncursed +0 elven mithril-coat {60} # - an uncursed +0 pair of levitation boots {8} # - a blessed +1 pair of kicking boots {8} # - an uncursed +0 dwarvish cloak {4} z - an uncursed +0 elven mithril-coat (being worn) {60} D - a blessed +1 dwarvish cloak {4} E - an uncursed rusty +0 dwarvish iron helm (being worn) {16} I - an uncursed +0 bronze plate mail {200} L - an uncursed corroded +0 cloak of protection (being worn) {4} O - a cursed -3 missing cloak {4} P - an uncursed +0 dwarvish cloak {4} X - a cursed +0 small shield {12} Z - an uncursed +0 dwarvish cloak {4} Comestibles # - a cursed clove of garlic {1} # - 3 cursed carrots {2} # - an uncursed clove of garlic {1} # - an uncursed baby cave lizard corpse {200} # - a blessed tin of kobold meat {1} n - 2 uncursed tripe rations {2} t - 9 uncursed slime molds {5} K - an uncursed sprig of wolfsbane {1} Scrolls # - 3 uncursed scrolls of blank paper {3} # - a blessed scroll of enchant weapon {1} # - an uncursed scroll of genocide {1} # - an uncursed scroll of earth {1} # - an uncursed scroll of magic mapping {1} # - 8 uncursed scrolls of healing {5} l - 7 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {2} p - an uncursed scroll of remove curse {1} r - an uncursed scroll of enchant armor {1} w - a blessed scroll of enchant armor {1} Spellbooks j - an uncursed spellbook of detect unseen (2:4) {1} Potions # - an uncursed potion of gain energy {1} # - an uncursed potion of paralysis {1} c - an uncursed potion of enlightenment {1} s - an uncursed potion of healing {1} T - an uncursed potion of heroism {1} Rings # - an uncursed ring of poison resistance {1} # - an uncursed ring of protection from shape changers {1} M - an uncursed ring of poison resistance {1} N - a blessed +6 ring of gain strength (on right foreclaw) {1} Wands # - an uncursed wand of fire (2:0) {1} # - an uncursed wand of magic missile (1:2) {1} # - an uncursed wand of teleportation called vanishes/empty (0:5) {1} d - an uncursed wand of teleportation called vanishes/empty (0:8) {1} q - an uncursed wand of slow monster called slow monster (0:0) {1} F - an uncursed wand of striking (0:3) {1} R - an uncursed wand of slow monster called slow monster (0:3) {1} S - an uncursed wand of slow monster called slow monster (0:2) {1} Tools # - an uncursed sack {5} # - an uncursed figurine of a gastly {1} b - an uncursed large box {904} i - an uncursed tin whistle called tin {1} u - an uncursed +0 unicorn horn {8} A - an uncursed tooled horn {1} J - an uncursed towel {1} Q - a blessed credit card {1} V - an uncursed leather leash {1} W - an uncursed leather leash {1} The sack is empty. Contents of the large box: an uncursed spellbook of enlighten (1:0) {1} an uncursed spellbook of polymorph (0:0) {1} an uncursed spellbook of cure confusion (0:1) {1} an uncursed spellbook of endure heat (0:4) {1} an uncursed spellbook of rumor (1:4) {1} an uncursed spellbook of acidshield (0:4) {1} an uncursed wax candle {1} an uncursed +0 pick-axe {32} an uncursed +0 pick-axe {32} an uncursed blindfold {1} an uncursed wand of fire (0:0) {1} an uncursed wand of teleportation called vanishes/empty (0:0) {1} an uncursed wand of lightning (0:0) {1} a cursed -2 ring of gain constitution {1} an uncursed ring of teleportation {1} a blessed potion of paralysis {1} an uncursed potion of water {1} an uncursed potion of levitation {1} an uncursed scroll of summon undead {1} an uncursed scroll of cure {1} an uncursed scroll of gain mana {1} an uncursed tin of echidna meat {1} 3 uncursed carrots {2} an uncursed tin of cave goblin meat {1} 4 uncursed slime molds {2} an uncursed food ration {1} a blessed +0 mummy wrapping {2} an uncursed +0 metal lamellar armor {160} a cursed -1 enchanted (of fear) pair of hippie heels {5} an uncursed +0 studded leather armor {80} a cursed +0 pair of water walking boots {8} 6 uncursed +0 crossbow bolts {4} a cursed -3 power crossbow {20} 2 uncursed +0 arrows {2} 38 uncursed +0 darts {21} a blessed +1 quarterstaff {16} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 32 You carried 1 sins You could not have this property at all: searching You could not have this property extrinsically: warning You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 95% Potion drop chance was reduced to 90% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: polymorphing (turn 5) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 16890 Monster spawn increase reached its maximum at turn 59370 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 270544 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated hidden: cockatrice The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: yellow ooze (freq bonus 18) The monster species that spawned more often: cancer research lady (freq bonus 36) The monster species that spawned more often: freeze troll (freq bonus 7) The monster species that spawned more often: ostrich (freq bonus 48) The monster species that spawned more often: sweet blonde (freq bonus 14) The monster species that spawned more often: hellwasp (freq bonus 8) The monster species that spawned more often: echidna (freq bonus 12) The monster species that spawned more often: chaos drow (freq bonus 18) The monster species that spawned more often: ten of clubs (freq bonus 10) The monster species that spawned more often: Baphomet (freq bonus 36) The monster species that spawned more often: iceblock vortex (freq bonus 42) The monster species that spawned more often: Purgatory Dude (freq bonus 18) The monster species that spawned more often: mind force patch (freq bonus 10) The monster species that spawned more often: animated wedge sandal (freq bonus 14) The monster species that spawned more often: intelligent trove (freq bonus 10) The monster species that spawned more often: dude who thinks he's cool (freq bonus 18) The monster species that spawned more often: world's best soccer player (freq bonus 6) The monster species that spawned more often: fire clan (freq bonus 72) The monster species that spawned more often: zookeeper (freq bonus 5) The monster species that spawned more often: litter monster (freq bonus 14) The monster trait that was more common: monsters that count as gnome (freq bonus 3) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster species that never randomly spawned: wounding knight The monster species that never randomly spawned: stone elemental The monster species that never randomly spawned: bramble warp fungus The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: Unsatiable Eater The monster species that never randomly spawned: grandmaster lich The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: gray wolf The monster species that never randomly spawned: filthy long hair guy The monster species that never randomly spawned: cursed cadaver The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 12) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 16) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 3) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 9) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 9) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 8) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 53) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: eater stone (gray) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 16) Next attribute increase check would have come at turn 7753 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 The escalating chokhmah attack damage was 1 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were prevented from having warning (0) You were prevented from having automatic searching (0) You had infravision You had 613 points of nutrition remaining You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 241% b - lightning 4 matter 0% 700% c - flame sphere 1 matter 0% 74% d - cure confusion 3 healing 0% 72% e - cure blindness 2 healing 0% 97% f - endure heat 2 protect 23% 102% g - acidshield 6 protect 98% 72% h - enlighten 4 body 84% 73% i - polymorph 6 body 98% 74% j - rumor 1 chaos 26% 107% k - sleep 2 enchant 23% 74% l - detect unseen 3 divine 70% 76% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Reloading(988) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of drain resistance (hazy) Weapons quarterstaff (staff) orcish dagger (crude dagger) battle-axe (double-headed axe) shuriken (throwing star) dark elven bow (black runed bow) dwarvish short sword (broad short sword) Armor hippie heels (red overknees) water walking boots (jade boots) dwarvish cloak (hooded cloak) cloak of protection (hungry cloak) levitation boots (castlevania boots) kicking boots (korean sandals) dwarvish iron helm (hard hat) missing cloak (dark cloak) Scrolls scroll of gain mana (EAT FRUIT FASTLY) scroll of healing (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of mana (REGNAD) scroll of phase door (WUEICHWUEICH WUEICHWUEICH) scroll of standard id (HASTUR HASTUR HASTUR) scroll of cure (OMIAZBOYISU531) scroll of summon undead (HIT SHIFTLY AND GHOS WHEN USED) scroll of teleportation (POKE MONGO) scroll of enchant armor (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of identify (CUT ENEMY BY HAMME OR NAIL) scroll of earth (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of magic mapping (FORAGAN MISROCH TULEVEI) scroll of acquirement (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of blank paper (unlabeled) scroll of enchant weapon (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS) scroll of genocide (RAKIMONTRARAR) scroll of remove curse (ALIUS PRA) Spellbooks spellbook of shocking sphere (decrepit) spellbook of lightning (litter) spellbook of cure blindness (perishable) spellbook called ? (redeemed) spellbook of rumor (generous) spellbook of acidshield (hardcover) spellbook of cure confusion (threatening) spellbook of endure heat (fiery) spellbook of enlighten (gun-shaped) spellbook of polymorph (sky blue) spellbook of flame sphere (glittering) spellbook of sleep (unseen) spellbook of detect unseen (crumbling) Potions potion of levitation (lavender) potion of healing (white) potion of blindness (brown oolong tea) potion of gain energy (forget-me-not) potion of paralysis (sizzling) potion of enlightenment (vermillion) potion of heroism (nettle) potion of water (clear) Rings ring of teleportation (shining) ring of gain strength (high) ring of poison resistance (dime store) ring of protection from shape changers (iridium) ring of gain constitution (uranium) Wands wand of lightning (locust) wand of slow monster called slow monster (vertical) wand of fire (holly) wand of teleportation called vanishes/empty (degraded) wand of magic missile (plasma) wand of striking (diffuse) Tools tin whistle called tin (whistle) wax candle (candle) large box (wooden box) sack (bag) tooled horn (horn) leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 killer bees (30 created) 0 werebees (1 created) a moth a small locust 0 hunter bees (2 created) 0 giant killer bees (4 created) 0 queen bees (1 created) a shader acid blob 4 chickens 8 large chickens a fox a weasel a badger a large fox 2 enemies 0 death dogs (2 created) a little dog a trash wolf a shock hound pup a gas spore (2 created) a hidden gas spore 0 floating eyes (1 created) 0 tritons (2 created) 34 shocking spheres 0 kittens (1 created) a housecat (0 created) 0 group hobbits (1 created) a dwarf a camo dwarf 3 group dwarves an army dwarf a porter flying dwarf a hobbit lord a scruffy looking hobbit 0 ivory coast stars (1 created) a rutterkin 0 normal jellies (1 created) 0 green jellies (1 created) a kobold (2 created) a kobolt 0 small kappas (1 created) 4 large group kobolds 3 petit mimics a petit permamimic a small permamimic a large mimic (2 created) a large phasing mimic 0 blue faeries (1 created) 0 mountain force nymphs (1 created) a flying dryad 4 marine goblins (5 created) 0 force hobgoblins (1 created) 3 evasive hill orcs 0 mob orcs (1 created) 0 Mordor orcs (1 created) 0 Uruk-sharks (1 created) a covetous Uruk-hai 0 smut orcs (1 created) 5 goblin leaders (17 created) 0 PKK leaders (1 created) 0 thick goblin fighters (1 created) a super goblin 2 baby wild boars a baby river hog 0 giant badgers (1 created) a giant anteater 2 sewer rats (3 created) 0 black rats (1 created) a wild rabbit 2 breeder mice (1 created) a GR (2 created) a prick bear 0 giant brown mice (1 created) a spike urchin a hedgehog a cave spider a land spider a big spider (3 created) 2 crawling maggots a Windows(R) 98 0 faerie lights (1 created) 0 lightbringers (1 created) an echidna 0 alien flowers (1 created) a mohat 0 baby deep dragons (1 created) a baby sky dragon a shaded lichen a porter lichen an ungenomold (0 created) an undefined creature a yellow stalk a red growth 0 cyan fungi (1 created) a cyan patch (0 created) a natto 0 reddish mushrooms (1 created) a sucker patch (0 created) 0 conscious warp patches (1 created) a gnome (2 created) a gnome thief a mini jabberwock a kestrel a Keystone Inspector 0 mummies (1 created) 0 adom mummies (1 created) 0 kobold mummies (1 created) a tasloi mummy 0 kappa mummies (1 created) a half-dragon mummy a wisdom naga hatchling 0 dark naga hatchlings (1 created) an ogre 2 ogros an ogre master thief 0 white force oozes (1 created) an ojyama puyo a maintenance automaton a mini rust monster a chasing garter snake a dumb man a guranguta 0 kobold zombies (1 created) 0 gnome zombies (3 created) 0 dwarf zombies (1 created) 0 zombies (1 created) a paper golem a gentleman a weary pilgrim a mean-looking mercenary 0 weary-looking travelers (1 created) a coal miner a breton a yokuda 0 cursers (1 created) an immunizer an asgardian a navi a dark spearwoman a werefox a bad lance carrier 4 muggers 0 item masters (12 created) 0 shopkeepers (8 created) a watchman (4 created) 0 watch captains (3 created) a small boo 0 jellyfish (1 created) 0 thick jellyfish (1 created) 0 piranhas (2 created) 0 ribbon fish (1 created) a newt a twen (3 created) a gecko a baby cave lizard a baby crocodile a clear mewlip a soft boiled eggman a floor grue (27 created) 0 fire grues (1 created) a novice light wall 0 nulls (1 created) a c1§§ a)~²χά 0 arrow turrets (1 created) a dagger turret a spear turret a hallu trove (2 created) 0 armor troves (1 created) an unihorn trove a teleport trove an acid trove 346 creatures born. 184 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 32 times You eaten food with animal by-products 21 times You eaten meat 21 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 355 times You killed 128 monsters You read items or engraved 36 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Expert) (35 of 160) body armor [Basic] (max Expert) (41 of 160) devices [Basic] (max Expert) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (27 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Skilled] (max Expert) (320 of 540) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (14 of 20) body spells [Unskilled] (max Expert) (5 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (505 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 5 with 15475 points, and 612 pieces of gold, after 6903 moves. Killer: a monster (Ms. Pakka Pakka, the shopkeeper) You were level 9 with a maximum of 101 hit points when you died. You reached the 68th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 304844 ziratha-Ele-Ang-Mal-Cha died in The Dungeons of Doom on level 5 [max 12]. Killed by a bullet. - [143] 66 16207 Elronnd-Ama-Sea-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (cuntgun trooper). - [62] 67 16016 ziratha-Aci-Ang-Fem-Cha quit in The Dungeons of Doom on level 5. 5 [91] *68 15475 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom * on level 5 [max 6]. Killed by a monster (Ms. Pakka Pakka, the shopkeeper). - [101] 69 15348 ziratha-Ama-Dro-Fem-Law died in The Dungeons of Doom on level 3. Killed by a bullet. - [80] 70 15194 ziratha-Kni-Vor-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (Mr. Repinsgub, the shopkeeper). - [104]