ziratha, chaotic female angelic Electric Mage -- . . .| ---- -.| |..-- |.| --...--- --- |.| --......| .>- |.|--.......------ -.. |.|....--......).| -----..- ### |.|...----------.| ---....... #,#### |.|.--- |..| .........-- #,,,,#--- |...| |.)| ......| ##,,,,,.----..--- ---- -...%--###,,,,|..-|..|..-- -..k-,#,#,,#|-[.|..|...| --.A.-%,,%,--..........| |.........^%^........-- --,--,----------.|..-- # ------ [Ziratha the Buzzer] St4 Dx7 Co18 In16 Wi9 Ch6 EleAngFemCha Min:4 $169 HP-6(129) Pw4(123) AC4 Xp9/2905 T2763 Sat Latest messages The hidden potato hits you! [-17 -> 34] Unknown command '^J'. The hidden potato hits you! [-17 -> 17] Warning: HP low! Unknown command '^J'. You displaced your shocking sphere. The shocking sphere explodes! The hidden potato gets zapped! Unknown command '^J'. The shocking sphere explodes! The hidden potato hits you! You hear the howling of the CwnAnnwn... [-17 -> 2] Warning: HP low! The shocking sphere explodes! The hidden potato gets zapped! The hidden potato hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff named av1 {16} I - 32 uncursed +0 elven arrows named uncursed +0 (in quiver) {17} P - the uncursed +0 orcish bow named Lackware (weapon in hands) {12} T - an uncursed +0 elven arrow {1} U - an uncursed +0 elven dagger {4} Armor O - an uncursed +0 enchanted (of stealth) mummy wrapping (being worn) {2} Q - an uncursed +0 plasteel armor (being worn) {50} V - an uncursed +0 pair of low boots (being worn) {4} W - an uncursed +0 leather armor {60} Comestibles Z - 4 uncursed cream pies {2} Scrolls # - 5 uncursed scrolls of healing {3} c - an uncursed scroll of taming {1} e - an uncursed scroll of trap detection {1} l - 4 uncursed scrolls of mana {2} m - 4 uncursed scrolls of phase door {4} n - 2 uncursed scrolls of standard id {2} o - 2 uncursed scrolls of cure {2} p - an uncursed scroll of blank paper {1} q - an uncursed scroll of enchant armor {1} x - an uncursed scroll of punishment {1} D - an uncursed scroll of enchant weapon {1} L - a blessed scroll of charging {1} M - a blessed scroll of teleportation {1} Y - an uncursed scroll of proof armor {1} Spellbooks h - an uncursed spellbook of drain life (3:4) {1} N - a cursed spellbook of fire bolt called can't read (0:4) {1} Potions X - an uncursed potion of gain energy {1} Rings g - an uncursed +1 ring of increase damage (on right hand) {1} Wands f - an uncursed wand of lightning (0:3) {1} Tools b - an uncursed sack called not digestion {186} d - an uncursed figurine of a brown fungus {1} i - an uncursed +0 pick-axe {32} k - an uncursed lock pick {1} Gems j - a blessed +4 worthless piece of red glass {1} S - an uncursed +0 rose quartz stone {1} Contents of the sack called not digestion: an uncursed tin whistle called tin {1} an uncursed +6 dagger {4} an uncursed +0 arm blaster {20} 23 blessed +5 ya {12} 19 uncursed +0 inka stingers {10} 18 uncursed +0 arrows {9} an uncursed +0 dart {1} 43 uncursed +0 darts named uncursed {22} 3 uncursed +0 orcish daggers named uncursed {12} a blessed +5 orcish dagger {4} a blessed +0 dart {1} 7 blessed +0 darts named blessed +0 {4} a blessed figurine of a soldier ant {1} a cursed stethoscope {1} an uncursed blindfold {1} an uncursed potion of extra healing {1} an uncursed potion of blindness {1} an uncursed potion of banishing fear {1} an uncursed spellbook of clairvoyance (0:1) {1} an uncursed spellbook of fireball (4:0) {1} a blessed spellbook of lightning (3:4) {1} a blessed spellbook of shocking sphere (0:1) {1} a blessed tin of karate scrub meat {1} 6 cursed slime molds {3} 15 uncursed slime molds {8} an uncursed cream pie {1} 3 uncursed food rations {3} an uncursed fortune cookie {1} an uncursed +0 orcish helm {12} an uncursed +0 enchanted (of sleep resistance) special shield {40} a cursed +0 mummy wrapping {2} an uncursed sandwich {1} 40 gold pieces {0} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: magical breathing You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 189 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: sling (turn 60) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19364 Monster spawn increase reached its maximum at turn 128154 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 402650 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: icicle smasher (freq bonus 16) The monster species that spawned more often: automated blast furnace (freq bonus 20) The monster species that spawned more often: bright violet force fungus (freq bonus 10) The monster species that spawned more often: darkwood elder (freq bonus 28) The monster species that spawned more often: multicolor laser (freq bonus 16) The monster species that spawned more often: Ilja (freq bonus 14) The monster species that spawned more often: Iris flax (freq bonus 12) The monster species that spawned more often: flyer statue (freq bonus 12) The monster species that spawned more often: real chaos hound (freq bonus 10) The monster species that spawned more often: giant clam (freq bonus 24) The monster species that spawned more often: Keystone Officer (freq bonus 8) The monster species that spawned more often: petty sootball (freq bonus 7) The monster species that spawned more often: greater enemy cube jelly (freq bonus 12) The monster species that spawned more often: daddy longlegs (freq bonus 12) The monster species that spawned more often: inertia force fungus (freq bonus 6) The monster species that spawned more often: sexy nurse (freq bonus 10) The monster species that spawned more often: stripper girl (freq bonus 6) The monster species that spawned more often: Mareike (freq bonus 72) The monster species that spawned more often: god (freq bonus 18) The monster species that spawned more often: incantifier (freq bonus 6) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 3) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster species that never randomly spawned: pool edge swimmer The monster species that never randomly spawned: berator The monster species that never randomly spawned: chuckling laser The monster species that never randomly spawned: clear mushroom patch The monster species that never randomly spawned: invisible force fungus The monster species that never randomly spawned: giant ebony bat The monster species that never randomly spawned: athena guardian The monster species that never randomly spawned: Nino The monster species that never randomly spawned: fire archer The monster species that never randomly spawned: monkey mummy The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 33) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 2) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 5) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 1) Next attribute increase check would have come at turn 7010 Strength training was 50 Dexterity training was 28 Wisdom training was 50 Constitution training was 25 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having magical breathing (0) You were prevented from having stunnopathy (0) You saw invisible You had infravision You had 3368 points of nutrition remaining You were stealthy You could fly You had a +1 damage bonus You were very unlucky (-5) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 508% b - lightning 4 matter 0% 348% c - fireball 4 matter 0% 78% d - clairvoyance 3 divine 41% 74% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) dazzle 9 R Prepared(0) appraisal 9 R Reloading(160) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) turn undead 9 R Prepared(0) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) Discoveries Weapons quarterstaff (staff) elven arrow (runed arrow) orcish bow (crude bow) elven dagger (runed dagger) ya (bamboo arrow) orcish dagger (crude dagger) Armor low boots (walking shoes) orcish helm (iron skull cap) Scrolls scroll of trap detection (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of healing (01DOTE) scroll of mana (FIRE IN THE ASS HOLE) scroll of phase door (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of standard id (LETS FAIL AND ROLL) scroll of cure (HOYO HOYO) scroll of taming (EUROVISION FARCE CONTEST) scroll of blank paper (unlabeled) scroll of enchant armor (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of punishment (CAO NI MA) scroll of enchant weapon (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of charging (GO AWAY) scroll of teleportation (ERHEBOLUNGSFAHRT) scroll of proof armor (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) Spellbooks spellbook of shocking sphere (fleecy-colored) spellbook of lightning (clueless) spellbook of fireball (psionic) spellbook of clairvoyance (gold) spellbook of fire bolt called can't read (defiled) spellbook of drain life (accursed) Potions potion of banishing fear (puce) potion of gain energy (purple) potion of extra healing (effervescent) potion of blindness (murky) Rings ring of increase damage (copper) Wands wand of lightning (alarming) wand of speed monster (pokemon logo) Tools sack called not digestion (bag) tin whistle called tin (whistle) Gems worthless piece of red glass (red) rose quartz stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant a worker ant 2 normal ants 0 moths (1 created) a racoon dog a petty wild dog a dingo puppy a shock hound pup a floating eye 0 burning eyes (1 created) 63 shocking spheres (64 created) 0 kittens (1 created) a hobbit a dwarf a bugbear a hobbit lord a duergar 0 dwarven wizards (1 created) a 5K guy a Rat-Man with mega-strong shield 20 pack kobolds 0 small group kobolds (1 created) 0 picture kobolds (1 created) a large kobold a leprechaun a petit mimic a nymph 0 mega goblins (1 created) 0 hobgoblins (1 created) 0 orcs (1 created) a culf a theme boar 12 sewer rats 2 evasive sewer rats a ferret kit a tiny lurker a sand leaper a larva (2 created) 4 grid bugs (7 created) 2 flapbats an evasive airborne parrot 0 baby orange dragons (1 created) a lichen (2 created) a porter lichen a mould 0 blue spores (1 created) an orange mold 0 golden spores (1 created) a violet spore (0 created) 2 gnomes 2 gnome stalkers a gnome thief a panotty an intermediate gnome (3 created) 5 gnome lords 0 gnome watchers (1 created) a gnome friendloader a gnomish wizard 0 gnomish mana wizards (1 created) an angsty gnome 0 deep force gnomes (1 created) 0 underpants gnomes (1 created) 0 gnomish master thieves (1 created) an ice monster 2 kestrels a Keystone Kop a Vampire Kop a Keystone Officer 2 Undead Kops 0 Succubus Sergeants (3 created) 0 adom mummies (1 created) a kobold mummy a tasloi mummy a gnome mummy a white snake a grid xorn a monkey a kobold zombie a gnome zombie 0 orc zombies (1 created) 0 elf zombies (1 created) a human zombie a yakuza member a wererat 0 good item masters (1 created) 2 flying rogues (4 created) 0 beauties (1 created) a twen a gecko 2 colorless mushroom patches a sukkiri flower a poison creeper a dungeon fern spore 2 blazing fern spores a white mushroom patch 2 silver mushroom patches 2 green mushroom patches a clear mewlip a fried chicken a yellow mushroom patch a spotted mushroom patch a bad egg a petty killer tomato 2 red mushroom patches a personalized killer tripe ration an oddish 2 dark mushroom patches a rotten food ration 0 floor grues (1 created) a white icky thing (2 created) a blubbering icky thing a 42 trove 237 creatures born. 201 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 22 times You eaten food with animal by-products 17 times You eaten meat 17 times You have communicated with the gods 27 times You never prayed to the gods You hit with a wielded weapon 63 times You killed 126 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) body armor [Basic] (max Expert) (25 of 160) devices [Basic] (max Expert) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (72 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (11 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (187 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 4 with 10559 points, and 209 pieces of gold, after 2763 moves. Killer: a monster (hidden potato) You were level 9 with a maximum of 129 hit points when you died. You reached the 74th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 72 10834 ziratha-Fla-Moo-Mal-Cha died in The Dungeons of Doom on level 3 [max 5]. Killed by premature death. 98 [98] 73 10639 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (priestess of Moloch), while sleeping. - [102] *74 10559 ziratha-Ele-Ang-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (hidden potato). - [129] 75 10422 ziratha-Ele-Pea-Mal-Law died in The Gnomish Mines on level 5. Killed by an orcish arrow. - [76] 76 9978 Coliwack-Zyb-Asg-Fem-Neu died in The Gnomish Mines on level 7. Killed by a shotgun shell. - [107]