ziratha, lawful female angelic Electric Mage --- --.----- - --- --- |......| ---.- --I.-- ..- -.. |-.....| --....| |IIII| ...- .... -----......| |....- |.III-- .... ..... --.||.......| |....---- ---...- -........-- |.%---....[.| --...I..| |-..I. ......<..-- |...........| |....I.--- --.I.I. .........-- ---.----.--.--- -----.-I.....--. ..IIII. ...*.....| |.| ---|...| --.--..||......... ..IAIII. ....).-...-- |.|--- ---.------.....--|....).... II...... .......-...| |.|..-- --.).|..%...--- --.II---I*.. ..... . ----%...-- ---*)...-- |.%....--..-- -...| ..I.- --...| |........----..-------- ....- I I...- ------...| |.........| |.-- ... -------.--....-- ---.......---.-- ---.--.|.......-- |........|...| |............--- --......---.^| --^|.........| ---...-- ---- ----.|.|.---- ----- ------- [Ziratha the Hummer] St9 Dx8 Co12 In15 Wi9 Ch6 EleAngFemLaw Min:5 $0 HP-10(119) Pw70(145) AC8 Xp10/6318 T6500 Sat Bli Latest messages You hear a flinging sound. It is missed. It misses. (2x) It hits you! [-1 -> 10] Warning: HP low! What do you want to read? [#####cegAZ or ?*,] As you pronounce the formula on it, the scroll disappears. A flood surges through the area! It hits you! [-3 -> 8] Warning: HP low! It misses. It bites you! [-2 -> 6] Warning: HP low! You hear a flinging sound. You dodge a projectile. It bites you! You die... Your inventory Amulets # - an uncursed amulet of drain resistance {1} Weapons # - an uncursed +1 stiletto {2} # - an uncursed +0 lucern hammer {60} # - an uncursed +0 orcish dagger {4} o - 5 cursed -4 arrows {4} D - an uncursed +1 bow {12} M - the uncursed +0 silk spear named Softspire (weapon in hand) {12} O - an uncursed +0 dagger {4} P - an uncursed +0 bow {12} W - 23 uncursed +0 arrows (in quiver) {12} Y - 28 uncursed +2 caltrops {15} Armor # - an uncursed +0 victorian underwear {5} # - an uncursed +0 lab coat {4} # - the uncursed +0 robe of spell power named Terry Pratchett's Ingenuity {16} m - an uncursed +0 mummy wrapping {2} t - an uncursed +0 pair of elven boots called autocurses {8} v - an uncursed +0 robe {16} y - a blessed +1 set of diamond dragon scales {20} B - an uncursed +0 enchanted (of magic resistance) orcish helm (being worn) {12} G - an uncursed +0 dwarvish cloak {4} H - an uncursed +0 pair of leather gloves (being worn) {4} J - an uncursed +0 pair of fumble boots {8} T - an uncursed +0 studded leather armor {80} X - an uncursed -1 pair of gauntlets of fumbling called fumbling {4} Comestibles # - an uncursed cheese {1} # - an invisible uncursed lizard corpse {10} # - an uncursed fortune cookie {1} i - 2 uncursed cram rations {2} r - 3 uncursed tripe rations {2} x - 2 uncursed carrots {1} I - 29 uncursed slime molds {15} K - an uncursed pancake {1} N - an uncursed clove of garlic {1} U - 6 uncursed cream pies {4} Scrolls # - an uncursed scroll of light {1} # - an uncursed scroll of identify {1} # - a blessed scroll of blank paper {1} e - a blessed scroll of reverse identify {1} A - an uncursed scroll of tele level {1} Spellbooks g - an uncursed spellbook of stone to flesh (0:0) {1} Potions # - an uncursed potion of ESP {1} # - a blessed potion of healing {1} d - an uncursed potion of gain energy {1} n - an uncursed potion of monster detection {1} q - 2 uncursed potions of invisibility {2} u - an uncursed potion of blood {1} z - an uncursed potion of fruit juice {1} F - 2 uncursed potions of object detection {2} L - 2 uncursed potions of full healing {2} Q - a blessed potion of paralysis {1} S - an uncursed potion of enlightenment {1} Rings # - an uncursed ring of levitation {1} # - an uncursed ring of sustain ability {1} Z - a cursed ring of sleeping {1} Wands f - an uncursed wand of lightning (0:8) {1} h - an uncursed wand of cold (4:4) {1} l - an uncursed wand of striking (0:4) {1} p - an uncursed wand of magic missile called magic missile (0:1) {1} R - an uncursed wand of speed monster (0:1) {1} Tools # - an uncursed brass lantern {1} # - an uncursed large box {500} # - an uncursed credit card {1} # - an uncursed medical kit called med kit {32} a - a blessed oil lamp {1} b - an uncursed sack {404} j - an uncursed blindfold {1} s - an uncursed stethoscope {1} w - a cursed magic whistle called magic {1} C - a blessed blindfold {1} E - an uncursed magic marker (0:90) {1} Gems # - a cursed +0 healthstone called bad1 k - a cursed +0 worthless piece of radiant glass {1} V - an uncursed +0 worthless piece of violet glass {1} The large box is empty. Contents of the medical kit called med kit: a blessed phial {2} a blessed phial {2} 14 uncursed pills {14} 7 uncursed phials {14} 5 uncursed bandages {5} a blessed phial {2} Contents of the sack: an uncursed +0 dagger {4} a cursed +0 dagger {4} 60 cursed -5 shuriken {30} an uncursed +0 two-handed sword {60} a blessed +1 quarterstaff {16} an uncursed +0 hugging boot {5} an uncursed scroll of fountain building {1} a blessed scroll of destroy armor {1} a blessed scroll of gain mana {1} 2 uncursed scrolls of teleportation {2} an uncursed scroll of cure {1} 4 uncursed scrolls of phase door {4} 6 uncursed scrolls of mana {6} 7 uncursed scrolls of healing {7} an uncursed scroll of stinking cloud {1} a blessed scroll of create monster {1} an uncursed scroll of enchant armor {1} a blessed scroll of phase door {1} a cursed scroll of healing {1} an uncursed +0 topaz stone {1} an uncursed -3 ring of increase accuracy {1} an uncursed spellbook of teleport away (0:4) {1} a blessed spellbook of lightning (0:2) {1} a blessed spellbook of shocking sphere (0:5) {1} 2 uncursed apples {1} 10 uncursed slime molds {5} 3 uncursed cream pies {2} a blessed cream pie {1} an uncursed egg {1} 2 uncursed tripe rations {2} 2 uncursed food rations {2} 3 blessed slime molds {2} an uncursed carrot {1} 9 cursed slime molds {5} 4 uncursed +0 orcish daggers {16} a blessed +2 crossbow {20} 22 uncursed +0 dark elven arrows {11} an uncursed +0 broadsword {30} an uncursed +0 long sword {16} 4 uncursed +0 daggers {16} a cursed -3 orcish dagger {4} an uncursed +2 spear {12} an uncursed +0 two-handed sword {60} 2 uncursed +1 orcish daggers {8} 27 uncursed +0 darts {14} a cursed -4 auto shotgun {24} 7 uncursed +0 spikes {4} an uncursed +0 arrow {1} Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: fire resistance You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 24 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 92% chance Ring drop chance was reduced to 82% Wand drop chance was reduced to 45% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 88% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 2) Number of artifacts generated was 5 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26490 Monster spawn increase reached its maximum at turn 72050 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 678774 The monster class that cannot be genocided was human or elf Today, this monster class was always generated invisible: worm The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster species that spawned more often: female samurai (freq bonus 8) The monster species that spawned more often: killer beetle (freq bonus 15) The monster species that spawned more often: high gnome lord (freq bonus 7) The monster species that spawned more often: giant urchin (freq bonus 20) The monster species that spawned more often: giant blue dragonfly (freq bonus 24) The monster species that spawned more often: edgy fungus (freq bonus 8) The monster species that spawned more often: vortex lord (freq bonus 4) The monster species that spawned more often: corpse mage (freq bonus 12) The monster species that spawned more often: mosquito defensor (freq bonus 24) The monster species that spawned more often: player skeleton (freq bonus 20) The monster species that spawned more often: giant octopus (freq bonus 6) The monster species that spawned more often: minion (freq bonus 21) The monster species that spawned more often: permamimic hivemind (freq bonus 7) The monster species that spawned more often: stripper girl (freq bonus 32) The monster species that spawned more often: giant mill auto (freq bonus 30) The monster species that spawned more often: dull unicorn (freq bonus 20) The monster species that spawned more often: leprechaun warmage (freq bonus 48) The monster species that spawned more often: player gremlin (freq bonus 8) The monster species that spawned more often: chemical warp patch (freq bonus 42) The monster species that spawned more often: falling fungus (freq bonus 9) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 6) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster species that never randomly spawned: adventurer wraith The monster species that never randomly spawned: shaped warp patch The monster species that never randomly spawned: stealing machine The monster species that never randomly spawned: cutting turret The monster species that never randomly spawned: torchbearer The monster species that never randomly spawned: Amelje The monster species that never randomly spawned: many-eyed otyugh The monster species that never randomly spawned: multicolor laser The monster species that never randomly spawned: sexy woman The monster species that never randomly spawned: totally bad warp patch The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 11) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 30) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 11) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 6) Next attribute increase check would have come at turn 6802 Strength training was 50 Dexterity training was 28 Wisdom training was 50 Constitution training was 8 You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were blinded (19) You were prevented from having fire resistance (0) You were prevented from having half physical damage (0) You saw invisible You had infravision You had 2968 points of nutrition remaining You could teleport You could fly You were a werewolf You were very unlucky (-6) You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 106% b - lightning 4 matter 0% 596% c - teleport away 6 body 98% 53% d - stone to flesh 3 healing 61% 96% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) dazzle 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(763) phase door 10 R LIMIT(911) turn undead 10 R LIMIT(0) invoke deity 10 R LIMIT(0) power surge 8X LIMIT(0) draw energy 6X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 1X LIMIT(0) Discoveries Amulets amulet of drain resistance (brass) Weapons quarterstaff (staff) lucern hammer (pronged polearm) orcish dagger (crude dagger) shuriken (throwing star) dark elven arrow (black runed arrow) Armor elven boots called autocurses (velcro boots) gauntlets of fumbling called fumbling (silk fingerlings) lab coat (white coat) robe of spell power (octarine robe) robe (orange robe) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) leather gloves (inka gloves) fumble boots (platform boots) Scrolls scroll of stinking cloud (NUMB IF HITTED SERIOUS IF HURT) scroll of healing (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of mana (DDOS ATTACK) scroll of phase door (OGRANICHENIYE SAPOGI) scroll of standard id (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of cure (PENIS MASTURBATION) scroll of gain mana (ASHPD) scroll of identify (SUECHOL OGI ABS OLUTEN ULPEN) scroll of teleportation (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of reverse identify (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of create monster (APOCALYPSE) scroll of remove curse (GROUP SING MAKE MORE DAMAGED) scroll of fountain building (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of destroy armor (CRIAEDO) scroll of enchant armor (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of flood (I R TEH UBER PWNZ0R) scroll of tele level (THERE IS NO SPOON) scroll of fire (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of earth (WORLD FALL) scroll of light (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (redeemed) spellbook of lightning (featherweight) spellbook of teleport away (heavenly) spellbook of stone to flesh (unseen) Potions potion of gain energy (nettle) potion of sleeping (freezing) potion called acid (cyan) potion of gain level (purple-red) potion of extra healing (illuminated) potion of ESP (spiritual) potion of healing (magenta) potion of monster detection (tangerine) potion of invisibility (ochre) potion of blood (blood-red) potion of fruit juice (sky blue) potion of object detection (golden) potion of full healing (bubbly) potion of paralysis (silvervine) potion of enlightenment (anise seed) Rings ring of increase accuracy (thumb screwing) ring of levitation (inka) ring of sustain ability (teak) ring of sleeping (garnet) Wands wand of lightning (shaped) wand of magic missile called magic missile (persimmon wood) wand of cold (marble) wand of striking (underestimated) wand of speed monster (dodecagonal) Tools medical kit called med kit (leather bag) magic whistle called magic (whistle) bag called not holding large box (wooden box) oil lamp (lamp) sack (bag) Gems healthstone called bad1 (gray) worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) topaz stone (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 mimic ants (1 created) 0 killer bees (1 created) a worker ant a giant force ant (2 created) a giant white ant a small chickatrice a giant cockatflayer eellich 2 jackals a canermine a coyote 0 large foxes (1 created) an enemy a petty wild dog 3 little dogs a silver fox 2 dogs a racoon dog drunker a shock hound pup (2 created) 0 poison gas spores (1 created) 0 wizard eyes (1 created) 13 shocking spheres (15 created) a hello kitty a housecat (2 created) a slinger an automatic large cat an army dwarf a dental brace guy 0 dwarf thieves (1 created) a hobbit wizard 0 dwarf lords (1 created) 0 dwarf lord stonebreakers (1 created) a hidden dwarven wizard 0 fetish blowdarts (1 created) 0 low mind flayers (1 created) a dwarven guardian 0 huge bugbears (1 created) a dwarf king 0 dwarf king permamimics (1 created) 2 larva imps an evasive homunculus a lemure 0 hidden rutterkins (1 created) 0 normal jellies (2 created) 0 axus jellies (1 created) a hidden kobold a small kobold 0 small group kobolds (1 created) 3 carvers 2 butchers 0 kobold lords (1 created) a kappa 0 devilkins (1 created) a leprechaun 2 petit mimics (3 created) a mimic 2 small healing mimics a small permamimic a large mimic 0 large phasing mimics (1 created) 0 greater permamimics (1 created) a friend nymph a teasing nymph a satyr a goblin (3 created) a cave goblin an Uruk-hai a goblin fighter a green sentai a stalactite piercer a rothe (2 created) a petty rothe a stickrothe 0 lunatic rabbits (1 created) a boar a funny boar a sheep (2 created) a flesh clan Silvana 2 sewer rats 3 drains rats 2 pack rabbits a breeder mouse a giant rat a prick rat a rock mole 0 fock moles (1 created) a porter rock mole a woodchuck 4 giant brown mice (1 created) 2 feral rats a brain mole 2 cave spiders an arach a metallic green centipede a mud spider 0 white unicorns (1 created) a red nightmare a worm that walks a white worm mass 0 undead worms (2 created) 2 grid bugs a Windows(R) 98 a lightbringer 2 yellow lights 0 alien spores (1 created) 2 flapbats 4 hidden bats 0 Rame Ducks (1 created) a thrush a large bat a foul crow 0 minxes (1 created) a baby roc 0 leocentaurs (1 created) a baby shimmering dragon 0 baby yellow dragons (1 created) a fools garden an invisible badguy 2 lichens (3 created) a shaded lichen (2 created) 2 spore lichens (3 created) 2 ungenomolds an unalignment thing an undefined creature a water lichen a lich lichen (0 created) a fast lichen a cribo a yellow fungus a yellow patch a yellow spore 0 mean spores (1 created) an orange growth (0 created) 2 green mushrooms (1 created) 0 green colonies (1 created) a red patch a porter slow fungus a slow mushroom 0 slow spores (1 created) a slow force fungus a spore shrieker (2 created) a gray patch 0 quantum spores (1 created) a colorful mushroom 0 noxious growths (1 created) 0 spike fungi (1 created) a karmic mold 0 karmic spores (1 created) 2 creeping molds (1 created) a creeping spore a platinum fungus (0 created) 2 gnomes a gnome stalker a normal gnome a gnome thief a petty gnome thief 0 panotties (1 created) 0 tiny rascallings (1 created) 0 gnome comrades (1 created) 3 gnome lords (4 created) a gnomish wizard (3 created) 2 gnomish casters a deep gnome a deep force gnome a gnome king an ice monster 0 Kops (1 created) a Keystone Kop (6 created) 2 Keystone Inspectors (3 created) 0 Keystone Policemen (1 created) a Keystone Detective 3 Undead Kops (6 created) 0 Kop Sergeants (5 created) an Inspector Sergeant 2 Undead Sergeants an Undead Lieutenant 0 Kop Kaptains (2 created) 0 Policeman Kaptains (1 created) 0 Officer Kaptains (1 created) 0 freemason initiates (2 created) 0 malkuth sephiroth (1 created) 0 yesod sephiroth (1 created) a mummy (2 created) a dcss mummy 2 kobold mummies a goblin mummy a gnome mummy 0 chiropteran mummies (1 created) 0 grey naga hatchlings (1 created) 0 water naga hatchlings (1 created) 2 copper naga hatchlings a storm naga hatchling (2 created) 0 porter gray oozes (1 created) 0 babbles (1 created) 0 sword fighters (1 created) a mad scientist an armadillo 0 dire armadillos (1 created) a two-footed snake 0 snakers (4 created) a rat snake a flying troll a lesser umber hulk a lesser visor hulk a bleach ghost 0 tunnel force wights (1 created) an icyorn a goblin zombie a gnome zombie a tasloi zombie 0 bound spirits (1 created) a dwarf zombie a cat zombie 2 elf zombies a human zombie 0 zombies (1 created) a ghast 0 dark female androids (1 created) a wrap golem a plastic golem a blabbering otaku an arcade scrub a battle-scarred veteran an agent of the black market a senser 4 muggers a novice warrior 2 mysterious girls 0 Metal-elves (1 created) 0 electric mages (1 created) 0 item masters (14 created) 0 shopkeepers (12 created) 0 aligned priests (1 created) 2 watchmen (9 created) 0 watch captains (4 created) 0 angry watchmen (1 created) 0 angry watch captains (2 created) a small boo 0 hidden barbed devils (1 created) 2 hata-hatas a hata-mata 0 pikes (1 created) 0 large eels (1 created) 0 legged tuna (1 created) a giant clam 2 piranhas (3 created) 0 giant eels (2 created) 0 barracudas (1 created) 0 giant jellyfish (1 created) 0 twens (1 created) a gray twen a leopard frog an archaeopteryx 2 deminewts 3 demitwens (4 created) an iguana (2 created) a flying gecko (2 created) a little tyrannosaurus a hadrosaurus a lizard 0 mimic lizards (1 created) 0 lizard-eels (1 created) 0 master twens (1 created) a fried chicken 0 yellow mushroom patches (1 created) 0 mercury mushroom patches (1 created) 0 killer tomatoes (1 created) an inedible slime mold 2 floor grues a dark grue a novice light wall a novice dark wall a mini rub monster 0 prehistoric turrets (1 created) 0 large arrow turrets (1 created) 2 fire troves a disintegration trove 0 unihorn troves (1 created) 414 creatures born. 258 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 44 times You eaten food with animal by-products 30 times You eaten meat 30 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 197 times You killed 218 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (58 of 20) general combat [Basic] (max Expert) (25 of 160) body armor [Basic] (max Expert) (28 of 160) devices [Basic] (max Expert) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (39 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (150 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (12 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (16 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (2 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (3 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (434 of 540) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 5 with 28710 points, and 0 pieces of gold, after 6500 moves. Killer: a monster (lizard-eel) You were level 10 with a maximum of 119 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 34 31680 ziratha-Fla-Acp-Fem-Cha quit in The Gnomish Mines on level 5. 81 [96] 35 29115 ziratha-Gof-Wra-Fem-Law died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (elite uruk). - [114] *36 28710 ziratha-Ele-Ang-Fem-Law died in The Gnomish Mines on level 5 [max 7]. Killed by a monster (lizard-eel). - [119] 37 27054 stonewall-Pri-Hum-Mal-Law quit in The Dungeons of Doom on level 6 [max 8]. 107 [107] 38 24912 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 3 [max 7]. Killed by a monster (porter black unicorn). - [115]