ziratha, lawful female angelic Electric Mage ----- --------- |<..--- ------.......-- ------- |.....---|.........--..| |.....| --..|....|.---------|..| |.._..| --.|-.....---- ---- |.....| --|.........|--- ----- ---|--- ----.|....|..----...-- |.| -----..|....|.....---- |.| ------ |..|.............---.-- |....| --......---...........- |....| |........|...|......... ---|-- -----....-------...---. ------.---...-|...-|..| --... .. |..|-..)....[.|..--|..| --.. | |..-...*...........-.---+ -----.....{....----.A@.... G |..............-- |-[--.------ |[-----.........| |...|.| ($(| .. |...| --[.------- |...|...((.| .. |...| ---- ------- .((| ----- ---- [Ziratha the Buzzer] St7 Dx14 Co12 In19 Wi13 Ch7 EleAngFemLaw Min:6 $6 HP-5(88) Pw145(156) AC0 Xp8/1865 T2666 Sat Latest messages Your body is transported to another location! You hear some noises. Izchak fires a shotgun shell! You are hit by a shotgun shell! [-34 -> 21] Izchak fires a shotgun shell! You are hit by a shotgun shell! [-11 -> 10] Warning: HP low! Izchak wields a knife {2}! Izchak thrusts his knife. Izchak hits you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! Izchak thrusts his knife. Your splint mail deflects Izchak's attack. Izchak thrusts his knife. Izchak hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} c - the uncursed +0 katana named Snickersnee {16} S - a blessed +0 axe {24} X - an uncursed +0 long sword {16} Y - an uncursed +0 dwarvish short sword {12} Armor n - an uncursed +0 mummy wrapping {2} t - an uncursed +0 splint mail (being worn) {160} v - an uncursed +0 elven mithril-coat {60} C - an uncursed +0 pair of wedge sandals (being worn) {2} M - an uncursed +0 dwarvish cloak {4} T - an uncursed +0 dwarvish cloak {4} U - an uncursed +0 pair of iron shoes {20} V - an uncursed +0 dwarvish iron helm (being worn) {16} Z - a cursed -1 pair of levitation boots {8} Comestibles h - an uncursed apple {1} A - an uncursed orange {1} P - 6 uncursed slime molds {3} Scrolls e - an uncursed scroll of rumor {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of cure {1} r - an uncursed scroll of enchant weapon {1} w - an uncursed scroll of scare monster {1} y - a cursed scroll of healing {1} B - an uncursed scroll of light {1} H - 3 uncursed scrolls of blank paper {3} Spellbooks J - an uncursed spellbook of resist poison (5:4) {1} Potions d - an uncursed potion of gain ability {1} p - an uncursed potion of vampire blood {1} N - an uncursed potion of gain energy {1} Q - an uncursed potion of healing {1} Rings G - a blessed +1 ring of gain intelligence (on right hand) {1} Wands f - an uncursed wand of lightning (0:5) {1} i - an uncursed wand of digging (4:5) {1} x - an uncursed wand of healing called empty/nothing (0:0) {1} z - an uncursed wand of sleep called sleep/death (0:0) {1} F - an uncursed wand of magic missile (0:6) {1} K - an uncursed wand of create monster (0:12) {1} O - an uncursed wand of create monster (0:13) {1} Tools b - an uncursed sack {192} j - an uncursed magic marker (0:45) {1} q - an uncursed chest {755} s - an uncursed stethoscope {1} u - an uncursed +0 unicorn horn {8} I - an uncursed blindfold {1} L - 7 blessed tallow candles {4} R - an uncursed blindfold {1} W - an uncursed magic lamp (lit) {1} Gems D - an uncursed +0 disthene stone {1} E - an uncursed +0 worthless piece of white glass {1} Contents of the sack: an uncursed -2 ring of gain intelligence {1} a blessed +1 worthless piece of yellow glass {1} an uncursed +0 worthless piece of green glass {1} an uncursed spellbook of detect monsters (0:1) {1} a blessed spellbook of lightning (0:1) {1} a blessed spellbook of shocking sphere (0:1) {1} 7 uncursed slime molds {4} 4 uncursed pears {2} an uncursed cream pie {1} an uncursed candy bar {1} 3 uncursed food rations {3} an uncursed +0 mummy wrapping {2} an uncursed +0 studded leather armor {80} an uncursed +5 orcish dagger {4} an uncursed +0 elven dagger {4} an uncursed +0 special mop {8} 12 uncursed +1 ya {6} an uncursed +0 power crossbow {20} 5 cursed +0 daggers {20} 14 blessed +3 gas grenades {7} 96 gold pieces {0} an uncursed +0 crossbow {20} Contents of the chest: an uncursed fortune cookie {1} 45 gold pieces {0} a blessed +0 athame {4} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 24 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 134 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 76% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: body spells (turn 35) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 11213 Monster spawn increase reached its maximum at turn 59213 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 300636 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: keres (freq bonus 12) The monster species that spawned more often: pustulent warp patch (freq bonus 30) The monster species that spawned more often: aggressor (freq bonus 15) The monster species that spawned more often: Solvejg's leather pump (freq bonus 24) The monster species that spawned more often: shapeshifter (freq bonus 9) The monster species that spawned more often: model mummy (freq bonus 4) The monster species that spawned more often: troll king (freq bonus 21) The monster species that spawned more often: agent black growth (freq bonus 9) The monster species that spawned more often: ghost cleric (freq bonus 12) The monster species that spawned more often: ebony mushroom (freq bonus 20) The monster species that spawned more often: slithy snake (freq bonus 10) The monster species that spawned more often: kadabra (freq bonus 6) The monster species that spawned more often: epidote warp patch (freq bonus 8) The monster species that spawned more often: mist wolf (freq bonus 12) The monster species that spawned more often: disgusting lich (freq bonus 24) The monster species that spawned more often: russian hentai (freq bonus 10) The monster species that spawned more often: reziarfg (freq bonus 12) The monster species that spawned more often: guardian beast (freq bonus 5) The monster species that spawned more often: color-changing laser (freq bonus 12) The monster species that spawned more often: petty sootball (freq bonus 5) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 3) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 8) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 24) The monster species that never randomly spawned: dark elf The monster species that never randomly spawned: lava force patch The monster species that never randomly spawned: silver ogre The monster species that never randomly spawned: Hungry Times The monster species that never randomly spawned: evasive jermlaine The monster species that never randomly spawned: warrior The monster species that never randomly spawned: riverside naga hatchling The monster species that never randomly spawned: nightly colony The monster species that never randomly spawned: ten of diamonds The monster species that never randomly spawned: null spore The monster class that always generated with extra speed: turret The monster class that more likely to generate with musable stuff: (null) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 30) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 63) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 10) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 14) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 35) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: trashing trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 1) Next attribute increase check would have come at turn 4254 Strength training was 50 Dexterity training was 9 Wisdom training was 21 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having psi resistance (0) You were prevented from having stunnopathy (0) You saw invisible You had infravision You had 3261 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 4% 99% b - lightning 4 matter 0% 304% c - detect monsters 4 divine 90% 94% d - resist poison 1 protect 40% 99% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Not Ready(1247) turn undead 8 R Prepared(0) invoke deity 8 R Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) sigil of control 2X Prepared(0) Discoveries Weapons quarterstaff (staff) elven dagger (runed dagger) katana (samurai sword) dwarvish short sword (broad short sword) orcish dagger (crude dagger) ya (bamboo arrow) Armor dwarvish cloak (hooded cloak) iron shoes (hard shoes) levitation boots (sputa boots) wedge sandals (heeled sandals) dwarvish iron helm (hard hat) Scrolls scroll of rumor (G2G NOW) scroll of healing (ZELGO MER) scroll of mana (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of phase door (EDGE PROTECTION) scroll of standard id (GOT SOMETHING FOUR YOU) scroll of cure (MEAD NI NAJAP) scroll of scare monster (01DOTE) scroll of identify (IAZNAB) scroll of enchant weapon (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of light (ITAINO ITAINO TONDEKE) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (raging) spellbook of lightning (unavailable) spellbook of detect monsters (satisfied) spellbook of resist poison (biting) Potions potion of gain ability (bright) potion of vampire blood (blood-red) potion of gain energy (icy) potion of healing (iridescent) Rings ring of gain intelligence (brittle) Wands wand of lightning (degraded) wand of sleep called sleep/death (cubic) wand of magic missile (octogonal) wand of create monster (pine) wand of healing called empty/nothing (conundrum) wand of digging (holed) Tools tallow candle (candle) sack (bag) chest (wooden container) magic lamp (lamp) Gems worthless piece of green glass (green) disthene stone (teal) worthless piece of white glass (white) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a shock ant an acid blob a thick jackal (2 created) 0 enemies (1 created) 0 shock hound pups (1 created) 4 shocking spheres a hobbit a dwarf an army dwarf a dwarf thief (2 created) a pesky brain eater a hobbit caster a scruffy looking hobbit 0 hidden dwarven wizards (1 created) a max one a dark yeek 0 imps (1 created) 0 green puyos (1 created) a kobold a reston a small kobold a fairy moogle 0 mimics (1 created) a mega goblin a goblin cop 2 dweeeeeeauweauws a low snotling (3 created) a hill orc a rothe an osquip a sewer rat (2 created) 2 rabbits 0 giant rats (2 created) 0 giant garbage rats (2 created) a normal pseudo rat 0 centipedes (1 created) a metallic green centipede a recluse spider 0 cave fishers (1 created) a Hanh's little-girl sandal a minor fog cloud (2 created) 3 grid bugs a spark bug 0 weak crows (1 created) a lichen 5 stalking lichens 0 brown molds (1 created) 2 yellow mushrooms (1 created) a blink growth a golden growth 2 red patches (1 created) 3 sub-gnomes 4 gnomes a gnome stalker a gnome thief (3 created) 5 intermediate gnomes 4 gnome lords (6 created) a gnome watcher a group gnome lord 0 gnomish brigand thieves (2 created) 2 gnomish wizards (3 created) 2 gnomish casters (3 created) a deep gnome 2 burrower gnomes 0 Uniform Kops (5 created) 0 Keystone Detectives (3 created) an adom mummy a kobold mummy a monkey mummy an orc mummy a giant mummy a red snake a copper snake a kobold zombie a gnome zombie a gecko zombie a human zombie a zombie a paper golem a friendly adventurer (2 created) an aimless-looking merchant a battle scarred ronin 0 innkeepers (1 created) a bumbling priest a human 0 werefoxes (1 created) 0 bad item masters (2 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 newts (1 created) a gray newt an iguana 0 dungeon fern spores (1 created) 0 green mushroom patches (1 created) 0 floor grues (1 created) a novice dark wall a mini rub monster (2 created) a fire trove 157 creatures born. 102 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 14 times You eaten meat 13 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 89 times You killed 80 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (109 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (8 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (95 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 6 with 7863 points, and 147 pieces of gold, after 2666 moves. Killer: a monster (Mr. Izchak, the shopkeeper) You were level 8 with a maximum of 88 hit points when you died. You reached the 69th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 67 9187 ziratha-Ele-Asg-Fem-Law turned to stone in The Dungeons of Doom on level 5. Petrified by a sweet coquette. 75 [96] 68 8690 ziratha-Elp-Gel-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (barking spider), while paralyzed by a monster attack. - [81] *69 7863 ziratha-Ele-Ang-Fem-Law died in The Gnomish Mines on * level 6. Killed by a monster (Mr. Izchak, the shopkeeper). - [88] 70 7775 ziratha-Zoo-Syl-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of lightning. - [92] 71 7650 ziratha-Ele-Ang-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (Pazuzu). - [96]