ziratha, chaotic male angelic Electric Mage ---- ----- ---- |..-- --.|.----- |..--------------...--- |.....|..-- |.....................| |.........| ----- --------..............| ---......-- |...| |.......>...|....-- --.....| --...-- |.........------... --- --..--- |.....-- --........|-------.|-.---- |..| |......--- |........--.--.--.|.....---..-- --- |........| --......[.....%...--%....%)...| -..|----.| |.|......| --.....................|..(..-- ....--.|..--------.----.--- --................---..----..-| --- ...............[....).| --- |..................--.-- --..-----.... ............---------.-- |.[....................| |......[.-,.- ..A..........-- --- |....)................-- |..-----..............-....)| ---..--)...............| ---.| |.....................-- |..||..<.............----...| --.|............|.--...-- ------...|..........[.)|....| ----......^..-------...| |..----....-----......-- ----^...--- --..| --- ---.-- --.|.--- --..-- ---- --- ----- ---- [Ziratha the Buzzer] St10 Dx7 Co11 In10 Wi5 Ch5 EleAngMalCha Min:4 $54 HP-12(109) Pw15(127) AC-2 Xp9/2660 T2706 Latest messages [-3 -> 41] Unknown command '^J'. (2x) You miss the blue jelly. You are suddenly very cold! [-5 -> 36] You claw the blue jelly. You are suddenly very cold! [-4 -> 32] You curse at the blue jelly. You are suddenly very cold! [-3 -> 29] Unknown command '^J'. (2x) You fail to cast the spell correctly. (4x) You displaced your shocking sphere. The shocking sphere explodes! The blue jelly gets zapped! The blue jelly is killed! Unknown command '^J'. KAABLAMM!!! You triggered a bomb! You die... Your inventory Weapons # - an uncursed +0 elven dagger (weapon in hand) {4} # - an uncursed +1 orcish dagger {4} # - an uncursed +2 dwarvish mattock {48} # - a cursed +0 dwarvish mattock {48} # - an uncursed +0 axe {24} a - a blessed +0 quarterstaff {16} t - a blessed +1 lance {75} B - 28 blessed +0 arrows {14} C - 5 uncursed +0 arrows {5} V - an uncursed +0 flanged mace {12} Y - an uncursed +0 silver long sword {16} Armor # - an uncursed +0 mummy wrapping {2} # - a cursed -5 mummy wrapping {2} b - an uncursed +0 studded leather armor {80} s - an uncursed +0 leather armor {60} x - an uncursed +0 pair of gauntlets of swimming {4} A - an uncursed +1 dwarvish iron helm (being worn) {16} D - a blessed +0 pair of elven boots (being worn) {8} E - an uncursed +1 chain mail (being worn) {120} F - an uncursed +0 pair of leather gloves (being worn) {4} K - an uncursed +0 mummy wrapping {2} Z - an uncursed +0 scale mail {100} Comestibles c - 2 uncursed food rations {2} o - an uncursed cram ration {1} u - 30 uncursed slime molds {16} y - 10 uncursed eggs {10} z - 3 cursed carrots {2} G - 4 cursed oranges {2} P - a blessed rock lizard corpse {10} R - 2 blessed eggs {2} Scrolls # - an uncursed scroll of gain mana {1} e - a blessed scroll of gold detection {1} k - 4 uncursed scrolls of healing {2} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 3 uncursed scrolls of standard id {2} r - an uncursed scroll of random enchantment {1} v - a blessed scroll of healing {1} J - an uncursed scroll of identify {1} U - a blessed scroll of remove curse {1} W - a heavily cursed scroll of healing {1} X - a blessed scroll of cure {1} Spellbooks # - an uncursed spellbook of repair weapon (7:0) {1} h - a blessed spellbook of shocking sphere (0:3) {1} i - a blessed spellbook of lightning (7:4) {1} Potions d - an uncursed potion of see invisible {1} p - an uncursed potion of sickness {1} q - an uncursed potion of speed {1} w - an uncursed potion of gain ability {1} Rings # - a blessed +2 ring of protection {1} g - an uncursed ring of stealth (on right hand) {1} H - an uncursed ring of searching {1} L - an uncursed +6 ring of gain dexterity {1} Wands # - an uncursed wand of teleportation (0:-2) {1} f - an uncursed wand of lightning (0:8) {1} Q - an uncursed wand of acquirement (0:4) {1} T - an uncursed wand of curse items (0:4) {1} Tools # - an uncursed +0 unicorn horn {8} # - an uncursed large box {500} j - an uncursed oil lamp {1} M - an uncursed -1 green lightsaber {24} S - an uncursed stethoscope {1} Gems # - an uncursed +0 worthless piece of radiant glass {1} # - an uncursed +0 luckstone # - an uncursed +0 worthless piece of orange glass {1} I - an uncursed +0 worthless piece of blue glass {1} N - an uncursed +0 worthless piece of cyan glass {1} O - an uncursed +0 worthless piece of pink glass {1} The large box is empty. Final attributes You have transgressed Your alignment was -68 Your max alignment was 22 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: searching Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 74% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: matter spells (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21698 Monster spawn increase reached its maximum at turn 47807 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 473976 The monster class that cannot be genocided was worm The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: annoying desert enemy (freq bonus 16) The monster species that spawned more often: shrieker mushroom patch (freq bonus 40) The monster species that spawned more often: Orcus (freq bonus 48) The monster species that spawned more often: ice skeleton (freq bonus 96) The monster species that spawned more often: secretary in charge (freq bonus 18) The monster species that spawned more often: vacuum stalk (freq bonus 8) The monster species that spawned more often: vorpal jabberwock (freq bonus 16) The monster species that spawned more often: weaponized dinosaur (freq bonus 18) The monster species that spawned more often: berserker (freq bonus 20) The monster species that spawned more often: cursed colony (freq bonus 24) The monster species that spawned more often: mirror sphere (freq bonus 30) The monster species that spawned more often: japanese wolf (freq bonus 16) The monster species that spawned more often: desert force patch (freq bonus 90) The monster species that spawned more often: sassy lassy (freq bonus 14) The monster species that spawned more often: undead mummy (freq bonus 18) The monster species that spawned more often: swamp dweller (freq bonus 28) The monster species that spawned more often: gnoll (freq bonus 32) The monster species that spawned more often: Tatewaki Kuno (freq bonus 9) The monster species that spawned more often: gray beetle (freq bonus 48) The monster species that spawned more often: Zoth-Ommog (freq bonus 8) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 1) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster species that never randomly spawned: ruby growth The monster species that never randomly spawned: identical monster The monster species that never randomly spawned: martian service robot The monster species that never randomly spawned: black wraith The monster species that never randomly spawned: green koopa The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: crypt thing The monster species that never randomly spawned: quaestor The monster species that never randomly spawned: spirit troll The monster species that never randomly spawned: clock patch The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 19) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 8) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 14) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 37) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 10) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 33) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 5) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 17) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 16) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 12) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 5) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 6) Next attribute increase check would have come at turn 3385 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 40 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 2332 points of nutrition remaining You were unlucky (-1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 55% 148% b - lightning 4 matter 2% 428% c - repair weapon 3 matter 55% 98% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) turn undead 9 R Prepared(0) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) Discoveries Weapons quarterstaff (staff) elven dagger (runed dagger) orcish dagger (crude dagger) dwarvish mattock (broad pick) Armor gauntlets of swimming (occultism gloves) dwarvish iron helm (hard hat) elven boots (living boots) leather gloves (moth-bitten gloves) Scrolls scroll of gold detection (XYZZY) scroll of healing (STARS) scroll of mana (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of phase door (PRATYAVAYAH) scroll of standard id (ANDOVA BEGARIN) scroll of cure (WAKTU UNTUK MATI) scroll of random enchantment (ELBIB YLOH) scroll of identify (YOU STEPPED INTO A HEAP OF SHIT) scroll of remove curse (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of bad effect (OMIAZBOYISU531) scroll of gain mana (GNOZAB) Spellbooks spellbook of shocking sphere (nightly) spellbook of lightning (grating) spellbook of repair weapon (colluded) Potions potion of see invisible (dangerous) potion of oil (bright) potion called acid (palmarosa) potion of sleeping (swirly) potion of blindness (roast mate) potion of healing (shining) potion called cnf (wormwood) potion of sickness (amber) potion of speed (squishy) potion of gain ability (turquoise) Rings ring of stealth (arc) ring of protection (jade) ring of searching (peridot) ring of gain dexterity (cleaved) Wands wand of lightning (zebrawood) wand of striking (angular) wand of teleportation (bent) wand of acquirement (nickel) wand of curse items (balsa) Tools oil lamp (lamp) green lightsaber (lightsaber) large box (wooden box) Gems worthless piece of radiant glass (radiant) luckstone (gray) worthless piece of orange glass (orange) worthless piece of blue glass (blue) worthless piece of cyan glass (cyan) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 3 ants a firefly a giant grasshopper 2 putties 0 worker ants (1 created) a giant ant a turkey chick a flying cockatrice a jackal (2 created) a xof 0 sudden goalscorers (1 created) 0 shock hound pups (1 created) a gas spore 0 floating eyes (1 created) 12 shocking spheres a leopard an ondy a dwarf 0 black dirtbags (1 created) an army dwarf a dental brace guy 2 hobbit brigand thieves a scruffy looking hobbit 0 dolgsmen (1 created) a dwarf queen 0 minor rat-men (1 created) a dwarven priest a normal jelly 4 blue jellies (14 created) 2 kobolds a whnas an aqua kobold a kobolt a fallen a reston a kicker kobold a poison kobold 0 leprechauns (1 created) 3 deimonidaines a goblin 0 marine goblins (1 created) 0 group goblins (2 created) 3 rothes a boar 0 wereboars (1 created) a leocrotta a packer rat 0 rabbits (1 created) 2 pack rabbits a field mouse 0 serious rats (1 created) 0 cave spiders (1 created) a hole spider 0 land spiders (1 created) a minor fog cloud 0 vortices (1 created) a crawling worm mass 4 grid bugs (5 created) a weapon bug 2 insect swarms 2 arc bugs a vulture a Rame Duck a weak crow a duck captain a giant albatross 0 huge white bats (1 created) a baby black dragon a lichen a spore lichen an undefined creature 0 immobile mushrooms (1 created) 0 yellow growths (1 created) 2 green molds a red mushroom 5 reddish stalks (2 created) a sepia growth a shrieker 0 amnesia growths (1 created) 2 sub-gnomes (3 created) a gnome (2 created) 2 gnome thieves (3 created) a petty gnome thief a panotty 6 intermediate gnomes 3 gnome lords (5 created) 2 gnome watchers (3 created) a gnome friendloader a gnomish wizard 0 gnomish casters (2 created) a gnome cleric an angsty gnome (2 created) 0 deep gnomes (1 created) a kestrel a Keystone Inspector 3 Keystone Policemen 2 Officer Sergeants 0 Detective Sergeants (1 created) a Warder Lieutenant a kobold mummy 0 goblin mummies (1 created) a gnome mummy 0 hobbit mummies (1 created) an ettin mummy a giant mummy 0 water moccasins (2 created) 2 grid xorns an aggravating wallwalker a kobold zombie an ossium animatum a goblin zombie a gnome zombie 0 banished souls (1 created) an orc zombie an elf zombie (2 created) a grave digger a giant zombie a sanctimonious-looking preacher a poisoner 0 dark spearwomen (1 created) a wereboar (0 created) 0 item masters (7 created) 0 good item masters (5 created) a hata-hata (2 created) 2 hata-matas a twen a rock lizard a demitwen 0 colorless mushroom patches (1 created) 0 white mushroom patches (1 created) 0 clear mewlips (1 created) 3 floor grues a novice medium wall a novice dark wall (2 created) 0 cold troves (1 created) 0 disintegration troves (1 created) a potion trove 219 creatures born. 153 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 13 times You eaten meat 12 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 103 times You killed 110 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (15 of 20) general combat [Unskilled] (max Expert) (11 of 20) body armor [Basic] (max Expert) (29 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (9 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (4 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (110 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (119 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 4 with 11069 points, and 54 pieces of gold, after 2706 moves. Killer: hidden bomb You were level 9 with a maximum of 109 hit points when you died. You reached the 60th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 58 12858 ziratha-Ele-Ang-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of fire. - [113] 59 11986 go-Wiz-Dop-Fem-Cha died in The Gnomish Mines on level 8. Killed by an arrow. - [84] *60 11069 ziratha-Ele-Ang-Mal-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by a hidden bomb. - [109] 61 10834 ziratha-Fla-Moo-Mal-Cha died in The Dungeons of Doom on level 3 [max 5]. Killed by premature death. 98 [98] 62 10639 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (priestess of Moloch), while sleeping. - [102]