ziratha, chaotic female angelic Electric Mage --------## --------------- |+++.+.-,# ##|.............| --------## ### |+?./{+|,# #,...^..........| ##|.......,# #,# |++....|,# #,------------|-- ##------- ##,....^..|,## --.----- |+?++..|,# #,# #*# #`,......- ,,,|......|,,# ####|.....}| |++.++)|,# #,# #,# #,#|.....| #,,|......|#,# #,,,...###}| --------,# #,# ##,# #A#|.....|###,,--------#,# ####|...}.{| ##,,# #,# #,,# #@#|.....-,,,,,,### #,# --.----- #,,## #,# #,## #,#-.-----#####,,,######,# #,# #,## #,# ##,# #,##,,# #,#,,,,,##,##### #,# #,# ##,# #,,# #,###,###### #,#####,,,,,,,,# ###,# #,# #,,# -----.---------,# #,,,,,,# #,# ######,#,# #,,,# ##,# #,## |....<........|,# ######,# #,# #,#,------.--- #,,# #,# |...).).......|,# ----.----,# #,,,-........| #,------,# |..............,# |.#...#.|,# ###,|........| #,|>...|,# ---------------## |.......-`# #,|........| #,.....|,# |.......|## ##|........| ##|....-,# |......>| ---......| --.---## --------- -------- #,# [Ziratha the Bolter] St5 Dx8 Co15 In15 Wi6 Ch7 EleAngFemCha Dlvl:2 $33 HP-8(50) Pw16(58) AC-3 Xp4/152 T1614 Brn Latest messages Unknown command '^J'. In what direction? [47896321><] The bolt of lightning hits the car-driving superthief. The bolt of lightning bounces! The car-driving superthief zaps a wand of fireball! The fireball hits you! The car-driving superthief is caught in the fireball! The car-driving superthief resists the fireball! Your spellbook of lightning catches fire and burns! [-1 -> 39] Your spellbook of remove curse catches fire and burns! [-1 -> 38] [-22 -> 16] In what direction? [47896321><] The bolt of lightning misses the car-driving superthief. The bolt of lightning bounces! The car-driving superthief zaps a wand of fireball! The fireball hits you! The car-driving superthief is caught in the fireball! The car-driving superthief resists the fireball! Your inventory Weapons a - a blessed +1 quarterstaff named p500 {16} y - a cursed +2 orcish dagger {4} z - a blessed +0 orcish dagger {4} D - an uncursed +0 boomerang {1} Armor b - an uncursed burnt +0 studded leather armor (being worn) {80} r - an uncursed +0 small shield (being worn) {12} t - an uncursed +0 T-shirt (being worn) {2} u - an uncursed +0 pair of high-scoring heels (being worn) {8} Comestibles c - an uncursed food ration {1} p - 3 uncursed oranges {2} q - an uncursed pill {1} Scrolls e - an uncursed scroll of gain mana {1} j - 5 uncursed scrolls of healing {5} k - 5 uncursed scrolls of mana {5} l - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of standard id {1} n - an uncursed scroll of cure {1} w - an uncursed scroll of enchant armor {1} E - an uncursed scroll of taming {1} H - a blessed scroll of taming {1} Spellbooks h - a blessed spellbook of shocking sphere (0:5) {1} C - an uncursed spellbook of extra healing (7:4) {1} F - an uncursed spellbook of chemistry (7:1) {1} I - an uncursed spellbook of blank paper (0:5) {1} J - an uncursed spellbook of cure sickness (2:0) {1} Potions d - an uncursed potion of gain ability {1} Rings g - an uncursed ring of polymorph control {1} B - a cursed ring of sleeping {1} Wands f - an uncursed wand of lightning (0:5) {1} Tools A - an uncursed skeleton key {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 22 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: magical breathing You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: trident The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: boomerang (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24946 Monster spawn increase reached its maximum at turn 67403 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 533052 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: invisible force patch (freq bonus 6) The monster species that spawned more often: nondescript spore (freq bonus 8) The monster species that spawned more often: bö  Ç$ö`Nïmž°¤TîÃez^-I-ÃÓ$¼kÞÌ-Tm (freq bonus 6) The monster species that spawned more often: yochlol (freq bonus 18) The monster species that spawned more often: nausea warp fungus (freq bonus 4) The monster species that spawned more often: null force patch (freq bonus 12) The monster species that spawned more often: tundra bear (freq bonus 4) The monster species that spawned more often: sleeprobber beetle (freq bonus 3) The monster species that spawned more often: ice bird (freq bonus 28) The monster species that spawned more often: ghoul caster (freq bonus 8) The monster species that spawned more often: security bot (freq bonus 7) The monster species that spawned more often: agate mushroom (freq bonus 6) The monster species that spawned more often: aranea (freq bonus 14) The monster species that spawned more often: graduate (freq bonus 10) The monster species that spawned more often: energy patch (freq bonus 3) The monster species that spawned more often: clock force patch (freq bonus 4) The monster species that spawned more often: stoergenoise (freq bonus 18) The monster species that spawned more often: orange ego jelly (freq bonus 12) The monster species that spawned more often: oathbreaker (freq bonus 24) The monster species that spawned more often: unreal force patch (freq bonus 8) The monster trait that was more common: monsters that count as mercenaries (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 12) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster species that never randomly spawned: Alida's colorful sneaker The monster species that never randomly spawned: slowing turret The monster species that never randomly spawned: besphynx The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: orange draconian The monster species that never randomly spawned: ferrous warp fungus The monster species that never randomly spawned: sassy lassy The monster species that never randomly spawned: supercash road statue The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: shard warp fungus The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 4) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 11) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 4) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 18) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 2) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 17) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 7) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 85) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Next attribute increase check would have come at turn 10971 Strength training was 23 Dexterity training was 13 Wisdom training was 16 Constitution training was 23 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were burned (27) You had the following problem: The game continuously spawns spacewars monsters and nasty traps. (0) You were prevented from having warning (0) You were prevented from having magical breathing (0) Your chance to block was 10% You saw invisible You had infravision You had 2173 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 109% b - lightning 4 matter 13% 304% c - remove curse 5 protect 95% 91% d - extra healing 3 healing 83% 97% e - chemistry 1 divine 0% 98% f - cure sickness 3 healing 83% 100% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) dazzle 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) turn undead 4 R LIMIT(0) invoke deity 4 R LIMIT(0) power surge 2X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) Armor high-scoring heels (winter boots) Scrolls scroll of gain mana (BLESSED GENOCIDE) scroll of healing (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of mana (FALLOUT 4 IS DUMBED DOWN) scroll of phase door (CAO NI MA) scroll of standard id (G2G NOW) scroll of cure (DESREVER TSEPMET) scroll of teleportation (SPRING NO HAPPEN) scroll of enchant armor (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of remove curse (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of taming (IRC CHANNEL SLASHEMEXTENDED) Spellbooks spellbook of shocking sphere (foreign) spellbook of lightning (litter) spellbook of remove curse (nonexistant) spellbook of extra healing (complementary) spellbook of chemistry (scintillating) spellbook of blank paper (plain) spellbook of cure sickness (heavenly) Potions potion of gain ability (cloudy) Rings ring of polymorph control (rusty) ring of sleeping (illegible) Wands wand of lightning (sex toy) wand of fireball (flapping) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 2 jackals a xof 0 shock hound pups (1 created) 0 gas spores (1 created) 3 shocking spheres (4 created) 0 hobbit thieves (1 created) a large hobbit a kobold an aqua kobold a hidden kobold 0 kobolts (1 created) 0 large kobolds (1 created) 0 special kobold lords (1 created) a petit mimic a submarine goblin a sewer rat a rabbit a breeder mouse an eevee a hole spider a grey centipede a grid bug a faerie light a weak crow 0 emus (1 created) 0 whirlwinds (1 created) a lichen a porter lichen a yellow growth 0 cyan molds (1 created) 0 gecko mummies (1 created) a domestic naga hatchling an aggravating wallwalker a kobold zombie a karakasa a human adventurer 0 item masters (15 created) 0 critically injured thieves (1 created) 0 car-driving superthieves (1 created) 0 shopkeepers (1 created) 0 rouge jellyfish (1 created) 0 large eels (1 created) a leopard frog a pile of copper coins a novice medium wall a small turret 65 creatures born. 34 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 18 times You killed 22 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (6 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (38 of 160) Goodbye ziratha the Electric Mage... You burned in The Dungeons of Doom on dungeon level 2 with 698 points, and 33 pieces of gold, after 1614 moves. Killer: fireball You were level 4 with a maximum of 50 hit points when you burned. You reached the 142nd place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 140 728 ziratha-Gan-Lyc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (chasme of Tommy Vercetti). - [48] 141 708 Andy-Pro-Kop-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (white unicorn). - [33] *142 698 ziratha-Ele-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Burned by a fireball. - [50] 143 689 ziratha-Ele-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (troll). - [60] 144 668 ziratha-Fla-Ogr-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (fire ant), while praying unsuccessfully. - [40]