ziratha, neutral female angelic Electric Mage ----------------------------------------------------------------------------- |.....|..*....|.....|.....................................|.......|.........| |.---.|.-----.|.|.|.|.|.---------------------------------.-----.|.|.-------.| |...|...|.|...|.|.|...|.| -------------|.|...|.......|.|...|.....| ---.|----.|.---.|.|-----| |%..%..%!%].||.|.|.|--------.|.---.---.| |.|.|.....|.|...|.|.....| |%%%%%%%%%..||.|.|.|....*...`|.|...|.|.| |.|.---.|.|.|.--|.|.---.| |$%]....%%%.||.|.|.|.--------|<|.--|.|.| |.|...|.|)|.|...|`..|.}.| |.!%%%%%%...||*..|...|`T...| |.|...|.|.| |.---.|.|.|}---.|---|.--- |%%%%%%%%...|---.-------A|.| |.|--.|.|.| |...|.|.|.|...|.|...|...` |%%!%..!%%%.+`.|.....|...|.| |.|.|.| |.|.|.---.|--.|.|.|.|--.- |%%!%%%%!%%.|-.|----.|.--|.| |.|.|.| |^|.|.....|.|.|...|.|.|.| |.%%%%%%%%%.||.| |...| |.| |.|^|.| |.-------.|.|.----|.|.|.| |%!%%%%%.!%.||.--- ----- |.|-----|.|.|.| |.........|.|.....|.|.|.| |!%.%%%%%%%.||...| |.|.....|.|.|.| |.---------.|----.|.|.|.| |!%.%%%.%.%.||--.| |.|.---.|.|.|.| |.|.........|.....|...|.| |%%%%%%%%%%.||...| |.|.|...|.|.|.| |.---.-----.|.-------.|.---------------------------.--- --.|.|.---.|.|.| |.....|.....|.........|.............................| `....|.....|...| ----------------------------------------------------- ---------------- [Ziratha the Bolter] St6 Dx6 Co14 In13 Wi7 Ch7 EleAngFemNeu Dlvl:2 $5 HP-5(49) Pw41(48) AC7 Xp4/159 T1002 Latest messages The shocking sphere explodes! (2x) You displaced your shocking sphere. The shocking sphere explodes! The troll gets zapped! The troll is killed! You see here a troll corpse {1200}. What do you want to eat? [csI or ?*,] This troll corpse tastes terrible! You finish eating the troll corpse. You displaced your shock hound pup. You see here 8 rocks {4}. The troll hits you! [-7 -> 32] The troll claws you! [-3 -> 29] The troll bites you! The troll sinks her teeth deep into your skin and drinks your blood! Goodbye level 5. You lose the ability to perform draw energy! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} o - an uncursed +0 orcish dagger {4} v - 16 blessed +1 darts {8} Armor b - a blessed +0 studded leather armor (being worn) {80} q - an uncursed +0 plain cloak {4} u - an uncursed +0 pair of speed boots (being worn) {8} x - an uncursed +0 pair of gauntlets of power {4} z - the cursed +0 ring mail named Straferiffic {100} Comestibles c - 2 uncursed food rations {2} s - an uncursed carrot {1} I - 3 uncursed melons {2} Scrolls e - an uncursed scroll of scare monster {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 4 uncursed scrolls of phase door {4} n - an uncursed scroll of cure {1} A - an uncursed scroll of stinking cloud {1} B - an uncursed scroll of gold detection {1} Spellbooks h - a blessed spellbook of shocking sphere (1:4) {1} i - a blessed spellbook of lightning (0:4) {1} Potions d - a blessed potion of extra healing {1} t - an uncursed potion of water {1} w - an uncursed potion of fruit juice {1} y - an uncursed potion of gain health {1} E - 6 uncursed potions of water {6} Rings g - a blessed +2 ring of increase damage (on right hand) {1} Wands f - an uncursed wand of lightning (0:-1) {1} r - an uncursed wand of detect monsters (4:13) {1} Tools J - an uncursed towel {1} Gems p - an uncursed +0 worthless piece of blue glass {1} H - 6 uncursed +0 worthless pieces of green glass {6} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 18 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: warning You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 1% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 98% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: matter spells (turn 60) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 44314 Monster spawn increase reached its maximum at turn 143800 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 315376 The monster class that cannot be genocided was elemental The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: orc of the ages of stars (freq bonus 8) The monster species that spawned more often: marilith girlfriend (freq bonus 10) The monster species that spawned more often: landmaid (freq bonus 18) The monster species that spawned more often: young adult water dragon (freq bonus 3) The monster species that spawned more often: juggernaut of Khorne (freq bonus 8) The monster species that spawned more often: colombian potato (freq bonus 48) The monster species that spawned more often: porter permamimic (freq bonus 6) The monster species that spawned more often: lower-level stinker (freq bonus 3) The monster species that spawned more often: dark mold (freq bonus 72) The monster species that spawned more often: writhing mass of primal chaos (freq bonus 10) The monster species that spawned more often: Jana the Soft Wench (freq bonus 6) The monster species that spawned more often: large phasing permamimic (freq bonus 6) The monster species that spawned more often: afflicted creature (freq bonus 5) The monster species that spawned more often: Detective Sergeant (freq bonus 6) The monster species that spawned more often: war troll (freq bonus 4) The monster species that spawned more often: eldritch fungus (freq bonus 12) The monster species that spawned more often: young adult black dragon (freq bonus 30) The monster species that spawned more often: baals minion (freq bonus 9) The monster species that spawned more often: passive ghost (freq bonus 40) The monster species that spawned more often: Arabella's soft sneaker (freq bonus 36) The monster trait that was more common: monsters with vampire dialogue (freq bonus 10) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 6) The monster trait that was more common: monsters with acid resistance (freq bonus 3) The monster trait that was more common: monsters that want quest artifacts (freq bonus 2) The monster species that never randomly spawned: hammer master The monster species that never randomly spawned: red warp fungus The monster species that never randomly spawned: gnome minecarver The monster species that never randomly spawned: Beetle McNasty The monster species that never randomly spawned: teleported shaman The monster species that never randomly spawned: warty mold The monster species that never randomly spawned: weregremlin The monster species that never randomly spawned: fighter ant The monster species that never randomly spawned: quiver slot The monster species that never randomly spawned: wyvern The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 160) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 44) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 3) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 24) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 92) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 9) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 15) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 63) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 5) Next attribute increase check would have come at turn 1071 Strength training was 28 Dexterity training was 17 Wisdom training was 11 Constitution training was 30 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having warning (0) You were prevented from having magical breathing (0) You saw invisible You had infravision You had 2057 points of nutrition remaining You could fly You had a +2 damage bonus You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 130% b - lightning 4 matter 46% 290% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) turn undead 4 R Prepared(0) invoke deity 4 R Prepared(0) power surge 2X Prepared(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) Armor speed boots (ankle boots) plain cloak (brown burnoose) gauntlets of power (natural gloves) Scrolls scroll of scare monster (THERE IS NO SPOON) scroll of healing (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of mana (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of phase door (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of standard id (VITIO SUS) scroll of cure (SLASHTHEM IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of stinking cloud (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of gold detection (ROLL IS 5 AND BECOME STRONGER) Spellbooks spellbook of shocking sphere (stinking) spellbook of lightning (wrath) Potions potion of extra healing (illuminated) potion of water (clear) potion of fruit juice (prickly ash) potion of gain health (stevia) Rings ring of increase damage (fluorite) Wands wand of lightning (eucalyptus) wand of detect monsters (newfound) Gems worthless piece of blue glass (blue) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a normal ant 2 jackals a pack jackal (7 created) 0 shock hound pups (1 created) a poison gas spore 6 shocking spheres (7 created) 0 hobbit revellers (1 created) 0 hobbit gentlemen (2 created) 0 wimps (3 created) 0 hobbits (3 created) 0 group hobbits (2 created) 0 normal hobbits (1 created) 0 dwarves (1 created) 0 camo dwarves (1 created) 0 black dirtbags (1 created) 0 duergar thieves (1 created) 0 small dog-men (4 created) 0 bugbears (1 created) 0 hobbit wizards (1 created) 0 landmaids (1 created) a whnas a training kobold 0 small kobolds (2 created) 0 kobold shamans (1 created) a petit mimic (2 created) 0 small healing mimics (1 created) 0 goblins (2 created) 0 marine goblins (1 created) 0 fries (1 created) 0 mega goblins (2 created) 0 group goblins (2 created) 0 goblin cops (4 created) 0 fiendish goblins (3 created) 0 hitter goblins (1 created) 0 cave goblins (4 created) 0 goblin thieves (2 created) 0 hobgoblins (3 created) 0 dweeeeeeauweauws (1 created) 0 fiendish hobgoblins (1 created) 0 men from mars (1 created) 0 yeeks (2 created) 0 uncommon orcs (1 created) 0 low snotlings (2 created) 0 hill orcs (2 created) 0 evasive hill orcs (1 created) 0 runts (2 created) 0 crude orcs (1 created) 0 goblin raiders (1 created) 0 Isengard orcs (1 created) 0 goblin shamans (1 created) a silky anteater 2 black rats a serious rat a baby metroid a minor fog cloud a crawling worm mass a crawling maggot 0 faerie lights (1 created) 0 plains centaurs (4 created) 0 forest centaurs (3 created) 0 leocentaurs (1 created) 0 tiny pseudodragons (1 created) 0 baby black dragons (1 created) 0 baby green dragons (1 created) 0 baby sky dragons (1 created) 0 dangerous good-looking criminals (1 created) 0 nice dutch girls (1 created) 0 nothing at alls (1 created) a spore lichen 0 cribos (1 created) a green growth 0 red patches (1 created) 0 sub-gnomes (1 created) 0 gnomes (2 created) 0 gnome stalkers (1 created) 0 normal gnomes (1 created) 0 intermediate gnomes (2 created) 0 tiny rascallings (1 created) 0 gnome lords (1 created) 0 gnome watchers (1 created) 0 little giants (4 created) 0 frenzytaurs (1 created) 0 ice monsters (2 created) 0 mana maulers (2 created) 0 mini jabberwocks (3 created) a troll (8 created) 0 petty trolls (2 created) 0 flying trolls (5 created) 0 evasive trolls (3 created) 0 trollors (2 created) 0 timid trolls (2 created) 0 ego ice trolls (1 created) 0 ass trolls (1 created) 0 stationary two-headed trolls (2 created) 0 swimmer trolls (1 created) a kobold zombie a newt zombie a gnome zombie a tasloi zombie a grey cyborg 0 human adventurers (1 created) a chimney sweep 0 item masters (7 created) 0 shopkeepers (1 created) a twen 0 novice dark walls (1 created) a small turret a disintegration trove a poison trove 189 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 25 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (41 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (28 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 2 with 1129 points, and 5 pieces of gold, after 1002 moves. Killer: a monster (troll) You were level 4 with a maximum of 49 hit points when you died. You reached the 125th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 123 1192 Krakonus-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [60] 124 1162 ziratha-Sha-Dol-Fem-Neu died in The Dungeons of Doom on level 4. Burned by molten lava. - [22] *125 1129 ziratha-Ele-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (troll). - [49] 126 1100 ziratha-Ele-Ang-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [63] 127 1048 zor-Lun-Add-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mr. Gaziantep, the shopkeeper), while panic digging. - [92]