ziratha, lawful male unicorn Bosmer #################################### #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,## #,################################,,## ------------ #,--------------------------------##,#### |..........| #,|...........^...^.....)........|##,,,,,---------- |..........| #,|.------+--------------..-----.|,,,,#,,.........| |......<...| #,|.|[.[.|..|...|%. |..-..-...|.|,######|...^....| |..........| #,|.|....|..|...|. |[.|..|...|..,# ####|........| |..........| #,|.---|----|...||------|..|.....|,###,,,.........| -------...-- #,|....[^|..|)..|^|.=|..|.-----|.|,,,,,##|........| #####,,## #%|.----.|).||---.|..|..|.|.......,##### ----.-----# #,,,,,#,# #,|.|.*-.-|--..{.)-|-|..|.|.._.|.|,# #,,,),,# -.----,##########,|(|..|........)...^-|--)-....|(|,# #-----.-- |.....,,,,,,,,,##,|.|----|--.----|--......|....|)|,# |......| |....|########),,,..|..|...|....|..|+.---------|)|,# ####|.....^| |...>.,,,,,,,,,###|.|..|.$(|....|.%|....|((|...-.|,# ##,,,.......| |....|########## |.|..|(((|....|.)|....|..|...|u|,######,,##-------- ------ |.-|------..{%----+----|------..,,,,,,,,# |...........................)).|,####### --------------+-----------------,# ### ### [Ziratha the Leafcloth Wearer] St11 Dx13 Co13 In10 Wi15 Ch11 BosUniMalLaw Min:5 $267 HP109(109) Pw15(73) AC10 Xp10/8340 T5002 Sat Par Latest messages You are not wearing that. Don't even bother. Your current form can't realistically wear armor! But you may try to wear something anyway. Do it? [yn] (n) You drop an uncursed thallium ring {1}. What do you want to put on? [#### or ?*] Never mind. Don't even bother. Your current form can't realistically wear armor! But you may try to wear something anyway. Do it? [yn] (n) Where do you want to jump? (For instructions type a ?) Unknown direction: 'P' (use 2468 or .). (3x) Unknown direction: 'p' (use 2468 or .). Unknown direction: 'P' (use 2468 or .). Illegal move! Unknown command '^J'. What do you want to put on? [#### or ?*] # - an uncursed jade ring (on left hand) {1}. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Weapons # - 14 uncursed +0 paper arrows {7} # - a blessed +0 orcish dagger {4} # - 13 uncursed +0 elven arrows {13} # - an uncursed +0 elven arrow {1} # - an uncursed +0 spear {12} # - 4 uncursed rusty +0 arrows {3} # - a blessed +0 steel-capped sandal {100} # - the uncursed +0 elven dagger named Markus's Justice (alternate weapon; not wielded) {4} # - an uncursed +1 dark elven dagger {4} # - 10 uncursed +0 forbidden arrows {10} a - an uncursed +1 elven dagger {4} b - an uncursed +0 elven bow {12} c - 48 blessed +4 elven arrows {26} g - 14 blessed +1 arrows {8} i - 5 uncursed +0 arrows {4} k - 20 uncursed +0 orcish arrows {17} m - an uncursed +0 dark elven bow (weapon in hands) {12} y - an uncursed +0 bow {12} J - an uncursed +0 sling {2} M - 25 uncursed +0 crossbow bolts {14} P - 2 blessed +0 arrows {2} R - 7 uncursed +0 elven arrows {7} S - 10 cursed -3 arrows {6} Y - 4 uncursed +0 orcish daggers {16} Z - 7 uncursed +3 elven arrows (in quiver) {6} Armor # - an uncursed +0 pair of wedge sandals {2} # - an uncursed +0 pair of leather gloves {4} # - an uncursed +0 banded mail {160} # - a cursed +0 embossed plate mail {200} # - an uncursed +0 ruffled shirt {5} # - an uncursed +0 mummy wrapping {2} # - an uncursed +0 robe {16} # - an uncursed +0 ruffled shirt {5} h - an uncursed +0 grayout cloak {4} q - an uncursed +0 robe {16} r - an uncursed +0 manacloak {4} C - an uncursed +0 mummy wrapping {2} K - an uncursed +0 elven shield {20} Q - an uncursed +0 pair of rubber boots {4} T - an uncursed +0 dented pot {4} Comestibles # - an uncursed food ration {1} # - an uncursed sandwich {1} # - an uncursed melon {1} # - an uncursed tripe ration {1} # - an uncursed kelp frond {1} # - an uncursed candy bar {1} # - 6 uncursed apples {4} D - an uncursed banana {1} H - an uncursed egg {1} Scrolls # - an uncursed scroll of flood {1} # - an uncursed scroll of create monster {1} # - an uncursed scroll of destroy armor {1} # - an uncursed scroll of earth {1} # - an uncursed scroll of demonology {1} # - a blessed scroll of enchant weapon {1} # - 2 uncursed scrolls of identify {2} # - 3 blessed scrolls of identify {3} # - an uncursed scroll of blank paper {1} # - an uncursed scroll of clouds {1} d - 4 uncursed scrolls of healing {3} e - 5 uncursed scrolls of mana {5} f - an uncursed scroll of phase door {1} o - an uncursed scroll of magic mapping {1} z - an uncursed scroll of scare monster {1} A - a cursed scroll of enchant armor {1} E - an uncursed scroll of enchant weapon {1} G - a blessed scroll of healing {1} Spellbooks # - an uncursed spellbook of enlighten (0:4) {1} # - an uncursed spellbook of cure blindness (0:3) {1} # - an uncursed spellbook of blank paper (0:3) {1} # - an uncursed spellbook of jumping (4:1) {1} # - an uncursed spellbook of extra healing (0:4) {1} # - an uncursed spellbook of resist sleep (0:1) {1} # - an uncursed spellbook of insulate (3:1) {1} j - an uncursed spellbook of dig (0:2) {1} v - an uncursed spellbook of wizard lock (0:3) {1} Potions # - an uncursed potion of gain ability {1} # - an uncursed potion of object detection {1} # - an uncursed potion of levitation {1} # - a blessed potion of blood {1} # - an uncursed potion of oil {1} # - an uncursed potion of fruit juice {1} # - a blessed potion of speed {1} # - an uncursed potion of invisibility {1} l - a blessed potion of oil {1} n - an uncursed potion of full healing {1} u - an uncursed potion of restore ability {1} F - 2 uncursed potions of booze {2} I - 2 uncursed potions of acid {2} L - a blessed potion of hallucination {1} O - an uncursed potion of extra healing {1} U - an uncursed potion of speed {1} Rings # - an uncursed ring of free action (on left hand) {1} # - an uncursed ring of fire resistance (on right hand) {1} Wands # - an uncursed wand of lightning (0:3) {1} # - an uncursed wand of fire (0:0) {1} # - an uncursed wand of haste monster (0:1) {1} # - an uncursed wand of extra healing (0:4) {1} # - an uncursed wand of fear (0:7) {1} # - an uncursed wand of fire (0:1) {1} # - an uncursed wand of full healing (0:-1) {1} # - an uncursed wand of make invisible (0:9) {1} p - an uncursed wand of trap creation (0:0) {1} B - an uncursed wand of aurora beam called rainbow beam (0:0) {1} N - an uncursed wand of magic missile (0:4) {1} V - an uncursed wand of locking (0:1) {1} Tools # - an uncursed dragon eyepatch {1} # - an uncursed oil lamp (lit) {1} # - an uncursed leather saddle {1} # - the cursed blindfold named Blindfold of Mispelling {1} # - an uncursed blindfold {1} # - an uncursed tin whistle {1} s - an uncursed brass lantern {1} t - an uncursed bag of tricks (3:13) {5} w - a cursed magic whistle {1} x - an uncursed mirror {1} W - an uncursed lock pick {1} X - 3 uncursed wax candles {3} Gems # - 2 uncursed +1 worthless pieces of yellow glass {2} # - a cursed +0 worthless piece of teal glass {1} Final attributes You have transgressed Your alignment was -32 Your max alignment was 28 You carried 5 sins You could not have this property at all: numbopathy You could not have this property extrinsically: invisibility You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 74% chance Amulet drop chance was reduced to 66% Potion drop chance was reduced to 88% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: spirituality (turn 59) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32080 Monster spawn increase reached its maximum at turn 55843 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1044904 The monster class that cannot be genocided was dragon The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: purple snake (freq bonus 20) The monster species that spawned more often: animated wedge sandal (freq bonus 48) The monster species that spawned more often: devious skeleton fish (freq bonus 15) The monster species that spawned more often: clear hound (freq bonus 16) The monster species that spawned more often: sylveon (freq bonus 24) The monster species that spawned more often: venom stalk (freq bonus 6) The monster species that spawned more often: stone dragon (freq bonus 72) The monster species that spawned more often: reaper warp fungus (freq bonus 60) The monster species that spawned more often: psycho guard (freq bonus 9) The monster species that spawned more often: inka militia (freq bonus 8) The monster species that spawned more often: very old cyan dragon (freq bonus 48) The monster species that spawned more often: orc shaman (freq bonus 6) The monster species that spawned more often: aquator (freq bonus 12) The monster species that spawned more often: hairy fungus (freq bonus 8) The monster species that spawned more often: green fungus (freq bonus 18) The monster species that spawned more often: yellow ooze (freq bonus 8) The monster species that spawned more often: griffon (freq bonus 12) The monster species that spawned more often: Light-Fingered Sonya (freq bonus 30) The monster species that spawned more often: romulanian soldier (freq bonus 8) The monster species that spawned more often: hungry warp fungus (freq bonus 12) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 1) The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: overworked police officer The monster species that never randomly spawned: floating nymph The monster species that never randomly spawned: Ella's wedge sandal The monster species that never randomly spawned: rainbow to The monster species that never randomly spawned: violet starlit sky The monster species that never randomly spawned: klingon soldier The monster species that never randomly spawned: expensive secret car The monster species that never randomly spawned: pack rabbit The monster species that never randomly spawned: magic-colored mold The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 15) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 11) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 10) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this trap was always invisible: map amnesia trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 1) Next attribute increase check would have come at turn 5393 Strength training was -3 Dexterity training was -2 Wisdom training was 16 Constitution training was 20 You were fire resistant You were poison resistant You were paralyzed (-3) You were prevented from having invisibility (0) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 4101 points of nutrition remaining You were stealthy You could jump You were a werefox You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Eddergud The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. Eddergud was angry with you (1) You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 1% 96% b - wizard lock 2 matter 0% 234% c - resist sleep 1 protect 0% 82% d - extra healing 3 healing 90% 81% e - cure blindness 2 healing 14% 193% f - dig 5 matter 95% 94% g - enlighten 4 body 90% 98% Techniques known in the end Name Level Status missile flurry 10X Prepared(0) double thrownage 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) lucky gamble 10 R Prepared(0) vanish 6X Prepared(0) disarm 4 O Prepared(0) ent's potion 1X Prepared(0) summon pet 1 R Prepared(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) orcish dagger (crude dagger) dark elven dagger (black runed dagger) orcish arrow (crude arrow) dark elven bow (black runed bow) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (ski heels) * elven cloak (faded pall) low boots (walking shoes) wedge sandals (heeled sandals) leather gloves (slaying gloves) robe (brown robe) grayout cloak (opera cloak) manacloak (deadly cloak) Scrolls scroll of healing (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of mana (CLITUS DISCUS) scroll of phase door (HIT SHIFTLY AND GHOS WHEN USED) scroll of standard id (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of cure (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of create monster (SWAGLAB) scroll of magic mapping (SLARSHING HARD HAMME DEFENCE LOWED) scroll called ?? (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of scare monster (NOW YOU SEE IT) scroll of enchant armor (ALL I WANT IS ME IN YOU) scroll of taming (MAKE ENEMY BAD THEN SNORING NEXT) scroll of teleportation (MOVE RAISED BY FEARED) scroll of flood (BELLA RAGAZZA FASCIU) scroll of destroy armor (DUAM XNAHT) scroll of earth (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of demonology (ROT THIRTEEN EBG GUVEGRRA) scroll of enchant weapon (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of identify (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of blank paper (unlabeled) scroll of clouds (WAKTU UNTUK MATI) Spellbooks spellbook of insulate (far away) spellbook of wizard lock (wide) spellbook of resist sleep (fat) spellbook of extra healing (incessant) spellbook of jumping (magenta) spellbook of blank paper (plain) spellbook of cure blindness (light green) spellbook of dig (psionic) spellbook of enlighten (hallucinating) Potions potion of paralysis (black) potion called map amnesia (sparkling) potion of sleeping (thaumaturgic) potion of gain ability (concocted) potion of object detection (violet-red) potion of levitation (silver) potion of blood (blood-red) potion of oil (mint) potion of fruit juice (dandelion) potion of speed (prickly ash) potion of invisibility (steamy) potion of full healing (gray) potion of restore ability (bayberry) potion of booze (violet) potion of acid (tangerine) potion of hallucination (swirly) potion of extra healing (cacao) Rings ring of free action (jade) ring of fire resistance (granite) Wands wand of trap creation (persimmon wood) wand of aurora beam called rainbow beam (straight) wand of magic missile (zebrawood) wand of lightning (runed) wand of make invisible (ticking) wand of fire (girly) wand of haste monster (royal) wand of extra healing (enviable) wand of fear (acoustic) wand of full healing (pourpoor) wand of locking (bound) Tools bag of tricks (bag) magic whistle (whistle) oil lamp (lamp) leather saddle (saddle) tin whistle (whistle) mirror (looking glass) wax candle (candle) Gems worthless piece of yellow glass (yellow) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 2 putties 0 petty giant ants (1 created) a large beetle a rocking-horse-fly 0 giant clear ants (1 created) a giant beetle 16 acid blobs 2 shader acid blobs a phasing acid blob a nexus blob 2 red blobs a white blob 4 blue blobs a blob of preserved organs an elona snail a giant snail 2 quivering blobs 2 grating blobs a gelatinous cube 3 jackals a fox (2 created) 0 scruffy little dogs (1 created) a dingo puppy a little dog a rabid jackal a gas spore 5 monotons a floating eye a porter floating eye a dream sphere a kitten (2 created) a papier-mache tiger (2 created) a housecat (0 created) a deformed galltrit 2 hobbit merchants a wimp a hobbit a group hobbit a dwarf a black dirtbag a group dwarf 2 brain eaters a pesky brain eater a bugbear a hobbit lord a player dolgsman a duergar a dwarf lord mutant a dog-man a fetish 3 fetish blowdarts an imp a weapon imp a hard blue jelly (0 created) 2 kobolds 11 pack kobolds a cave kobold 2 large kobolds (3 created) a fairy moogle 0 special kobold lords (1 created) 0 leprechauns (1 created) a petit mimic 3 mimics a blue faerie 2 mountain nymphs 2 speedy mountain nymphs a nymph a wood nymph a super naiad a gas goblin 2 hill orcs (3 created) 10 mobgoblins 2 orc infantries 0 raging orcs (1 created) 0 rock piercers (2 created) an emperor onsen penguin 2 little wild pigs a rothe 3 osquips 0 sheep (1 created) 3 sewer rats 2 drains rats an evasive sewer rat 0 pack rats (1 created) a rabbit a ferret kit a rock mole a fock mole (2 created) a metal mole a hole spider 3 recluse spiders a metroid 0 white unicorns (1 created) a larva a dung worm a Windows 95 2 yellow lights a bat a vulture a Rame Duck a large bat a bird a giant bat an athol an ostrich a domestic centaur a baby silver dragon a baby rainbow dragon a baby plain dragon (4 created) 2 baby evil dragons 0 the hiddens (1 created) an unseen servant 3 lichens a shaded lichen 2 porter lichens a moss lichen (0 created) a fast lichen (0 created) a brown stalk a yellow mushroom (0 created) an orange mushroom a golden spore 0 cyan patches (1 created) a pale growth a conscious mushroom 0 violet fungi (1 created) a gray spore a fake spore a karmic growth (0 created) a lavender growth a bulette a blue-red growth a crunchy mushroom (0 created) 0 radiant patches (1 created) 7 sub-gnomes a firework cart 8 gnomes a gnome stalker 2 intermediate gnomes 9 gnome lords 2 group gnome lords 6 gnomish wizards a gnomish caster a gnomish mana wizard a deep gnome 2 deep gnome diggers 2 kestrels 3 Keystone Kops a Keystone Policeman 2 Policeman Sergeants a RNG Lieutenant 0 Undead Kaptains (1 created) 0 RNG Kaptains (1 created) 2 mummies (4 created) a newt mummy 4 kobold mummies 0 goblin mummies (1 created) a gnome mummy a buttsally an ettin mummy a white naga hatchling a grey naga hatchling 0 domestic naga hatchlings (1 created) 0 stalking ogres (1 created) a slimebesu 0 small rust monsters (1 created) a small snake 2 garter snakes a purple snake a mini vampire a vampire spawn a Fanny's buckled sandal a ghoul lord a barrow wight a wraith a grid xorn 0 lower xorns (1 created) 2 monkeys a black bear cub a capuchin monkey a kobold zombie 0 ossium animatums (1 created) 0 controllers (1 created) a newt zombie 5 gnome zombies 2 tasloi zombies an orc zombie 3 dwarf zombies 6 elf zombies a human zombie 6 zombies (5 created) a drow zombie a giant zombie a straw golem a rope golem a human adventurer (2 created) 0 friendly adventurers (1 created) a human a werefox a smirking sneak thief a water thief a gay boy 2 novice rangers 0 item masters (15 created) 0 shopkeepers (14 created) 0 aligned priests (1 created) 2 watchmen (8 created) a watch captain (3 created) a mana stealer a garo a child spirit 0 tortoises (1 created) a floating fish a jellyfish (2 created) a babelfish 3 piranhas (4 created) 0 giant eels (1 created) 0 pool edge swimmers (1 created) 0 alligator snapping turtles (1 created) 0 tiger sharks (1 created) a newt a gray newt 3 twens 2 iguanas (4 created) a turtle a baby crocodile 3 lizards 0 mimic lizards (1 created) 0 plague poppies (3 created) a blazing fern spore a green mushroom patch 0 bad eggs (1 created) a pile of silver coins 2 floor grues a novice light wall a novice dark wall a mini rub monster a low rub monster a shock trove 424 creatures born. 343 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 104 times You eaten food with animal by-products 24 times You eaten meat 14 times You have communicated with the gods 9 times You prayed to the gods 2 times You hit with a wielded weapon 184 times You killed 273 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (2 of 20) devices [Unskilled] (max Expert) (7 of 20) searching [Unskilled] (max Expert) (14 of 20) spirituality [Unskilled] (max Expert) (9 of 20) petkeeping [Basic] (max Expert) (90 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Expert] (max Legendary) (680 of 1280) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Bosmer... You turned to stone in The Gnomish Mines on dungeon level 5 with 33861 points, and 267 pieces of gold, after 5002 moves. Killer: coming into contact with a petrifying object You were level 10 with a maximum of 109 hit points when you turned to stone. You reached the 30th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 28 37194 ziratha-Aci-Ang-Fem-Law died in The Gnomish Mines on level 8. Killed by a monster (May-Britt's fluffy sandal). - [91] 29 36672 ziratha-Fla-Spr-Fem-Law died in The Gnomish Mines on level 8. Killed by a blast of fire. - [46] *30 33861 ziratha-Bos-Uni-Mal-Law turned to stone in The * Gnomish Mines on level 5 [max 6]. Petrified by a coming into contact with a petrifying object. 109 [109] 31 31916 ziratha-Twe-Inc-Mal-Law died in The Dungeons of Doom on level 5 [max 7]. Killed by a monster (Danielle's cuddly sneaker). - [70] 32 31680 ziratha-Fla-Acp-Fem-Cha quit in The Gnomish Mines on level 5. 81 [96]