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[Ziratha the Buzzer] St6 Dx11 Co9 In9 Wi6 Ch7 EleAngFemCha Dlvl:6 $0 HP0(113) Pw66(121) AC0 Xp9/3152 T3665 Latest messages The bolt of lightning hits the half-dragon mummy! The half-dragon mummy misses. The half-dragon mummy breathes fire! The blast of fire hits you! [-9 -> 51] The blast of fire bounces! The half-dragon mummy breathes fire! The blast of fire hits you! [-22 -> 30] The shocking sphere is killed by the blast of fire! The shocking sphere explodes! The half-dragon mummy breathes on you! You're on fire! [-11 -> 19] Warning: HP low! In what direction? [47896321><] The bolt of lightning hits the half-dragon mummy! The half-dragon mummy breathes fire! The blast of fire hits you! You die... Your inventory Amulets L - a blessed amulet versus poison {1} Weapons # - 11 uncursed +0 darts {6} # - 131 uncursed +2 soft stars {66} # - the uncursed +0 silver long sword named Lycander's Aim (weapon in hand) {16} # - an uncursed +0 dagger {4} a - a blessed +1 quarterstaff {16} u - a cursed -2 orcish dagger {4} z - an uncursed +0 bow {12} A - 9 cursed -3 arrows {5} B - an uncursed +0 elven short sword {12} O - 15 blessed +2 elven arrows {8} P - 29 uncursed +0 arrows {15} U - a blessed +3 bow {12} Armor b - an uncursed +0 studded leather armor {80} m - a blessed +0 leather cloak {7} o - an uncursed +1 ring mail (being worn) {100} q - an uncursed +0 mummy wrapping {2} D - an uncursed +0 pair of elven boots (being worn) {8} T - an uncursed +0 helmet (being worn) {20} V - an uncursed +0 helmet {20} Y - an uncursed +0 helmet {20} Z - an uncursed +0 small shield (being worn) {12} Comestibles c - an uncursed food ration {1} s - 4 uncursed tripe rations {4} C - a blessed tin of creeping mold {1} W - 4 uncursed apples {2} Scrolls # - a blessed scroll of standard id {1} e - a blessed scroll of barrhing {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 4 uncursed scrolls of phase door {4} n - an uncursed scroll of cure {1} r - an uncursed scroll of teleportation {1} t - 2 uncursed scrolls of scare monster {2} F - 2 uncursed scrolls of enchant weapon {2} H - an uncursed scroll of taming {1} K - an uncursed scroll of punishment {1} M - an uncursed scroll of enchant armor {1} Spellbooks # - an uncursed spellbook of botox resist (4:0) {1} h - a blessed spellbook of shocking sphere (0:4) {1} i - a blessed spellbook of lightning (4:4) {1} J - an uncursed spellbook of enlighten (4:1) {1} N - an uncursed spellbook of invisibility (0:0) {1} Potions # - an uncursed potion of invisibility {1} # - an uncursed potion of monster detection {1} d - an uncursed potion of healing {1} p - a blessed potion of object detection {1} w - an uncursed potion of gain ability {1} E - an uncursed potion of gain energy {1} I - a blessed potion of hallucination {1} Rings g - an uncursed ring of levitation {1} G - an uncursed +2 ring of gain dexterity {1} R - an uncursed ring of invisibility {1} X - an uncursed ring of poison resistance {1} Wands # - an uncursed wand of secret door detection (0:1) {1} f - an uncursed wand of lightning (0:0) {1} v - an uncursed wand of probing (0:6) {1} y - an uncursed wand of wind called wind (0:3) {1} Q - an uncursed wand of make invisible called vanishes (0:5) {1} Tools # - a blessed tin whistle {1} x - an uncursed dark magic whistle {1} S - an uncursed large box {500} The large box is empty. Final attributes You have transgressed Your alignment was -25 Your max alignment was 26 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 323 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 35 Gem identification only worked 100 times out of 248 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 81% chance Ring drop chance was reduced to 87% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 87% Monster death drops spawned with only 83% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: shuriken (turn 42) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 46138 Monster spawn increase reached its maximum at turn 79565 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 435298 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: wraith (freq bonus 14) The monster species that spawned more often: loud colony (freq bonus 68) The monster species that spawned more often: athena chessman (freq bonus 36) The monster species that spawned more often: darkest thief (freq bonus 60) The monster species that spawned more often: garter snake (freq bonus 48) The monster species that spawned more often: eclipse fiend (freq bonus 57) The monster species that spawned more often: elemental particle (freq bonus 64) The monster species that spawned more often: petty large snake (freq bonus 32) The monster species that spawned more often: difficult elemental (freq bonus 16) The monster species that spawned more often: depowered stalk (freq bonus 102) The monster species that spawned more often: sloppy mushroom (freq bonus 120) The monster species that spawned more often: T-hawk (freq bonus 96) The monster species that spawned more often: platinum force patch (freq bonus 30) The monster species that spawned more often: hell fire rogue (freq bonus 72) The monster species that spawned more often: undead yeti (freq bonus 38) The monster species that spawned more often: boss spaceship (freq bonus 96) The monster species that spawned more often: dark draconian (freq bonus 60) The monster species that spawned more often: adult amphitere (freq bonus 34) The monster species that spawned more often: shadow shape (freq bonus 32) The monster species that spawned more often: Jumbo the Elephant (freq bonus 114) The monster species that spawned more often: brimstone hellcat (freq bonus 48) The monster trait that was more common: monsters that are always male (freq bonus 2) The monster species that never randomly spawned: Smaug the ADOM Hurthling The monster species that never randomly spawned: rock kappa The monster species that never randomly spawned: tu-tara backup soldier The monster species that never randomly spawned: werenaga The monster species that never randomly spawned: hellfire colossus The monster species that never randomly spawned: cold alien The monster species that never randomly spawned: two-headed giant The monster species that never randomly spawned: 4chan warhorse The monster species that never randomly spawned: ace of clubs The monster species that never randomly spawned: grimlock The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 20) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 339) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 29) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 3) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 8) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 9) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 5) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 2) Next attribute increase check would have come at turn 3904 Strength training was 24 Dexterity training was 24 Wisdom training was 30 Constitution training was 33 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) Your chance to block was 10% You had 878 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 25% 254% b - lightning 4 matter 0% 469% c - enlighten 4 body 90% 74% d - invisibility 4 body 90% 76% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) turn undead 9 R LIMIT(0) invoke deity 9 R LIMIT(0) power surge 7X LIMIT(0) draw energy 5X LIMIT(0) sigil of control 3X LIMIT(0) Discoveries Amulets amulet versus poison (wide conical) Weapons quarterstaff (staff) orcish dagger (crude dagger) elven short sword (runed short sword) elven arrow (runed arrow) Armor elven boots (fin boots) helmet (radiant helmet) Scrolls scroll of barrhing (FELLOW ELF STUNT IS MORE HITTING) scroll of healing (MAKE ENEMY BAD THEN SNORING NEXT) scroll of mana (FOO BAR) scroll of phase door (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of standard id (BLESSED GENOCIDE) scroll of cure (DIBING TO ATTACK NEXT) scroll of teleportation (VENZAR BORGAVVE) scroll of scare monster (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of enchant weapon (EN SNORING HEALTHITS LOWERED) scroll of taming (GO AWAY) scroll of punishment (NO SPACE) scroll of enchant armor (THROW ANNOYING SEED TO MAKE WIRED) Spellbooks spellbook of shocking sphere (red-listed) spellbook of lightning (rank) spellbook of enlighten (deep) spellbook of invisibility (complementary) spellbook of botox resist (incessant) Potions potion of healing (cluster amaryllis) potion of extra healing (brown) potion of invisibility (liquid) potion of monster detection (blue) potion of object detection (blue flag) potion of gain ability (mint) potion of gain energy (polka-dot) potion of hallucination (sky blue) Rings ring of levitation (conundrum) ring of gain dexterity (turkish) ring of invisibility (promise) ring of poison resistance (pinewood) Wands wand of lightning (tengwar) wand of probing (zebrawood) wand of wind called wind (bent) wand of make invisible called vanishes (octogonal) wand of secret door detection (pebble) Tools tin whistle (whistle) dark magic whistle (whistle) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 11 killer bees 0 cockatoos (1 created) 2 thick jackals a racoon dog 0 stoats (1 created) a stalking coyote a shock hound pup 2 gas spores (3 created) 35 shocking spheres 0 oak sages (1 created) a papier-mache tiger an ondy 0 blue yeeks (1 created) 6 manes 0 jellies (1 created) a kobold a hidden kobold a cave kobold 0 butchers (1 created) a large kobold a fairy moogle 0 disintegration kobolds (1 created) a demented shaman a little leprechaun (2 created) 2 petit mimics a mimic 2 large phasing mimics 0 goblins (1 created) 0 rothes (5 created) 0 leocrottas (1 created) 0 flying leocrottas (1 created) 2 giant white mice (1 created) 0 bus drivers (1 created) 0 wing bundle drivers (1 created) a millipede a hole spider 0 poison millipedes (1 created) 0 daddy longlegses (1 created) 0 large spiders (1 created) a springy 0 force fog clouds (1 created) 2 evasive maggots a spark bug 0 housebats (1 created) 0 lurking ravens (1 created) 0 tiny pseudodragons (13 created) 0 baby gray dragons (1 created) 0 baby deep dragons (3 created) 0 baby white dragons (1 created) 0 baby orange dragons (1 created) 0 baby golden dragons (1 created) 0 baby cyan dragons (3 created) 0 baby green dragons (2 created) 0 lightning demons (1 created) a young green dragon 0 enterprise spaceships (1 created) 0 wimpy hirelings (1 created) 0 cuban singers (1 created) 0 dissatisfied presidents (1 created) 0 manticores (1 created) a lichen 2 porter lichens a spore lichen (2 created) 0 moss lichens (1 created) 0 blink molds (1 created) 0 cyan growths (1 created) 0 conscious spores (1 created) 3 spore shriekers (1 created) a Kop an Uniform Sergeant (2 created) Njusha (0 times) 0 nether liches (1 created) 0 baby liches (1 created) 0 small liches (2 created) a mummy a newt mummy 0 kobold mummies (1 created) 0 elf mummies (1 created) a half-dragon mummy (3 created) 4 garter snakes (7 created) 0 dnethack horrors (6 created) a nitrohack horror (2 created) a barrow wight (2 created) 0 hidden barrow wights (1 created) 0 wights (1 created) 0 monkeys (1 created) 3 insolent monkeys (4 created) 0 ice bear cubs (1 created) an undead yeti 0 ossium animatums (1 created) a gnome zombie 0 crawling claws (1 created) 0 orc zombies (3 created) a monkey zombie 0 kappa zombies (1 created) 0 elf zombies (1 created) 2 human zombies (4 created) a zombie 0 ettin zombies (1 created) 0 walking corpses (1 created) 0 stupid looking cos-players (1 created) 0 boil-covered wretches (1 created) a dark hunter a dark archer 0 farting boys (1 created) 0 hemi-doppelgangers (1 created) 0 item masters (18 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 5 watchmen a watch captain a mana stealer 0 small boos (1 created) a chaser shadow a slow shadow a pseudo ghost 0 beauties (1 created) a hata-hata a hata-mata 0 rouge jellyfish (1 created) 0 large eels (1 created) 0 floating fish (3 created) 0 jellyfish (4 created) 0 legged tuna (2 created) 0 babelfish (2 created) 0 functioning babelfish (2 created) 0 goldfish (1 created) 0 brassfish (1 created) 0 giant clams (1 created) 0 piranhas (1 created) 0 visor piranhas (1 created) 0 lashfish (1 created) 0 highschool eels (1 created) 0 eel-lizards (1 created) 0 barracudas (1 created) 0 saberfish (1 created) a newt 2 twens a normal frog a leopard frog 0 giant emerald frogs (1 created) a colorless mushroom patch 0 petty killer tomatoes (1 created) a petty roast turkey 0 floor grues (1 created) a novice dark wall 0 fire troves (1 created) a gem trove (2 created) a health trove 295 creatures born. 134 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 18 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 77 times You killed 95 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (3 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (18 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (76 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (271 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 6 with 12858 points, and 0 pieces of gold, after 3665 moves. Killer: blast of fire You were level 9 with a maximum of 113 hit points when you died. You reached the 56th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 54 15194 ziratha-Kni-Vor-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (Mr. Repinsgub, the shopkeeper). - [104] 55 14456 ziratha-Ele-Ang-Mal-Cha died in Gehennom on level 69. Killed by a monster (Danielle's cuddly sneaker). - [66] *56 12858 ziratha-Ele-Ang-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of fire. - [113] 57 11986 go-Wiz-Dop-Fem-Cha died in The Gnomish Mines on level 8. Killed by an arrow. - [84] 58 10834 ziratha-Fla-Moo-Mal-Cha died in The Dungeons of Doom on level 3 [max 5]. Killed by premature death. 98 [98]