ziratha, chaotic female angelic Acid Mage ################### ##-------- #,,,,,,,,,,,,,,,,,--------- #,.......| -------------,------------###,|.......| #,|......----#-----#### |...........|,...........| #,|.......|## #,|..........,|....,,,# |............,|.)........| #%|........,# #,|.........|,|...|##,# |..<........|,|..........| #,--|------,# #,|.........|,|%..| #,# |............,|..........| #,,,,,, #,# #,-..--------,|...|##,# ----.--------#|.[........| ##,,,,## #,# #,,### #,|.>.|,,,# #,# --.#-----.-- #,,#### ##,# ##,## #,---.-,### #####,# ##,# #,# #,## #,,# ###,,# #,# #,#,# ##,,,,,# #######,# ##,# ##,## ####,,,,## ##,# #,#,# #,,##### #,,,,,# #,,# #,,# #,,,,,,,,# #,,# #,#,# -|--------- ---.-####--.-----####,#####,,,I,,,,## #,----|-.-- |...(.....| |.^..,# |_.....),,,,,,,,,,),,AI,,,,# #,|.#...{.#| |....[....| |#..|,# |......|###,-----.....I..-,# ##|........| |....[....| |...|,## |......| #,|}}.}.}..}}II-,# #####,.........| |.........| -----,,##|......| #,|}}.}}}}.}}}I|#####,,,,`|........| ----------- ##,,,..*....| #,-}}}..}..}}}}),,,,,)####---------- ####-------- ##-------...----####### ##### [Ziratha the Sludge Mage] St10 Dx9 Co8 In13 Wi6 Ch6 AciAngFemCha Dlvl:5 $3 HP5(91) Pw23(163) AC2 Xp9/3927 T3554 Sat Bli Sli Latest messages Wait! There's something there you can't see! It bites you! [-6 -> 17] Warning: HP low! It was hidden under 14 darts {7}! It bites you! (2x) Its bite was poisoned! The poison doesn't seem to affect you. [-1 -> 16] Warning: HP low! It bites you! [-3 -> 13] Warning: HP low! It stings you! You hear the howling of the CwnAnnwn... [-9 -> 4] Warning: HP low! Unknown command '^J'. (20x) # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 orcish short sword {12} c - 3 uncursed +0 orcish spears {36} h - 2 uncursed +0 orcish daggers (wielded) {8} i - a blessed +0 bow {12} n - 15 cursed -2 arrows {8} z - an uncursed +0 tsurugi {24} B - an uncursed +0 morning star {48} D - an uncursed +1 orcish short sword {12} F - an uncursed +0 long sword {16} G - a cursed -2 inka sling {2} H - an uncursed +3 rubber hose {8} I - 2 blessed +1 orcish spears {24} J - a cursed -1 club {12} M - an uncursed +0 elven short sword {12} O - an uncursed +1 elven bow {12} P - a cursed -1 elven arrow {1} X - 3 uncursed corroded +0 orcish daggers {12} Y - 3 cursed +0 orcish spears {36} Z - 40 uncursed +0 darts {21} Armor d - an uncursed corroded +0 orcish shield (being worn) {20} x - an uncursed +0 leather cloak (being worn) {7} E - an uncursed +0 studded leather armor (being worn) {80} Q - an uncursed +0 helmet {20} U - an uncursed +1 chain mail {120} Comestibles p - an uncursed lizard corpse {10} S - an uncursed tripe ration {1} Scrolls k - 2 uncursed scrolls of healing {1} l - 2 uncursed scrolls of mana {1} m - 3 uncursed scrolls of phase door {3} v - an uncursed scroll of enchant weapon {1} L - an uncursed scroll of teleportation {1} Spellbooks T - an uncursed spellbook of remove curse (0:1) {1} Potions V - an uncursed potion of amnesia {1} W - the uncursed potion of booze named Boomshine {1} Rings g - an uncursed ring of levitation {1} t - an uncursed +1 ring of gain strength (on right hand) {1} A - a heavily cursed -1 ring of protection {1} Wands f - a cursed wand of acid (0:6) {1} u - an uncursed wand of slow monster called slow monster (0:5) {1} N - an uncursed wand of striking (0:0) {1} R - an uncursed wand of make invisible called invisible (0:0) {1} Tools b - a blessed large box {606} e - an uncursed sack {9} j - an uncursed oil lamp {1} w - an uncursed +0 pick-axe {32} Gems q - 8 uncursed +0 rocks {4} s - 2 cursed +0 worthless pieces of radiant glass {2} Contents of the large box: an uncursed tripe ration {1} 3 uncursed food rations {3} 5 uncursed cream pies {4} 14 uncursed slime molds {7} an uncursed tin of elf meat {1} an uncursed +0 robe {16} 3 uncursed +0 orcish spears {36} an uncursed +0 axe {24} a blessed +1 quarterstaff {16} 83 gold pieces {0} Contents of the sack: an uncursed +0 pair of gauntlets of leech {4} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 27 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: displacement You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 10% Ring drop chance was reduced to 91% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: body armor (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14124 Monster spawn increase reached its maximum at turn 60798 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 62909 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: wraith (freq bonus 40) The monster species that spawned more often: gaunt soul (freq bonus 126) The monster species that spawned more often: thorn brute (freq bonus 84) The monster species that spawned more often: springy (freq bonus 168) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 168) The monster species that spawned more often: elven smoker (freq bonus 180) The monster species that spawned more often: mana force patch (freq bonus 43) The monster species that spawned more often: black dog (freq bonus 168) The monster species that spawned more often: veela (freq bonus 246) The monster species that spawned more often: priestess (freq bonus 129) The monster species that spawned more often: disruption ant (freq bonus 352) The monster species that spawned more often: raichu (freq bonus 492) The monster species that spawned more often: holy fishing rod (freq bonus 176) The monster species that spawned more often: Julchen's sneaker (freq bonus 43) The monster species that spawned more often: elite four (freq bonus 540) The monster species that spawned more often: halt (freq bonus 41) The monster species that spawned more often: skater woman (freq bonus 96) The monster species that spawned more often: slowing turret (freq bonus 188) The monster species that spawned more often: Dr. Delilah (freq bonus 84) The monster species that spawned more often: forgotten maia (freq bonus 41) The monster species that spawned more often: phaser force patch (freq bonus 88) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 3) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster species that never randomly spawned: yeti The monster species that never randomly spawned: taiga bear The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: shounan funamushi The monster species that never randomly spawned: Schezo Wegey The monster species that never randomly spawned: greater xorn The monster species that never randomly spawned: loudspeaker The monster species that never randomly spawned: werecoins The monster species that never randomly spawned: Ina's leather pump The monster species that never randomly spawned: white butterfly The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 12) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 23) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 2) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 10) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 20) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 9) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 11) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this trap was always invisible: unequipping trap The RNG hath decreed that this trap was generated more often: highscore trap (freq bonus 7) Next attribute increase check would have come at turn 3990 Strength training was 50 Dexterity training was 39 Wisdom training was 50 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You were blinded (10) You were turning into slime (86) You were prevented from having displacement (0) You were prevented from hallu partying (0) Your chance to block was 18% You saw invisible You had infravision You had 2684 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. Warpfire Hellspawn was angry with you (1) You could not have safely prayed (320) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 435% b - acid stream 4 matter 0% 495% c - displacement 5 enchant 95% 81% d - remove curse 5 protect 95% 100% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(1260) phase door 9 R LIMIT(0) turn undead 9 R LIMIT(0) invoke deity 9 R LIMIT(0) power surge 7X LIMIT(0) draw energy 5X LIMIT(0) sigil of control 3X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish short sword (crude short sword) orcish spear (crude spear) orcish dagger (crude dagger) tsurugi (long samurai sword) elven short sword (runed short sword) elven bow (runed bow) elven arrow (runed arrow) Armor orcish shield (red-eyed shield) helmet (aluminium helmet) robe (cyan robe) gauntlets of leech (natural gloves) Scrolls scroll of genocide (THE RESULT IS THE FRUIT) scroll of healing (ENSSICIBZ EDUDO) scroll of mana (VO FACIAM) scroll of phase door (THE NETHACK DEVTEAM IS NOT DEAD) scroll of standard id (HITME) scroll of cure (MAYBE PROTECT FROM SERIOUS STATUS) scroll of charging (ULULULULOHH) scroll of enchant weapon (ELF FIND HONEY SOMEWHERE) scroll of teleportation (MAYBE NUMBED CANNT DO OR SNORING BY HIT) Spellbooks spellbook of acid sphere (classy) spellbook of acid stream (shining) spellbook of displacement (infinity plus one) spellbook of remove curse (bronze) Potions potion of extra healing (puce) potion of oil (blue) potion of amnesia (sparkling) potion of booze (aquamarine) Rings ring of levitation (secree) ring of gain strength (arcanium) ring of protection (clay) Wands wand of acid (lead) wand of slow monster called slow monster (measured) wand of enlightenment (tin) wand of striking (pallet) wand of make invisible called invisible (cracked) Tools oil lamp (lamp) large box (wooden box) sack (bag) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 house ants (1 created) 2 thick jackals a canermine a wild dog 0 acid hound pups (1 created) a strange terminal 0 tritons (2 created) 50 acid spheres (52 created) a hobbit merchant a wimp a hobbit a dwarf a black dirtbag a vile sewer pygmy 0 larva imps (6 created) 0 varying-colored jellies (1 created) a hidden kobold 3 pleasures (5 created) a reston a mud kobold a tasloi a picture kobold a poison kobold (2 created) a kobold lord (2 created) a pleased shaman a demented shaman 2 devilish potatoes 2 dark potatoes a morlock 0 aquatic kobolds (1 created) a petit mimic 0 werenymphs (1 created) 3 low snotlings a runt 2 Mordor orcs a sewer rat a giant white cave mouse 0 giant garbage rats (1 created) 0 metal moles (1 created) a healthy cave spider a white centipede a springy a flying moyatto ball 2 grid bugs a lightbringer a yellow light an echidna 0 baby golden dragons (1 created) a young blue dragon a wolver a shaded lichen a porter lichen an undefined creature a water lichen 0 lich lichens (1 created) 0 yellow patches (1 created) a blink growth 0 orange mushrooms (1 created) a red growth a cyan fungus 0 sparkling molds (1 created) a slow patch 2 porter slow fungi (1 created) 0 sucker fungi (1 created) 0 mind mushrooms (1 created) 0 conscious growths (1 created) 0 blister fungi (1 created) 0 aokabis (1 created) 0 fake molds (1 created) a stone mold a ferrous stalk a sub-gnome 2 gnome watchers (3 created) 0 kestrels (1 created) 3 Keystone Inspectors a Keystone Officer 0 Keystone Detectives (2 created) 0 Undead Kops (1 created) a Kop Sergeant an Inspector Sergeant a RNG Sergeant 2 Detective Lieutenants a freemason initiate 2 hobbit mummies a green naga hatchling a nexus naga hatchling 0 snakes (1 created) 0 venom snakes (1 created) 0 standard snakes (1 created) a wraith a nausorn 2 insolent monkeys a wood bear cub 0 gnome zombies (1 created) 2 orc zombies 0 elf zombies (1 created) a zombie a wide-eyed tourist a battle-scarred veteran 0 karate scrubs (1 created) a cutpurse an enemy trooper 0 wererabbits (1 created) a haughty-looking elf 0 shopkeepers (1 created) 0 aligned priests (1 created) 0 hata-matas (1 created) a rouge jellyfish (2 created) 0 pikes (1 created) 0 large eels (1 created) 0 jellyfish (1 created) 0 legged tuna (1 created) 0 functioning babelfish (1 created) 0 giant crayfish (1 created) 0 giant rockfish (1 created) 0 magikarps (1 created) a piranha (3 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (4 created) 0 sharks (1 created) 0 electric eels (2 created) a fire eel a twen 0 geckos (2 created) a lizard a poison creeper a plague poppy a glacier fern spore a blazing fern spore a grey mushroom patch a brown mushroom patch 2 clear mewlips 2 shrieker mushroom patches a porter bad egg 2 killer apples an inedible slime mold a weeping willow a blue mewlip a maru mochi a natsukemono a moross moss a hard boiled eggman a personalized killer tripe ration a Kop-branded ravenous cream pie a rose guy a bulbasaur 2 rotten food rations a floor grue a novice light wall a ”d–^ëàŽù4#îù¹ó·ÆÝ÷ðÛ}§ a low rub monster (2 created) a slowing turret 0 fire troves (1 created) a small item trove 0 disintegration troves (1 created) a potion trove 248 creatures born. 178 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 22 times You eaten food with animal by-products 18 times You eaten meat 17 times You have communicated with the gods 8 times You prayed to the gods 3 times You hit with a wielded weapon 79 times You killed 101 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (13 of 20) general combat [Unskilled] (max Expert) (9 of 20) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (71 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (64 of 160) Goodbye ziratha the Acid Mage... You quit in The Dungeons of Doom on dungeon level 5 with 16016 points, and 86 pieces of gold, after 3554 moves. Killer: quit You were level 9 with a maximum of 91 hit points when you quit. You reached the 51st place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 477631 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a shotgun shell. - [118] 3 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 49 16364 monistowl-Wiz-Elf-Fem-Cha died in Sokoban on level 8 [max 9]. Killed by a monster (killer apple). - [87] 50 16207 Elronnd-Ama-Sea-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (cuntgun trooper). - [62] *51 16016 ziratha-Aci-Ang-Fem-Cha quit in The Dungeons of Doom on level 5. 5 [91] 52 15348 ziratha-Ama-Dro-Fem-Law died in The Dungeons of Doom on level 3. Killed by a bullet. - [80] 53 15194 ziratha-Kni-Vor-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (Mr. Repinsgub, the shopkeeper). - [104]