ziratha, chaotic female angelic Acid Mage #,# #,# --------.- |........| |....&.d.| |<...A...| ---------- [Ziratha the Sludge Mage] St9 Dx16 Co12 In17 Wi8 Ch10 AciAngFemCha Dlvl:4 $0 HP-25(71) Pw94(94) AC4 Xp6/564 T1915 Sat Ill Latest messages I - 2 uncursed scrolls labeled ATTACK BY MOVING FAST {2}. What do you want to read? [eg-il-osuGIV or ?*] As you read the scroll, it disappears. This is a standard identify scroll. I - 2 uncursed scrolls of teleportation {2}. Pustulence reaches out, and you feel fever and chills. You feel deathly sick. [-32 -> 39] Pustulence touches you! [-1 -> 38] You hear the howling of the CwnAnnwn... [-31 -> 7] Warning: HP low! "Acid Mage ODD EGG POCKET FUCK" Pick an object. & a major demon (Pustulence) (base level 30) (female) [seen: normal vision, infravision] Accessing Pokedex entry for Pustulence... Base statistics of this monster type: Base level = 30, difficulty = 37, AC = -5, magic resistance = 100, alignment 0. Normal speed (12). Normal generation, unique, with frequency 1. Resists fire, cold, sleep, disintegration, electricity, poison, petrification. No conveyed resistances. Not genocidable, regenerating demon flyer. See invisible. Controls teleport. Silver weapons do extra damage to it. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Is not a valid polymorph form. Attacks: 8d8, touches - unique Pestilence attack 8d8, touches - unique Pestilence attack passive - unique Pestilence attack You displaced your acid hound pup. Pustulence reaches out, and you feel fever and chills. You feel much worse. You die... Your inventory Weapons a - a blessed +1 quarterstaff named v1s3 (weapon in hands) {16} Armor r - an uncursed +0 pair of placeholder gloves (being worn) {4} F - an uncursed +0 orcish ring mail (being worn) {100} X - a heavily cursed -1 pair of fumble boots named cursed {8} Comestibles C - a cursed egg {1} Scrolls e - 3 uncursed scrolls of food detection {3} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of cure {1} s - 7 uncursed scrolls of healing {7} u - an uncursed scroll of identify {1} G - a cursed scroll of teleportation {1} I - 2 uncursed scrolls of teleportation {2} Spellbooks h - a blessed spellbook of acid sphere (0:2) {1} i - a blessed spellbook of acid stream (0:2) {1} V - an uncursed spellbook of toxic (0:1) {1} Potions d - a blessed potion of acid {1} Rings g - an uncursed -1 ring of gain dexterity {1} Wands f - an uncursed wand of acid (5:6) {1} p - an uncursed wand of light (0:7) {1} K - an uncursed wand of remove curse (0:2) {1} W - an uncursed wand of lightning (6:8) {1} Tools b - an uncursed chest {1182} j - an uncursed magic marker (0:21) {1} k - an uncursed skeleton key {1} E - an uncursed can of grease (0:19) {1} Z - an uncursed oil lamp (lit) {1} Gems U - 2 uncursed +0 volcanic glass fragments Contents of the chest: a cursed food ration {1} an uncursed baby cave lizard corpse {200} 4 uncursed asian pears {2} 2 uncursed food rations {2} an uncursed +0 pair of iron shoes {20} a blessed +0 dwarvish iron helm {16} an uncursed +0 dwarvish cloak {4} an uncursed +0 studded leather armor {80} 40 uncursed +0 BFG ammos {20} a blessed +0 rubber hose {8} an uncursed +0 axe {24} a blessed +1 dwarvish short sword {12} a blessed +0 grenade launcher {25} 37 uncursed +0 darts {20} 63 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: numbopathy You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 536 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 20 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 5) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15928 Monster spawn increase reached its maximum at turn 36107 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 223440 The monster class that cannot be genocided was turret The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: sand spider (freq bonus 28) The monster species that spawned more often: Sandra's evil sandal (freq bonus 24) The monster species that spawned more often: yokuda (freq bonus 6) The monster species that spawned more often: nebulous light (freq bonus 9) The monster species that spawned more often: Uniform Lieutenant (freq bonus 20) The monster species that spawned more often: whale (freq bonus 24) The monster species that spawned more often: flower girl (freq bonus 42) The monster species that spawned more often: incapable male nurse (freq bonus 36) The monster species that spawned more often: master mindcrafter (freq bonus 10) The monster species that spawned more often: porter tengu (freq bonus 24) The monster species that spawned more often: stronger turret (freq bonus 12) The monster species that spawned more often: farting asian girl (freq bonus 64) The monster species that spawned more often: undead tourist (freq bonus 18) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 16) The monster species that spawned more often: zone eater (freq bonus 10) The monster species that spawned more often: greenish giant (freq bonus 20) The monster species that spawned more often: blarog (freq bonus 48) The monster species that spawned more often: space monkey (freq bonus 5) The monster species that spawned more often: tu-tara edgecutter (freq bonus 48) The monster species that spawned more often: psion (freq bonus 24) The monster trait that was more common: monsters that never leave a corpse (freq bonus 12) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 18) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that buzz (freq bonus 8) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster species that never randomly spawned: blue icky thing The monster species that never randomly spawned: cave giant The monster species that never randomly spawned: small mimic The monster species that never randomly spawned: wolf robber The monster species that never randomly spawned: samu turret The monster species that never randomly spawned: ferrous patch The monster species that never randomly spawned: baby guivre The monster species that never randomly spawned: scarlet fungus The monster species that never randomly spawned: bodak The monster species that never randomly spawned: goldminer The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 32) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 20) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 19) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 39) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 4) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 5) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 7) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 9) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 8) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 10) Next attribute increase check would have come at turn 3402 Strength training was 20 Dexterity training was 3 Wisdom training was 13 Constitution training was 33 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You were sick from illness (20) You were prevented from having numbopathy (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 2594 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 86% b - acid stream 4 matter 0% 316% c - toxic 8 attack 100% 97% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) dazzle 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(18168) phase door 6 R LIMIT(0) turn undead 6 R LIMIT(0) invoke deity 6 R LIMIT(0) power surge 4X LIMIT(0) draw energy 2X LIMIT(0) Discoveries Weapons quarterstaff (staff) dwarvish mattock (broad pick) dwarvish short sword (broad short sword) Armor placeholder gloves (racer gloves) orcish ring mail (crude ring mail) fumble boots (winter stilettos) iron shoes (hard shoes) dwarvish iron helm (hard hat) dwarvish cloak (hooded cloak) Scrolls scroll of food detection (SHENME SHIHOU TENGTONG FABU) scroll of healing (SO LIEBER FLAUSCHIGER REGEN) scroll of mana (PERQUE SON ELS MESTRES) scroll of phase door (TIGHT SPANDEX SHIRT) scroll of standard id (TRUE RISE BY STRANGE SMELL) scroll of cure (POWER IS GREATER THE BASE IS LESS) scroll of teleportation (ATTACK BY MOVING FAST) scroll of identify (CRAPPITY CRAP) Spellbooks spellbook of acid sphere (crepuscle) spellbook of acid stream (iceblock) spellbook of toxic (heartwarming) Potions potion of acid (violet) Rings ring of gain dexterity (tar) Wands wand of acid (exploding) wand of light (vajra blade) wand of remove curse (driftwood) wand of lightning (weird) Tools chest (wooden container) skeleton key (key) oil lamp (lamp) Gems volcanic glass fragment (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant grasshopper a fire ant 0 cockatoos (1 created) 4 jackals a gravity jackal 0 shock hound pups (1 created) 0 acid hound pups (1 created) a gas spore an acid sphere 3 army dwarves 0 hobbit wizards (1 created) a hobbit caster 0 manes (2 created) 0 orange ego jellies (1 created) 0 large group kobolds (5 created) 0 leprechauns (1 created) 0 petit mimics (1 created) 0 brown faeries (1 created) 0 mountain nymphs (7 created) 0 speedy mountain nymphs (1 created) 0 mountain force nymphs (3 created) 0 nymphs (1 created) 0 dryads (3 created) 0 naiads (6 created) 0 wood nymphs (3 created) 0 slow wood nymphs (2 created) 0 hiding wood nymphs (1 created) 0 yellow faeries (1 created) 0 water nymphs (2 created) 0 squad nymphs (1 created) 0 special water nymphs (1 created) 0 hidden water nymphs (1 created) 0 healing water nymphs (1 created) 0 artillery water nymphs (1 created) 0 satyrs (1 created) 0 super naiads (1 created) 0 Eliane's shin-smashing sneakers (1 created) a goblin a silky anteater 0 red river hogs (1 created) a sewer rat 0 giant white mice (1 created) a giant rat a GR a giant field mouse an eevee a hole spider a land spider a poison millipede a white centipede a grey centipede 0 little lurkers (1 created) 0 fog clouds (2 created) 0 grid bugs (1 created) 2 nasty bugs a natural bug 0 generic errors (2 created) 0 weregridbugs (1 created) 0 spark bugs (1 created) 0 bats (2 created) a fat bat an unseen servant a mean growth (0 created) a pale spore a shrieker (2 created) a gnome lord a kestrel 2 Kop Sergeants 0 Uniform Sergeants (1 created) 0 Kop Lieutenants (1 created) 0 Officer Lieutenants (1 created) 0 Uniform Kaptains (1 created) 0 slimebesus (2 created) 2 grid xorns (3 created) 0 monkeys (1 created) a goblin zombie a gnome zombie a gecko zombie (2 created) 0 dark female androids (1 created) an ugly stick a weregridbug (0 created) 0 werenymphs (1 created) 0 electric mages (1 created) 0 item masters (10 created) 0 shopkeepers (1 created) 0 flying rogues (1 created) a Joker Black 0 earth demons (1 created) Pustulence (0 times) 2 newts a twen a baby cave lizard a glacier fern spore a blazing fern spore a roast goose a gray mewlip a pile of copper coins a floor grue 0 mini rub monsters (1 created) a dart turret 0 jumping jellyfish (1 created) a shock trove an armor trove 0 weapon troves (1 created) 151 creatures born. 58 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 48 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (64 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (89 of 160) Goodbye ziratha the Acid Mage... You died in The Dungeons of Doom on dungeon level 4 with 2483 points, and 63 pieces of gold, after 1915 moves. Killer: a monster (Pustulence) You were level 6 with a maximum of 71 hit points when you died. You reached the 88th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 3 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 86 2772 Andy-Spa-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (ogre shaman). - [65] 87 2762 Elronnd-Wil-Sea-Fem-Law died in The Dungeons of Doom on level 4 [max 5]. Caught herself in her own fireball. - [34] *88 2483 ziratha-Aci-Ang-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Pustulence). - [71] 89 2400 Andy-Jes-Spr-Fem-Neu escaped the dungeon [max level 1]. 12 [12] 90 2350 ziratha-Fla-Asg-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (killer tripe ration). - [84]