ziratha, lawful female angelic Acid Mage ----- .... --------------- ###... |(......<.....+ #,-. | |.....`%......| #,# ..| |...^.........|,# ######,# .....&| ------------.--,#####,fA&%&.........| ,,,,,,,,,,,,##,###....`..&| ##,###########,# .... ..| , #,# -------- [Ziratha the Spiller] St7 Dx13 Co11 In15 Wi10 Ch10 AciAngFemLaw Dlvl:7 $0 HP0(105) Pw44(138) AC0 Xp10/8297 T10482 Dim Brd Latest messages The carafe crashes on your head and breaks into shards. [-1 -> 47] You feel very sick! Call an effervescent potion: The porn incubus pretends to be friendly. Your full plate mail deflects the porn incubus' attack. (2x) "Acid Mage SNORING" Unknown command '^J'. Your silver mace named crprf sears the porn incubus' flesh! You kill the porn incubus! It casts aspersions on your ancestry. "Your mothers glasses so thick she can see past the horizon line of a black hole!" The drug dealer picks up a crossbow {20}. The drug dealer just misses! The drug dealer claws you! The drug dealer rips into your breast with maniacal fervor! You hear the howling of the CwnAnnwn... [-9 -> 2] Warning: HP low! You die... Your inventory Amulets e - an uncursed amulet of ESP {1} s - an uncursed amulet of undead warning {1} u - an uncursed amulet versus poison {1} v - an uncursed amulet versus poison {1} x - an uncursed amulet of flying {1} E - an uncursed amulet of peace (being worn) {1} F - a heavily cursed amulet of change {1} U - an uncursed amulet of reflection {1} V - a cursed amulet of change {1} X - an uncursed amulet of unchanging {1} Y - an uncursed amulet of ESP {1} Weapons J - an uncursed +0 silver mace named crprf (weapon in hand) {12} Armor # - an uncursed +1 cloak of displacement (being worn) {4} N - an uncursed +0 helmet (being worn) {20} R - an uncursed +0 small shield (being worn) {12} S - an uncursed +0 pair of synthetic sandals (being worn) {8} W - an uncursed +1 full plate mail (being worn) {250} Comestibles # - a blessed tripe ration {1} # - 2 uncursed food rations {2} # - 2 uncursed fortune cookies {2} # - 4 cursed asian pears {2} # - 10 uncursed slime molds {5} # - 2 uncursed tripe rations {1} # - an uncursed tin of pale fungus {1} # - 4 uncursed melons {2} # - an uncursed tin of translucent growth {1} # - an uncursed fast lichen corpse {20} # - an uncursed sprig of wolfsbane {1} Scrolls A - a cursed scroll of healing {1} B - 4 uncursed scrolls of mana {4} C - 2 blessed scrolls of healing {2} D - an uncursed scroll of standard id {1} G - 9 uncursed scrolls of healing {5} L - an uncursed scroll of tele level {1} Potions z - an uncursed potion of sleeping {1} Rings # - an uncursed ring of hunger {1} # - a heavily cursed ring of conflict {1} # - an uncursed ring of cold resistance {1} # - a blessed +2 ring of timely backup {1} d - an uncursed +1 ring of gain intelligence (on left hand) {1} Wands f - an uncursed wand of acid (0:1) {1} g - an uncursed wand of paralysis (0:2) {1} o - an uncursed wand of draining (0:4) {1} p - an uncursed wand of extra healing called healing (0:4) {1} Tools b - an uncursed large box {1490} k - an uncursed skeleton key {1} t - an uncursed leather leash (in use) {1} w - an uncursed magic whistle {1} y - an uncursed +0 pick-axe {32} Gems # - an uncursed +0 worthless piece of yellowish brown glass {1} # - an uncursed +0 worthless piece of violet glass {1} # - a cursed -1 worthless piece of orange glass {1} # - 2 uncursed +0 worthless pieces of blue glass named Steelshade {2} # - a blessed +0 worthless piece of violet glass {1} j - the uncursed +0 emerald named Digger Gem {1} l - an uncursed +0 worthless piece of green glass {1} m - an uncursed +0 worthless piece of red glass {1} r - an uncursed +0 worthless piece of teal glass {1} Contents of the large box: a cursed potion of healing {1} a cursed potion of paralysis {1} a cursed potion of oil {1} 4 uncursed potions of object detection {4} 2 uncursed potions of gain ability {2} a blessed potion of full healing {1} a cursed potion of clairvoyance {1} 2 uncursed potions of radium {2} a blessed potion of sleeping {1} a blessed potion of monster detection {1} 2 uncursed potions of gain energy {2} an uncursed potion of polymorph {1} a cursed potion of monster detection {1} a cursed potion of fruit juice {1} an uncursed potion of monster detection {1} 2 uncursed potions of water {2} a blessed potion of booze {1} an uncursed potion of booze {1} a blessed bag of tricks (1:11) {5} an uncursed oil lamp called oil {1} an uncursed bag of tricks (0:3) {5} the uncursed magic whistle named Siren's call {1} a cursed towel {1} 3 uncursed +0 torches {60} an uncursed binning kit (0:6) {1} an uncursed blindfold {1} an uncursed blindfold {1} an uncursed wand of wonder (0:4) {1} an uncursed wand of light (0:9) {1} an uncursed scroll of teleportation {1} 5 uncursed scrolls of phase door {3} an uncursed scroll of trap detection {1} a blessed scroll of blank paper {1} 2 uncursed scrolls of cure {2} 3 uncursed scrolls of enchant weapon {3} a cursed scroll of fire {1} a blessed scroll of WC {1} a blessed scroll of mana {1} an uncursed scroll of blank paper {1} a cursed scroll of mana {1} 2 uncursed scrolls of remove curse {2} an uncursed spellbook of clairvoyance (2:1) {1} an uncursed spellbook of sleep (0:0) {1} an uncursed spellbook of create familiar (0:0) {1} an uncursed spellbook of resist petrification (0:3) {1} an uncursed spellbook of invisibility (0:3) {1} an uncursed spellbook of chemistry (0:2) {1} an uncursed spellbook of magic missile (0:4) {1} an uncursed spellbook of anti disintegration (0:0) {1} an uncursed spellbook of endure heat (0:1) {1} a blessed spellbook of acid stream (0:3) {1} a blessed spellbook of acid sphere (0:5) {1} an uncursed +1 arrow {1} a blessed +3 arrow {1} an uncursed +0 traffic light {60} an uncursed +3 power crossbow {20} 20 cursed -1 crossbow bolts {10} a blessed -1 dagger {4} 21 uncursed +3 arrows {11} an uncursed +0 orcish spear {12} an uncursed +0 short sword {12} a blessed +0 bullet {1} an uncursed +0 crossbow {20} an uncursed +0 log {60} a cursed +1 arrow {1} 27 blessed +0 arrows {14} 30 uncursed +0 bullets {17} a blessed +0 two-handed sword {60} 17 uncursed +0 crossbow bolts {9} 3 uncursed +0 orcish daggers {12} an uncursed +0 long sword {16} 59 uncursed +0 elven arrows {31} 22 cursed -1 arrows {11} an uncursed +0 bow {12} 12 uncursed +0 arrows {8} an uncursed +0 elven bow {12} an uncursed +0 elven bow {12} an uncursed +8 elven short sword {12} an uncursed +0 bow {12} a cursed +0 orcish short sword {12} an uncursed +0 katana {16} an uncursed +1 orcish dagger {4} a blessed +1 quarterstaff {16} an uncursed +0 mummy wrapping {2} an uncursed +0 splint mail {160} an uncursed +0 mummy wrapping {2} a cursed -2 pair of sweet mocassins {1} an uncursed +0 orcish chain mail {120} an uncursed +0 mummy wrapping {2} a heavily cursed -2 mummy wrapping {2} an uncursed +0 pair of feminine pumps {4} an uncursed burnt +0 studded leather armor {80} 502 gold pieces {0} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 12 sins You could not have this property at all: invisibility You could not have this property extrinsically: double attacks You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 54% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 87% Monster death drops spawned with only 98% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: shield (turn 8) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 36480 Monster spawn increase reached its maximum at turn 63169 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 543420 The monster class that cannot be genocided was grue The monster class that was spawned more often: ogre (freq bonus 5) The monster species that spawned more often: karmic jelly (freq bonus 22) The monster species that spawned more often: troll permamimic mummy (freq bonus 18) The monster species that spawned more often: legion devil general (freq bonus 10) The monster species that spawned more often: petty brute (freq bonus 42) The monster species that spawned more often: giant copper dragonfly (freq bonus 108) The monster species that spawned more often: land spider (freq bonus 42) The monster species that spawned more often: blue-green force patch (freq bonus 10) The monster species that spawned more often: hell spawn (freq bonus 56) The monster species that spawned more often: living lecturn (freq bonus 10) The monster species that spawned more often: hammer master (freq bonus 20) The monster species that spawned more often: giant lizard (freq bonus 18) The monster species that spawned more often: orange light (freq bonus 42) The monster species that spawned more often: evil orange (freq bonus 24) The monster species that spawned more often: amnesiac (freq bonus 32) The monster species that spawned more often: seaking (freq bonus 28) The monster species that spawned more often: ghost mage (freq bonus 32) The monster species that spawned more often: keeper of secrets (freq bonus 21) The monster species that spawned more often: golden fungus (freq bonus 18) The monster species that spawned more often: reloading turret (freq bonus 21) The monster species that spawned more often: ancient stone dragon (freq bonus 7) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 5) The monster species that never randomly spawned: insurmountable colony The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: special mushroom The monster species that never randomly spawned: disenchanter eye The monster species that never randomly spawned: greater rotting quylthulg The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: petit mimic The monster species that never randomly spawned: bramble warp fungus The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 10) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 150) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 6) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 16) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 4) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 12) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 10) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 9) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 2) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 2) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 25) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 9) Next attribute increase check would have come at turn 10670 Strength training was 50 Dexterity training was 15 Wisdom training was 50 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You were dimmed (66) You were prevented from having invisibility (0) You were prevented from having double attacks (0) Your chance to block was 10% You saw invisible You recognized peaceful creatures You had infravision You had 981 points of nutrition remaining You were displaced You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 688% b - acid stream 4 matter 0% 596% c - endure heat 2 protect 56% 53% d - magic missile 3 attack 90% 78% e - anti disintegration 6 protect 98% 79% f - chemistry 1 divine 49% 83% g - invisibility 4 body 90% 84% h - resist petrification 7 protect 99% 86% i - create familiar 7 occult 99% 87% j - sleep 2 enchant 56% 87% k - clairvoyance 3 divine 90% 89% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) dazzle 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(74) phase door 10 R LIMIT(0) turn undead 10 R LIMIT(0) invoke deity 10 R LIMIT(0) power surge 8X LIMIT(0) draw energy 6X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 1X LIMIT(0) disarm 1 O LIMIT(0) Discoveries Amulets amulet of life saving (hemispherical) amulet versus poison (edged) amulet of flying (splatted) amulet of peace (rhomboedric) amulet of ESP (tarmac) amulet of undead warning (bird) amulet of change (looped) amulet of reflection (funk) amulet of unchanging (awakening) Weapons quarterstaff (staff) elven bow (runed bow) elven short sword (runed short sword) orcish short sword (crude short sword) orcish spear (crude spear) orcish dagger (crude dagger) elven arrow (runed arrow) katana (samurai sword) Armor cloak of displacement (concrete cloak) sweet mocassins (womens footwear) helmet (horned helmet) synthetic sandals (sharp-edged sandals) orcish chain mail (crude chain mail) feminine pumps (female footwear) Scrolls scroll of remove curse (LOREM IPSUM SIT AMET) scroll of healing (ONLY EFFECTIVE STUNT IS HITTING) scroll of mana (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of phase door (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of standard id (LOREM IPSUM) scroll of cure (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of fire (NUVVEMI CESTUNNAVU) scroll of identify (MAYBE S-WAVE BECAUSE HIT) scroll of enchant weapon (YOU DONT STAND A CHANCE) scroll of create monster (GRAB EM BY THE PUSSY) scroll of WC (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of blank paper (unlabeled) scroll of rumor (I AM THE KING) scroll of trap detection (HUAKORE TE UNIANA PAKEHA KATOA) scroll of tele level (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of charging (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of magic mapping (NO ONE CAN STOP ME) scroll of teleportation (NURSE THE NAIL THE ATTACK IS STRONGER) Spellbooks spellbook of acid sphere (hallucinating) spellbook of acid stream (dreamy) spellbook of endure heat (dark blue) spellbook of magic missile (glittering) spellbook of anti disintegration (fullpost) spellbook of chemistry (multiple) spellbook of invisibility (yellow) spellbook of resist petrification (wrath) spellbook of create familiar (pregnant) spellbook of sleep (faded) spellbook of clairvoyance (sublime) Potions potion of booze (cinnamon) potion called dim (violet-red) potion of gain level (marigold) potion of blindness (cloudy) potion of speed (thyme) potion called fire (nanika) potion of fruit juice (incandescent) potion of polymorph (anise seed) potion of monster detection (smoky) potion of gain energy (St.John's Wort) potion of water (clear) potion of sleeping (rosemary) potion of healing (vermillion) potion of paralysis (orange) potion of oil (lavender) potion of object detection (silvervine) potion of gain ability (illuminated) potion of full healing (hibiscus) potion of clairvoyance (crimson) potion of radium (effervescent) Rings ring of hunger (wooden) ring of gain intelligence (inka) ring of cold resistance (color changing) ring of conflict (garnet) ring of timely backup (transparent) Wands wand of acid (brittle) wand of extra healing called healing (belled) wand of make invisible (empty) wand of paralysis (wintry) wand of light (pokemon logo) wand of speed monster (magnesium) wand of draining (vajra orb) wand of wonder (rubber) Tools magic whistle (whistle) bag of tricks (bag) bag called not holding skeleton key (key) leather leash (leash) oil lamp called oil (lamp) large box (wooden box) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of violet glass (violet) worthless piece of orange glass (orange) worthless piece of blue glass (blue) emerald (green) worthless piece of green glass (green) worthless piece of red glass (red) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants a mimic ant 0 putties (2 created) 3 giant ants a soldier ant 2 evasive soldier ants 3 dimmer ants a moth a giant beetle 0 petty giant beetles (1 created) 0 acid blobs (1 created) 2 cocks a chicken a portbeamtrice an armed cockatrice a flying parrot 4 jackals 2 pack jackals 2 exploding jackals a weasel a spit demon 0 little dogs (1 created) a dog (0 created) a wolf an acid hound pup 2 speeding eyes 156 acid spheres (157 created) a midi sphere 0 khajiits (1 created) 2 lion cubs a slinger 0 jaguars (1 created) an extremely cute cat a lynx a large cat a meowth a petty black panther a winged-demon a petty statue gargoyle a hobbit reveller 5 dwarves a group dwarf a porter flying dwarf a dwarf lord mutant a dwarven caster a low mind flayer a hobbit on crack 0 Liselotte's hugging boots (1 created) a duergar warrior a manes (5 created) 2 homunculi a normal jelly a hard blue jelly 2 kobolds a hidden kobold (2 created) a kobolt a butcher 0 kobold lords (1 created) a kobold caster 0 devilish potatoes (1 created) 2 dark creatures a deranged shaman a dark shaman 0 leprechauns (1 created) 4 petit permamimics 10 mimics 2 permamimics 4 small mimics a small healing mimic 2 small flying mimics a large mimic a large spawn mimic 2 giant group mimics a porter permamimic 0 acid mimics (1 created) a demimondaine (2 created) a mountain nymph a pixie 3 dryads (4 created) a teasing nymph a squad nymph 2 artillery water nymphs 0 satyrs (1 created) an oread a group goblin a hobgoblin 0 goblin fighters (1 created) a war orc a rock piercer a sustainer a silky anteater (2 created) a baby wild boar 2 rothes a furry rothe a warthog a stone clan 2 pack rats 3 rabbits 3 pack rabbits 2 sand rats a wild rabbit a GR a bushy squirrel a ferret kit a pseudo rat an eevee a rabid rabbit a rock mole a woodchuck a normal pseudo rat a silver mouse a razor spine a thorn brute 3 cave spiders an arach 0 green centipedes (1 created) 2 recluse spiders a tiny lurker a larva 0 maggots (1 created) a grid bug a defiler a Windows 95 6 microscopic space fleets a lightbringer 0 orange lights (1 created) 2 bats a large bat a giant force bat a duck warrior a dangerous vampire bat a carrion bird 0 centaurs (1 created) 2 baby cyan dragons a baby psychic dragon 0 shorteners (1 created) a porter lichen (0 created) 4 stalking lichens a mould (0 created) 2 ivy lichens (1 created) an immobile mushroom a fast lichen a brown fungus a brown patch 2 orange patches a golden fungus (2 created) a green force patch a red spore a natto (0 created) 0 pale patches (1 created) 2 slow growths (1 created) 0 slow fungi (1 created) a porter slow fungus 0 sucker growths (1 created) 2 shriekers 2 aokabis (1 created) 0 quantum growths (1 created) a quantum fungus a fake spore a spike growth a creeping mold (0 created) 0 mana stalks (2 created) 7 sub-gnomes 4 gnomes a gnome stalker a gnome thief 7 intermediate gnomes a gnome comrade 8 gnome lords 2 group gnome lords 3 gnomish wizards 0 gnomish casters (1 created) 2 deep gnomes a burrower gnome a deep gnome thief a deep gnome digger 0 gnome warriors (1 created) 2 Keystone Warders 0 Keystone Detectives (1 created) a Kop Sergeant (2 created) a Policeman Lieutenant 0 Uniform Kaptains (1 created) an Undead Kaptain a nukvah sephirah a gecko mummy a goblin mummy a gnome mummy 2 kappa mummies 2 dwarf mummies a half-dragon mummy an ogre mummy a giant mummy 0 ogres (6 created) a slimebesu a green slime an inka fighter a patrol automaton a rattlesnake a snake a rat snake a water snake an ekans a nausorn a monkey a black bear cub a newt zombie a goblin zombie a gnome zombie an archer 0 wailing spirits (1 created) an orc zombie a dwarf zombie 0 elf zombies (2 created) a human zombie (2 created) a dark female android a wax golem 0 flame atronaches (1 created) a human adventurer 0 gentlemen (1 created) 2 vicars 0 drunkards (1 created) a flower girl an errand boy a biker gang member a blubbering idiot 2 sailors 0 village idiots (1 created) 2 wide-eyed tourists (3 created) a squint-eyed rogue 0 battle-scarred veterans (1 created) 0 coal miners (1 created) 2 yakuza members a bumbling priest an agent of the black market 2 furries a normal human a human a nord 0 redguards (1 created) an asgardian a werelichen a dark ranger 0 vile hunters (1 created) 0 vile archers (1 created) a bad hunter a bad lance carrier 2 smirking sneak thieves 0 werejackals (1 created) a weremonkey a novice warrior (2 created) a werebee 0 werepiercers (1 created) a gay boy a sweet coquette an alien warrior 0 Woodland-elves (1 created) a pencil elf a turkish bandit a pupil a novice paladin a wererabbit a novice nurse a Green-elf a Metal-elf a werewolf a Grey-elf 0 semi-novice warriors (1 created) a funny girl a girly girl 0 item masters (4 created) 0 shopkeepers (8 created) 0 aligned priests (1 created) 3 watchmen (7 created) a watch captain (4 created) a phantom ghost 5 flying rogues (11 created) 3 Joker Blacks (7 created) Leutkak (0 times) 2 beauties (4 created) an earth demon (3 created) 5 least daemons (6 created) 0 spined devils (1 created) 0 horned devils (2 created) a nasty horned devil (2 created) a mazke 0 succubi (1 created) 0 incubi (1 created) a porn succubus (2 created) 2 porn incubi (3 created) 0 news daemons (3 created) 2 printer daemons (5 created) 0 annoying desert enemies (1 created) 0 flying water demons (1 created) 0 jackal demons (1 created) 0 spiked devils (1 created) 0 drug dealers (1 created) 0 hidden barbed devils (1 created) 0 aurora bombers (1 created) a hata-hata 0 pikes (1 created) a dangerous large eel 0 jellyfish (1 created) a thick jellyfish a giant crayfish a magikarp a giant eel a shark 0 electric eels (1 created) 0 newts (2 created) 0 twens (1 created) a gray twen a rock lizard 3 archaeopteryxes a hadrosaurus a lizard a giant blue frog 2 colorless mushroom patches a sukkiri flower 2 dungeon fern spores 0 arctic fern spores (1 created) a glacier fern spore 4 blazing fern spores a burning fern spore a silver mushroom patch 2 green mushroom patches a clear mewlip a shrieker mushroom patch a fried chicken a gray mewlip 2 mercury mushroom patches a flying goomba a blue mushroom patch a red mushroom patch a razorvine a weeping willow a blue mewlip a Kop-branded ravenous cream pie 22 floor grues 3 dark grues 2 small turrets (3 created) 0 crude turrets (1 created) 0 jumping ice eels (1 created) 2 potion troves a confusion trove 0 energy troves (1 created) a poison trove 2 dimming troves 711 creatures born. 586 creatures vanquished. 1 boss born. 0 bosses vanquished. Genocided species: acid spheres (extinct) 0 species genocided. Voluntary challenges You eaten 49 times You eaten food with animal by-products 35 times You eaten meat 35 times You have communicated with the gods 11 times You prayed to the gods 3 times You hit with a wielded weapon 420 times You killed 364 monsters You read items or engraved 41 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Basic] (max Expert) (42 of 160) body armor [Basic] (max Expert) (78 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (13 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (340 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (83 of 160) polearms [Unskilled] (max Expert) (4 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Acid Mage... You died in The Dungeons of Doom on dungeon level 7 with 58468 points, and 502 pieces of gold, after 10482 moves. Killer: a monster (drug dealer) You were level 10 with a maximum of 105 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 3 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 9 73267 ziratha-Gam-Aqu-Mal-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by failing to defeat Blacky in time. - [99] 10 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] *11 58468 ziratha-Aci-Ang-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (drug dealer). - [105] 12 54430 ziratha-Fla-Gre-Mal-Cha died in The Gnomish Mines on level 5. Killed by a touch of death. 128 [128] 13 54271 ziratha-Gof-Ran-Mal-Law died in The Gnomish Mines on level 7 [max 9]. Killed by a monster (forest hulk). - [138]