ziratha, lawful female asgardish Flame Mage --- ---- --.------ --- -----..-- ---- |.......---.---..|....---..-- ---``--`-- ---``----....................| ----|...{....|-------|>----.|-.......---. ....----- |._.|.[......|.)||./$|.`D...|`.. ..| I|[..|.------)`..||...|.`d...|-.. ..--- |.....|(((.|.`..||.$.|.|d.[.|-.. ....-- |.....|((..|..`--|*..|.--.`--`.- .....-- |...|.|((..-..`..--I--.......|.| .....| |...|.------...`..I.)I.}..}}}|.| ..<..| ----|.........`--.I-I...*}}}%|.| .[..| -------------.`-----------.| ...-- .................| .-- ....-------------- ...-- |. -- [Ziratha the Baby Red Dragon] St9 Dx9 Co10 In10 Wi11 Ch7 FlaAsgFemLaw Min:6 $0 HP82(88) Pw29(175) AC2 HD4 Xp10/6913 T5686 Latest messages You can see again. The door actually was a fire rat! The fire rat bites you! You're on fire! The fire doesn't feel hot! The hell hound bites the fire rat. You bite the fire rat. The fire rat bites you! You're on fire! The fire doesn't feel hot! The hell hound drops a rubber hose {8}. The hell hound bites the fire rat. The fire rat is killed! But wait... The fire rat turns into a chameleon! The chameleon bites the hell hound. The chameleon bites you! [-6 -> 82] The chameleon turns into a dark hound! You die from your illness. Your inventory Weapons R - 3 uncursed +0 elven daggers {12} Armor a - an uncursed +0 plate mail {200} x - an uncursed +0 T-shirt {2} C - an uncursed +2 pair of soft sneakers {2} Comestibles # - an uncursed carrot {1} # - an uncursed mushroom {1} # - a blessed fortune cookie {1} c - 2 uncursed food rations {1} n - an uncursed cram ration {1} w - 5 uncursed slime molds {3} U - 7 uncursed cream pies {5} W - 3 uncursed melons {2} Rings g - an uncursed ring of hunger {1} s - a cursed ring of polymorph {1} Wands f - an uncursed wand of fire (0:6) {1} A - an uncursed wand of draining called drain life (0:3) {1} O - an uncursed wand of extra healing (0:6) {1} Tools # - an uncursed magic candle {1} V - an uncursed +3 pick-axe {32} Z - an uncursed large box named stash {855} Contents of the large box named stash: a cursed -2 rhodochrosite stone {1} an uncursed +0 worthless piece of violet glass {1} 2 uncursed +0 worthless pieces of green glass {2} an uncursed +0 worthless piece of white glass {1} an uncursed stethoscope {1} a blessed crystal ball (0:8) {1} an uncursed budo no sasu {1} a blessed wand of striking called nothing? (0:0) {1} a heavily cursed wand of enlightenment (0:12) {1} the uncursed wand of secret door detection named Rare Findings (0:0) {1} an uncursed potion of gain ability {1} an uncursed spellbook of darkness (0:0) {1} an uncursed spellbook of time stop (0:1) {1} an uncursed spellbook of battering ram (1:4) {1} an uncursed spellbook of forgotten spell (0:0) {1} a blessed spellbook of light (0:1) {1} a blessed spellbook of fireball (0:5) {1} a blessed spellbook of flame sphere (0:2) {1} an uncursed scroll of enchant weapon {1} an uncursed scroll of stinking cloud {1} 2 uncursed scrolls of phase door {1} 3 uncursed scrolls of mana {2} 5 uncursed scrolls of healing {3} an uncursed scroll of scare monster {1} an uncursed +0 mummy wrapping {2} an uncursed +0 Hawaiian shirt {2} an uncursed +0 pair of elven boots {8} a blessed +0 studded leather armor {80} a cursed -1 pair of quasimodular boots {8} an uncursed +0 set of white dragon scales {20} an uncursed +0 crossbow {20} 15 uncursed +0 crossbow bolts {8} an uncursed +0 bow {12} 3 uncursed +0 orcish daggers {12} an uncursed +0 long sword {16} an uncursed +0 power crossbow {20} an uncursed +0 two-handed sword {60} the uncursed +0 orcish bow named Immortality For Dummies {12} an uncursed +0 dagger {4} a blessed +0 quarterstaff named a2v3 {16} an uncursed +0 hydra bow {12} a blessed +1 baseball bat {12} an uncursed amulet of infinity {1} an uncursed amulet of swimming {1} an uncursed amulet versus poison {1} 118 gold pieces {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 30 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: psi resistance You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 30 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 92% chance Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: elemental spells (turn 50) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31568 Monster spawn increase reached its maximum at turn 51645 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2458788 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: blizzard trove (freq bonus 3) The monster species that spawned more often: Autogorgon (freq bonus 18) The monster species that spawned more often: sulfur mold (freq bonus 12) The monster species that spawned more often: ferrous mushroom (freq bonus 4) The monster species that spawned more often: nasty horned devil (freq bonus 3) The monster species that spawned more often: papier-mache tiger (freq bonus 14) The monster species that spawned more often: zyborg (freq bonus 30) The monster species that spawned more often: petro mold (freq bonus 5) The monster species that spawned more often: ice block (freq bonus 7) The monster species that spawned more often: dark yeek (freq bonus 5) The monster species that spawned more often: werexan (freq bonus 18) The monster species that spawned more often: venom mushroom (freq bonus 12) The monster species that spawned more often: hare-man (freq bonus 24) The monster species that spawned more often: lunatic (freq bonus 14) The monster species that spawned more often: Jessica (freq bonus 24) The monster species that spawned more often: magikarp (freq bonus 6) The monster species that spawned more often: hateful whispers (freq bonus 14) The monster species that spawned more often: sensei spore lichen (freq bonus 4) The monster species that spawned more often: glass giant (freq bonus 24) The monster species that spawned more often: anger (freq bonus 12) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster species that never randomly spawned: disintegrator lord The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: hostile tank The monster species that never randomly spawned: dark stalker The monster species that never randomly spawned: sweet sister The monster species that never randomly spawned: ore lich The monster species that never randomly spawned: alien pod The monster species that never randomly spawned: Maria The monster species that never randomly spawned: camper asshole The monster species that never randomly spawned: blood lord The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 17) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 63) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 40) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 16) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 25) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 39) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 4) Next attribute increase check would have come at turn 8574 Strength training was 50 Dexterity training was 50 Wisdom training was 36 Constitution training was 50 You were fire resistant You were poison resistant You were prevented from having jumping (0) You were prevented from having psi resistance (0) You hungered rapidly You had 1150 points of nutrition remaining You could fly You were polymorphed into a baby red dragon You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (473) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 697% b - fireball 4 matter 0% 284% c - light 1 divine 0% 44% d - forgotten spell 1 occult 0% 45% e - battering ram 5 elemental 95% 55% f - time stop 8 occult 100% 76% g - darkness 1 divine 0% 79% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Not Ready(1035) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) sigil of tempest 1X Prepared(0) Discoveries Amulets amulet of infinity (obelisk) amulet of swimming (sounding) amulet versus poison (decagonal) Weapons quarterstaff (staff) elven dagger (runed dagger) orcish dagger (crude dagger) orcish bow (crude bow) Armor elven boots (ski heels) soft sneakers (light footwear) quasimodular boots (castlevania boots) Scrolls scroll of scare monster (PRIUS SA) scroll of healing (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS) scroll of mana (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of phase door (LA VIVME) scroll of standard id (SUSY THENSE) scroll of cure (BWARHARHARHARHAR) scroll of acquirement (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of stinking cloud (TUOE DISNI) scroll of summon boss (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of enchant weapon (ATTACK BY UNKNOWABLES MAYBE CANT DO) Spellbooks spellbook of flame sphere (chaotic) spellbook of fireball (velvet) spellbook of light (indigo) spellbook of forgotten spell (heavenly) spellbook of battering ram (psionic) spellbook of time stop (bursting) spellbook of darkness (faded) Potions potion of gain ability (cooling) potion of full healing (puce) Rings ring of hunger (thallium) ring of polymorph (brittle) Wands wand of fire (magnesium) wand of enlightenment (cedar) wand of secret door detection (mica) wand of extra healing (slender) wand of striking called nothing? (nebulous) wand of draining called drain life (molybdenum) Tools magic candle (candle) large box (wooden box) crystal ball (glass orb) Gems rhodochrosite stone (pink) worthless piece of violet glass (violet) worthless piece of green glass (green) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 fireflies (1 created) a petty giant ant 3 shock ants a tsetse fly 3 pack jackals an evasive fox 0 badgers (1 created) 0 large foxes (1 created) 2 rabid jackals a canine badger 0 hell hound pups (1 created) a hidden gas spore 3 monotons a floating eye a porter floating eye 187 flaming spheres (191 created) 2 fluffy cats an extremely ugly cat a hobbit merchant a wimp 2 hobbits 2 dwarves a force dwarf 2 dwarf thieves a brain eater a dolgsman a jelly a normal jelly a source of wrath a silver jelly a noxious jelly 0 werejellies (1 created) 0 whnases (1 created) 0 hidden kobolds (1 created) 0 small kappas (1 created) 2 butchers (4 created) a poison kobold a swamp kobold a butcher shaman a little leprechaun a goblin 2 marine goblins a gas cloud a goblin fighter a crazed goblin 0 a-types (2 created) a rothe an evasive sewer rat a giant white cave mouse a cave spider a hole spider a white centipede 0 centipedes (1 created) an evasive recluse spider (2 created) a barking spider 0 tiny lurkers (1 created) a pony 0 black unicorns (1 created) 4 dung worms a stone bug an insect swarm 5 bats 0 Rame Ducks (1 created) an undead swarm bat an airborne parrot a baby deep dragon a baby red dragon a white dragon an emu 0 stone elementals (1 created) a visible stalker a shaded lichen The Greater Hell-Lichen a cribo (0 created) a yellow patch 0 orange growths (1 created) an orange mushroom a golden fungus a golden stalk (2 created) a phase fungus a sucker growth 7 creeping vines (5 created) a creeping spore 0 anthrazite mushrooms (1 created) 2 solid growths (0 created) 3 gnomes 3 gnome thieves a petty gnome thief a panotty 2 Emmelie's sneakers 4 intermediate gnomes a gnome comrade 4 gnome lords 2 gnome watchers a group gnome lord 5 gnomish wizards a gnomish caster 0 gnomish mana wizards (1 created) 2 deep gnomes a deep force gnome a deep gnome thief a deep gnome digger a gnome illusionist a gnome warrior a lower gnome priest a gnome king 2 Vampire Kops (5 created) a Radio Kop an Uniform Kop a Keystone Policeman (2 created) an Undead Kop a Kop Sergeant a Policeman Sergeant a Detective Sergeant an Officer Hanna a Detective Lieutenant a Kop Kaptain an Inspector Kaptain a Warder Kaptain 0 Undead Kaptains (1 created) an adom mummy a kobold mummy 2 gnome mummies an orc mummy a small rust monster a rattlesnake a nausorn a controller 2 newt zombies (3 created) a goblin zombie 2 orc zombies 2 elf zombies 2 zombies a pale asian lady a human adventurer an elderly gentleman an arcade scrub a karate scrub a little boy a werejelly (0 created) an american 0 item masters (19 created) 0 shopkeepers (2 created) 3 ghosts a giant eel 0 newts (1 created) a normal frog a gecko 0 chameleons (1 created) a charmander a noxious mushroom patch a pile of silver coins a novice dark wall (2 created) a grey icky thing 0 shock troves (1 created) a 42 trove 423 creatures born. 372 creatures vanquished. 1 boss born. 1 boss vanquished. Genocided species: flaming spheres (extinct) 0 species genocided. Voluntary challenges You eaten 22 times You eaten food with animal by-products 13 times You eaten meat 12 times You have communicated with the gods 37 times You prayed to the gods 3 times You hit with a wielded weapon 243 times You killed 131 monsters You read items or engraved 33 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (24 of 160) body armor [Basic] (max Expert) (43 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (136 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (49 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (375 of 540) Goodbye ziratha the Flame Mage... You were poisoned in The Gnomish Mines on dungeon level 6 with 24219 points, and 118 pieces of gold, after 5686 moves. Killer: You were level 10 with a maximum of 129 hit points when you were poisoned. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 3 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 29 24912 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 3 [max 7]. Killed by a monster (porter black unicorn). - [115] 30 24324 ziratha-Dea-Oct-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (drains rat). - [149] *31 24219 ziratha-Fla-Asg-Fem-Law was poisoned in The Gnomish Mines on level 6. Poisoned by an . 125 [129] 32 24100 ziratha-Fla-Asg-Fem-Law died in The Gnomish Mines on level 6. Killed by a boulder. - [99] 33 23926 go-Wiz-Dop-Fem-Cha died in The Gnomish Mines on level 7. Killed by a shotgun shell. - [81]