ziratha, chaotic female asgardish Flame Mage ---- ---- --- ------- ---- ---..| ----..---.------..--.-- |..-- --- -- --....--------.....................| ----...----.---- ---.--- |..)............------.....------.[| |...--.........|----.....-- --......-------.|-----@|...| |%-- |....--........--.........| |[.....-- --.||.T..T|-..| |.| --..|......................| --..|....-- |..||.--------- |.| |..-----...|............--.---- |*.------.-- |.--|.| |..-- |.| |.-- --.---...........|--...-- --.-- --.[--|.|--.---...| |.| |.| -----..---.....--|.....| --..| --|....--.|.....^..-- |.| |.| -----...| |.....| |....-# --..-----.|................| --- |.| |.| ---.|..---- |<....---^...-- |..----....................---.-- |.| |.|---.....-- |.....*.......| |.--|...........................| |.| --.||......---------...........-- ----.--|..........................-- |.| |..||.............[............| |.....|--.|.--...................-- |.| |.------..-------------..---...| --...-- -----|......---..........-- |.---.-- ---- --..------ |..-- |......| |...........| |....`.| --..-- ---- ---....--|...........| --.....| --..----- --....||...........| -->.--- --.....| ---.-----.--..--.-- ---- ---...| --- ---------- ----- [Ziratha the Broiler] St7 Dx16 Co14 In13 Wi8 Ch11 FlaAsgFemCha Min:4 $67 HP-1(81) Pw8(109) AC-2 Xp8/1729 T2395 Sat Latest messages As you read the scroll, it disappears. You feel healthier! The dread troll thrusts his rapier. The dread troll hits you! [-18 -> 19] The dread troll claws you! [-9 -> 10] Warning: HP low! The dread troll bites you! [-5 -> 5] Warning: HP low! Unknown command '^J'. (2x) What do you want to drop? [$####a-jl-zA-Z or ?*] You drop an uncursed scroll of scare monster {1}. The dread troll turns to flee! The dread troll thrusts his rapier. Your large round shield deflects the dread troll's attack. Your dwarvish mithril-coat blocks the dread troll's attack. The dread troll bites you! You die... Your inventory Amulets N - an uncursed amulet of ESP (being worn) {1} Weapons # - 2 uncursed +1 orcish daggers {8} # - an uncursed -4 orcish dagger {4} a - a blessed +1 quarterstaff {16} n - an uncursed +0 cutting laser {10} s - 8 uncursed +0 orcish daggers {32} B - 47 cursed -1 shuriken {24} D - 3 uncursed +0 daggers (wielded) {12} E - an uncursed poisoned +0 shuriken {1} F - a blessed +7 shuriken {1} M - 34 uncursed +0 shuriken (in quiver) {17} R - an uncursed +0 bullwhip {8} Armor b - an uncursed +0 studded leather armor {80} q - a cursed +5 ruffled shirt {5} r - an uncursed +2 mummy wrapping {2} x - an uncursed +0 pair of high boots {8} z - an uncursed +0 dwarvish roundshield (being worn) {40} H - an uncursed +0 enchanted (of swimming) dwarvish mithril-coat (being worn) {60} I - an uncursed +0 mummy wrapping {2} Q - an uncursed +0 pair of iron shoes {20} T - a cursed +0 dwarvish cloak {4} U - a blessed +0 dwarvish cloak {4} V - an uncursed +0 pair of dancing shoes {1} W - an uncursed +0 enchanted (of searching) pair of iron shoes (being worn) {20} Comestibles c - 3 uncursed food rations {3} X - 9 blessed slime molds {5} Y - an uncursed lembas wafer {1} Scrolls e - an uncursed scroll of remove curse {1} l - 3 uncursed scrolls of mana {2} m - 4 uncursed scrolls of phase door {4} o - an uncursed scroll of cure {1} t - a blessed scroll of identify {1} v - a blessed scroll of enchant weapon {1} J - a cursed scroll of enchant armor {1} K - 2 blessed scrolls of healing {2} Spellbooks h - a blessed spellbook of flame sphere (0:3) {1} i - a blessed spellbook of fireball (0:3) {1} j - a blessed spellbook of detect monsters (0:1) {1} Potions d - 2 uncursed potions of levitation {2} p - an uncursed potion of banishing fear {1} C - a cursed potion of monster detection {1} L - an uncursed potion of oil {1} Z - an uncursed potion of extreme power {1} Rings # - an uncursed +1 ring of gain dexterity {1} g - an uncursed ring of teleportation {1} w - an uncursed ring of protection from shape changers {1} y - a cursed ring of teleport control {1} Wands # - an uncursed wand of healing (0:-1) {1} f - an uncursed wand of fire (0:4) {1} Tools u - a cursed beartrap {20} G - an uncursed bag of holding called holding {29} O - an uncursed wax candle {1} S - an uncursed +0 pick-axe {32} Gems P - 2 blessed +1 worthless pieces of pink glass {2} Contents of the bag of holding called holding: a cursed -1 dwarvish mattock {48} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: slow digestion You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 184 Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 91% Wand drop chance was reduced to 98% Potion drop chance was reduced to 46% Concealing monsters were spawned underneath items 75% of the time only The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: devices (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33335 Monster spawn increase reached its maximum at turn 117455 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 493554 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: nasty lich (freq bonus 42) The monster species that spawned more often: albino fungus (freq bonus 18) The monster species that spawned more often: blink mold (freq bonus 5) The monster species that spawned more often: giant mimic (freq bonus 18) The monster species that spawned more often: Aobe (freq bonus 3) The monster species that spawned more often: abyss fly (freq bonus 8) The monster species that spawned more often: master disintegrator (freq bonus 12) The monster species that spawned more often: undead ranger (freq bonus 16) The monster species that spawned more often: hungry force patch (freq bonus 24) The monster species that spawned more often: multi-hued naga (freq bonus 12) The monster species that spawned more often: great unclean one (freq bonus 10) The monster species that spawned more often: Andor Drakon (freq bonus 10) The monster species that spawned more often: Dislexor (freq bonus 42) The monster species that spawned more often: high mushroom (freq bonus 20) The monster species that spawned more often: high mold (freq bonus 18) The monster species that spawned more often: real fumbling monster (freq bonus 24) The monster species that spawned more often: giant pink mouse (freq bonus 28) The monster species that spawned more often: giant serpent (freq bonus 24) The monster species that spawned more often: money stealer (freq bonus 9) The monster species that spawned more often: aircraft carrier (freq bonus 20) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 3) The monster trait that was more common: monsters that mutter cantrips (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster species that never randomly spawned: boar The monster species that never randomly spawned: alien slug The monster species that never randomly spawned: bloodshot mewlip The monster species that never randomly spawned: dark hunter The monster species that never randomly spawned: green worm The monster species that never randomly spawned: giant permamimic The monster species that never randomly spawned: multicolor turret The monster species that never randomly spawned: coffin nail The monster species that never randomly spawned: Kasidori The monster species that never randomly spawned: living iron chain The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 11) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 107) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 18) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 29) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 10) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 2) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 5) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 72) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 91) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 5) Next attribute increase check would have come at turn 3133 Strength training was 50 Dexterity training was 25 Wisdom training was 41 Constitution training was 8 You were fire resistant You were prevented from having warning (0) You were prevented from having slow digestion (0) Your chance to block was 24% You were telepathic You had automatic searching You had 3439 points of nutrition remaining You could swim You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 607% b - fireball 4 matter 0% 357% c - detect monsters 4 divine 1% 277% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(327) invoke deity 8 R LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) Discoveries Amulets amulet of ESP (secluded) Weapons quarterstaff (staff) orcish dagger (crude dagger) shuriken (throwing star) dwarvish mattock (broad pick) Armor dancing shoes (soft footwear) high boots (jackboots) dwarvish roundshield (large round shield) iron shoes (hard shoes) dwarvish cloak (hooded cloak) Scrolls scroll of remove curse (STRESS PRESSING TO VERY BOOSTING) scroll of healing (S VEKTORI R TENSORI) scroll of mana (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of phase door (VOMIT TO MELT ENEMY) scroll of standard id (ACHAT SHTAYIM SHALOSH) scroll of cure (FELLOW LEAF ELF STAT CANNT LOWED) scroll of identify (YOU WILL NOT ESCAPE THIS TIME) scroll of enchant weapon (NOA AND HIS WEIRD CAT FETISH) scroll of scare monster (HIWEDALE OOO) scroll of enchant armor (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) Spellbooks spellbook of flame sphere (natural) spellbook of fireball (chaotic) spellbook of detect monsters (vellum) Potions potion of levitation (polka-dot) potion of sleeping (fragrant olive) potion of banishing fear (prickly ash) potion of monster detection (cyan) potion of oil (yerba mate) potion of extreme power (warping) Rings ring of teleportation (topaz) ring of teleport control (obsidian) ring of gain dexterity (rainbow) ring of protection from shape changers (branching) Wands wand of fire (persimmon wood) wand of healing (walnut) Tools bag of holding called holding (bag) wax candle (candle) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a blue blob 2 jackals 0 gravity jackals (1 created) 0 aes (1 created) 3 rabid coyotes 0 hell hound pups (1 created) a hell hound (0 created) 72 flaming spheres (75 created) 2 hobbits a dwarf a dufflepud a group dwarf (2 created) an army dwarf (2 created) 3 porter flying dwarves 2 normal dwarves a dental brace guy a gondolindrim a dolgsman hunter 0 dwarf lord stonebreakers (1 created) a surly looking dwarf 0 fighter imps (3 created) a kobold hewer a goblin 47 marine goblins (50 created) a silky anteater a rothe a poring 6 sewer rats 2 drains rats a pack rat 0 black rats (1 created) a scavenger 2 giant rats a hole spider a healthy cave spider 0 small tarantulas (1 created) a generic error a spherical light a hidden bat a chaffinch a batman 2 emus 0 sylphs (1 created) 0 porter lichens (1 created) 2 stalking lichens a yellow growth 0 orange mushrooms (1 created) 0 orange spores (1 created) 0 golden force fungi (1 created) a stalking bulette (0 created) a sub-gnome a firework cart 6 gnomes a gnome stalker a normal gnome 2 gnome thieves 2 intermediate gnomes 5 gnome lords a gnome friendloader a group gnome lord a gnomish wizard a deep gnome a gnome battlemaster 2 kobold mummies 0 gnome mummies (1 created) a hobbit mummy a human mummy 2 trolls (3 created) a petty troll 3 flying trolls a trollor (2 created) 0 timid trolls (1 created) a rock troll 0 dread trolls (1 created) 0 stationary two-headed trolls (2 created) 0 kobold zombies (1 created) a gnome zombie a bound spirit a dwarf zombie a zombie a miner 0 Woodland-elf rogues (1 created) 0 item masters (2 created) a tortoise (3 created) a hata-hata a hata-mata a piranha (2 created) 0 eel-lizards (1 created) 2 newts 0 novice medium walls (1 created) 0 crude turrets (1 created) 256 creatures born. 219 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 20 times You eaten food with animal by-products 17 times You eaten meat 17 times You were an atheist You never prayed to the gods You hit with a wielded weapon 157 times You killed 89 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (15 of 20) body armor [Basic] (max Expert) (42 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (103 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (74 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (96 of 160) Goodbye ziratha the Flame Mage... You died in The Gnomish Mines on dungeon level 4 with 7199 points, and 67 pieces of gold, after 2395 moves. Killer: a monster (dread troll) You were level 8 with a maximum of 81 hit points when you died. You reached the 58th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 3 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 56 7506 ziratha-Gof-Hob-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (angsty gnome). - [66] 57 7375 ziratha-Brd-Her-Fem-Law died in The Dungeons of Doom on level 3. Killed by brainlessness. 56 [74] *58 7199 ziratha-Fla-Asg-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (dread troll). - [81] 59 7009 Andy-Mon-Maz-Mal-Cha quit in The Dungeons of Doom on level 5. 40 [85] 60 6520 Andy-Pro-Mns-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (ego-troll mummy), while being clawed. - [97]