ziratha, chaotic female ogrotic Flame Mage ------ ----------- |..... |...|.....| |.|.--- |.|.|.|.|.| . |.|...| |.|...|.| .... # |.|--.-------.|---|.---## .......| |.| |.....|...| |e.Oa.. ..%....- |.|.-----.|.--- -----## .*./aaaaaaaaaaak. |.|.....|..*| ......aaaaaa.. |.---.|.----- ....... |.....|...| ` . |--------.| |...|...|.| |.|<|.|.|.| |^|...|.|.| |.------|.--------- |...|...|.........| |.|.|.|.---------.---. |.|...|..............` ---------------------- [Ziratha the Igniter] St14 Dx15 Co8 In16 Wi7 Ch6 FlaOgrFemCha Dlvl:2 $60 HP-2(40) Pw26(47) AC6 Xp4/141 T671 Par Latest messages Warning: HP low! The fire ant bites you! You're on fire! The fire doesn't feel hot! Your studded leather armor deflects the fire ant's attack. Your studded leather armor blocks the fire ant's attack. # Are you sure you want to pray? [yn] (n) You begin praying to Ash. The fire ant bites you! You hear the howling of the CwnAnnwn... [-2 -> 3] Warning: HP low! The fire ant bites you! [-1 -> 2] Warning: HP low! The fire ant misses. The fire ant just misses! The fire ant bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} l - an uncursed +0 club (alternate weapon; not wielded) {12} s - an uncursed +0 elven bow (weapon in hands) {12} u - a blessed +2 orcish dagger {4} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 3 uncursed food rations {3} Scrolls e - a blessed scroll of identify {1} m - 7 uncursed scrolls of healing {7} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of flame sphere (0:4) {1} i - a blessed spellbook of fireball (0:2) {1} j - a blessed spellbook of light (0:2) {1} Potions d - a blessed potion of oil {1} Rings g - an uncursed ring of searching (on right hand) {1} r - an uncursed ring of fire resistance (on left hand) {1} Wands f - an uncursed wand of fire (0:3) {1} Tools k - an uncursed oil lamp {1} Gems v - an uncursed +0 turquoise stone {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 9 Armor identification only worked 15 times out of 53 Spellbook identification only worked 2 times out of 33 Gem identification only worked 100 times out of 140 Tool identification only worked 5 times out of 27 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 37% Ring drop chance was reduced to 52% Potion drop chance was reduced to 92% Monster death drops spawned with only 84% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: lance (turn 12) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 5360 Monster spawn increase reached its maximum at turn 59780 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 774172 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: kobold (freq bonus 4) The monster species that spawned more often: octarine fungus (freq bonus 63) The monster species that spawned more often: battle-bat (freq bonus 18) The monster species that spawned more often: Air Archon (freq bonus 7) The monster species that spawned more often: hobbit master thief (freq bonus 12) The monster species that spawned more often: eclipse fiend (freq bonus 20) The monster species that spawned more often: nuke tester (freq bonus 18) The monster species that spawned more often: dark warp fungus (freq bonus 15) The monster species that spawned more often: martian (freq bonus 6) The monster species that spawned more often: star drake (freq bonus 42) The monster species that spawned more often: werestalker (freq bonus 36) The monster species that spawned more often: flux slime (freq bonus 6) The monster species that spawned more often: fourclaw (freq bonus 16) The monster species that spawned more often: Laura's soft mocassin (freq bonus 7) The monster species that spawned more often: mega vanishing point (freq bonus 6) The monster species that spawned more often: Otto (freq bonus 10) The monster species that spawned more often: Bad Tidings (freq bonus 42) The monster species that spawned more often: prick rat (freq bonus 48) The monster species that spawned more often: ghetto mushroom (freq bonus 24) The monster species that spawned more often: gnolloid (freq bonus 15) The monster species that spawned more often: pale worm (freq bonus 14) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 6) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster species that never randomly spawned: onsen penguin The monster species that never randomly spawned: leprechaun wizard The monster species that never randomly spawned: death knight The monster species that never randomly spawned: akkad The monster species that never randomly spawned: red nightmare The monster species that never randomly spawned: double birth The monster species that never randomly spawned: wild card The monster species that never randomly spawned: vomiting turret The monster species that never randomly spawned: undead fish The monster species that never randomly spawned: zebetite metroid The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 2) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 32) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 11) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 9) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 10) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 9) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 6) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 53) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 2) Next attribute increase check would have come at turn 1194 Strength training was 17 Dexterity training was 7 Wisdom training was 15 Constitution training was 35 You were fire resistant You were paralyzed (-2) You were prevented from having sleep resistance (0) You were prevented from having double attacks (0) You had automatic searching You had infravision You had 1166 points of nutrition remaining You aggravated monsters You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (377) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 184% b - fireball 4 matter 0% 294% c - light 1 divine 0% 94% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) missile flurry 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) power surge 2X Prepared(0) Discoveries Weapons quarterstaff (staff) elven bow (runed bow) orcish dagger (crude dagger) Scrolls scroll of identify (GROUP SING MAKE MORE DAMAGED) scroll of healing (THRU THE FLOOR) scroll of mana (BLUE SCREEN OF DEATH) scroll of phase door (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of standard id (SEXY FARTING BUTT EDITION) scroll of cure (CAMAMNMALCHA XJ) Spellbooks spellbook of flame sphere (final) spellbook of fireball (hugging) spellbook of light (cryptic) Potions potion of oil (fizzy) potion of paralysis (magenta) Rings ring of searching (copper) ring of fire resistance (cheap) Wands wand of fire (vajra orb) Tools oil lamp (lamp) Gems turquoise stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants (53 created) 0 mimic ants (13 created) 0 fireflies (6 created) 0 large cockroaches (3 created) 0 giant grasshoppers (3 created) 2 killer bees (4 created) 0 wax bees (2 created) 0 honey bees (2 created) 0 red hornets (4 created) 0 putties (6 created) a worker ant (9 created) 0 normal ants (11 created) a giant ant (15 created) a holding ant (2 created) 0 giant force ants (1 created) 0 soldier ants (1 created) 0 leader ants (1 created) 0 grouping ants (1 created) 0 disguised soldier ants (1 created) 0 fire ants (6 created) 0 large beetles (3 created) 0 white lice (1 created) 0 white midges (1 created) 0 baguroms (1 created) 0 small locusts (1 created) 0 mi-go, the fungis from yuggoth (3 created) 0 giant beetles (1 created) 0 army ants (1 created) 0 petty army ants (1 created) 0 dead ants (1 created) 0 petty migo drones (1 created) 0 giant red swarm ants (1 created) 0 giant marksman ants (1 created) a jackal 2 thick jackals 0 hell hound pups (1 created) 10 flaming spheres (11 created) 0 hobbits (1 created) 0 dwarves (1 created) 0 kobolds (1 created) 3 pack kobolds (7 created) 0 marine goblins (10 created) a cave spider 2 grid bugs 0 whirlwinds (1 created) a spore lichen 0 immobile spores (1 created) a sucker spore 0 kestrels (1 created) a newt mummy 0 small snakes (1 created) a grid xorn 0 crawling claws (4 created) 0 orc zombies (1 created) 0 humans (1 created) 0 shopkeepers (1 created) 214 creatures born. 30 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 24 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (30 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (22 of 160) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (39 of 160) Goodbye ziratha the Flame Mage... You died in The Dungeons of Doom on dungeon level 2 with 668 points, and 60 pieces of gold, after 671 moves. Killer: a monster (fire ant), while praying unsuccessfully You were level 4 with a maximum of 40 hit points when you died. You reached the 119th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 293711 ziratha-Ele-Asg-Mal-Cha died in Town on level 8 [max 13]. Killed by a monster (Bitchy Lara's hugging boot), while sleeping. - [146] 3 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 117 708 Andy-Pro-Kop-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (white unicorn). - [33] 118 689 ziratha-Ele-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (troll). - [60] *119 668 ziratha-Fla-Ogr-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (fire ant), while praying unsuccessfully. - [40] 120 653 monistowl-Wiz-Red-Fem-Neu quit in The Dungeons of Doom on level 1. 60 [70] 121 641 Andy-Kur-Scu-Fem-Neu quit in The Dungeons of Doom on level 2. 16 [16]