ziratha, neutral male angelic Electric Mage # # # # # # # # # # # # # # # # ### # # # # # # # # # # # # # # # # ######## # # # # # # # # # # # # # # # # ### ## # # # # # # # # ## # ## ###### }#}#}## # # # # # # # # # # # # # # # # ### # # # # # # # # ## # # ###}#}#.#.#.#}# # # # # # # # # # # # # # #### # # ### # # # # # # # # # # ####}#.#)#.#.#.## # # # # # # # ## # # # # # # # # # ## # # # ## # #}#.#.}#}#}#.#.#.#.#.#}# # # # # # # ### # # # # # # # # ### # ### # # ####.#}#}##.#.#.#.#.#.# #.#.#} # # # # # # # # # # # # # # # ### # G### # # #}}}}.###.#.#.#.#}# # # # #.#}# # # # # # # # # # # ##### # # # ## # ### # # #.....###&#.#.#.#} # # # #.#.## # # # # # # # # # # # # # # # # # ### ## # # #######A}.#}#G .# # #.#.#.#.#}# # # # # # # # # # # # # # # # # # # # ##### ###}#####}# # # #.#.#.#.#}# # # # # # # # # # # # ### # # # # # # # ## #.##### # # ##### ##}##}#.#.#}# # # # # # # # # # # ## # # # # ## ## ## #####..### # #}#}#}###}#}#}#}}## # # # # # # # # # # # # # # # # # # #} #}###.#}}# # #.#}#}#}#}#.######### # # # # # # # # # # ### # # # # # # # ##.### #### # #.#^#.#.#.#.#}# # # # # # # # # # # ## # # ## # # # # # # # ## #.#}#}# # # #.#.#I#}#}#.#}### # # # # # # # # # # # # # # # # # # # ## # #.#}# # # # #.#(#.#}#}#.#.#}#}# # # # # # # # # # # # # # # # # # # # # # # .#}# # # # # ###.#.#.#.#.#.#.#}# # # # # # # # # # # # # # # # # # # # # # # #..### # # # #.#.#.#.#.#.#[#.#.# # # # # # # # # # # # # # # # # # # # # # # # #### # # # #.#.#.#.#.#.#.#^#.#}# # # # # # # # # # # # # # # # # # # # # # # ##}### # # #}#.#.#.#}#}#}#}#.#I# # # # # # # # # # # # # # # # # # # # # # # # #### # # # #}#}#}#}#######}#}# # # # [Ziratha the Buzzer] St6 Dx13 Co7 In18 Wi5 Ch4 EleAngMalNeu Min:5 $18 HP-12(96) Pw53(112) AC6 Xp8/1520 T2828 Sat Ill Latest messages You still feel deathly sick. There is a wall in the way! (5x) You have a sad feeling for a moment, then it passes. A wave of psychic energy pours over you! What do you want to read? [ceg-jl-pxGRW or ?*] Never mind. You still feel deathly sick. There is a wall in the way! Pazuzu claws you! [-10 -> 15] Warning: HP low! Pazuzu claws you! [-6 -> 9] Warning: HP low! Pazuzu stings you! [-6 -> 3] Warning: HP low! Pazuzu shrieks. Pazuzu claws you! You die... Your inventory Weapons w - a cursed -2 crossbow {20} A - 18 uncursed +0 crossbow bolts {9} J - an uncursed +0 elven dagger (weapon in hand) {4} Armor D - an uncursed +0 cloak of invisibility (being worn) {4} U - an uncursed +0 studded leather armor (being worn) {80} Comestibles B - an uncursed egg {1} L - an uncursed hidden lizard corpse {10} M - an uncursed fortune cookie {1} Scrolls c - an uncursed scroll of gold detection {1} e - an uncursed scroll of identify {1} j - 6 uncursed scrolls of healing {6} l - 6 uncursed scrolls of mana {6} m - 2 uncursed scrolls of phase door {1} n - an uncursed scroll of standard id {1} o - an uncursed scroll of cure {1} p - a blessed scroll of sleep {1} x - 2 blessed scrolls of healing {2} G - a cursed scroll of healing {1} R - a cursed scroll of blank paper {1} Spellbooks h - a blessed spellbook of shocking sphere (0:5) {1} i - a blessed spellbook of lightning (0:4) {1} W - an uncursed spellbook of remove curse (0:0) {1} Potions d - a blessed potion of cancellation {1} r - a cursed potion of enlightenment {1} F - an uncursed potion of healing {1} T - an uncursed potion of booze {1} Rings g - an uncursed ring of stealth (on right hand) {1} Wands f - an uncursed wand of lightning (5:4) {1} t - an uncursed wand of healing called healing? (0:5) {1} y - an uncursed wand of create monster (0:8) {1} z - an uncursed wand of teleportation called vanishes? (0:0) {1} K - an uncursed wand of extra healing called healing2? (0:1) {1} N - an uncursed wand of magic missile called magic missile (0:6) {1} O - an uncursed wand of healing called healing? (0:3) {1} Tools b - an uncursed bag of holding called holding {70} s - an uncursed bag of tricks (0:27) {5} v - 3 uncursed wax candles {2} H - an uncursed ice box {400} V - an uncursed towel {1} Gems q - an uncursed +0 worthless piece of yellow glass {1} u - 2 uncursed +0 worthless pieces of black glass {2} Y - a blessed +1 worthless piece of white glass {1} Contents of the bag of holding called holding: a blessed tripe ration {1} 2 uncursed sprigs of wolfsbane {2} 5 uncursed carrots {3} 2 uncursed food rations {2} an uncursed +0 orcish helm {12} an uncursed +0 elven leather helm {2} an uncursed +0 randomized helmet {20} an uncursed +0 orcish helm {12} an uncursed +0 mummy wrapping {2} an uncursed +0 dagger {4} 38 uncursed +0 arrows {19} an uncursed +0 bow {12} 13 uncursed +0 forbidden arrows {7} an uncursed +0 orcish dagger {4} an uncursed +0 bow {12} a cursed amulet of strangulation {1} 146 gold pieces {0} a blessed +1 quarterstaff {16} The ice box is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 1 sins You could not have this property at all: numbopathy You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: double attacks Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 46% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: broadsword (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22643 Monster spawn increase reached its maximum at turn 53524 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1655402 The monster class that cannot be genocided was turret The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: Kroo the Kobold King (freq bonus 5) The monster species that spawned more often: animated prostitute shoe (freq bonus 18) The monster species that spawned more often: quadrupony (freq bonus 24) The monster species that spawned more often: deceiving patch (freq bonus 12) The monster species that spawned more often: black death (freq bonus 36) The monster species that spawned more often: boguxorn (freq bonus 24) The monster species that spawned more often: poison giant (freq bonus 36) The monster species that spawned more often: dire shark (freq bonus 10) The monster species that spawned more often: time growth (freq bonus 6) The monster species that spawned more often: hydra (freq bonus 18) The monster species that spawned more often: dark jelly (freq bonus 12) The monster species that spawned more often: porter abnormal vortex (freq bonus 8) The monster species that spawned more often: autist (freq bonus 12) The monster species that spawned more often: griffin rogue (freq bonus 9) The monster species that spawned more often: brown faerie (freq bonus 42) The monster species that spawned more often: plasma elemental (freq bonus 6) The monster species that spawned more often: amulet trove (freq bonus 8) The monster species that spawned more often: horse man (freq bonus 24) The monster species that spawned more often: random cortex (freq bonus 12) The monster species that spawned more often: undead wizard (freq bonus 10) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 18) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters whose attacks heal you (freq bonus 4) The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: sensei colony lichen The monster species that never randomly spawned: young silver dragon The monster species that never randomly spawned: clairvoyant The monster species that never randomly spawned: bad mold The monster species that never randomly spawned: mole man The monster species that never randomly spawned: tunnel spider The monster species that never randomly spawned: cornuchula The monster species that never randomly spawned: sticky force patch The monster species that never randomly spawned: petty chill The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 34) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 36) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 40) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 7) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 2) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 4) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 6) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 13) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 68) The RNG hath decreed that this item was always generated cursed: amulet of second chance (tetraedrical) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this trap was always invisible: highscore trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 8) Next attribute increase check would have come at turn 3313 Strength training was 50 Dexterity training was 22 Wisdom training was 49 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were sick from illness (30) You had the following problem: Only one color of checkerboard tiles is ever visible at any given time. (488) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 2777 points of nutrition remaining You were invisible to others You were stealthy You aggravated monsters You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 302% b - lightning 4 matter 0% 302% c - remove curse 5 protect 95% 101% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Reloading(345) turn undead 8 R Prepared(0) invoke deity 8 R Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) sigil of control 2X Prepared(0) Discoveries Amulets amulet of strangulation (cabbalist) Weapons quarterstaff (staff) elven dagger (runed dagger) orcish dagger (crude dagger) Armor cloak of invisibility (organic cloak) orcish helm (iron skull cap) elven leather helm (leather hat) randomized helmet (space helmet) Scrolls scroll of identify (YOU WILL DIE A SLOW SLOW DEATH) scroll of healing (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of mana (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of phase door (RECOVER DEAD BY SCREAM) scroll of standard id (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of cure (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of enchant weapon (POWER PERFORATO AS BARET) scroll of gold detection (SPIRITUAL PROMOTION) scroll of sleep (DESU SENPAI FAMY) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (retarded) spellbook of lightning (satisfied) spellbook of remove curse (dark) Potions potion of cancellation (steamy) potion of blindness (illegal) potion of enlightenment (nettle) potion of healing (reddish) potion of booze (thaumaturgic) Rings ring of stealth (iron) Wands wand of lightning (oak) wand of healing called healing? (orthorhombic) wand of create monster (poured) wand of teleportation called vanishes? (round cube) wand of extra healing called healing2? (soft) wand of magic missile called magic missile (distorted) Tools bag of tricks (bag) whistle called tin bag of holding called holding (bag) wax candle (candle) ice box (cooling box) Gems worthless piece of yellow glass (yellow) worthless piece of black glass (black) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 parrot chicks (1 created) a shock hound pup 0 gas spores (1 created) 0 gazer larvae (1 created) 30 shocking spheres a pesky brain eater a dwarf lord mutant 0 dwarven casters (1 created) a church novice 0 icky faces (1 created) 0 pesky mind suckers (1 created) 0 large mind flayers (1 created) 4 pleasures (5 created) a reston a pleased shaman an enraged shaman a swamp kappa 0 petit mimics (1 created) a blue faerie a force hobgoblin 0 orcs (1 created) a yeek 4 hill orcs an evasive hill orc 2 sewer rats a bus driver a prick bear 0 eevees (1 created) 2 hole spiders 0 centipedes (1 created) an armored larva a maggot 2 tearmaggots 3 evasive maggots 2 green worm masses a sukiya a dung worm 2 forest maggots a tunnel worm a grid bug 2 tron bugs a miss young a baby red dragon an emu 0 spore lichens (1 created) an unalignment thing (0 created) an aggressive lichen (0 created) a lich lichen (0 created) a brown mushroom 2 yellow spores (1 created) an orange colony an orange force fungus a red fungus a natto a sucker mold a sub-gnome a gnome (2 created) a gnome stalker (2 created) 2 gnome thieves 2 petty gnome thieves (3 created) an intermediate gnome a gnome guard a gnome lord (3 created) a group gnome lord a gnomish brigand thief (2 created) a gnomish wizard 2 burrower gnomes 0 gnome warriors (1 created) a gnome rogue a mummy 0 kobold mummies (1 created) a cat mummy a goblin mummy a tasloi mummy a small snake 2 chasing garter snakes an undead ego snake a black bear cub a kobold zombie 0 gnome zombies (1 created) 0 gecko zombies (1 created) 0 crawling claws (1 created) an elf zombie 2 human zombies 0 zombies (1 created) a chimney sweep a white friar 0 errand boys (1 created) a stupid looking cos-player a filthy street urchin an annoying idiot a mangy-looking leper a wide-eyed tourist 2 agents of the black market a human a farting boy 0 spined devils (2 created) Pazuzu (0 times) 2 twens 2 plague poppies 2 twos of clubs 0 thick jumping jellyfish (1 created) 0 flying piranhas (1 created) 0 jumping shock eels (1 created) 0 flying skeleton fish (1 created) a food trove 0 burning troves (1 created) 164 creatures born. 134 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 17 times You eaten meat 17 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 85 times You killed 93 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) body armor [Basic] (max Expert) (22 of 160) devices [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (56 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (40 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (10 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (85 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 5 with 7650 points, and 164 pieces of gold, after 2828 moves. Killer: a monster (Pazuzu) You were level 8 with a maximum of 96 hit points when you died. You reached the 46th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 44 8690 ziratha-Elp-Gel-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (barking spider), while paralyzed by a monster attack. - [81] 45 7775 ziratha-Zoo-Syl-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of lightning. - [92] *46 7650 ziratha-Ele-Ang-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (Pazuzu). - [96] 47 7563 Andy-Mon-Vee-Mal-Cha quit in The Dungeons of Doom on level 2. 96 [96] 48 7506 ziratha-Gof-Hob-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (angsty gnome). - [66]