ziratha, lawful female vampiric Electric Mage --- --- --- --- --.------- $$ ------..| |.---.-- $ ---- ---- |........--- -..(--....--- |......| |<.------ $ |..--------.........| --- ...%......).|----....| |...-|..| |.`......--.........--- ----.-- |..........%).--.......| #---....|..----- -------....)[.........--- |...... -V........---%...-,....|--,...--.....--.-- |.................-----...>.. .v........| |..---|.|.-,....---|.........| |.....-------............... --.-.....---.-- -----|.---- --.......-- --....| |.....---... ...........| --.| |.....--- |....-- --.---- |..... ------------ |..| --...-- ----..--- --.-- ---.... |.-- |..--- |....| |...| ---.... $ -.| ---..--- |....----...| --..- ..| --...-- $ * --....|.....| ---..- ...| $ |....| ----......^| --..... $ --..| |...-- |......------ |...... |...--- --.-- $ *$ ----..-- |..---...$.... * .--....| $ --- $ ---- |..........................[---.........-- $ ---....---.|....(..................|.....| $ * ---..| ----.--.|.----.--.---.--.---.|.-- $* $ ---- -------- ------ ------ ----- [Ziratha the Hummer] St5 Dx6 Co16 In17 Wi8 Ch14 EleVamFemLaw Min:5 $32 HP138(144) Pw190(190) AC9 Xp10/9084 T4585 Sat Latest messages Your ring mail seems less effective. [-3 -> 141] Mysterious waves pulsate through your body! [-2 -> 140] The ice-cold weapon hits the speedbump vortex. Your attack passes harmlessly through the speedbump vortex. The speedbump vortex misses. The ice-cold weapon hits the speedbump vortex. Your attack passes harmlessly through the speedbump vortex. Mysterious waves pulsate through your body! [-5 -> 138] The ice-cold weapon hits the speedbump vortex. Your attack passes harmlessly through the speedbump vortex. Mysterious waves pulsate through your body! [-1 -> 138] Mysterious waves pulsate through your body! [-1 -> 138] You get expelled! You still feel deathly sick. You die from your illness. Your inventory Weapons # - an uncursed +0 droven crossbow (in quiver) {30} # - an uncursed +0 orcish dagger {4} # - an uncursed +0 shotgun {15} # - 13 uncursed +0 elven arrows {7} v - the blessed +2 long sword named Frost Brand (weapon in hand) {16} Armor s - a blessed very corroded +0 ring mail (being worn) {100} x - an uncursed +0 studded leather armor {80} Comestibles # - an uncursed lembas wafer {1} H - 2 uncursed tripe rations {2} Scrolls l - 8 uncursed scrolls of healing {8} m - 5 uncursed scrolls of mana {5} n - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of standard id {1} I - 2 uncursed scrolls of blank paper {2} N - a cursed scroll of healing {1} O - a blessed scroll of standard id {1} Spellbooks # - an uncursed spellbook of cure hallucination (0:1) {1} z - an uncursed spellbook of chemistry (0:3) {1} Potions c - 3 uncursed potions of vampire blood {2} d - an uncursed potion of speed {1} Rings g - an uncursed ring of drain resistance (on right hand) {1} k - an uncursed ring of conflict {1} Wands # - an uncursed wand of acquirement (0:2) {1} f - a blessed wand of lightning (0:3) {1} t - a cursed wand of sleep called sleep? (0:6) {1} Tools b - a cursed large box {1026} j - an uncursed blindfold {1} u - an uncursed lock pick {1} w - a cursed magic whistle {1} y - an uncursed +0 pick-axe {32} F - an uncursed bottle {1} J - a cursed magic whistle {1} Y - an uncursed bag of holding {5} Z - a blessed mirror {1} Gems # - an uncursed +0 kunzite stone {1} # - 2 uncursed +0 worthless pieces of cyan glass {2} Contents of the large box: an uncursed mirror {1} an uncursed ring of conflict {1} an uncursed spellbook of flame sphere (0:1) {1} an uncursed spellbook of protection (0:3) {1} an uncursed spellbook of acid sphere (0:0) {1} an uncursed spellbook of detect food (5:0) {1} a blessed spellbook of lightning (0:2) {1} a cursed spellbook of blank paper (0:5) {1} an uncursed scroll of teleportation {1} a cursed scroll of summon undead {1} 2 uncursed food rations {2} 4 uncursed apples {2} 2 uncursed cream pies {1} 4 uncursed oranges {2} an uncursed cram ration {1} an uncursed pancake {1} an uncursed +0 chain mail {120} an uncursed +0 pair of iron shoes {20} an uncursed +0 scale mail {100} an uncursed +0 studded leather armor {80} an uncursed +0 ring mail {100} an uncursed +1 dagger {4} an uncursed +0 elven bow {12} a cursed +0 dagger {4} an uncursed +1 bow {12} 15 uncursed +0 arrows {8} a blessed +1 quarterstaff {16} 141 gold pieces {0} a blessed +1 pick-axe {32} The bag of holding is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 5 sins You could not have this property at all: half physical damage You could not have this property extrinsically: jumping You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 172 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 72% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 64% Concealing monsters were spawned underneath items 19% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 77) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17274 Monster spawn increase reached its maximum at turn 51206 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 394878 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 3) The monster species that spawned more often: bandersnatch (freq bonus 8) The monster species that spawned more often: musician (freq bonus 5) The monster species that spawned more often: Uniform Kommissioner (freq bonus 9) The monster species that spawned more often: shifting sand barrier (freq bonus 16) The monster species that spawned more often: werepiranha (freq bonus 10) The monster species that spawned more often: levitator (freq bonus 5) The monster species that spawned more often: great wyrm of law (freq bonus 4) The monster species that spawned more often: squad nymph (freq bonus 24) The monster species that spawned more often: wood elf hunter (freq bonus 24) The monster species that spawned more often: glowing force patch (freq bonus 30) The monster species that spawned more often: dissed guise (freq bonus 3) The monster species that spawned more often: glare force fungus (freq bonus 4) The monster species that spawned more often: eog golem (freq bonus 16) The monster species that spawned more often: tower master (freq bonus 16) The monster species that spawned more often: petty giant error (freq bonus 18) The monster species that spawned more often: giant red scorpion (freq bonus 16) The monster species that spawned more often: dire mosquito (freq bonus 24) The monster species that spawned more often: fractal eye (freq bonus 12) The monster species that spawned more often: kobold cleric (freq bonus 10) The monster species that spawned more often: Heike's hugging boot (freq bonus 16) The monster trait that was more common: monsters that count as vampire (freq bonus 6) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters which petrify others on touch (freq bonus 13) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 6) The monster species that never randomly spawned: slow shadow The monster species that never randomly spawned: soul gazer The monster species that never randomly spawned: gnome bitch The monster species that never randomly spawned: dull growth The monster species that never randomly spawned: snore warp patch The monster species that never randomly spawned: shechinah sephirah The monster species that never randomly spawned: giant green ant The monster species that never randomly spawned: hiding wood nymph The monster species that never randomly spawned: devious kraken The monster species that never randomly spawned: great gray dragon The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 16) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 23) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 219) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 38) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 30) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 11) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 7) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 5) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 40) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 42) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 1) Next attribute increase check would have come at turn 5222 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 36 You were cold resistant You were shock resistant You were level-drain resistant You were punished You were prevented from having jumping (0) You were prevented from having half physical damage (0) You saw invisible You had 3328 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 455% b - acid sphere 1 matter 0% 252% c - flame sphere 1 matter 0% 173% d - lightning 4 matter 0% 300% e - protection 1 protect 0% 89% f - cure hallucination 3 healing 68% 86% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) dazzle 10 R Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Reloading(429) draw blood 10 R Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 1X Prepared(0) Discoveries Weapons quarterstaff (staff) droven crossbow (spider-legged crossbow) orcish dagger (crude dagger) elven arrow (runed arrow) elven bow (runed bow) Armor iron shoes (hard shoes) Scrolls scroll of summon undead (POLSKA TO WIELKI KRAJ) scroll of healing (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of mana (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of phase door (MAMPIFANDRAY SELA) scroll of standard id (POWER RAISED BY THINK FOR) scroll of cure (YOUR INSIDE IS MADE OF MUD) scroll of fire (FIRST ATTACK LOSED SO IS LATER) scroll of teleportation (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll called enchant weapon? (RANDOM STAT CHANGE MANY) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (disenchanted) spellbook of lightning (failed) spellbook of acid sphere (rainy) spellbook of protection (middle-handed) spellbook of flame sphere (garbage) spellbook of cure hallucination (antique) spellbook of chemistry (orange) spellbook of detect food (spiral-bound) spellbook of blank paper (plain) Potions potion of vampire blood (blood-red) potion of speed (slimy) potion of extra healing (amber) potion of full healing (spiritual) potion of paralysis (fluorescent) potion called sickness (reddish) potion called cnf (icy) potion called ? (purple) potion of object detection (radiating) potion of gain energy (peculiar) Rings ring of drain resistance (cameo) ring of conflict (one) Wands wand of lightning (teaching) wand of sleep called sleep? (conundrum) wand of acquirement (hawthorn) Tools whistle called tin magic whistle (whistle) large box (wooden box) bag of holding (bag) mirror (looking glass) Gems kunzite stone (pink) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 giant ticks 2 giant ants a large flea a nexus blob a red blob a blue blob 0 quivering blobs (1 created) a gelatinous cube 0 domestic cockatrices (1 created) 0 pack dogs (2 created) 0 dogs (1 created) a shock hound pup 2 gas spores a gazer 16 flaming spheres (19 created) 66 shocking spheres (71 created) 37 acid spheres (38 created) a kitten an evasive jermlaine a hobbit merchant a dwarf a gondolindrim 0 hobbit bandits (1 created) 0 dwarf lords (1 created) a dwarf cleric a dwarven artillery wizard a dwarf ruler a dwarf king permamimic 2 manes a larva imp 2 homunculi a dretch 2 imps a fighter imp a meduquasit a german-speaking doodleborer 0 phasing tengu (1 created) an axus jelly a green ooze a blue jelly (3 created) an ochre jelly 0 gray jellies (1 created) 0 pink oozes (1 created) a kobold 2 pack kobolds a reston 3 butchers a large kobold a swamp kobold 0 butcher shamans (1 created) a leprechaun (2 created) a petit mimic a small healing mimic 0 large mimics (1 created) a mountain nymph a dryad a wood nymph a cave goblin 0 hobgoblins (1 created) 2 orcs 3 hill orcs (5 created) 2 Isengard orcs 0 petty Uruk-hai (1 created) 0 rock piercers (1 created) 0 iron piercers (1 created) 0 lambs (5 created) a baby river hog 0 rothes (5 created) 0 furry rothes (1 created) 0 giant badgers (2 created) 0 wild pigs (1 created) 0 stickrothes (1 created) 0 boars (1 created) 0 funny boars (1 created) 0 warthogs (1 created) 0 sheep (1 created) 0 mumakil (1 created) 0 wumpuses (1 created) 0 buffalos (1 created) 0 knapsack bulls (2 created) 0 drains rats (1 created) a pack rat 2 black rats a sand rat an eevee 0 rock moles (1 created) a woodchuck a cave spider a confident spider 0 white unicorns (1 created) a dust vortex 0 ice vortices (1 created) 0 speedbump vortices (1 created) 2 generic errors 0 jitterbugs (1 created) 0 spark bugs (1 created) an echidna 4 bats 2 flapbats (6 created) a mohat a chaffinch a weak crow a large bat a pheasant a bird a desert wing a driver bat a healthy plains centaur a baby blue dragon 3 lichens 2 porter lichens (3 created) a spore lichen 4 immobile colonies (2 created) 0 yellow patches (1 created) 2 yellow spores (1 created) 0 blink force patches (1 created) 0 golden molds (1 created) 0 golden mushrooms (1 created) a green mold a cyan mushroom 2 cyan spores (1 created) a natto (0 created) 0 pale growths (1 created) 0 shriekers (1 created) 0 real fungi (1 created) a quantum mold a noxious patch a karmic mushroom (0 created) a crunchy mold 2 gnomes a panotty 2 gnome lords 2 gnome friendloaders 0 gnomish brigand thieves (1 created) a gnomish wizard 2 burrower gnomes a deep force gnome 2 mini jabberwocks 0 kestrels (1 created) 3 Keystone Kops 0 Keystone Officers (1 created) an Undead Kop 0 Uniform Sergeants (1 created) 0 Policeman Sergeants (1 created) a Detective Sergeant 0 RNG Sergeants (1 created) a Vampire Lieutenant an Undead Lieutenant a Kop Kaptain an Uniform Kaptain 0 Inspector Kaptains (1 created) a freemason initiate a dcss mummy 2 kobold mummies 2 orc mummies 2 dwarf mummies a drow mummy an ettin mummy a chiropteran mummy a sloth shrunken head 3 black naga hatchlings a guardian naga hatchling a nexus naga hatchling a domestic ogre a gray ooze 0 eyeglass-wearing retards (1 created) 0 rattlesnakes (1 created) a cave viper a lesser umber hulk a space monkey 0 baboons (1 created) 3 dwarf zombies an elf zombie 6 human zombies a grave digger a ghast 0 floating skulls (1 created) 0 friendly adventurers (1 created) a chimney sweep 0 elderly gentlemen (1 created) a stupid looking cos-player a sailor (2 created) 0 boil-covered wretches (2 created) a village idiot (2 created) a pitiful-looking beggar 0 wide-eyed tourists (1 created) a squint-eyed rogue (2 created) a singing happy drunk 0 aimless-looking merchants (1 created) 0 busy-looking merchants (1 created) 2 battle-scarred veterans 0 battle scarred ronins (1 created) a coal miner a yakuza member 0 woodsmen (1 created) a heretic a cutpurse a novice warrior 0 little girls (1 created) 0 little boys (1 created) a gay boy 0 farting boys (2 created) 0 asian girls (1 created) 0 Woodland-elves (1 created) a Green-elf 0 pebble elves (1 created) 0 elven priests (1 created) 0 doppelgangers (1 created) 0 item masters (4 created) 0 shopkeepers (2 created) 0 green glutton ghosts (1 created) a flying rogue 4 tortoises a slithy tortoise a hata-hata a tuna 2 giant eels a newt (3 created) 2 twens 3 iguanas a green mushroom patch 2 shrieker mushroom patches a gray mewlip a mercury mushroom patch a flying goomba 3 bad eggs a dungeon fern sprout a killer tripe ration a ravenous cream pie 0 piles of copper coins (1 created) 0 floor grues (12 created) 0 drowzees (1 created) 0 dark grues (6 created) 0 fragment grues (5 created) 0 novice medium walls (1 created) an ice turret 0 gem troves (1 created) 0 potion troves (1 created) 466 creatures born. 330 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: master mind flayers 1 species genocided. Voluntary challenges You eaten 31 times You eaten food with animal by-products 42 times You eaten meat 41 times You have communicated with the gods 7 times You prayed to the gods 2 times You hit with a wielded weapon 264 times You killed 192 monsters You read items or engraved 14 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (26 of 20) body armor [Basic] (max Expert) (31 of 160) devices [Basic] (max Expert) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (5 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (271 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (270 of 540) Goodbye ziratha the Electric Mage... You were poisoned in The Gnomish Mines on dungeon level 5 with 22238 points, and 173 pieces of gold, after 4585 moves. Killer: real fungus You were level 10 with a maximum of 144 hit points when you were poisoned. You reached the 30th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 28 23060 go-Wiz-Dop-Fem-Cha died in The Gnomish Mines on level 5. Killed by a knife. - [84] 29 22346 ziratha-Med-Kha-Mal-Law died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (eating gargoyle). - [76] *30 22238 ziratha-Ele-Vam-Fem-Law was poisoned in The Gnomish Mines on level 5 [max 9]. Poisoned by a real fungus. 138 [144] 31 20706 ziratha-Und-Inc-Mal-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a wand of disintegration. 59 [148] 32 20633 ziratha-Abu-Mon-Mal-Neu died in Sokoban on level 5 [max 8]. Killed by a death ray. 91 [94]