ziratha, neutral female vampiric Electric Mage ---- |.[| --[[--------)[[[- #[[.[[[[[[[[V[[[| )-[[------%-m[)-- |..| ######-|--# #,,,,,,,, ------.---#,## |........+ |.....)..| |......... |..<....)| ---------- [Ziratha the Bolter] St5 Dx15 Co12 In11 Wi7 Ch6 EleVamFemNeu Dlvl:2 $11 HP-3(43) Pw64(64) AC6 Xp4/142 T432 Hld Latest messages You bite the giant mimic. The giant mimic claws you! [-3 -> 30] The giant mimic claws you! [-15 -> 15] You hit the giant mimic. You miss the giant mimic. Unknown command '^J'. You cannot escape from the giant mimic! What do you want to write with? [- afgkvwB or ?*] You write in the dust with your fingers. What do you want to write in the dust here? What do you want to write with? [- afgkvwB or ?*] Do you want to add to the current engraving? [ynq] (y) You add to the writing in the dust with your fingers. What do you want to add to the writing in the dust here? The giant mimic claws you! The giant mimic rips into your breast with maniacal fervor! [-9 -> 11] You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} v - a blessed +1 arrow {1} w - 3 uncursed +0 arrows {3} B - a cursed -1 arrow {1} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles r - 3 uncursed apples {2} Scrolls e - an uncursed scroll of trap detection {1} l - 6 uncursed scrolls of healing {6} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} p - an uncursed scroll of cure {1} q - a blessed scroll of gold detection {1} s - an uncursed scroll of enchant weapon {1} t - an uncursed scroll of consecration {1} y - a blessed scroll of identify {1} A - an uncursed scroll of identify {1} Spellbooks h - a blessed spellbook of shocking sphere (0:0) {1} i - a blessed spellbook of lightning (0:4) {1} Potions c - 4 uncursed potions of vampire blood {4} d - an uncursed potion of banishing fear {1} j - 2 uncursed potions of blood {2} z - an uncursed potion of cyanide {1} Rings g - an uncursed +1 ring of protection {1} k - an uncursed +0 ring of gain constitution {1} Wands f - an uncursed wand of lightning (0:6) {1} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: freezopathy You could not have this property extrinsically: cold resistance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 152 Amulet identification only worked 15 times out of 67 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 25 Scroll drop chance was reduced to 67% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: healing spells (turn 189) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45373 Monster spawn increase reached its maximum at turn 67396 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 389080 The monster class that cannot be genocided was vampire The monster class that was spawned more often: lizard (freq bonus 15) The monster species that spawned more often: Thilo (freq bonus 32) The monster species that spawned more often: giant forest dragonfly (freq bonus 36) The monster species that spawned more often: Akane (freq bonus 20) The monster species that spawned more often: sepia fungus (freq bonus 34) The monster species that spawned more often: Janina's combat boot (freq bonus 40) The monster species that spawned more often: maintenance automaton (freq bonus 19) The monster species that spawned more often: swordsman (freq bonus 36) The monster species that spawned more often: giant grey bat (freq bonus 144) The monster species that spawned more often: young magic dragon (freq bonus 204) The monster species that spawned more often: four-footed snake (freq bonus 120) The monster species that spawned more often: putrid defiler (freq bonus 102) The monster species that spawned more often: dark woman (freq bonus 68) The monster species that spawned more often: purple jelly (freq bonus 17) The monster species that spawned more often: garo (freq bonus 19) The monster species that spawned more often: rawrog (freq bonus 68) The monster species that spawned more often: Durin's Bane (freq bonus 36) The monster species that spawned more often: jungle urchin (freq bonus 54) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 120) The monster species that spawned more often: mad scientist (freq bonus 17) The monster species that spawned more often: archpriest (freq bonus 51) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 8) The monster trait that was more common: monsters that count as animals (freq bonus 4) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 8) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 2) The monster species that never randomly spawned: midi sphere The monster species that never randomly spawned: scruffy looking hobbit The monster species that never randomly spawned: maxi shade The monster species that never randomly spawned: super trapdoor spider The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: invisible stalk The monster species that never randomly spawned: lightning paraelemental The monster species that never randomly spawned: klingon soldier The monster species that never randomly spawned: loud force patch The monster species that never randomly spawned: bright orange jelly The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 217) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 176) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 11) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 11) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 211) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 10) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 5) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 79) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 3) Next attribute increase check would have come at turn 1098 Strength training was 21 Dexterity training was 3 Wisdom training was 7 Constitution training was 21 You were shock resistant You were level-drain resistant You were prevented from having cold resistance (0) You were prevented from having freezopathy (0) You had 1607 points of nutrition remaining You could fly You could survive without air You were held by a giant mimic You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 111% b - lightning 4 matter 79% 296% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) dazzle 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) draw blood 4 R LIMIT(0) power surge 2X LIMIT(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of trap detection (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of healing (YTTOCS PU EM MAEB) scroll of mana (GARVEN DEH) scroll of phase door (EFFECT MORE APPEARING) scroll of standard id (MULY SA CITA NUL) scroll of cure (IUSTIO QUE PIS) scroll of enchant weapon (GEHMA DOENER) scroll of gold detection (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of consecration (MAKE ATTACK WHEN BATTLE) scroll of identify (SORRY NISI) Spellbooks spellbook of shocking sphere (gained) spellbook of lightning (insulated) Potions potion of vampire blood (blood-red) potion of banishing fear (fizzy) potion of blood (blood-red) potion of cyanide (white) Rings ring of protection (lapis lazuli) ring of gain constitution (enamel) Wands wand of lightning (enviable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a jackal 2 thick jackals 0 shock hound pups (1 created) a shocking sphere (2 created) a kobold 2 petit mimics (5 created) 0 giant mimics (1 created) a marine goblin 0 millipedes (1 created) a crawling worm mass an armored larva 0 mohats (1 created) 0 fruit bats (1 created) 3 kestrels a maintenance automaton a dark female android a human 0 shopkeepers (1 created) a gray twen a normal frog 0 geckos (1 created) 0 novice light walls (1 created) a novice dark wall a fire trove 32 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 17 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (45 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (23 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 2 with 628 points, and 11 pieces of gold, after 432 moves. Killer: a monster (giant mimic) You were level 4 with a maximum of 43 hit points when you died. You reached the 109th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 107 653 monistowl-Wiz-Red-Fem-Neu quit in The Dungeons of Doom on level 1. 60 [70] 108 641 Andy-Kur-Scu-Fem-Neu quit in The Dungeons of Doom on level 2. 16 [16] *109 628 ziratha-Ele-Vam-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (giant mimic). - [43] 110 593 ziratha-Bin-Vam-Fem-Neu died in The Dungeons of Doom on level 4. Zapped herself with a wand. - [42] 111 505 monistowl-Wiz-Red-Fem-Cha quit in The Dungeons of Doom on level 1. 67 [67]