ziratha, chaotic male argonian Electric Mage ###### #,,,,# ---------,####----------- ----------### |.......|,,,,#|.........| ||.......-,,----.......----,,..........| |........|#,....:.........|,,|.........| --.-------##|%.&..d.......|,,-.-----#--- #,# |...0.........|,,,,# #*##### ----....I..----,##,,, #`,,,,# |.......|*,,,##,## ####,# -.-------,#### , #,# #,##,,,,,,# # #,# #,##,###### #,# --.--,# --------.- ###|$..|,# |.......(| #,,.`.II,# |........| ###|.)_|## |<.......| ----- ---------- [Ziratha the Buzzer] St18 Dx12 Co13 In8 Wi3 Ch4 EleArgMalCha Dlvl:4 $467 HP-29(79) Pw93(112) AC-17 Xp9/4856 T4415 Sat Ill Latest messages You see here a heavy iron ball {1500}. Unknown command '^J'. You hear a door open. What do you want to read? [##eghmopy or ?*] Never mind. # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Use this technique? [yn] (n) Your body is transported to another location! "Buzzer SLEEP" Unknown command '^J'. What do you want to use or apply? [abfjltPRS or ?*] J - 2 uncursed tripe rations {2}. What do you want to eat? [GJP or ?*] Yak - dog food! The shocking sphere explodes! Pustulence reaches out, and you feel fever and chills. You feel much worse. You stop eating the tripe ration. You die... Your inventory Amulets W - a cursed amulet of flying (being worn) {1} Weapons # - 2 heavily cursed +0 daggers {8} u - an uncursed +0 bow {12} v - 17 uncursed +0 arrows {9} z - an uncursed +0 orcish dagger {4} E - the uncursed +0 inka spear named Heritage Ignorer {12} Z - a blessed +1 silver saber (weapon in hand) {12} Armor # - an uncursed +0 T-shirt {2} # - a heavily cursed +1 pair of wedge sandals {2} n - the uncursed +7 pair of gauntlets of power named Impossible to find (being worn) {4} q - a blessed +0 robe of spell power {16} s - an uncursed +0 dummy wings (being worn) {4} A - a cursed +0 helmet (being worn) {20} B - an uncursed +0 pair of low boots {4} C - an uncursed corroded +3 plate mail (being worn) {200} F - a blessed +3 T-shirt (being worn) {2} I - a cursed -2 pair of leather gloves {4} M - a cursed +0 pair of elven boots (being worn) {8} T - an uncursed +0 cloak of peace {4} U - an uncursed +1 ring mail {100} X - an uncursed +0 helm of speed {20} Comestibles G - an uncursed eevee corpse {400} J - an uncursed tripe ration {1} K - an uncursed partly eaten tripe ration {1} P - 3 uncursed cream pies {2} Scrolls # - a blessed scroll of mana {1} e - an uncursed scroll of remove curse {1} h - 5 uncursed scrolls of healing {3} m - 5 uncursed scrolls of mana {5} p - 2 uncursed scrolls of phase door {1} Potions d - an uncursed potion of water {1} k - a blessed potion of hallucination {1} x - an uncursed potion of water {1} Rings # - a heavily cursed ring of disarming {1} g - an uncursed +1 ring of increase accuracy (on right hand) {1} o - an uncursed ring of sustain ability {1} y - an uncursed ring of free action (on left hand) {1} Wands a - an uncursed wand of fire (0:3) {1} f - an uncursed wand of lightning (0:8) {1} Tools b - a cursed ice box {840} j - an uncursed oil lamp {1} t - an uncursed +0 pick-axe {32} R - an uncursed lock pick {1} S - a cursed unstable stethoscope {1} Gems l - an uncursed +0 whetstone called note lode ! Contents of the ice box: 9 uncursed +0 marble stones {9} an uncursed +0 worthless piece of pink glass {1} an uncursed +0 worthless piece of red glass {1} an uncursed +0 worthless piece of yellowish brown glass {1} an uncursed +0 worthless piece of black glass {1} an uncursed tinning kit (0:12) {1} a cursed ring of polymorph {1} an uncursed ring of sustain ability {1} an uncursed spellbook of forgotten spell (0:3) {1} a blessed spellbook of shocking sphere (0:2) {1} a blessed spellbook of lightning (0:3) {1} an uncursed scroll of food detection {1} a blessed scroll of phase door {1} a cursed scroll of teleportation {1} a blessed +1 dwarvish cloak {4} 5 uncursed +0 arrows {3} 16 cursed -1 forbidden arrows {8} an uncursed +0 bow {12} 43 uncursed +0 shuriken {22} an uncursed +0 silver saber {12} 19 blessed +1 silver arrows {10} a blessed +0 elven dagger {4} a blessed +1 quarterstaff {16} an uncursed amulet of magical breathing {1} a blessed hidden lizard corpse {10} an uncursed kelp frond {1} an uncursed fortune cookie {1} an uncursed egg {1} 3 uncursed food rations {3} an uncursed clove of garlic {1} a heavily cursed grass lizard corpse {10} 5 uncursed lizard corpses {50} an uncursed mimic lizard corpse {10} an uncursed rotted random cockatrice corpse {30} an uncursed eel-lizard corpse {200} a cursed petty giant ant corpse {10} Final attributes You have transgressed Your alignment was -18 Your max alignment was 28 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: polymorph control You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 87% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: saber (turn 75) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 36400 Monster spawn increase reached its maximum at turn 119622 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 565400 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: kobold chieftain (freq bonus 3) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 12) The monster species that spawned more often: death clan (freq bonus 28) The monster species that spawned more often: hard boiled eggman (freq bonus 36) The monster species that spawned more often: tentacool (freq bonus 12) The monster species that spawned more often: terrible bloodthirster (freq bonus 15) The monster species that spawned more often: queen B (freq bonus 18) The monster species that spawned more often: tomb looter (freq bonus 12) The monster species that spawned more often: emperor newt (freq bonus 6) The monster species that spawned more often: uvuudaum (freq bonus 20) The monster species that spawned more often: scurrier (freq bonus 12) The monster species that spawned more often: vamp permamimic (freq bonus 30) The monster species that spawned more often: hole warp patch (freq bonus 10) The monster species that spawned more often: topaz mushroom (freq bonus 14) The monster species that spawned more often: troglodyte (freq bonus 4) The monster species that spawned more often: crimson patch (freq bonus 20) The monster species that spawned more often: great wyrm of power (freq bonus 6) The monster species that spawned more often: confusion elemental (freq bonus 5) The monster species that spawned more often: Emmelie's sneaker (freq bonus 10) The monster species that spawned more often: agate growth (freq bonus 10) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 3) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster species that never randomly spawned: staring eye The monster species that never randomly spawned: Throne Archon The monster species that never randomly spawned: Robin The monster species that never randomly spawned: storm naga hatchling The monster species that never randomly spawned: drunken master The monster species that never randomly spawned: horadrim ancient The monster species that never randomly spawned: blister mold The monster species that never randomly spawned: speeding eye The monster species that never randomly spawned: undead ice mage The monster species that never randomly spawned: torchbearer The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 14) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 225) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 10) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 23) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 6) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 5) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 95) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 57) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 10) Next attribute increase check would have come at turn 6956 Strength training was 6 Dexterity training was 19 Wisdom training was 29 Constitution training was -1 You were shock resistant You were sick from illness (11) You were punished You were prevented from having polymorph control (0) You were prevented from having glib combat (0) You had 2734 points of nutrition remaining You were stealthy You had teleport control You could fly You could swim You could survive without air You had a +1 bonus to hit You had free action You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. Marilyn Monroe was very angry with you (6) You could not have safely prayed (965) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 656% b - lightning 4 matter 44% 276% c - forgotten spell 1 occult 68% 62% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) healing hands 9 R Prepared(0) panic digging 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Not Ready(3609) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) Discoveries Amulets amulet of magical breathing (purpur) amulet of flying (charnel) Weapons quarterstaff (staff) elven dagger (runed dagger) shuriken (throwing star) orcish dagger (crude dagger) Armor gauntlets of power (spiky gloves) elven boots (ankle boots) dwarvish iron helm (hard hat) dwarvish cloak (hooded cloak) wedge sandals (heeled sandals) robe of spell power (purple robe) dummy wings (wings) helmet (organic helmet) low boots (walking shoes) leather gloves (grey-shaded gloves) cloak of peace (compost cloak) helm of speed (resounding helmet) Scrolls scroll of remove curse (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of healing (KSIAZKA DZWONEK I SWIECA) scroll of mana (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of phase door (WET WITH WATER) scroll of standard id (EY REFLECT EFF INT) scroll of cure (CONVICT PATCH) scroll of identify (YOU ARE DOOMED) scroll of lava (MONST DOT C AINT BIG ENOUGH) scroll of enchant weapon (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of teleportation (ATTACK WITH NUGGEL DEFENCE FALL) scroll of food detection (FLOW ABLES IS BACKWARD) scroll of enchant armor (I WANNA BE THE GUY) Spellbooks spellbook of shocking sphere (transforming) spellbook of lightning (sweet) spellbook of forgotten spell (heartwarming) Potions potion of sickness (anise seed) potion of oil (purple-red) potion of invisibility (mulberry) potion of clairvoyance (stevia) potion of water (clear) potion of hallucination (colorless) Rings ring of increase accuracy (fragile) ring of polymorph (tin) ring of disarming (alive) ring of sustain ability (brass) ring of free action (granite) Wands wand of lightning (iridium) wand of fire (cubic) Tools oil lamp (lamp) ice box (cooling box) Gems whetstone called note lode ! (gray) worthless piece of red glass (red) marble stone (white) worthless piece of pink glass (pink) worthless piece of yellowish brown glass (yellowish brown) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant ant 0 giant white ants (1 created) an acid blob 0 cockatoos (1 created) a thick jackal 2 little dogs Pero Pero a dog 2 wolves 0 shock hound pups (1 created) 2 floating eyes 0 burning eyes (1 created) 80 shocking spheres (83 created) a kitten a tiger cub a hobbit reveller a wimp a hobbit 2 group hobbits (3 created) 0 dwarven children (1 created) a dwarf a group dwarf 3 dwarf thieves a blue yeek a small dog-man 2 bashers 0 hobbit wizards (1 created) 3 dwarf lords a dwarven wizard 0 dwarf clerics (1 created) a minor mind flayer a porter tengu a pack kobold 0 kobold lords (1 created) an enraged shaman a petty kobold shaman a leprechaun a small mimic 0 brown faeries (1 created) 0 mountain nymphs (7 created) 0 speedy mountain nymphs (1 created) 0 mountain force nymphs (3 created) 0 nymphs (1 created) 0 werenymphs (1 created) 0 dryads (3 created) 0 naiads (6 created) a wood nymph (4 created) 0 slow wood nymphs (2 created) 0 hiding wood nymphs (1 created) 0 yellow faeries (1 created) 0 water nymphs (2 created) 0 squad nymphs (1 created) 0 special water nymphs (1 created) 0 hidden water nymphs (1 created) 0 healing water nymphs (1 created) 0 artillery water nymphs (1 created) 0 satyrs (1 created) 0 super naiads (1 created) 0 Eliane's shin-smashing sneakers (1 created) 2 group goblins a hobgoblin an ash clan 3 evasive sewer rats a hare an eevee 8 hole spiders a blue centipede 0 little lurkers (2 created) 0 fog clouds (2 created) a dung worm 3 grid bugs (5 created) a generic error a jitterbug a microscopic space fleet (2 created) 0 bats (2 created) a Rame Duck an airborne parrot 0 petty rhumbats (1 created) 0 baby blue dragons (1 created) an invisible badguy 3 lichens (1 created) a spore lichen a mean spore a blink mold an orange fungus 3 orange mushrooms (2 created) a golden patch 2 golden mushrooms (1 created) a green warp patch 0 red stalks (2 created) a cyan mold a pale patch a reddish growth 0 reddish patches (1 created) a reddish spore a slow patch a spike mold 2 creeping spores (1 created) 4 sub-gnomes (5 created) 5 gnomes 3 normal gnomes 2 gnome thieves a panotty 3 intermediate gnomes a gnome comrade 6 gnome lords a gnome watcher a gnome friendloader 5 gnomish wizards 2 deep gnomes a kestrel a Kop 2 Keystone Kops 3 Kop Sergeants 0 Officer Alinas (1 created) 0 Uniform Sergeants (1 created) a Detective Sergeant a Kop Lieutenant (2 created) 0 Officer Lieutenants (1 created) 2 Warder Lieutenants 2 Undead Lieutenants a Kop Kaptain 2 Uniform Kaptains (3 created) a mummy a cat mummy 2 gnome mummies an ettin mummy a purple naga hatchling 0 slimebesus (1 created) a gray force ooze a petty rattlesnake (2 created) a water moccasin 2 river moccasins an onix 0 monkeys (1 created) a space monkey a human monkey 0 weremonkeys (1 created) 2 apes a dune beast a furry yeti a yellow ape 2 kobold zombies (3 created) a controller 2 gnome zombies (3 created) a gecko zombie 2 orc zombies a dwarf zombie an elf zombie a human zombie a zombie a weremonkey (0 created) 0 shopkeepers (6 created) 0 aligned priests (1 created) 3 watchmen (4 created) a watch captain 2 flying rogues (3 created) an earth demon (2 created) Pustulence (0 times) a hata-mata 3 newts (4 created) 0 deminewts (1 created) a lizard a clear mewlip a pile of silver coins a white icky thing a clear icky thing a small turret a prehistoric turret a shock turret a jumping jellyfish (2 created) 0 jumping babelfish (1 created) a jumping eel a fire trove a cold trove an energy trove 2 health troves a shock trove a 42 trove an attractive trove a lucky trove 368 creatures born. 281 creatures vanquished. 2 bosses born. 1 boss vanquished. Voluntary challenges You eaten 27 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 24 times You never prayed to the gods You hit with a wielded weapon 369 times You killed 168 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (36 of 160) body armor [Basic] (max Expert) (71 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (9 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (110 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (270 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (157 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 4 with 20105 points, and 467 pieces of gold, after 4415 moves. Killer: a monster (Pustulence) You were level 9 with a maximum of 79 hit points when you died. You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 30 20706 ziratha-Und-Inc-Mal-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a wand of disintegration. 59 [148] 31 20633 ziratha-Abu-Mon-Mal-Neu died in Sokoban on level 5 [max 8]. Killed by a death ray. 91 [94] *32 20105 ziratha-Ele-Arg-Mal-Cha died in The Dungeons of Doom * on level 4 [max 6]. Killed by a monster (Pustulence). - [79] 33 18400 ziratha-Gan-Mim-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [130] 34 17008 Andy-Kur-Din-Mal-Law died in The Dungeons of Doom on level 16 [max 39]. Killed by a monster (yeoman). - [97]