ziratha, lawful female asgardish Flame Mage ----- -------------.|.-- |................------- |..----................| ---``--`-- ---- |.|..........--..-----|...{.^..| --. ----...*......|..`|._.|........| | |....- --- --....^%--.....`|...|.------.` [| .......| ---.. |.--|.^.....--.....`|.....|(((.|.` !| .....-..-- |.... --.--..............-|....(|(...|...--- .. --............| |.--- |.................||...|.|..(.-([..(--|-- |.| |............-| |.| |^................||...|.------.....`... |.---.............---.| |..---............|----|..`......`--.-- |...........---.......| --- ---........|.------------------.d-----------.------....| --.------ --......-|............e.....@H.............| ---.-- |. -....|-----.........------..--..------).| --- --.-----...----...|# |..|....`..--..-- ---- ---........| --..| ---....--..^....- |..----...----...| ---- --..----....... |.......--- ---.| ---- |...... --------- --- --.---- --- [Ziratha the Combuster] St11 Dx14 Co9 In15 Wi8 Ch6 FlaAsgFemLaw Min:6 $64 HP-4(99) Pw58(142) AC6 Xp10/5948 T3345 Latest messages What do you want to zap? [#fAEY or ?*] Nothing happens. The flaming sphere explodes! The flame giant is on fire! The fire doesn't seem to burn the flame giant! The flaming sphere explodes! The flame giant is on fire! The fire doesn't seem to burn the flame giant! The flame giant hits you! [-3 -> 45] You hit the flame giant! The flame giant hits you! [-2 -> 43] You hit the flame giant! The flame giant hits you! [-9 -> 35] You hit the flame giant! The flame giant throws a boulder! You are hit by a boulder! You die... Your inventory Weapons # - 19 blessed +0 silver arrows {10} # - a blessed +0 silver saber {12} # - 38 uncursed +0 ya {20} # - an uncursed +0 orcish spear {12} # - an uncursed rusty +0 dagger {4} a - a blessed +1 quarterstaff {16} q - 5 uncursed +0 orcish daggers {20} x - an uncursed +3 silver saber (weapon in hand) {12} y - 14 cursed -1 crossbow bolts {7} D - 42 cursed +0 ya {21} N - a blessed +0 bow {12} O - 13 uncursed rusty +0 arrows {7} P - 17 uncursed +1 fleece bolts {9} Armor # - a cursed +0 dwarvish roundshield {40} b - an uncursed +0 studded leather armor {80} s - an uncursed very rusty corroded +0 orcish chain mail (being worn) {120} I - an uncursed very rusty +0 pair of iron shoes (being worn) {20} J - a cursed rusty -1 dwarvish iron helm (being worn) {16} Z - an uncursed rusty +0 pair of gauntlets of dexterity (being worn) {4} Comestibles c - 2 uncursed food rations {2} t - 7 uncursed cream pies {4} T - 5 uncursed oranges {3} Scrolls # - a blessed scroll of healing {1} e - an uncursed scroll of scare monster {1} l - 9 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 4 uncursed scrolls of standard id {4} p - an uncursed scroll of cure {1} w - an uncursed scroll of blank paper {1} B - a blessed scroll of cure {1} L - a blessed scroll of identify {1} Spellbooks h - a blessed spellbook of flame sphere (0:1) {1} i - a blessed spellbook of fireball (0:2) {1} j - a blessed spellbook of light (1:2) {1} W - an uncursed spellbook of force bolt (0:4) {1} Potions # - an uncursed potion of blindness {1} d - an uncursed potion of gain level {1} r - an uncursed potion of water {1} u - 2 uncursed potions of object detection {2} C - an uncursed potion of oil {1} V - a potion of holy water {1} Rings # - an uncursed ring of protection from shape changers {1} g - an uncursed ring of searching {1} M - an uncursed ring of warning {1} S - an uncursed ring of polymorph control {1} Wands # - an uncursed wand of make visible called nothing? (0:0) {1} f - an uncursed wand of fire (0:3) {1} A - an uncursed wand of healing (0:2) {1} E - an uncursed rusty wand of magic missile called magic missile (0:0) {1} Y - a cursed wand of summon sexy girl (0:-1) {1} Tools # - an uncursed +0 torch {20} k - an uncursed oil lamp (lit) {1} v - an uncursed leather leash {1} F - an uncursed leather leash {1} G - an uncursed magic lamp {1} U - an uncursed figurine of a wax golem {1} Gems # - an uncursed +0 worthless piece of orange glass {1} z - 2 uncursed +0 worthless pieces of cyan glass {2} H - an uncursed +0 worthless piece of black glass {1} K - a blessed +2 worthless piece of yellowish brown glass {1} Q - a cursed +0 lag stone called lode? R - a blessed +0 worthless piece of yellow glass {1} X - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 1 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: speed You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 230 Scroll drop chance was reduced to 84% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 20% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: lance (turn 127) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 38865 Monster spawn increase reached its maximum at turn 60592 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 144225 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: bot (freq bonus 8) The monster species that spawned more often: passive ghost (freq bonus 4) The monster species that spawned more often: ice bug (freq bonus 8) The monster species that spawned more often: worm that walks (freq bonus 6) The monster species that spawned more often: ae (freq bonus 8) The monster species that spawned more often: water colony (freq bonus 15) The monster species that spawned more often: cuntgun turret (freq bonus 8) The monster species that spawned more often: magic-colored warp patch (freq bonus 12) The monster species that spawned more often: big amulet trove (freq bonus 9) The monster species that spawned more often: whimlich (freq bonus 6) The monster species that spawned more often: bramble spore (freq bonus 18) The monster species that spawned more often: wrong laser (freq bonus 12) The monster species that spawned more often: octarine spore (freq bonus 7) The monster species that spawned more often: fake force patch (freq bonus 44) The monster species that spawned more often: inertia rubber (freq bonus 6) The monster species that spawned more often: map permamimic (freq bonus 12) The monster species that spawned more often: giant bright blue jellyfish (freq bonus 9) The monster species that spawned more often: scarlet force patch (freq bonus 3) The monster species that spawned more often: devilkin (freq bonus 9) The monster species that spawned more often: old evil dragon (freq bonus 6) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 10) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 4) The monster trait that was more common: monsters that can lay eggs (freq bonus 6) The monster trait that was more common: monsters that shriek (freq bonus 6) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster species that never randomly spawned: great red dragon The monster species that never randomly spawned: weregrue The monster species that never randomly spawned: golden colony The monster species that never randomly spawned: barracuda The monster species that never randomly spawned: monster lizard The monster species that never randomly spawned: ego eraser monster The monster species that never randomly spawned: brown stalk The monster species that never randomly spawned: animated wedge sandal The monster species that never randomly spawned: Gerion The monster species that never randomly spawned: hesed sephirah The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 12) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 137) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 2) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 13) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 9) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 2) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 7) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 2) Next attribute increase check would have come at turn 4181 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were poison resistant You had the following problem: The game lags. (0) You were prevented from having speed (0) You were prevented from having wonderlegs (0) You had 2106 points of nutrition remaining You aggravated monsters You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 700% b - fireball 4 matter 0% 287% c - light 1 divine 39% 87% d - force bolt 1 attack 49% 91% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Not Ready(3479) invoke deity 10 R Not Ready(8237) power surge 8X Prepared(0) draw energy 6X Prepared(0) disarm 2 O Prepared(0) sigil of tempest 1X Prepared(0) Discoveries Weapons quarterstaff (staff) ya (bamboo arrow) orcish spear (crude spear) orcish dagger (crude dagger) Armor gauntlets of dexterity (inka gloves) dwarvish roundshield (large round shield) orcish chain mail (crude chain mail) iron shoes (hard shoes) dwarvish iron helm (hard hat) Scrolls scroll of scare monster (KATNISS SHOT PEETA IN THE HEAD) scroll of healing (PURE VIRTUAL FUNCTION CALL) scroll of mana (CAN SEE WHAT ITEM) scroll of phase door (SUECHOL OGI ABS OLUTEN ULPEN) scroll of standard id (HP LOWED BY HOT AND HEAL BY WATE) scroll of cure (HFR GUR SBEPR YHXR) scroll of blank paper (unlabeled) scroll of identify (SKCUS YELDUD) Spellbooks spellbook of flame sphere (dark blue) spellbook of fireball (peaceful) spellbook of light (elemental) spellbook of force bolt (waving) Potions potion of gain level (brown) potion of oil (spiritual) potion of full healing (slimy) potion of blindness (ghostly) potion of water (clear) potion of object detection (thaumaturgic) Rings ring of searching (rigged) ring of protection from shape changers (bone) ring of warning (illegible) ring of polymorph control (cut) Wands wand of fire (bent) wand of make visible called nothing? (flax) wand of magic missile called magic missile (curved) wand of clone monster (automatic) wand of digging (wormwood) wand of healing (jeweled) wand of summon sexy girl (deformed) Tools oil lamp (lamp) leather leash (leash) magic lamp (lamp) Gems lag stone called lode? (gray) worthless piece of orange glass (orange) worthless piece of cyan glass (cyan) worthless piece of black glass (black) worthless piece of yellowish brown glass (yellowish brown) worthless piece of yellow glass (yellow) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a mimic ant a large cockroach 5 insectoids (1 created) 3 migo drones a migo force drone a giant red ant 0 wereacidblobs (1 created) an evasive fox (2 created) a large dingo 0 hell hound pups (1 created) a wizard eye 135 flaming spheres (146 created) a hobbit merchant 0 army dwarves (1 created) a porter flying dwarf a dwarf thief a blue yeek 0 gondolindrims (1 created) a brain eater 0 petty hobbit brigand thieves (1 created) a scruffy looking hobbit a player dolgsman 2 dwarf lords 2 dwarf lord mutants a dwarven artillery wizard 0 church novices (1 created) a pleasure a special kobold lord (2 created) a mimic (2 created) 0 small mimics (1 created) a mountain nymph 2 goblins 2 group goblins 0 fiendish goblins (1 created) a hitter goblin a wu a man from mars 3 yeeks 2 hill orcs a runt a mobgoblin an Isengard orc a Mordor orc a goblin shaman an Uruk-hai a covetous Uruk-hai a smut orc 0 a-types (1 created) a rock piercer a poring a wild rabbit a giant garbage rat 4 hole spiders 2 healthy cave spiders 0 large spiders (1 created) a tiny lurker a minor fog cloud a Shy Laura's lovely combat boot 2 fog clouds (3 created) 3 force fog clouds 6 dust vortices an absorbing dust vortex a narrow vortex (2 created) a thirsty vortex an energy vortex a backtaker vortex a steam vortex a fire vortex an actual trap vortex an undead worm (2 created) 0 grid bugs (1 created) a melee bug (2 created) 2 faerie lights (3 created) 0 lightbringers (1 created) a two-winged shape a chaffinch a weak crow a fruit bat 0 minxes (1 created) 0 white dragons (1 created) an emu an invisible badguy 2 lichens (3 created) 2 unalignment things (1 created) 0 water lichens (1 created) a blue mold (0 created) a red mold a cyan growth a pale patch (0 created) a blister colony (0 created) a creeping vine (2 created) a shrieker a spore shrieker a bright violet mold (0 created) 4 sub-gnomes a clockwork soldier 2 gnomes 3 gnome stalkers (2 created) a normal gnome a gnome thief a panotty an intermediate gnome a tiny rascalling 2 gnome guards 6 gnome lords (7 created) a gnome watcher a group gnome lord 2 gnomish brigand thieves 5 gnomish wizards a burrower gnome (2 created) an armor gnome a gnome illusionist a spectral warrior a gnome king 0 flame giants (3 created) 4 Keystone Kops a newt mummy a goblin mummy a hobbit mummy a drow mummy a white naga hatchling a lotus naga hatchling a slimebeth a rust digger a striped rat snake (2 created) a nethorn an icyorn a monkey a kobold zombie a gnome zombie a crawling claw a dwarf zombie a kappa zombie a ghast an ettin zombie a friendly adventurer 0 mangy-looking lepers (1 created) an aimless-looking merchant a wereacidblob (0 created) a werefloatingeye 0 novice warriors (1 created) a pencil elf 0 item masters (3 created) 0 shopkeepers (4 created) 0 ghosts (1 created) a babelfish 0 giant eels (1 created) a newt 0 turtles (1 created) a flying goomba 0 novice light walls (1 created) 0 thick jumping jellyfish (1 created) 355 creatures born. 309 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: flaming spheres (extinct) 0 species genocided. Voluntary challenges You eaten 21 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 251 times You killed 154 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (25 of 160) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (24 of 160) searching [Basic] (max Expert) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Skilled] (max Expert) (239 of 540) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (2 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (256 of 540) Goodbye ziratha the Flame Mage... You died in The Gnomish Mines on dungeon level 6 with 24100 points, and 64 pieces of gold, after 3345 moves. Killer: a boulder You were level 10 with a maximum of 99 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 23 24912 monistowl-Wiz-Red-Fem-Cha died in The Dungeons of Doom on level 3 [max 7]. Killed by a monster (porter black unicorn). - [115] 24 24324 ziratha-Dea-Oct-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (drains rat). - [149] *25 24100 ziratha-Fla-Asg-Fem-Law died in The Gnomish Mines on level 6. Killed by a boulder. - [99] 26 23926 go-Wiz-Dop-Fem-Cha died in The Gnomish Mines on level 7. Killed by a shotgun shell. - [81] 27 23285 monistowl-Wiz-Red-Mal-Neu died in The Dungeons of Doom on level 6. Burned by molten lava. - [111]