ziratha, neutral female elven Goff ################ -------############,,,,,,,,,,,,,,# |....[.,,,,,,,,,,,,,#####-------,# |...{.|############## ##|.....|,##---------- |......,################,..[...[,[,.........+ |.....|,,,,,,,[,,,,,,,,,,|..[..|,##|........| |.....|,#################|.....|,# |.>......| -|-----,,## -.-----,# |........| #,# ##,,# #,## ----.....| ###,# ##,# #,,# |...... #,,,# #,# ------.-- ----.--## --.---### #,# ##|.......| #,,,,### |{....,,## #,# #,...#....| ####,,@# |...{|#,,###,##########,|.#..)..| ##-q- |.{..| #,,##,,,,,,,,,,#,|.......| ..F.. ------ #,######,--.-.-,--------- ...@lq... #,,,,[##,|<...|,# .....7.F?..| #####,,,,....*.,# .......F...... #####------## --------------- [Ziratha the Badfic Writer] St15 Dx15 Co17 In3 Wi10 Ch4 GofElfFemNeu Dlvl:3 $47 HP0(72) Pw62(62) AC-2 Xp6/441 T1562 Wea Hal Latest messages You hit the old blood dragon. The baby blood dragon misses. The bearded devil misses. The poison gas turret misses. Bang, the master light wall is dead-made of course! You kill the snore mushroom! You hit the Saddam Hussein. The ignis fatuus just misses! You hit the Dragonlord. The dread lich misses. The warrior ant breathes ozone! The blast of frost hits you! [-25 -> 32] The blast of frost bounces! The blast of frost hits you! Elf, your life force is running out. [-26 -> 6] Warning: HP low! The tsetse fly bites you! You die... Your inventory Amulets i - a cracked amulet (being worn) Weapons a - a pistol (weapon in hand) b - 97 bullets (in quiver) q - 2 bullets Armor c - a pair of hippie heels (being worn) d - a victorian underwear (being worn) e - a black dragon scale mail (being worn) Scrolls j - 5 scrolls labeled RAKIMONTRARAR k - 4 scrolls labeled FALLOUT 4 IS DUMBED DOWN l - 3 scrolls labeled GEOMETRI AER FOER SVART FOER SKANDINAVER m - 2 scrolls labeled MOVE RAISED BY FEARED s - a scroll labeled PRATYAVAYAH v - a scroll labeled THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS z - a scroll labeled WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN Potions f - 3 ochre potions g - 5 blood-red potions h - 5 blood-red potions r - a yerba mate potion w - a hidden tea potion A - a foaming potion Tools o - a bottle y - a candle Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: invisibility You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 293 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 88% chance Wand drop chance was reduced to 77% Amulet drop chance was reduced to 43% Monster death drops spawned with only 90% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: crossbow (turn 77) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34715 Monster spawn increase reached its maximum at turn 131254 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 432598 The monster class that cannot be genocided was nymph The monster class that was spawned more often: worm (freq bonus 4) The monster species that spawned more often: ancient blood dragon (freq bonus 9) The monster species that spawned more often: charcoal spore (freq bonus 36) The monster species that spawned more often: poison wolf (freq bonus 24) The monster species that spawned more often: nexus hound (freq bonus 72) The monster species that spawned more often: volt mushroom (freq bonus 96) The monster species that spawned more often: teal spore (freq bonus 18) The monster species that spawned more often: cheese-footed teacher (freq bonus 6) The monster species that spawned more often: killer bug (freq bonus 26) The monster species that spawned more often: crap-colored jelly (freq bonus 120) The monster species that spawned more often: small permamimic (freq bonus 12) The monster species that spawned more often: mizuchi (freq bonus 14) The monster species that spawned more often: mental girl (freq bonus 12) The monster species that spawned more often: dread seraph (freq bonus 10) The monster species that spawned more often: Mailie's stiletto (freq bonus 12) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 16) The monster species that spawned more often: black slayer (freq bonus 36) The monster species that spawned more often: twelph (freq bonus 10) The monster species that spawned more often: vampiric fungus (freq bonus 18) The monster species that spawned more often: Ujiblex (freq bonus 10) The monster species that spawned more often: operation (freq bonus 12) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 3) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 5) The monster species that never randomly spawned: chain smoker asshole The monster species that never randomly spawned: blue force patch The monster species that never randomly spawned: clay spore The monster species that never randomly spawned: emperor twen The monster species that never randomly spawned: karmic mold The monster species that never randomly spawned: horror fish The monster species that never randomly spawned: stairway to heaven The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: gnoll basher The monster species that never randomly spawned: guardian naga hatchling The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: searching (miracle) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 15) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 17) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 457) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 8) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 7) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 15) Next attribute increase check would have come at turn 3445 Strength training was 22 Dexterity training was 23 Wisdom training was -17 Constitution training was 12 You were sleep resistant You were disintegration-resistant You were level-drain resistant You were hallucinating (20) You were prevented from having invisibility (0) You were prevented from hallu partying (0) You saw invisible You were aware of the presence of covetous monsters You had infravision You had 157 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Wernher von Braun, Kiaransali and Mechatron Your deity was Moloch The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. Misty was angry with you (1) You could not have safely prayed (165) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status draw blood 6X LIMIT(0) calm steed 6X LIMIT(0) dazzle 6X LIMIT(0) turn undead 6X LIMIT(0) create ammo 6X LIMIT(18) attire charm 6X LIMIT(190) blood ritual 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(2829) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(880) vanish 2X LIMIT(0) Discoveries Armor hippie heels (red overknees) Vanquished creatures 0 ants (1 created) 0 acid blobs (1 created) 5 jackals (13 created) 2 pack jackals (6 created) 2 gravity jackals 3 thick jackals (6 created) 0 foxes (1 created) a scruffy little dog 3 coyotes 0 stalking coyotes (1 created) 0 badgers (1 created) 0 large foxes (1 created) 0 large weasels (2 created) a mink a wild dog (3 created) 0 pack dogs (1 created) 0 flying wild dogs (1 created) 2 gang guys (4 created) a dingo puppy (5 created) 4 little dogs (11 created) an automatic little dog a wolf cub 0 rabid coyotes (1 created) a dog (4 created) 0 wolves (1 created) 0 hunting wolves (1 created) 0 winter wolf cubs (1 created) a large dog (2 created) 0 petty gray wolves (1 created) a kitten 0 hobbit revellers (1 created) 0 small kobolds (1 created) a rothe leader a scramper an evasive sewer rat a wild rabbit 4 ravenous rats a millipede a rot worm 0 grid bugs (2 created) a spark bug (2 created) a lichen (0 created) 2 spore lichens an ungenomold 0 red fungi (1 created) a panotty 0 intermediate gnomes (1 created) a kestrel a Keystone Warder a mini rust monster 0 newt zombies (1 created) 0 hobbit zombies (1 created) a coal miner 0 agents of the black market (1 created) a nord 0 weregridbugs (1 created) 0 ninja boys (1 created) 0 tortoises (5 created) 0 legged tuna (1 created) 0 piranhas (1 created) 0 eel-lizards (1 created) a newt (2 created) a gecko 122 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 91 times You killed 47 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (37 of 160) general combat [Unskilled] (max Expert) (9 of 20) body armor [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (26 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (116 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Goff... You died in The Dungeons of Doom on dungeon level 3 with 1907 points, and 47 pieces of gold, after 1562 moves. Killer: a monster (hallucinogen-distorted winter wolf cub) You were level 6 with a maximum of 72 hit points when you died. You reached the 62nd place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 60 2002 Andy-Top-Lic-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Janine's sneaker). - [53] 61 2002 ziratha-Sci-Grd-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (invisible Mr. Neuvicq, the shopkeeper). - [72] *62 1907 ziratha-Gof-Elf-Fem-Neu died in The Dungeons of Doom * on level 3. Killed by a monster (hallucinogen-distorted winter wolf cub). - [72] 63 1861 ziratha-Pol-Sna-Mal-Cha turned to stone in The Dungeons of Doom on level 3. Petrified by a bashing a petrifying monster. 46 [46] 64 1857 ziratha-Use-Xra-Fem-Law died in The Dungeons of Doom on level 3. Killed by a cowardly attack on her breasts. - [57]