ziratha, chaotic female cockatrice Goff ---------## |........,,------#-- -------- --------#############----------- #### |.......|#,........| |<.....| |.......,#,,,,,,,,,,,|.........|###,,# |.......|#,|...*...| |.I....| |.....[|############,........[.+,,,,## |.......| |.?..>..| |......| |......-,# #,|......../|##### |...:...| |...----- |......| ------#-,# #,---------)- ---c-----#,....| ###-.------ #,,,,# ##,# #,## #,# #,,,--.--##?,,I,# #,------------#,,# ###,,############ #,# #,#,##,,,,,,,,### #,|..........|,,## #,,,,,,,,,,,,,,,# #+# #,,,# ###-|--|--- #,#...---}...|,## ------.-###########-.---|----,,## --..+...-- #,|...| #|...|,###|......| |........|,## |..----..| #,|...| |..[.,,,,|......| #|........|,# |..| |..| #,|...----...|,##,.......+ #.........|,# |..----..| #,......)....+,###|......| #|........-,# --.......| ##------------## |......| ----------## --------- -------- [Ziratha the Saint Preps Academy Alumna] St16 Dx13 Co15 In3 Wi12 Ch4 GofCocFemCha Dlvl:1 $31 HP44(54) Pw44(44) AC-1 Xp5/259 T675 Hal Latest messages You are almost hit by a wooden stake. The ultimate mimic throws an axe! You are hit by a broad pick! [-2 -> 52] The bone beetle throws an axe! You are hit by a long stake! [-5 -> 47] The snow ant wields a short sword! You hit the t-o-m-e.net forum poster. You kill the tortoise! The schwood bear claws you! [-2 -> 46] Your brain is eaten! You feel stupid! You lose Intelligence [-1 -> 45] The frenzied hell spawn claws you! [-2 -> 44] Your brain is eaten! Your last thought fades away. Your inventory Amulets j - a carved oak amulet (being worn) Weapons a - a pistol (weapon in foreclaw) b - 101 bullets (in quiver) Armor c - a pair of hippie heels (being worn) d - a victorian underwear (being worn) e - a black dragon scale mail (being worn) Scrolls k - 5 scrolls labeled YOU DONT STAND A CHANCE l - 4 scrolls labeled BIEN TACHYMETRE GRESILLEMENT m - 3 scrolls labeled THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED n - 3 scrolls labeled KARSUS o - a scroll labeled TAKE FOR FALLED FRIENDLY POWERS IS RISIED q - a scroll labeled MORKE GRUVER r - a greased scroll labeled SORRY NISI u - a scroll labeled ENTIENDES ESTA LENGUA Potions f - 3 aquamarine potions g - 4 blood-red potions h - a blood-red potion i - 5 blood-red potions Tools t - a wooden box Contents of the wooden box: 2 melons Final attributes You have transgressed Your alignment was -30 Your max alignment was 11 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: fear factor You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Book drop chance was reduced to 92% Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 40% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 80% Monster death drops spawned with only 91% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: petkeeping (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 12086 Monster spawn increase reached its maximum at turn 26224 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 744960 The monster class that cannot be genocided was rodent The monster class that was spawned more often: nymph (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: Elke's sneaker (freq bonus 18) The monster species that spawned more often: rapidfire gloam (freq bonus 48) The monster species that spawned more often: grim reaper (freq bonus 3) The monster species that spawned more often: lloigor (freq bonus 21) The monster species that spawned more often: black wizard (freq bonus 12) The monster species that spawned more often: black warp patch (freq bonus 12) The monster species that spawned more often: magnetic mold (freq bonus 6) The monster species that spawned more often: dark naga (freq bonus 18) The monster species that spawned more often: kabuki mono (freq bonus 18) The monster species that spawned more often: midi grue (freq bonus 3) The monster species that spawned more often: grey snake (freq bonus 6) The monster species that spawned more often: Lord Sultur (freq bonus 6) The monster species that spawned more often: undead slayer (freq bonus 54) The monster species that spawned more often: bloodshot mewlip (freq bonus 9) The monster species that spawned more often: giant venus flytrap (freq bonus 16) The monster species that spawned more often: chaffinch (freq bonus 12) The monster species that spawned more often: dream fungus (freq bonus 8) The monster species that spawned more often: octarine growth (freq bonus 5) The monster species that spawned more often: worker ant (freq bonus 54) The monster species that spawned more often: dire armadillo (freq bonus 14) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster species that never randomly spawned: death orb The monster species that never randomly spawned: wizened old bag The monster species that never randomly spawned: novel spore The monster species that never randomly spawned: magno flier The monster species that never randomly spawned: Amy's brother his secret love The monster species that never randomly spawned: undead mind flayer The monster species that never randomly spawned: leprechaun caster The monster species that never randomly spawned: disintegration ant The monster species that never randomly spawned: Sogetsu Kazama The monster species that never randomly spawned: real disenchantment hound The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 4) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 8) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 14) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 10) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 7) Next attribute increase check would have come at turn 2975 Strength training was 5 Dexterity training was 9 Wisdom training was -5 Constitution training was 4 You were disintegration-resistant You were poison resistant You were level-drain resistant You were petrification resistant You were hallucinating (20) You were prevented from having polymorph control (0) You were prevented from having an increased fear factor (0) You were aware of the presence of covetous monsters You had infravision You had 669 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Crueltrainer Cindy, Marilyn Monroe and Pluto Your deity was Moloch The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status draw blood 5X Prepared(0) calm steed 5X Prepared(0) dazzle 5X Prepared(0) turn undead 5X Prepared(0) create ammo 5X Reloading(605) attire charm 5X Prepared(0) blood ritual 5X Prepared(0) egg bomb 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) vanish 1X Prepared(0) Discoveries Armor hippie heels (red overknees) Vanquished creatures an ant a worker ant a hobbit gentleman 0 hobbit merchants (1 created) a group hobbit 0 mind imps (1 created) 2 pisacas (3 created) a reston 2 small group kobolds a large kobold 0 marine goblins (2 created) a yeek a rabbit a white worm mass a spore lichen a kestrel 6 chasing garter snakes a kobold zombie an incantifier a ninja boy 0 item masters (2 created) a twen a demitwen 33 creatures born. 26 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 26 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (26 of 160) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (21 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (52 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Goff... You died in The Dungeons of Doom on dungeon level 1 with 1252 points, and 31 pieces of gold, after 675 moves. Killer: brainlessness You were level 5 with a maximum of 54 hit points when you died. You reached the 72nd place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 70 1382 ziratha-Div-Oct-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (dividing ochre jelly). - [51] 71 1274 ziratha-Drd-Vgo-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (raticlaw). - [35] *72 1252 ziratha-Gof-Coc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by brainlessness. 44 [54] 73 1214 Andy-Pro-Vee-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (phase spider), while being clawed. - [54] 74 1213 ziratha-Poi-Snl-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (gargoyle). - [72]