ziratha, chaotic female wraith Goff ------------- ....k.I....{| |....W......| ----.-------- [Ziratha the Fanfic Reader] St9 Dx5 Co16 In3 Wi8 Ch4 GofWraFemCha Dlvl:1 $0 HP-3(13) Pw9(9) AC0 Xp1/0 T3 Hal Latest messages Use hybrid races? [yn] (n) Hello ziratha, welcome to SlashEMExtended! You are a chaotic female wraith Goff. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. You're dressed like a '69 whore! The highly erotic boots weld themselves to your feet! The moon is waxing tonight. You feel an unseen monster! The corrosive light wields a mace! The volt force fungus shoots a silver saber! You are hit by an arrow! You die... Your inventory Amulets j - a tetragonal amulet (being worn) Weapons a - a pistol (weapon in hand) b - 100 bullets (in quiver) Armor c - a pair of hippie heels (being worn) d - a victorian underwear (being worn) e - a black dragon scale mail (being worn) Scrolls l - 5 scrolls labeled LOREM IPSUM m - 4 scrolls labeled CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2 n - 3 scrolls labeled POKE MONGO o - 2 scrolls labeled WAWAE EHA p - a scroll labeled REQUIRE THE FLAME RISED POWER RAINBOW IN SKY Spellbooks k - a multicolored spellbook Potions f - 3 illegal potions g - 5 blood-red potions h - a blood-red potion i - 4 blood-red potions Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: polymorph control You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 10 Book drop chance was reduced to 95% Scroll drop chance was reduced to 86% Ring drop chance was reduced to 65% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 96% Monster death drops spawned with only 90% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29345 Monster spawn increase reached its maximum at turn 84627 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 320670 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: mimic (freq bonus 8) The monster species that spawned more often: supermarket cashier (freq bonus 36) The monster species that spawned more often: cursed spore (freq bonus 20) The monster species that spawned more often: antimatter grue (freq bonus 27) The monster species that spawned more often: female samurai (freq bonus 27) The monster species that spawned more often: queen bee (freq bonus 66) The monster species that spawned more often: shaped mushroom (freq bonus 72) The monster species that spawned more often: siena warp patch (freq bonus 33) The monster species that spawned more often: Bolg (freq bonus 24) The monster species that spawned more often: gravity force fungus (freq bonus 72) The monster species that spawned more often: eyewing (freq bonus 9) The monster species that spawned more often: fairy moogle (freq bonus 60) The monster species that spawned more often: pale yeek (freq bonus 168) The monster species that spawned more often: undead devilfish (freq bonus 80) The monster species that spawned more often: assassin bug (freq bonus 14) The monster species that spawned more often: ancient white dragon (freq bonus 54) The monster species that spawned more often: foxfire (freq bonus 144) The monster species that spawned more often: Thunderous Kop (freq bonus 30) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 20) The monster species that spawned more often: brown mushroom (freq bonus 60) The monster species that spawned more often: prayer book mimic (freq bonus 22) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 8) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 6) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster species that never randomly spawned: timid troll The monster species that never randomly spawned: bronze dragon worm The monster species that never randomly spawned: gray draconian The monster species that never randomly spawned: wereairelemental The monster species that never randomly spawned: lavender growth The monster species that never randomly spawned: mantine The monster species that never randomly spawned: karmic patch The monster species that never randomly spawned: ice jelly The monster species that never randomly spawned: manavoid turret The monster species that never randomly spawned: dark growth The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 8) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 20) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 27) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 10) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 18) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 80) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 6) Next attribute increase check would have come at turn 1171 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were hallucinating (20) You were prevented from having polymorph control (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You were aware of the presence of covetous monsters You had infravision You had 1498 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moloch, Moloch and Balder Your deity was Hert the Vampire The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (297) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 500% Techniques known in the end Name Level Status draw blood 1X Prepared(0) calm steed 1X Prepared(0) dazzle 1X Prepared(0) turn undead 1X Prepared(0) create ammo 1X Prepared(0) attire charm 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Vanquished creatures 0 weasels (1 created) 0 kobolds (3 created) 0 silky anteaters (1 created) 0 ninja girls (1 created) 0 shrieker mushroom patches (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Goff... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. Killer: a crossbow bolt You were level 1 with a maximum of 13 hit points when you died. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 240 1 go-Wiz-Dop-Fem-Cha escaped the dungeon [max level 1]. 15 [15] 241 1 go-Wiz-Dop-Fem-Cha escaped the dungeon [max level 1]. 15 [15] * 0 ziratha-Gof-Wra-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a crossbow bolt. - [13]