ziratha, lawful female wraith Goff ---------- -----------## --------- |........| |.....g<...,# ##|.......|## |........| |.....ZW..|,# #,........-,# |........| --.--------,# #,|.......|,# |........| #,# #,,# #,|......{|,# -------|-- #,# #,## #,---------,######,`,,,,,# #,# #,# #*# #,##,,,,,,,,,### #,# #,-----------,# #,##,-|------# ----.- #,..........|,# #,,,,|......| |*^..|#######|..........`# ####,|......| |.....,,,,,,,|..>......|# #,|......--------- |....|######,|.......... ##,|..............| ------ #,-----------############,,-..............| #,,,,,,,,,,,,,,,,,,,,,,,,`#|..............| ########################## ---------------- [Ziratha the Badfic Writer] St6 Dx18 Co14 In4 Wi13 Ch5 GofWraFemLaw Dlvl:3 $43 HP-4(67) Pw47(47) AC-1 Xp7/788 T2060 Wea Latest messages [-3 -> 20] The juju zombi grabs you! [-3 -> 17] You cannot escape from the juju zombi! The statue gargoyle misses. (2x) The juju zombi claws you! [-2 -> 15] The juju zombi claws you! [-7 -> 8] Warning: HP low! You are being crushed. You hear the howling of the CwnAnnwn... [-4 -> 4] Warning: HP low! The statue gargoyle misses. (2x) What do you want to read? [ik-mqruwHI or ?*] As you read the scroll, it disappears. Your body is transported to another location! The juju zombi claws you! You die... Your inventory Amulets o - an uncursed amulet of magical breathing {1} B - a blessed amulet of ESP {1} Armor M - an uncursed +1 plate mail {200} Scrolls k - 4 uncursed scrolls of mana {4} l - an uncursed scroll of phase door {1} m - 2 uncursed scrolls of standard id {1} u - an uncursed scroll of magic mapping {1} w - an uncursed scroll of blank paper {1} Spellbooks i - an uncursed spellbook of passwall (5:10) {1} q - an uncursed spellbook of create familiar (4:4) {1} r - an uncursed spellbook of detect unseen (7:4) {1} I - a cursed spellbook of insulate (0:4) {1} Potions e - an uncursed potion of acid called acid {1} f - 5 uncursed potions of vampire blood {5} g - 5 uncursed potions of blood {5} s - a blessed potion of Jolt Cola {1} v - an uncursed potion of booze {1} C - an uncursed potion of invulnerability {1} F - a cursed potion of see invisible {1} Rings H - an uncursed ring of shock resistance {1} Wands p - a cursed wand of lightning (6:0) {1} G - an uncursed wand of create monster (0:13) {1} Tools x - an uncursed tin whistle {1} z - an uncursed boss visor {1} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 22 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: searching You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 18% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: body armor (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48600 Monster spawn increase reached its maximum at turn 65060 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 91902 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: angelic being (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: huge bat (freq bonus 10) The monster species that spawned more often: ancient water dragon (freq bonus 12) The monster species that spawned more often: blank gnome (freq bonus 18) The monster species that spawned more often: negro ganger (freq bonus 18) The monster species that spawned more often: displacement sphere (freq bonus 15) The monster species that spawned more often: archcouatl (freq bonus 36) The monster species that spawned more often: amazon (freq bonus 12) The monster species that spawned more often: barbie (freq bonus 10) The monster species that spawned more often: Meltem (freq bonus 72) The monster species that spawned more often: high force patch (freq bonus 8) The monster species that spawned more often: full trapper (freq bonus 16) The monster species that spawned more often: dungeon fern spore (freq bonus 15) The monster species that spawned more often: undead geek (freq bonus 12) The monster species that spawned more often: space borloth (freq bonus 18) The monster species that spawned more often: ice spore (freq bonus 10) The monster species that spawned more often: umbrellarina (freq bonus 5) The monster species that spawned more often: One-Eyed Jack (freq bonus 3) The monster species that spawned more often: handsome gray unicorn (freq bonus 24) The monster species that spawned more often: team bullies (freq bonus 24) The monster species that spawned more often: solid growth (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 7) The monster species that never randomly spawned: karmic mushroom The monster species that never randomly spawned: weirdo driver The monster species that never randomly spawned: hard to kill eel The monster species that never randomly spawned: giant rat The monster species that never randomly spawned: Calcifer The monster species that never randomly spawned: flying stalker piranha The monster species that never randomly spawned: stalking master lichen The monster species that never randomly spawned: red light The monster species that never randomly spawned: krabby The monster species that never randomly spawned: antimagic mushroom The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 16) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 7) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 9) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 20) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 73) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 2) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 30) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this trap was always invisible: starlit trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 2) Next attribute increase check would have come at turn 4679 Strength training was 50 Dexterity training was 34 Wisdom training was 12 Constitution training was 14 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were petrification resistant You were prevented from having sickness resistance (0) You were prevented from having automatic searching (0) You were aware of the presence of something You were warned of undead You had infravision You had 171 points of nutrition remaining You aggravated monsters You could fly You could survive without air You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of B'loody Mary, Ebony Dark'ness and Darth Valer Your deity was B'loody Mary The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. B'loody Mary was angry with you (1) You could not have safely prayed (81) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 480% Techniques known in the end Name Level Status draw blood 7X LIMIT(0) calm steed 7X LIMIT(0) dazzle 7X LIMIT(0) turn undead 7X LIMIT(0) create ammo 7X LIMIT(0) attire charm 7X LIMIT(0) blood ritual 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(3183) invoke deity 7 R LIMIT(0) vanish 3X LIMIT(0) Discoveries Amulets amulet of magical breathing (warped) amulet of ESP (buck tooth) Armor hippie heels (red overknees) Scrolls scroll of healing called cure (RGB ZNFUVAALL CRERIBQ) scroll of standard id (AS ISE DAT) scroll of magic mapping (STRESS PRESSING TO VERY BOOSTING) scroll of cure (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of phase door (POKEMON GO KILLS PEOPLE) scroll of mana (HFR GUR SBEPR YHXR) scroll of blank paper (unlabeled) Spellbooks spellbook of passwall (featherweight) spellbook of create familiar (angry) spellbook of detect unseen (spotted) spellbook of insulate (unseen) Potions potion of acid called acid (dark) potion of vampire blood (blood-red) potion of blood (blood-red) potion of Jolt Cola (pungent) potion of booze (unnatural) potion of invulnerability (magenta) potion of see invisible (St.John's Wort) Rings ring of shock resistance (alive) Wands wand of lightning (vajra tower) wand of create monster (belled) Tools tin whistle (whistle) Vanquished creatures a mimic ant 0 red blobs (1 created) 0 jackals (1 created) 19 pack jackals a gas spore a floating eye a scrawny cat 0 werepanthers (1 created) 0 statue gargoyles (1 created) a manes 0 lightning children (1 created) a normal jelly (0 created) 0 kobolds (1 created) 0 taslois (1 created) 7 demimondaines (13 created) a deimonidaine (3 created) 0 attractive demimondaines (1 created) 0 blue faeries (11 created) 0 mountain nymphs (3 created) 0 friend nymphs (1 created) 0 werenymphs (1 created) 0 pixies (1 created) a pixie archer a dryad (2 created) 0 naiads (2 created) a silly nymph 0 wood nymphs (4 created) 0 slow wood nymphs (2 created) 0 evasive wood nymphs (1 created) 0 morning wood nymphomaniacs (1 created) 0 satres (1 created) 0 super naiads (1 created) 0 gun chicks (1 created) a hitter goblin a hobgoblin 0 wus (1 created) 0 lambs (1 created) 0 theme boars (1 created) a sewer rat 0 visor sewer rats (1 created) a rabbit a breeder mouse 0 thorn brutes (2 created) a spider a baby metroid 0 celestial horses (1 created) 0 larvae (2 created) a crawling maggot (2 created) an evasive maggot 2 grid bugs (4 created) an insect swarm a faerie light a vulture a kirinki 0 giant bats (1 created) 0 tiny pseudodragons (1 created) 0 lichens (1 created) a spore lichen 0 brown fungi (1 created) 0 brown stalks (1 created) 0 green mushrooms (1 created) 0 cyan molds (1 created) 0 reddish fungi (1 created) a sucker mold (0 created) 0 mind spores (1 created) 0 violet spores (1 created) an intermediate gnome 0 frenzytaurs (1 created) a Keystone Inspector an Officer Lieutenant 0 small snakes (1 created) 0 grid xorns (1 created) an icyorn a space monkey 0 goblin zombies (1 created) 0 juju zombis (1 created) a karakasa (3 created) a dark female android 3 straw golems (7 created) a paper golem 0 plastic golems (1 created) a rope golem 0 statue golems (1 created) a gold golem (3 created) 0 interceptor dolls (1 created) 0 leather golems (1 created) 0 wooden figurines (1 created) 0 blabbering otakus (1 created) 2 boil-covered wretches a busy-looking merchant a maia a heretic 2 Green-elves 0 ninja girls (1 created) 0 shopkeepers (2 created) 0 newts (1 created) 0 twens (2 created) an iguana (2 created) 11 floor grues (41 created) 0 drowzees (3 created) 3 dark grues (7 created) 0 fragment grues (3 created) 0 darker grues (2 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) a small turret a dart turret 0 gem troves (1 created) 0 cold troves (1 created) 229 creatures born. 90 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 76 times You killed 82 monsters You read items or engraved 29 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (24 of 160) general combat [Unskilled] (max Expert) (25 of 20) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (96 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Goff... You died in The Dungeons of Doom on dungeon level 3 with 3411 points, and 43 pieces of gold, after 2060 moves. Killer: a monster (juju zombi) You were level 7 with a maximum of 67 hit points when you died. You reached the 47th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 45 3989 ziratha-Act-Rdt-Mal-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (migo drone). - [42] 46 3708 ziratha-Jed-Bur-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (bone demon of Moloch). - [91] *47 3411 ziratha-Gof-Wra-Fem-Law died in The Dungeons of Doom * on level 3 [max 5]. Killed by a monster (juju zombi). - [67] 48 3221 Andy-Pro-Bur-Fem-Neu quit in The Gnomish Mines on level 7. 63 [63] 49 3139 ziratha-Tra-Ven-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous corpse. - [16]