ziratha, lawful female lycanthropic User of Stand ----- ------ ---- |...|## --....-- ----..-%$- |....,# |.----.|#|*.......| |...|,# |.| ^..`|........| |...|,# |.| |.|,|........| |<..|,# |.----.|,|........| --.--@### --....--,----..---- #,,KK@,# ##-.----#,###-|-- -----.--,# ##,,`# #,#,,,,# |......|,# ------------ ##,,## #,#,#### |......|,# |``..``I.``|,# #,,## #,#,# |..v...|,### |````.I```.-,# -----+--------#,-|------------- |.>....|,,I##|`I``.`.``.|,# ##|............|#`.*............| |......|##,,,-``...`..``|,# #,...........%.| #|.............| -------- ###|...`...```#,###############|.......`....| |.............| ------------,,,,,,,,,,,,,,,,.............| |.............| #################-------------- --------------- [Ziratha the Conjurer] St10 Dx9 Co11 In9 Wi9 Ch5 UseLycFemLaw Dlvl:2 $37 HP0(57) Pw14(55) AC4 Xp6/363 T1669 Latest messages You hit it. It hits you! [-7 -> 29] It just misses! You hear a flinging sound. You are hit! [-1 -> 28] You hear a blast. You are caught in the fireball! [-11 -> 17] You can see again. The Kop Sergeant swings his two-handed sword. The Kop Sergeant hits you! [-11 -> 7] Warning: HP low! The lieutenant thrusts her knife. The lieutenant misses. The Kop Sergeant swings his rubber hose. The Kop Sergeant hits you! You die... Your inventory Weapons i - 14 blessed +1 silver arrows {7} M - an uncursed +0 axe {24} R - an uncursed +0 axe {24} T - 19 uncursed +0 dark elven arrows {10} Armor o - an uncursed +0 pair of gauntlets of power {4} p - an uncursed +0 chain mail (being worn) {120} O - a blessed +2 chain mail {120} Comestibles m - an uncursed tin of newt meat {1} n - an uncursed fortune cookie {1} S - an uncursed fortune cookie {1} U - 3 uncursed carrots {2} V - an uncursed tin of silver mushroom patch meat {1} Scrolls b - an uncursed scroll of healing {1} c - 4 uncursed scrolls of mana {4} e - an uncursed scroll of standard id {1} f - an uncursed scroll of cure {1} h - an uncursed scroll of enchant armor {1} j - a blessed scroll of teleportation {1} q - an uncursed scroll of inventory id {1} r - a cursed scroll of mana {1} F - an uncursed scroll of remove curse {1} Spellbooks u - an uncursed spellbook of sleep (6:4) {1} Potions s - a blessed potion of booze {1} z - an uncursed potion of monster detection {1} P - an uncursed potion of blindness {1} Q - an uncursed potion of hallucination {1} Rings v - an uncursed -1 ring of protection {1} A - a cursed ring of polymorph {1} G - an uncursed +4 ring of adornment {1} H - an uncursed ring of levitation {1} Wands w - an uncursed wand of opening (0:6) {1} y - an uncursed wand of sleep (0:-1) {1} B - a blessed wand of banishment (0:5) {1} C - a cursed wand of striking (0:2) {1} D - an uncursed wand of striking (0:4) {1} Tools a - an uncursed tooled horn named v1 {1} g - an uncursed bell {1} x - a blessed tin whistle called tin {1} E - a cursed oil lamp {1} N - an uncursed grass whistle called tin {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 17 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: magic resistance You could not have this property intrinsically: displacement Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 134 Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 85) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21865 Monster spawn increase reached its maximum at turn 50858 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2010066 The monster class that cannot be genocided was rodent The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: petty troll (freq bonus 3) The monster species that spawned more often: mummified soldier (freq bonus 54) The monster species that spawned more often: animated irregular heel (freq bonus 15) The monster species that spawned more often: Antonia's leather pump (freq bonus 24) The monster species that spawned more often: black patch (freq bonus 20) The monster species that spawned more often: voodoo fetish (freq bonus 15) The monster species that spawned more often: small healing mimic (freq bonus 6) The monster species that spawned more often: phase warp fungus (freq bonus 8) The monster species that spawned more often: undead pirate (freq bonus 12) The monster species that spawned more often: celestial turret (freq bonus 10) The monster species that spawned more often: young plain dragon (freq bonus 4) The monster species that spawned more often: large visor snake (freq bonus 8) The monster species that spawned more often: herbalist (freq bonus 8) The monster species that spawned more often: jellyfish (freq bonus 15) The monster species that spawned more often: petty mountain nymph (freq bonus 30) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 4) The monster species that spawned more often: female samurai (freq bonus 16) The monster species that spawned more often: black hound (freq bonus 12) The monster species that spawned more often: lethe mold (freq bonus 9) The monster species that spawned more often: giant zombie (freq bonus 12) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 6) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 9) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 4) The monster trait that was more common: monsters that can control teleport (freq bonus 4) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 10) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 2) The monster species that never randomly spawned: master mystic The monster species that never randomly spawned: legged whale The monster species that never randomly spawned: alien plasomorph The monster species that never randomly spawned: cold person The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: juggernaut The monster species that never randomly spawned: petty dour rat The monster species that never randomly spawned: yellow nightmare The monster species that never randomly spawned: grave wight The monster species that never randomly spawned: ball lightning The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 7) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 8) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 20) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 3) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 4) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 8) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 13) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 4) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 3) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: artificer trap (freq bonus 2) Next attribute increase check would have come at turn 2305 Strength training was -5 Dexterity training was 13 Wisdom training was 24 Constitution training was 16 You were poison resistant You were level-drain resistant You had the following problem: You will be forced to equip evil artifacts. (309) You were prevented from having magic resistance (0) You were prevented from having corrosivity (0) You had 1455 points of nutrition remaining You regenerated You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Jonathan Joestar The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 51% 110% Techniques known in the end Name Level Status eviscerate 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(325) invoke deity 6 R LIMIT(0) Discoveries Weapons dark elven arrow (black runed arrow) Armor gauntlets of power (inka gloves) Scrolls scroll of healing (WEAK STUNT IS MORE POWER) scroll of mana (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of phase door (KATNISS SHOT PEETA IN THE HEAD) scroll of standard id (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of cure (TRICK 13) scroll of enchant armor (NONO STENTUM) scroll of teleportation (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of inventory id (WELCOME TO ANGBAND) scroll of remove curse (VOLARE) Spellbooks spellbook of cure blindness (preserved) spellbook of sleep (distant) Potions potion of healing (voluminous) potion of booze (luminescent) potion of monster detection (fluorescent) potion of blindness (green) potion of hallucination (milky) Rings ring of protection (cut) ring of polymorph (black signet) ring of adornment (class) ring of levitation (dark) Wands wand of striking (buzzing) wand of opening (molybdenum) wand of sleep (alarming) wand of banishment (mulberry) Tools tooled horn (horn) tin whistle called tin (whistle) grass whistle called tin (whistle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 giant grasshoppers a giant tick a worker ant (2 created) 0 acid blobs (1 created) a Madeleine's plateau boot 2 jackals a gravity jackal 0 wolves (6 created) a winter wolf (2 created) 0 hobbits (1 created) 2 jellies (3 created) a normal jelly (2 created) 0 shade jellies (1 created) a white jelly 0 multi-hued jellies (1 created) 0 hidden kobolds (1 created) a mud kobold a small kappa (2 created) a butcher (2 created) 0 large kobolds (1 created) a small permamimic 0 giant mimics (1 created) 0 gas clouds (1 created) 0 orcs (1 created) a rothe a sewer rat (2 created) 0 evasive sewer rats (1 created) 0 giant rats (1 created) 0 hole spiders (1 created) 0 fog clouds (1 created) 3 grid bugs a faerie light a lightbringer a red light a vulture 0 weak crows (1 created) 0 lichens (1 created) a spore lichen 0 werelichens (1 created) an immobile growth a brown growth a yellow mold 0 golden mushrooms (1 created) 3 red stalks 5 cyan stalks (2 created) a pale mold (0 created) a reddish mold 0 shriekers (1 created) 0 spore shriekers (1 created) a colorful mold 0 gnome comrades (1 created) 0 Kop Reinforcers (1 created) 2 Keystone Kops a Kop Sergeant (3 created) an Officer Sergeant a Kop Lieutenant 2 Kop Kaptains an Undead Kaptain a monkey mummy a grid xorn (2 created) 0 icyorns (1 created) 2 kobold zombies a newt zombie (2 created) 0 goblin zombies (1 created) a tasloi zombie 0 cat zombies (1 created) a human adventurer (2 created) 2 friendly adventurers a sanctimonious-looking preacher (2 created) 0 furries (1 created) 0 cursers (1 created) a werelichen (0 created) 0 muggers (1 created) a bard 0 shopkeepers (1 created) 0 lieutenants (1 created) an angry watchman (2 created) 0 angry watch lieutenants (1 created) a twen a colorless mushroom patch a sukkiri flower (2 created) 2 grey mushroom patches (3 created) 0 piles of copper coins (1 created) 0 floor grues (1 created) 0 novice dark walls (1 created) 0 crude turrets (1 created) 0 fire troves (1 created) 0 gem troves (1 created) 0 energy troves (1 created) a poison trove 0 attractive troves (1 created) 123 creatures born. 68 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 39 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (54 of 20) general combat [Unskilled] (max Expert) (5 of 20) body armor [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (18 of 20) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (20 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the User of Stand... You died in The Dungeons of Doom on dungeon level 2 with 1502 points, and 0 pieces of gold, after 1669 moves. Killer: a monster (Kop Sergeant) You were level 6 with a maximum of 57 hit points when you died. You reached the 56th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 54 1802 ziratha-Off-Vam-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a killer bee. - [67] 55 1724 ziratha-Pal-Anc-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (frybone). - [93] *56 1502 ziratha-Use-Lyc-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (Kop Sergeant). - [57] 57 1422 ziratha-Mys-Clk-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (dungeon ghoul). - [65] 58 1382 ziratha-Div-Oct-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (dividing ochre jelly). - [51]