ziratha, chaotic female rougelike YSexymate ------ +....| |.@..| +G.@.. ------ [Ziratha the Hiyokko] St4 Dx9 Co7 In14 Wi3 Ch15 SexRogFemCha Dlvl:1 *0 HP14(14) Pw9(9) AC2 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female rougelike YSexymate. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Tools b - an uncursed condome {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: reflection You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 76% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 64% The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56275 Monster spawn increase reached its maximum at turn 75408 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3927760 The monster class that cannot be genocided was ogre The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: blister patch (freq bonus 120) The monster species that spawned more often: Maugneshnaagar (freq bonus 14) The monster species that spawned more often: white dragon worm (freq bonus 28) The monster species that spawned more often: kangaskhan (freq bonus 36) The monster species that spawned more often: huge eel (freq bonus 21) The monster species that spawned more often: sticker (freq bonus 24) The monster species that spawned more often: inertia warp patch (freq bonus 14) The monster species that spawned more often: quantum patch (freq bonus 12) The monster species that spawned more often: stegocentipede (freq bonus 14) The monster species that spawned more often: scimitarfish (freq bonus 10) The monster species that spawned more often: naked grandma (freq bonus 48) The monster species that spawned more often: cloak permamimic (freq bonus 7) The monster species that spawned more often: braad spider (freq bonus 18) The monster species that spawned more often: random fish (freq bonus 18) The monster species that spawned more often: lightscreen metroid (freq bonus 30) The monster species that spawned more often: Armed Kop Kchief (freq bonus 12) The monster species that spawned more often: hadrosaurus (freq bonus 27) The monster species that spawned more often: huge white bat (freq bonus 15) The monster species that spawned more often: Carmilla (freq bonus 5) The monster species that spawned more often: horrible ghost (freq bonus 12) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 6) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1) The monster species that never randomly spawned: trebuchet dragon The monster species that never randomly spawned: jazzerciser The monster species that never randomly spawned: Julchen's sneaker The monster species that never randomly spawned: wooden spore The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: Suou Ginta The monster species that never randomly spawned: Siegfried The monster species that never randomly spawned: trocopotaca The monster species that never randomly spawned: stalking venom lichen The monster species that never randomly spawned: black chameleon The monster class that more likely to generate with musable stuff: grue The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 20) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 31) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 12) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 4) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 15) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: unequipping trap (freq bonus 4) Next attribute increase check would have come at turn 566 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having slow digestion (0) You were prevented from having reflection (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Sexy Sai The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (1172) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor feminine pumps (female footwear) Scrolls scroll of healing (RENEW TIME DIFFER SO QUANTITY) scroll of mana (APOKRAR DONENIGHT) scroll of phase door (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of standard id (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of cure (ALIUS PRA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 foxes (1 created) 0 hobbit merchants (1 created) 0 sewer rats (2 created) 0 normal gnomes (1 created) 0 sexy girls (1 created) 0 newts (1 created) 0 twens (1 created) 0 novice dark walls (2 created) 10 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the YSexymate... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 188 1 mx-Wiz-Dop-Fem-Cha escaped the dungeon [max level 1]. 15 [15] 189 1 ziratha-Rin-Pha-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (GR). - [12] * 0 ziratha-Sex-Rog-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14]