ziratha, neutral male gelatinous Elph ###`},``# ##,##..# #`,.##.`} #..`..}# ##......}##}.....}## ##..`.,..%,}}....,,## #.#.}.,..#,)... ...`}### }}}###.%....... ..,#.# ##.##}.}#}#.... ...###### #....#.# ... ..#,##.## #.....}} ...###}..}## `... ..`}.)b_},# ..^.II).,# 1 ....1%### ..} 1 [Ziratha the Ohtar] St11 Dx6 Co10 In7 Wi7 Ch6 ElpGelMalNeu Min:7 $33 HP-1(81) Pw55(70) AC2 Xp8/1860 T3667 Sat Par Bli Latest messages Warning: HP low! It bites you! [-2 -> 7] Warning: HP low! It bites you! [-1 -> 6] Warning: HP low! Your cloak of displacement deflects its attack. It bites you! [-1 -> 5] Warning: HP low! Your bar chain mail blocks its attack. It bites you! [-2 -> 3] Warning: HP low! It bites you! [-2 -> 1] Warning: HP low! It bites you! You die... Your inventory Weapons a - an uncursed rusty +1 dagger (alternate weapon; not wielded) {4} b - an uncursed +1 elven bow (weapon in foreclaws) {12} c - 33 uncursed +2 elven arrows (in quiver) {17} d - 46 uncursed +0 elven arrows {24} q - an uncursed +2 dagger {4} v - an uncursed +0 orcish dagger {4} W - an uncursed +2 elven dagger {4} X - a cursed +0 dagger {4} Armor e - an uncursed +2 cloak of displacement (being worn) {4} l - a cursed -1 bar chain mail (being worn) {120} n - an uncursed +0 pair of elven boots (being worn) {8} o - an uncursed +0 ring mail {100} r - a cursed -1 leather armor {60} w - an uncursed rusty +0 orcish helm (being worn) {12} P - an uncursed +0 dwarvish cloak {4} T - an uncursed +0 enchanted (of fear resistance) mummy wrapping {2} Comestibles f - 4 uncursed cram rations {4} u - an uncursed tripe ration {1} A - an uncursed fortune cookie {1} C - 6 uncursed cream pies {3} D - 3 uncursed bananas {2} H - 3 uncursed pears {2} J - 2 uncursed cheeses {2} N - an uncursed baby cave lizard corpse {200} Q - an uncursed egg {1} Scrolls g - 6 uncursed scrolls of healing {6} h - 4 uncursed scrolls of mana {4} i - 4 uncursed scrolls of phase door {4} k - an uncursed scroll of cure {1} x - an uncursed scroll of blank paper {1} Spellbooks t - an uncursed spellbook of blank paper (1:0) {1} z - an uncursed spellbook of acidshield (0:1) {1} Potions m - an uncursed potion of water {1} p - an uncursed potion of healing {1} G - an uncursed potion of gain health {1} L - an uncursed potion of oil {1} Rings I - an uncursed ring of warning (on right foreclaw) {1} Wands M - an uncursed wand of fear (0:4) {1} R - an uncursed wand of full healing (0:2) {1} U - an uncursed wand of darkness (0:3) {1} Tools K - a blessed tallow candle {1} O - an uncursed rusty skeleton key {1} V - an uncursed medical kit {40} Gems S - an uncursed +4 worthless piece of blue glass {1} Contents of the medical kit: a blessed pill {1} a blessed phial {2} a cursed bandage {1} a blessed bandage {1} an uncursed bandage {1} a cursed bandage {1} an uncursed bandage {1} 6 uncursed bandages {6} a cursed phial {2} a cursed pill {1} 8 uncursed phials {16} a cursed phial {2} 9 uncursed pills {9} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 35% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: occult spells (turn 41) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43280 Monster spawn increase reached its maximum at turn 63687 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1338892 The monster class that cannot be genocided was vortex The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: water ghost (freq bonus 18) The monster species that spawned more often: fake fungus (freq bonus 12) The monster species that spawned more often: scarecrow (freq bonus 2) The monster species that spawned more often: ocean naga hatchling (freq bonus 6) The monster species that spawned more often: special stalk (freq bonus 20) The monster species that spawned more often: electro shocker (freq bonus 18) The monster species that spawned more often: ruby patch (freq bonus 9) The monster species that spawned more often: Stefan (freq bonus 9) The monster species that spawned more often: petro warp patch (freq bonus 16) The monster species that spawned more often: yakuza (freq bonus 4) The monster species that spawned more often: spike stalk (freq bonus 6) The monster species that spawned more often: horned demon (freq bonus 9) The monster species that spawned more often: marilith girlfriend (freq bonus 12) The monster species that spawned more often: baby tatzelworm (freq bonus 6) The monster species that spawned more often: Ina's hugging boot (freq bonus 2) The monster species that spawned more often: giant eel (freq bonus 4) The monster species that spawned more often: agate force fungus (freq bonus 6) The monster species that spawned more often: electric giant (freq bonus 4) The monster species that spawned more often: ostro (freq bonus 6) The monster species that spawned more often: giant snail (freq bonus 8) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 4) The monster trait that was more common: monsters that count as mind flayers (freq bonus 9) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 7) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 1) The monster species that never randomly spawned: night reaver The monster species that never randomly spawned: water naga The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: mana warp fungus The monster species that never randomly spawned: werebear The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: automatic large dog The monster species that never randomly spawned: solid force fungus The monster species that never randomly spawned: beige fungus The monster species that never randomly spawned: huge twen The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 23) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 68) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 12) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 8) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 7) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: grayout trap (freq bonus 1) Next attribute increase check would have come at turn 4985 Strength training was 10 Dexterity training was 41 Wisdom training was 23 Constitution training was 10 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were paralyzed (-5) You were punished You were prevented from having slow digestion (0) You saw invisible You were warned You had automatic searching You had infravision You had 2995 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (38) You are dead Spells known in the end Name Level Category Fail Memory a - blinding ray 2 occult 81% 100% b - acidshield 6 protect 98% 100% Techniques known in the end Name Level Status missile flurry 8X Prepared(0) liquid leap 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) disarm 1 O Prepared(0) Discoveries Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) orcish dagger (crude dagger) Armor cloak of displacement (jarring cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (mud boots) * elven cloak (faded pall) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) Scrolls scroll of healing (YOUR INSIDE IS MADE OF MUD) scroll of mana (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of phase door (WPROWADZIC BRAMY PIEKIELNE) scroll of standard id (ELF FIND HONEY SOMEWHERE) scroll of cure (FROBOZZ MAGIC SCROLL CO) scroll of punishment (NONO STENTUM) scroll of blank paper (unlabeled) Spellbooks spellbook of blinding ray (adorable) spellbook of acidshield (emanating) spellbook of blank paper (plain) Potions potion of water (clear) potion of healing (silvervine) potion of gain health (thaumaturgic) potion of oil (sparkly) Rings ring of warning (pager) Wands wand of fear (locust) wand of full healing (jute) wand of darkness (stoutwood) Tools tallow candle (candle) skeleton key (key) medical kit (leather bag) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 4 normal ants 0 acid blobs (1 created) a red blob 3 cocks 2 pack jackals 2 pack foxes 0 normal petes (1 created) a petty wild dog 0 death dogs (1 created) a little dog an ego gas spore 0 hidden gas spores (1 created) a hobbit merchant 2 dwarves (3 created) a group dwarf 0 dental brace guys (1 created) 0 bugbears (1 created) a large mind sucker an imp a kobold 2 pack kobolds (5 created) a small kobold a forest moogle 0 petit mimics (1 created) a mimic a group goblin 0 submarine goblins (1 created) a gas goblin a dweeeeeeauweauw an earth gas 0 uncommon orcs (1 created) 0 Uruk-hai (1 created) 0 rock piercers (1 created) 2 baby wild boars 0 wild pigs (1 created) 0 lunatic rabbits (1 created) 0 scrampers (2 created) 0 sheep (1 created) a sewer rat 0 evasive sewer rats (1 created) a visor sewer rat a pack rabbit (3 created) a hare 4 GRs (8 created) a rattata a pseudo rat 2 eevees (3 created) a porter rock mole 0 ferrets (1 created) 2 millipedes a cave spider (2 created) 3 healthy cave spiders a land spider a yellow centipede 0 spiderlings (1 created) a striped spider a giant spider 0 barking spiders (1 created) a sand fisher 0 casting spiders (1 created) 0 minor fog clouds (1 created) 4 green worm masses (1 created) a dung worm 0 ego dung worms (2 created) 0 maggot masses (1 created) 0 tron bugs (2 created) 2 natural bugs a two-winged shape 0 hidden bats (1 created) a nightingale 0 castle lightings (1 created) 0 lichens (1 created) a spore lichen (2 created) an undefined creature 2 immobile fungi (1 created) 0 blue force fungi (1 created) 2 mean colonies an orange mold 0 orange mushrooms (1 created) 0 green stalks (1 created) 0 cyan molds (1 created) a slow force fungus 0 sucker growths (1 created) 0 colony shriekers (1 created) 0 aokabis (1 created) 0 gray spores (1 created) a colorful mold 2 sub-gnomes (4 created) 2 gnomes (5 created) 0 gnome stalkers (1 created) 0 petty gnome thieves (1 created) an intermediate gnome 3 gnome lords (5 created) a gnome watcher 0 group gnome lords (1 created) 0 gnomish wizards (1 created) 0 angsty gnomes (1 created) Leo (0 times) 0 deep gnome thieves (1 created) 4 Kop Sergeants (6 created) a mummy a gecko mummy 0 kobold mummies (1 created) a cat mummy 0 tasloi mummies (2 created) 0 arabesque naga hatchlings (1 created) a gray ooze a maintenance automaton a small rust monster 0 lesser umber hulks (1 created) a nethorn a wood bear cub (2 created) an ice bear cub 2 kobold zombies a tasloi zombie 0 orc zombies (1 created) a dwarf zombie 0 elf zombies (1 created) a human zombie (2 created) 0 drow zombies (1 created) a karakasa 0 asgardians (1 created) a pencil elf a bastard 0 item masters (24 created) 0 shopkeepers (1 created) 0 pikes (1 created) 0 jellyfish (1 created) 0 legged tuna (1 created) 0 goldfish (1 created) an eel-lizard 0 geckos (1 created) a baby cave lizard a deminewt 0 demitwens (1 created) a colorless mushroom patch 0 hishi mochis (2 created) 0 jumping eels (1 created) 217 creatures born. 109 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 25 times You eaten food with animal by-products 21 times You eaten meat 21 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 153 times You killed 105 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (17 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (33 of 160) spirituality [Unskilled] (max Expert) (17 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Skilled] (max Legendary) (188 of 540) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Elph... You died in The Gnomish Mines on dungeon level 7 with 8690 points, and 33 pieces of gold, after 3667 moves. Killer: a monster (barking spider), while paralyzed by a monster attack You were level 8 with a maximum of 81 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 23 15194 ziratha-Kni-Vor-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (Mr. Repinsgub, the shopkeeper). - [104] 24 10422 ziratha-Ele-Pea-Mal-Law died in The Gnomish Mines on level 5. Killed by an orcish arrow. - [76] *25 8690 ziratha-Elp-Gel-Mal-Neu died in The Gnomish Mines on * level 7. Killed by a monster (barking spider), while paralyzed by a monster attack. - [81] 26 7775 ziratha-Zoo-Syl-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of lightning. - [92] 27 7563 Andy-Mon-Vee-Mal-Cha quit in The Dungeons of Doom on level 2. 96 [96]