ziratha, neutral female fenek Goff i & i .#. .I...| & .<.#.| .....| .#.#.| ..&.| #?#.| &I... L L [Ziratha the Emo Girl] St9 Dx15 Co14 In4 Wi15 Ch6 GofFenFemNeu Geh:67 $125 HP-13(95) Pw74(74) AC-9 Xp10/6775 T8537 Elb Fea Latest messages As you see the Elder Sign written on the floor at your rear claws, you suddenly panic! You are stricken with fear! Unknown command '^J'. (18x) What do you want to zap? [#ER or ?*] You feel insightful! The scroll resisted your identification attempt! L - an uncursed scroll labeled FLASHING POLISH SHOTTED FROM BODY AVOID HIT {1}. The pit fiend swings its double-headed axe. Your bronze plate mail blocks the pit fiend's attack. The pit fiend swings its double-headed axe. The pit fiend hits you! [-6 -> 10] Warning: HP low! You hear a mumbled incantation. Your bronze plate mail blocks its attack. Your bronze plate mail deflects its attack. Your bronze plate mail blocks its attack. Something casts a spell at you! Your head suddenly aches very painfully! You die... Your inventory Amulets G - a cursed amulet of covetous warning (being worn) {1} Weapons # - 9 cursed -1 bullets {5} a - an uncursed rusty very corroded +1 pistol (weapon in foreclaw) {8} j - the uncursed +0 sling named The Sling of David {2} o - an uncursed +0 bullwhip {8} q - 10 blessed +0 bullets {5} t - 5 uncursed +0 bullets (in quiver) {3} v - a blessed +3 dwarvish short sword {12} y - 2 uncursed +0 orcish daggers {8} A - 10 blessed +3 bullets {5} Armor # - an uncursed +0 bronze plate mail {200} # - an uncursed +0 robe of psionics {16} c - an uncursed +0 orcish helm {12} d - a cursed +2 victorian underwear (being worn) {5} e - an uncursed -2 pair of low boots {4} f - an uncursed +0 pair of leather gloves (being worn) {4} g - an uncursed +0 elven cloak (being worn) {4} h - an uncursed +0 small shield {12} i - an uncursed +0 scale mail {100} k - a blessed +0 pair of high boots {8} m - an uncursed +0 plate mail {200} r - an uncursed +0 bronze plate mail (being worn) {200} u - an uncursed +0 enchanted (of slow digestion) helmet (being worn) {20} w - an uncursed +0 helmet {20} x - an uncursed +0 oilskin cloak {4} z - an uncursed +0 magical shield (being worn) {40} B - an uncursed +0 pair of leather gloves {4} D - an uncursed +0 helmet {20} O - an uncursed +0 pair of water walking boots {8} V - an uncursed +1 water dragon scale shield {20} W - an uncursed +0 pair of elven boots (being worn) {8} X - an uncursed +0 pair of gauntlets of leech {4} Y - a blessed +1 orcish helm {12} Scrolls b - 2 uncursed scrolls of trap disarming {2} l - 10 uncursed scrolls of healing called healing {5} n - an uncursed scroll of gain mana {1} p - 3 uncursed scrolls of identify {3} s - a blessed scroll of taming {1} F - an uncursed scroll of fire {1} H - a cursed scroll of identify {1} I - 3 uncursed scrolls of taming {3} J - an uncursed scroll of gold detection {1} L - an uncursed scroll of teleportation {1} N - a blessed scroll of enchant weapon {1} Potions # - an uncursed potion of restore ability {1} # - an uncursed potion of oil {1} # - an uncursed potion of numbness {1} Rings # - an uncursed ring of teleport control {1} Wands # - an uncursed wand of magic missile called magic missile (0:4) {1} E - an uncursed wand of digging (0:5) {1} R - an uncursed wand of identify (0:5) {1} Tools C - an uncursed leather saddle {1} Gems Z - a cursed +0 stone of fainting Venoms U - an uncursed acid venom {1} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 42 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 458 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 94% Potion drop chance was reduced to 85% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: shield (turn 39) Number of artifacts generated was 6 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35086 Monster spawn increase reached its maximum at turn 58115 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 630981 The monster class that cannot be genocided was centaur The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: ravenous rat (freq bonus 4) The monster species that spawned more often: Baalzeguy (freq bonus 6) The monster species that spawned more often: super marion (freq bonus 12) The monster species that spawned more often: tree naga (freq bonus 5) The monster species that spawned more often: farao mummy (freq bonus 20) The monster species that spawned more often: pawn of living stone (freq bonus 40) The monster species that spawned more often: evolved gorilla (freq bonus 7) The monster species that spawned more often: elemental monster (freq bonus 18) The monster species that spawned more often: superjedi (freq bonus 20) The monster species that spawned more often: pink colony (freq bonus 36) The monster species that spawned more often: asgardian (freq bonus 12) The monster species that spawned more often: Lucia (freq bonus 21) The monster species that spawned more often: eraser helper (freq bonus 15) The monster species that spawned more often: null force fungus (freq bonus 20) The monster species that spawned more often: aquatic beetle (freq bonus 10) The monster species that spawned more often: shrieker mushroom patch (freq bonus 36) The monster species that spawned more often: death spectre (freq bonus 20) The monster species that spawned more often: stinking dog (freq bonus 24) The monster species that spawned more often: water vortex (freq bonus 15) The monster species that spawned more often: colorful mushroom (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 5) The monster trait that was more common: monsters of tiny size (freq bonus 4) The monster trait that was more common: monsters that like to mimic objects (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 3) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 5) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 12) The monster species that never randomly spawned: deminymph The monster species that never randomly spawned: dark dwarven lord The monster species that never randomly spawned: borer beetle The monster species that never randomly spawned: Mister Head The monster species that never randomly spawned: demon orc The monster species that never randomly spawned: large weasel The monster species that never randomly spawned: glib vortex The monster species that never randomly spawned: petty brain golem The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: magic-colored warp patch The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 8) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 3) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 3) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 16) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 5) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 9) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 98) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 1) Next attribute increase check would have come at turn 10102 Strength training was 20 Dexterity training was 28 Wisdom training was 27 Constitution training was 21 You were fire resistant You were level-drain resistant You were stricken with fear (20) You were punished You had the following problem: You randomly fainted. (0) You were prevented from having quad attacks (0) You were prevented from having dimmopathy (0) Your chance to block was 20% You were aware of the presence of covetous monsters You had automatic searching You had infravision You had 999 points of nutrition remaining You were invisible You were stealthy You aggravated monsters You had slower digestion You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of B'loody Mary, Ebony Dark'ness and Darth Valer Your deity was Ebony Dark'ness The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead (3rd time!) Spells known in the end Name Level Category Fail Memory a - invisibility 4 body 90% 46% b - teleport away 6 body 98% 64% c - resist sleep 1 protect 79% 64% d - endure heat 2 protect 86% 84% Techniques known in the end Name Level Status draw blood 10X LIMIT(0) calm steed 10X LIMIT(0) dazzle 10X LIMIT(0) turn undead 10X LIMIT(0) create ammo 10X LIMIT(0) attire charm 10X LIMIT(0) blood ritual 10X LIMIT(0) eviscerate 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) disarm 10 R LIMIT(0) phase door 10 R LIMIT(438) invoke deity 10 R LIMIT(0) vanish 6XR LIMIT(0) missile flurry 1X LIMIT(0) Discoveries Artifacts The Achromantic Ring [chaotic ring of gain intelligence] Bentshot [neutral sling] The Sling of David [neutral sling] Amulets amulet of covetous warning (trapezoid) amulet versus poison (dragon tooth) amulet of swimming (rhombic) Weapons dwarvish mattock (broad pick) orcish arrow (crude arrow) dwarvish short sword (broad short sword) orcish dagger (crude dagger) Armor hippie heels (red overknees) elven cloak (faded pall) dwarvish iron helm (hard hat) robe of psionics (red robe) orcish helm (iron skull cap) leather gloves (nondescript gloves) high boots (jackboots) helmet (secret helmet) elven boots (yellow sneakers) water dragon scale shield (water dragonhide shield) low boots (walking shoes) oilskin cloak (slippery cloak) water walking boots (platform boots) gauntlets of leech (riding gloves) Scrolls scroll of mana (YIKES) scroll of phase door (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of standard id (NONO STENTUM) scroll called cure (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of healing called healing (AVEZ VOUS DEJA LE FRANCAIS) scroll of punishment (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of bullshit (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of sinking (MAPIRO MAHAMA DIROMAT) scroll of nastiness (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of stinking cloud (DEHARK A SONE BHELL) scroll of random enchantment (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of food detection (BANDSMAN GROOMS LUCK) scroll of create monster (PLUS 100 MAGIC MARKER) scroll of reverse identify (1UP EXTRA LIFE GET) scroll of gain mana (MA MILLOCOR) scroll of enchant armor (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of remove curse (RENEW TIME DIFFER SO QUANTITY) scroll of trap disarming (OYII) scroll of taming (AMYBSOD DOES NOT KNOW C) scroll of identify (KAME HAME HA) scroll of fire (SMIRITELNAYA RUBASHKA) scroll of gold detection (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of teleportation (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of enchant weapon (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) Spellbooks spellbook of invisibility (fine-printed) spellbook of teleport away (corrupted) spellbook of resist sleep (programmed) spellbook of endure heat (plaid) Potions potion of vampire blood called vampire blood (blood-red) potion of full healing (red) potion of blindness (simmering) potion of paralysis (hidden tea) potion called vampire blood? (blood-red) potion of oil (gray) potion of enlightenment (mint) potion of object detection (castor bean) potion of monster detection (sparkly) potion of levitation (soapy) potion of acid (orange) potion of numbness (greenish-blue) potion of restore ability (tan) Rings ring of gain intelligence (pager) ring of hunger (plastic) ring of warning (organic) ring of teleport control (constricting) Wands wand of digging (runed) wand called nothing? (tungsten) wand of polymorph (sex toy) wand of magic missile called magic missile (quartz) wand of striking (nebulous) wand of identify (pebble) Tools bag of digestion called hungry :( (bag) whistle called tin large box (wooden box) leather saddle (saddle) Gems worthless piece of blue glass (blue) worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) worthless piece of white glass (white) stone of fainting (gray) Venoms * acid venom (splash of venom) Vanquished creatures a worker ant 0 normal ants (1 created) 0 petty giant ants (1 created) a snow ant a silver fly a petty giant beetle 0 sand warriors (1 created) 0 black midges (1 created) 0 acid blobs (1 created) 5 jackals 4 pack jackals a gravity jackal a pack fox a xof 2 scruffy little dogs a racoon dog a canermine a weasel a badger a large fox a spit demon a wild dog an enemy a tour de dope winner (2 created) a phasing dingo puppy 0 werejackals (1 created) 2 little dogs 0 automatic little dogs (1 created) a rabid jackal a hounddog 3 rabid coyotes a silver fox (2 created) a dingo a wolf a leadwolf a trash wolf a guard dog a winter wolf cub a large dog (2 created) a hyena an elder fox 0 hidden gas spores (1 created) a radiation eye a scrawny cat 2 papier-mache tigers an armed panther 0 furry jaguars (1 created) 0 incorrect cats (1 created) 0 spirit throwers (1 created) 6 jermlaines 0 hobbit revellers (1 created) 2 hobbits (3 created) 2 dwarves a camo dwarf a normal dwarf 0 duergar thieves (1 created) a basher a large brain eater a bugbear a phasing hobbit wizard 11 gisaus (12 created) a dolgsman a dwarf lord mutant 2 fetishes a hobbit king 0 snakeman hunters (1 created) 0 imps (1 created) 0 blue horrors (1 created) 0 legion devil sergeants (9 created) 0 legion devil captains (5 created) Glasya (0 times) a hard blue jelly a red jelly a green jelly 0 poetic jellies (1 created) 4 pack kobolds a cave kobold 2 taslois 0 fairy moogles (1 created) a leprechaun 0 wereleprechauns (1 created) 0 gean canaches (2 created) 3 mimics a garo nymph a mountain force nymph a pixie a dryad 0 flying dryads (1 created) 2 slow wood nymphs 0 squad nymphs (4 created) a domestic nymph 0 faerie masters (1 created) 0 hobgoblins (1 created) 0 gas clouds (1 created) an uncommon orc 5 hill orcs The Akane a rothe a mutated rothe an anteater 0 knapsack sheep (1 created) a moon clan 0 evasive sewer rats (1 created) a visor sewer rat 0 pack rats (1 created) a rabbit (3 created) 2 pack rabbits a field mouse a field vole 2 giant white mice (1 created) 2 giant rats a bushy squirrel 2 petit pseudo rats 6 rattatas a spike fiend 0 ferret kits (1 created) a giant field mouse 0 eevees (1 created) a woodchuck a hedgehog a moon rabbit 2 giant blue mice (1 created) 3 giant pack rats (1 created) a millipede a poison millipede a yellow centipede a grey centipede 0 large spiders (1 created) a small tarantula 0 spidermen (1 created) a springy 0 cave leapers (1 created) 0 gray unicorns (1 created) 0 minor fog clouds (1 created) a thirsty vortex 0 fire vortices (1 created) 0 white worm masses (1 created) a weapon bug a Windows 95 a yellow light a magic platypus a bat a vulture a sparrow (2 created) 0 killer ducks (1 created) 0 battle-bats (1 created) 0 pidgeys (1 created) a baby red dragon a baby golden dragon a baby stone dragon a baby green dragon a baby plain dragon 0 boot girls (1 created) 0 green dragons (1 created) 0 very old black dragons (1 created) 2 invisible badguys 0 sneakers (1 created) a lichen a porter lichen (0 created) 2 stalking lichens a spore lichen 2 moulds (1 created) an ungenomold an unalignment thing an immobile mold (0 created) an immobile patch 0 brown patches (1 created) 2 yellow patches (1 created) a yellow spore 2 mean patches (0 created) 2 blink molds (1 created) 3 blink stalks (4 created) 0 orange mushrooms (1 created) a golden patch 0 green molds (1 created) 4 green growths (1 created) a green patch 0 cyan stalks (1 created) a sparkling patch 0 sparkling spores (1 created) 0 slow spores (1 created) 3 sucker fungi (1 created) 0 mind growths (1 created) 0 shriekers (1 created) 3 stalking shriekers (0 created) 0 spore shriekers (1 created) a violet spore (2 created) a gray growth (0 created) 0 quantum spores (1 created) 0 absent spores (1 created) a bulette (0 created) 0 decayed stalks (3 created) 0 antimagic molds (1 created) 0 porter taker spores (1 created) 4 sub-gnomes (5 created) a faberge sphere a firework cart 6 gnomes a gnome stalker a gnome thief 2 intermediate gnomes 3 gnome lords 2 gnome watchers a gnome friendloader (3 created) 3 gnomish wizards an angsty gnome a burrower gnome a deep gnome thief 0 minotaurs (1 created) 0 phasing jabberwocks (1 created) a kestrel 0 Kops (1 created) 4 Keystone Kops (7 created) 0 Inspector Kaptains (1 created) 0 freemason abbots (1 created) 0 small liches (1 created) 0 master liches (1 created) 0 death knights (1 created) a mummy 0 adom mummies (1 created) 3 kobold mummies a gnome mummy a hobbit mummy a drow mummy a storm naga hatchling 0 sewer slimes (1 created) 0 small snakes (1 created) a garter snake 0 house snakes (1 created) an undead snake an undead ego snake 0 animalses (1 created) 0 jaracacas (1 created) 0 ice trolls (1 created) a lesser umber hulk 0 vampire lords (1 created) 0 barrow wights (2 created) a grid xorn a tundra bear cub 0 carnivorous flying monkeys (1 created) a kobold zombie a controller a goblin zombie a banished soul an orc zombie a kappa zombie an elf zombie a zombie (2 created) a hungry dead potato 2 black chameleons 0 resin golems (1 created) a gold golem (33 created) 0 treasury golems (24 created) 0 iron golems (9 created) a friendly adventurer (2 created) 2 flower girls a pitiful-looking beggar 0 mangy-looking lepers (1 created) a squint-eyed rogue 2 bumbling priests 0 vile hunters (1 created) a bad hunter a miner a mugger a werejackal (0 created) a novice warrior 0 ninja boys (1 created) 0 knights (1 created) 0 item masters (16 created) 0 bad item masters (7 created) 0 shopkeepers (13 created) 0 aligned priests (2 created) 4 watchmen (8 created) a watch captain (3 created) 0 incubi (1 created) 0 barbed devils (1 created) 0 bone devils (1 created) 0 yochlols (1 created) 0 ice devils (10 created) a pit fiend (22 created) 0 fallen angels (1 created) 0 nessian pit fiends (6 created) 0 litch demons (1 created) 0 ancients of ice (1 created) Daemon (0 times) Asmodeus (0 times) 0 hammerhead sharks (1 created) 0 krakens (1 created) a newt 2 gray newts a twen 0 rock lizards (1 created) a demitwen an iguana a flying gecko (3 created) a red koopa a chimera toad a lizard (2 created) 0 hidden lizards (1 created) a petty ice toad a master newt 0 colorless mushroom patches (1 created) a sukkiri flower a poison creeper 0 grey mushroom patches (1 created) a clear mewlip 0 weeping willows (1 created) a null a low rub monster 2 blubbering icky things 0 flying piranhas (1 created) 0 flying bone fish (1 created) 0 dark force girls (1 created) 2 gem troves 0 cold troves (1 created) a disintegration trove 2 hallu troves (3 created) a confusion trove an energy trove 0 health troves (1 created) a stun trove 0 attractive troves (1 created) 0 large scroll troves (1 created) 577 creatures born. 305 creatures vanquished. 4 bosses born. 1 boss vanquished. Voluntary challenges You eaten 19 times You eaten food with animal by-products 24 times You eaten meat 24 times You have communicated with the gods 27 times You prayed to the gods 2 times You hit with a wielded weapon 628 times You killed 247 monsters You read items or engraved 37 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) general combat [Basic] (max Expert) (75 of 160) body armor [Basic] (max Expert) (82 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (43 of 160) spirituality [Basic] (max Expert) (24 of 160) petkeeping [Basic] (max Master) (88 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (768 of 12800) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (4 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Goff... You died in Gehennom on dungeon level 67 with 40543 points, and 125 pieces of gold, after 8537 moves. Killer: a monster (invisible nessian pit fiend) You were level 10 with a maximum of 95 hit points when you died. You reached the 12th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 10 43505 ziratha-Wil-Imp-Mal-Neu died in The Dungeons of Doom on level 5 [max 7]. Killed by a monster (umbral hulk). - [92] 11 42247 ziratha-Loc-Din-Mal-Neu died in Sokoban on level 7 [max 8]. Burned by a fireball. - [194] *12 40543 ziratha-Gof-Fen-Fem-Neu died in Gehennom on level 67. Killed by a monster (invisible nessian pit fiend). - [95] 13 38789 Andy-Sam-Hax-Mal-Cha quit in The Gnomish Mines on level 6. 107 [122] 14 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103]