ziratha, neutral female vampiric Officer -- - -))--------|-------------+----- ( $ [[[ [ [% %% |oohhT.TTo}o}@@.@@@@@@%a|aaaa%aaa%..| [[ )$[% [% % ` ? )|h.o.}TH.}}}D@@@j.}.@a@aVaaaaaaaaa..| [ [[[ %[ [ % % ` % [)$ ))`))|@@}}@}}aaa@aa.aaaaa}a}}| ) [/[ [%[[ [ [ ) )` ? ) ) )[ )CDGTok@@@.}@a@a@l@aaaaa.aa}a@% [$([ )[[[ [ |JHoGC.GCCGh}@G@@@}@l@a@aaa.a.aaaa%.} [([?[[[[ % [ [ %? %% |.DhhT.H.HTT}.@@}@@@@a@a@aaaaaaa.a%.| ( [ [[[[ % % |.DkhoGoooHT}@@@.@.@a.ll@aaa.a%.....| [%[ [[ [ % %% |...GD@.oTo[|@@@@.@@laa.ll..a...%.%.| -------|--- }----@------l------+----- ) )) ))) )) / [ [ $ ? ? [ ) | F ?$ l $$$$$ $$$$ )?) )))) ) [[ ) ! $|$$$ $$$ $$ ))) )) % / ? ! % $$$$$$ $ $ )))) )) ) ) [ ! ![ $ % $$$?$$%$$$$ )) ) )) ! [ [ ) % $ $$$$$$)$$ ) %)[ !) ! [ ) ) $$ $$$$$ $$ ?! [) ) [ % $$ $$$$$$$$ ) ))) ? [ ) [ $ $$$$$ ) % [Ziratha the Patrolling Cop] St7 Dx9 Co4 In9 Wi5 Ch3 OffVamFemNeu+RX Dlvl:2 $0 HP0(67) Pw1(41) AC7 Xp6/432 T807 Latest messages The officer called Officer O'Brian the street cop swings his club at the killer bee. The officer called Officer O'Brian the street cop misses the killer bee. The archeologist called noty the digger escapes upstairs! The killer bee stings you! [-2 -> 9] Warning: HP low! The killer bee misses. Your studded leather armor blocks the killer bee's attack. The killer bee misses. The killer bee stings you! [-1 -> 8] Warning: HP low! The annoying idiot misses. The annoying idiot hits you! [-1 -> 7] Warning: HP low! You hear a door open. The killer bee stings you! The killer bee's sting was poisoned! You die... Your inventory Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles u - 2 uncursed tripe rations {2} w - an uncursed food ration {1} Potions d - an uncursed potion of paralysis {1} Rings k - an uncursed ring of see invisible (on left hand) {1} t - a cursed ring of polymorph {1} Wands f - an uncursed wand of cold (0:-1) {1} Gems B - a cursed +0 inimical stone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 7 You carried 5 sins You could not have this property at all: telepathy You could not have this property extrinsically: magical breathing You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 88% chance Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 14) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18673 Monster spawn increase reached its maximum at turn 25466 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1967489 The monster class that cannot be genocided was centaur The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: dream turret (freq bonus 2) The monster species that spawned more often: fungoid growth (freq bonus 22) The monster species that spawned more often: warrior changed (freq bonus 15) The monster species that spawned more often: crimson force fungus (freq bonus 3) The monster species that spawned more often: irritating lady (freq bonus 6) The monster species that spawned more often: hell slinger (freq bonus 4) The monster species that spawned more often: burning clan (freq bonus 8) The monster species that spawned more often: fancy patch (freq bonus 12) The monster species that spawned more often: cilan maiden (freq bonus 12) The monster species that spawned more often: iceblock vortex (freq bonus 8) The monster species that spawned more often: very random monster (freq bonus 10) The monster species that spawned more often: Annemarie (freq bonus 12) The monster species that spawned more often: green warp patch (freq bonus 36) The monster species that spawned more often: starlet bundle (freq bonus 9) The monster species that spawned more often: colony lichen (freq bonus 6) The monster species that spawned more often: lethe fungus (freq bonus 18) The monster species that spawned more often: undead mimic (freq bonus 4) The monster species that spawned more often: energy mold (freq bonus 6) The monster species that spawned more often: freemason high priestess (freq bonus 4) The monster species that spawned more often: domestic centaur (freq bonus 21) The monster trait that was more common: monsters that eat metal (freq bonus 4) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 3) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster species that never randomly spawned: mountain centaur The monster species that never randomly spawned: enemy The monster species that never randomly spawned: speedrubber The monster species that never randomly spawned: Jorin The monster species that never randomly spawned: glare warp fungus The monster species that never randomly spawned: spawn of Ubbo-Sathla The monster species that never randomly spawned: pond naga The monster species that never randomly spawned: southside hood The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: property challenge The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 8) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 17) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 33) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 68) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 11) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 41) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 28) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 7) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 6) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 3) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 2) Next attribute increase check would have come at turn 1452 Strength training was 15 Dexterity training was 4 Wisdom training was 4 Constitution training was 26 You were level-drain resistant You had the following problem: Monsters always spawn hostile. (0) You were prevented from having telepathy (0) You saw invisible You had automatic searching You had 2340 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Smith The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (560) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 222% b - cone of cold 5 matter 95% 392% c - slow monster 2 enchant 0% 92% Techniques known in the end Name Level Status dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Soon(30) invoke deity 6 R Not Ready(5536) draw blood 6 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (IMMORTAL DUNGEON) scroll of healing (MEAD NI NAJAP) scroll of mana (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of phase door (FROTZ) scroll of standard id (TRUE RISE BY STRANGE SMELL) scroll of cure (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) Spellbooks spellbook of freeze sphere (received) spellbook of cone of cold (battered) spellbook of slow monster (raging) Potions potion of vampire blood (blood-red) potion of paralysis (mum) potion of gain level (yellow) potion of object detection (luminescent) Rings ring of protection (constant) ring of see invisible (pager) ring of polymorph (rainbow) Wands wand of cold (beeswax) wand of identify (dragonhide) wand of cancellation (bone) wand of haste monster (alabaster) wand of draining (flesh) Gems worthless piece of radiant glass (radiant) inimical stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 11 killer bees (120 created) 0 queen bees (2 created) 0 Ravenous Bugblatter Beast Of Traals (7 created) an acid blob a cockatoo chick 18 freezing spheres 0 algolian suntigers (2 created) 0 hobbit revellers (1 created) 0 hobbit veterans (1 created) 0 hobbits (4 created) 0 dwarven children (1 created) 0 dwarves (3 created) 0 bugbears (1 created) 0 manes (3 created) 0 larva imps (6 created) 0 cocoon imps (2 created) 0 homunculi (7 created) 0 gazer homunculi (4 created) 0 evasive homunculi (3 created) 0 dretches (1 created) 0 imps (3 created) 0 fighter imps (1 created) 0 mind imps (1 created) 0 lemures (39 created) 0 german-speaking doodleborers (1 created) 0 caborrogs (1 created) 0 small kappas (1 created) 0 large group kobolds (1 created) 0 poison kobolds (1 created) 0 little leprechauns (13 created) 0 kabuki monos (1 created) 0 leprechauns (48 created) 0 force leprechauns (7 created) 0 static force leprechauns (3 created) 0 annoying leprechauns (4 created) 0 humanoid leprechauns (1 created) a demimondaine a deimonidaine a goblin (8 created) 0 marine goblins (3 created) 0 mega goblins (1 created) 0 group goblins (1 created) 0 cave goblins (2 created) 0 hobgoblins (1 created) 0 force hobgoblins (1 created) 0 low snotlings (1 created) 0 hill orcs (1 created) 0 evasive hill orcs (1 created) 0 runts (1 created) 0 petty Uruk-hai (1 created) 0 covetous Uruk-hai (1 created) 0 orc shamans (1 created) 0 river goblins (1 created) 0 baby river hogs (1 created) a field vole 0 hole spiders (2 created) 0 microscopic space fleets (21 created) 0 Rame Ducks (1 created) a large bat 0 plains centaurs (1 created) 0 healthy plains centaurs (3 created) 0 forest centaurs (1 created) 0 tiny pseudodragons (3 created) 0 baby black dragons (1 created) 0 baby plain dragons (1 created) 0 super-sweet girls in plateau boots (1 created) 0 bosses (1 created) 0 lichens (4 created) 0 porter lichens (1 created) 0 stalking lichens (1 created) a spore lichen a deathmold (0 created) 0 water lichens (1 created) 0 immobile patches (1 created) 0 cribos (1 created) 0 yellow spores (1 created) 0 orange spores (1 created) 0 green molds (1 created) 0 cyan growths (1 created) 0 reddish molds (1 created) 0 reddish spores (1 created) a spore shrieker a sub-gnome 0 gnomes (6 created) 0 gnome lords (1 created) 0 gnomish wizards (2 created) 0 gnome warriors (1 created) 0 little giants (4 created) 0 frenzytaurs (1 created) 0 hill giant shamans (1 created) 0 mini jabberwocks (1 created) 0 trolls (31 created) 0 petty trolls (6 created) 0 flying trolls (7 created) 0 evasive trolls (10 created) 0 trollors (4 created) 0 timid trolls (22 created) 0 weretrolls (1 created) 0 Antje's sneakers (1 created) 0 ice trolls (6 created) 0 rock trolls (2 created) 0 annoying trolls (1 created) 0 two-headed trolls (1 created) 0 stationary two-headed trolls (1 created) 0 water trolls (2 created) 0 swimmer trolls (1 created) 0 acidic Olog-hai (1 created) 0 noxious Olog-hai (1 created) 0 hidden trolls (1 created) 0 vogons (9 created) 0 vogon lords (1 created) a kobold zombie 0 creeping 42's (9 created) a human adventurer (4 created) 0 friendly adventurers (3 created) 0 human thieves (1 created) 0 elderly gentlemen (1 created) 0 overworked police officers (1 created) a watchman of Ambarannon 0 drunkards (1 created) a boil-covered wretch (2 created) 0 village idiots (1 created) 2 annoying idiots (6 created) 0 pitiful-looking beggars (1 created) 0 mangy-looking lepers (1 created) 0 singing happy drunks (1 created) 0 busy-looking merchants (1 created) a battle scarred ronin 0 weary-looking travelers (1 created) a karate scrub (3 created) 0 agents of the black market (1 created) an ancipital (2 created) 0 bretons (1 created) 0 aliens (3 created) 0 angbanders (4 created) 0 cursers (4 created) 3 sensers (4 created) 2 immunizers (3 created) a poisoner (2 created) 2 asgardians (5 created) a navi (2 created) 0 incantifiers (1 created) 0 drow novices (1 created) 0 werelichens (1 created) 0 peasants (1 created) a wereacidblob a vile hunter 0 vile archers (1 created) a mugger (3 created) a smirking sneak thief a novice rogue 0 novice mages (1 created) 0 money transporters (1 created) 0 Woodland-elves (1 created) 0 pencil elves (2 created) 0 bandits (1 created) 0 block-heeled girls (1 created) a pupil 0 wererabbits (1 created) 0 novice nurses (1 created) 0 Green-elves (1 created) 0 weregremlins (1 created) 0 street thugs (1 created) a gibberling (2 created) 0 minimalists (1 created) 0 archeologists (1 created) 0 officers (1 created) 0 soldiers (74 created) 0 sergeants (3 created) 0 flying rogues (5 created) 0 Joker Blacks (1 created) 0 horned devils (4 created) 0 hata-hatas (1 created) 0 rouge jellyfish (4 created) 0 large eels (1 created) 0 floating fish (1 created) 0 jellyfish (1 created) 0 tuna (2 created) 0 thick jellyfish (2 created) 0 babelfish (21 created) 0 functioning babelfish (1 created) 0 piranhas (1 created) 0 colorless mushroom patches (1 created) a food trove a gem trove 750 creatures born. 67 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: killer bees (extinct) 0 species genocided. Voluntary challenges You eaten 3 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 4 times You prayed to the gods 1 time You hit with a wielded weapon 12 times You killed 34 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (2 of 160) devices [Basic] (max Expert) (3 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (7 of 20) petkeeping [Unskilled] (max Expert) (14 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (12 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Basic] (max Expert) (0 of 160) matter spells [Basic] (max Expert) (26 of 160) Goodbye ziratha the Officer... You died in The Dungeons of Doom on dungeon level 2 with 1802 points, and 0 pieces of gold, after 807 moves. Killer: killer bee You were level 6 with a maximum of 67 hit points when you died. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 48 1844 ziratha-Drd-Imp-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Emmelie's sneaker). - [40] 49 1811 ziratha-Nin-Sea-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (aquatic elven warrior). - [68] *50 1802 ziratha-Off-Vam-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a killer bee. - [67] 51 1724 ziratha-Pal-Anc-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (frybone). - [93] 52 1422 ziratha-Mys-Clk-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (dungeon ghoul). - [65]